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Search Again :: Adv Search 1000 results in 0.323s
<1234567…34>
  • Toobin'I just took a look at this game for the first time. It got kind of mixed reviews, and I can see why. Quite a good idea, but a bit too frantic and unp…

    ... compiled BASIC for a 16x16 pixel 8-directional canoe graphic with ...
    Gwyn Gwyn January 2006 Games
  • Raf Cecco - misguided genius?Probably one of the greatest Speccy programmers, but were his games any good? From my experience: Exolon - Great game, well designed, good controls,…

    ... allowed us just an extra pixel or two either side (i ...
    Gwyn Gwyn January 2006 Games
  • Jet Set Willy Mobile Phone GameHas anyone seen this?: [url="http://www.sports.co.uk/games/260452/Jet_Set_Willy.htm"]http://www.sports.co.uk/games/260452/Jet_Set_Willy.htm[/url] "A…

    ... .htm[/url]

    "A pixel perfect remake of the classic ...
    Daren Daren February 2006 Games
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... required in splib2 for horizontal pixel placement of sprites is no ... as well as 7 blank pixel rows above each column must ... added. These indicate the minimum pixel rotation in the x and ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • Getting attribute location from a screen coordinates (x,y)I am having trouble figuring out how to convert an x,y coordinate pair (pointing to a specific pixel) to the location of the attribute for the block …

    ... pair (pointing to a specific pixel) to the location of the ... the block that contains that pixel.

    I searched on ...
    Scrapheap Scrapheap April 2006 Development
  • Sprite adviceHello. So, I'm slowly getting to grips with Z80 assembly - currently equal parts frustration and enjoyment. Now looking for some advice to help shift…

    ... routine that draws a 8x8 pixel spaceship on the screen based ... upon x,y pixel coordinates, which are altered by ... screen hl coordinates for each pixel row of the sprite separately ...
    48K 48K May 2006 Development
  • How to create pretty screenshot maps[size=+1][b]A. What will I need?[/b][/size] 01. Your favorite [url=http://www.worldofspectrum.org/emulators.html]Speccy emulator[/url]. 02. An util…

    ... of a screen about one pixel use Cursor Keys + SHIFT combination ...
    Pavero Pavero May 2006 Support files
  • I played DSpec on my DSlite!That's right, TheHiVE sent out a few copys of a pre-release version of DSpec and I was one of the luckiest fellers in the world to get one ! I't ver…

    ... there is not a single pixel wasted and the image is ...
    Arm73 Arm73 June 2006 Emulators
  • Name the game (2 years on)Two years ago, I asked a 'name the game' question, but no one was able to help me. 2 years, worth another bash, eh? Okay, it was a cheapie little t…

    ... with white screen and black pixel-thick lines for the bikes ...
    Tobo Tobo June 2006 Games
  • Goonies helpplease help hooow should I play this game??? there&#180;s CAPS SHIFT used as FIRE-button, which only switches the two characters for controlling...…

    ... switch the characters on every pixel related to this important area ...
    de Vandemar Croup de Vandemar Croup July 2006 Games
  • SimCoupe 1.0 released[size=-2](for those of you that don't read CSS)[/size] SimCoupe, the SAM Coup? emulator, has been updated to version 1.0. This major release adds ma…

    ...
    - Added support for border pixel artefacts, as used by Fred65 ... being too dark
    - Fixed pixel format colour issues by calculating ...
    obo obo July 2006 Emulators
  • Pimp my code...Erm, this is just the result of a mental exercise - I wanted to repeatedly display a UDG but decided against using a ROM routine and UDGs! Any sugges…

    Erm, this is just the result of a mental exercise - I wanted to repeatedly display a UDG but decided against using a ROM routine and UDGs!
    Any suggestions how I could slick things up?
    Cheers,

    Jim

    [code]
    ;
    ...
    jp jp August 2006 Development
  • Blur codeHi I remember years back seeing some amazing speccy stuff - I saw some kind of blur effect? I think it was simple sprite movement back and forth 1 p…

    ... movement back and forth 1 pixel left and right but had ...
    ZJones ZJones September 2006 Development
  • How do I run games/programs from TR-DOS?Hi, the World of Spectrum is a nice and great site. I already looked a bit through it but despite of its hugeness I couldn't find any information reg…

    ... two colour squares but each pixel got it's own colour ...
    Grizzly Grizzly September 2006 Emulators
  • What effect would you most like to seeJust wondering, what with the fact that it seems to be 1983 all over again and more and more new games coming out, what feature, thing or special eff…

