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<1…78910111213…34>
  • ScanlinesHere's an excerpt from the FAQ: [quote] Now for the timings of each line itself: define a screen line to start with 256 screen pixels, then border, …

    ... . Every half T state a pixel is written to the CRT ...
    GOC GOC July 2004 Development
  • Game loop design?Having some thoughts on how to design the game loop and could do with some hints and tips from folks who have done it before! It's all about how to …

    ... only moves the sprite a pixel at a time (although they ... others, all to simulate sub-pixel coordinates so to speak! This ...
    ekoman ekoman July 2004 Development
  • maketzx problemsDoes anyone else have problems running maketzx v2.33 (with or without the GUI) on Windows 2000 Sp4? I've just changed my OS from Win Me where i've m…

    ... without the GUI) on Windows 2000 Sp4?

    I've ... 's of tapes to Win 2000 and now I can't ...
    pigdog pigdog August 2004 MIA/STP/SDP
  • Machine Code Sprites Example Code Using Char Based SystemBelow is my WIP code to do smooth screen wrapping sprites using char positions and offsets, as opposed to writing direct to a line (0-191) and shifti…

    ...
    ; based as opposed to pixel based system

    ; ********************************************
    pixel movement, remove this and store ...
    robpearmain robpearmain August 2004 Development
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it Note, for 48k spectrum using TASM [code] ; ***********…

    ...
    ; based as opposed to pixel based system

    ; ********************************************
    pixel movement, remove this and store ...
    robpearmain robpearmain August 2004 Development
  • Name the game(s)Another thread reminded of this compilation that had one of the most addictive games ever that had me and my brother playing for ages. I'm sure the …

    ... with a very simple 1 pixel line for each bike, a ...
    Tobo Tobo August 2004 Games
  • Recording VOC FilesHi, I need a program to record and save files in the VOC format. I have been using Cool Edit 2000 Trial Version but for more than 30 days so now th…

    ... have been using Cool Edit 2000 Trial Version but for more ...
    Deano7649 Deano7649 September 2004 Sinclair Miscellaneous
  • UKretro.co.uk - Website UpdateHi, The latest additions to our site ([url]www.UKretro.co.uk[/url]) are listed below, Best Wishes, Mike [url="http://www.UKretro.co.uk"]www.UKretro…

    ... Import
    Robin Hood Legend Quest - Codemasters - C64
    Fantasy World ...
    fairziff fairziff September 2004 Sales
  • The Specchum DatabaseThis evening I was going through the bygone topics that were discussed on the WoS forums, some extending to the very beginning of time (2001 to be so…

    ... but maybe around 1999 or 2000.
    9) Food: Biryani, Tandoori ...
    Arjun Arjun September 2004 Sinclair Miscellaneous
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ... and add offset based on pixel position of ycar
    LD ...
    robpearmain robpearmain September 2004 Development
  • ANN: The Italian Project - MASSIVE update (help still needed!)Hello chums.. Just to let you know that The Italian Project has undergone a MASSIVE update: RESOLVED LIST - 2055 UNRESOLVED LIST - 1377 As you c…

    ... /> As you can see, over 2000 resolved titles is fairly good ...
    hackersanon hackersanon September 2004 Announcements
  • ANN: The Italian Project - MASSIVE update (help still needed!)(This was originally in the adverts section, but I think it's more relevant here. Apologies if you think otherwise :) ) Hello chums.. Just to le…

    ... /> As you can see, over 2000 resolved titles is fairly good ...
    hackersanon hackersanon September 2004 Games
  • Smooth Masked Sprites using fast page flip on 48k Part 2Ok, After all the suggestions in Part 1, which were all excellent (Thankyou), I opted on the following: I have 2 x 6k Offscreen areas (Yes, that's …

    ... and add offset based on pixel position of ycar
    LD ...

    ;GRAPHIC DATA:
    ;Pixel Size: ( 16, 24)
    ;Char ...
    robpearmain robpearmain September 2004 Development
  • Smooth Screen Scrolling RoutineHi everyone, this is a follow up to the thread on smooth screen scrolling. As promised here is the code for the routine. It's pretty long and fairl…

    ... up the background at various pixel positions. The background data map ... into 4 positions, giving 2 pixel precision.


    ORG ...
    dmsmith dmsmith September 2004 Development
  • ANN: Tipshop updated Monday, 27 September 2004Monday 27 September 2004 Crash 1991/92, and loads of new stuff * I've finally got round to OCRing the tips from Crash 1992, and a few I missed from…

    ... : Bobby Yazz Show, The , Hero Quest ,
    Impossamole , Powerama , Rod-Land ... 's Revenge ,
    Dragontorc , Hero Quest , Hexagonia ,
    Jetsons, The , Klax ...
    hackersanon hackersanon September 2004 Announcements
  • Speccy Tour 2004 Special rulesI've had a Windows XP crash and I'm currently reinstalling updates and software. I hope to fix it all along this afternoon but in the mean time I pos…

    ...