    ... die to see some pixel explosions or other pixel effects, in whatever ...
    CKay CKay September 2006 Games
  • joystick queryIn my spectrum playing heyday I never liked using a joystick, for me and my speccy loving pals it was always the keyboard for pixel perfect movement.…

    ... was always the keyboard for pixel perfect movement. Joysticks for me ...
    tumbler tumbler October 2006 Sinclair Miscellaneous
  • Print routine for BASIC (or BASin)For anyone interested there's a crappy binary here to print characters from BASIC at pixel positions. Import the binary at 60000, USR 60000 to initia…

    ... print characters from BASIC at pixel positions. Import the binary at ...
    Woody Woody October 2006 Sinclair Basic
  • Ways to use double buffering in basicI was meddling with woody's print stream code where you can print characters at any pixel location on screen. I was playing with 12 sprites, very ann…

    ... can print characters at any pixel location on screen. I was ...
    Arda Arda November 2006 Sinclair Basic
  • Scrolling Loader CounterPlease can someone help me with writing a scrolling counter for a loading system. I like the Hewson counter so i`ve taken the font from zynaps loade…

    ... the '9' will scroll one pixel upwards at a time into ...
    FrankT FrankT November 2006 Development
  • What's a suitable Emulator for map making?Hi, apologies if this is a really old question that's been answered a million times .. i can't find any thread about it anyhow perhaps someone can po…

    ... 's original 15 colour 256X192 pixel format?

    Ta
    Glue Glue December 2006 Emulators
  • Help understanding some z80 asmI'm trying to work out how to represent the structure of a "sprite" in the SAM as "Grabbed" by SmallC. I can see the assembler implementation but I …

    ... time doing an array to pixel using plot mechanism (yuck) then ...
    DonkeyPong DonkeyPong January 2007 Development
  • Aggravating problem with screensI've rewritten my Sam C runtime emulator code ( well almost ) to allow me to use my own routines for blitting sprites onto the screen, storing tiles …

    ... converts the nibble-per-pixel to byte-per-pixel so I can ...
    DonkeyPong DonkeyPong January 2007 Development
  • Mode 2 Tile Editor SourceA Timex Mode 2 Tile Editor incorporating a byte mirror table. The compiled version is available in the CSSCGC 2008 collection from the WoS archive. …

    ... displaying and editing 16x16
    ; pixel tiles for use with TS2068 ...
    chev chev January 2007 Development
  • Emulating RGB triad (aperture grill effect)This post is slightly off topic. But I'm going to use this effect on my speccy screen viewer... I was trying different kind of tv emulation effects,…

    ... know how to calculate every pixel colour in rgb triad effect ...
    Arda Arda February 2007 Development
  • horizontal shmupsare there any speccy horizontal shmups where you freely move your ship (or whatever) pixel-by-pixel except penetrator? (i?m glad to realize, the lack…

    ... move your ship (or whatever) pixel-by-pixel except penetrator? (i?m ...
    cichlasoma cichlasoma February 2007 Games
  • Competition Pro 5000 Joystic.As promised here is a short(ish) review of the joystick. (I have taken the afternoon off work in the hope that it would be here when I got in and it…

    ... Miner Willy moves just one pixel along the screen.
    I ...
    itsallgood itsallgood March 2007 Hardware
  • Problem with my speccy 48+My machine boots up but apon booting it freezes and you can see feint grey horizontal 1 pixel lines going down the screen. Is this fixable at all?

    My machine boots up but apon booting it freezes and you can see feint grey horizontal 1 pixel lines going down the screen. Is this fixable at all?
    RND RND March 2007 Hardware
  • kempston mouse gamesHi velesoft, I've just been on your site trying some of these out. There are certainly some spectrum games that could have benefitted greatly from …

    ... the mouse to generate new pixel coordinates? I ask because I ... but if it were using pixel coordinates I think the game ...
    Alcoholics Anonymous Alcoholics Anonymous April 2007 Games
  • Death of CRT=Death of Spectrum?I was testing an old PC Engine console on the LCD TV in my house, and couldn't believe how awful the picture was. With giant ugly unblended pixels th…

    ... I'm playing Jet Set Pixel, 3D Pixelchase and Target Pixelcade ...
    Spector Spector May 2007 Sinclair Miscellaneous
  • Happy birthday FontsHelvetica which is the secondary font for WOS is fifty years old this year whereas Arial, the primary font at WOS is 25 years old. That's the same a…

    ... -case font which is one pixel slimmer than the 1979 ZX80 ...
    Geoff Geoff May 2007 Chit chat
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