    1 remaining life : 2000 points
    2 remaining lives ...

    1 remaining life : 2000 points
    2 remaining lives ...

    1 remaining life : 2000 points
    2 remaining lives ...
    Sabre Sabre October 2004 Games
  • Screen$Is there a quick way to get pictures off a PC e.g. from MS Paint, onto the spectrum without having to type in each individual pixel before saving the…

    ... to type in each individual pixel before saving the screen$
    guesser guesser October 2004 Sinclair Miscellaneous
  • How can I scroll a line of text and wrap perfectlyI know this is easy for most of you but for some reason I am messing it up. In Assembly Language I want to do the following: I have 1 line of text …

    ... 1 line of text (8 Pixel Rows). I want to scroll ... the whole line left one pixel so that the content wraps ...
    robpearmain robpearmain October 2004 Development
  • Best use of colour in a spectrum gameEven though the spectrum couldn't manage individual colours per pixel like the Commodore and Amstrad, some games managed to achieve very effective fu…

    ... 't manage individual colours per pixel like the Commodore and Amstrad ...
    dmsmith dmsmith November 2004 Games
  • Pixel LimitIF Y3&lt;192 THEN : LET x2=INT (128+X*A*SIN A): LET y2=INT (Y3): DRAW INK

    IF Y3
    dalmudlee dalmudlee November 2004 Sinclair Basic
  • Help required to calculate screen addressesDoes anyone have some code that calculates the screen address one pixel below the given address ? Is it best to use a lookup table ? Any examples of …

    Does anyone have some code that calculates the screen address one pixel below the given address ? Is it best to use a lookup table ? Any examples of this.
    Mr Millside Mr Millside November 2004 Development
  • Any one here know about computers?(sniggers - I knew that title would get loads viewing this) Okay, folks - my monitor's on the blink. It's beginning to flash a green tint. I've had …

    ... screens that have a 'fast' pixel update rate - can anyone help ...
    Tobo Tobo November 2004 Sinclair Miscellaneous
  • Idea for a new feature to compliment a debugger in an emulatorI had an idea for an emulator feature yesterday. Don't recall having seen this idea before, but I'm sure you'll correct me if it has. :) In that cas…

    ... in a window where each pixel is equal to one memory ...
    Sokurah Sokurah December 2004 Emulators
  • ANN: Tipshop updated Tuesday, 14 December 2004Tuesday 14 December 2004 I've FINALLY (hopefully?!?!) got caught up with stuff, so here's a fairly big update, with a distinctly mappy feel! * I do…

    ... , The, Gunfright, Hammerfist,
    Hero Quest, Hudson Hawk, Humphrey, Hundra, Ice ... ,
    Head over Heels , Hero Quest , Hideous ,
    Hive , How to ...
    hackersanon hackersanon December 2004 Announcements
  • Approaching 2e3 membersThis forum will soon have 2000 registered members, a number that is almost as worthless as the year named after it. Run away!!! Necros.

    This forum will soon have 2000 registered members, a number that is almost as worthless as the year named after it.

    Run away!!!

    Necros.
    Ian Hamilton Ian Hamilton December 2004 Sinclair Miscellaneous
  • Maps made easyHi don't know if this has been suggested before (didn't find much in a search). I've come up with a nifty method for making maps and removing the unn…

    ... to help you on your quest.
    5) Save a Z80 ...
    zster zster January 2005 Games
  • Just Put 1500+ Tapes on Ebay for Grabs, alsoa few game and watches if anybody is interested, thanks for reading.. [url="http://search.ebay.co.uk/_W0QQgotopageZ1QQsassZcornishdaveyQQsorecordspe…

    ... MIA
    Robin Hood - Legend Quest
    Rockstar Ate My Hamster ... .O.D.
    Pulsoid
    Quest for the Golden Eggcup (re ...
    Cornishdavey:)) Cornishdavey:)) January 2005 Sales
  • Help me find this game !I asked a fair while back if anyone knew about this game but no one could seem to find it Its a simulation game where you try to get to the top of t…

    ... of UDG's moving a pixel here and there at a ...
    psj3809 psj3809 January 2005 Games
  • ANN: Tipshop updated Monday, 31 January 2005Monday 31 January 2005 A dose of Chickenpox meant I FINALLY had time to put this update online. And very good it is, too.. The update, not the Chicke…

    ... , The , Gunfright , Hammerfist ,
    Hero Quest , Hudson Hawk , Humphrey ,
    Hundra ...
    hackersanon hackersanon January 2005 Announcements
  • Name That Game and End My TormentHey everybody ! In the search for The Game With No Name, I stumbled across these fine forums, and I believe, if you have some spare time, that this …

    ... community might end my long quest ;)
    I had last played ...
    kraz kraz February 2005 Games
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