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  • Loss of innocenceI suppose my ZX Spectrum era lasted longer than most (although not sure longer than most of you on here). I received my first Speccy back in '83, and…

    ... RAM. A different colour per-pixel. I thought that I had ...
    takapa takapa August 2010 Sinclair Miscellaneous
  • Just for funJust for fun, imagine the Spectrum had a graphics mode where there were two attribute bytes per 8x8 block and each block had 2 bits per pixel choosin…

    ... block had 2 bits per pixel choosing from the 4 palette ...
    takapa takapa August 2010 Development
  • Room escape games on the speccy?Hi all. Being a bit of a fan of room escape games such as the ones at [url]http://www.takagism.net/[/url] I was wondering if there were any room esca…

    ... often a fair bit of pixel hunting going on.
    Maroc's Astral Projection Maroc's Astral Projection September 2010 Games
  • [SpecOS] Question about OVEROk folks, this one has me (and a few friends) stumped. How would you implement OVER in SpecOS? Bear in mind that I'm after an algorithm which I appl…

    ... which I apply to each pixel plotted (whether in a PRINT ... available is basically the destination pixel's colour, the INK colour ... 256 colour screen where each pixel can have its own colour ...
    Dunny Dunny September 2010 Sinclair Miscellaneous
  • Looking for cursor routineIt's been a long time since I programmed a little bit in Basic, so I decided to create a simple cursor routine: [url]http://db.tt/SPnSdpx[/url] I k…

    ... /> -Relocatable
    -Ability to use pixel or character movement mode, maybe ...
    zxbruno zxbruno September 2010 Sinclair Miscellaneous
  • Sprite RoutineI was wondering if anyone could point me in the direction of a really basic example of a per-pixel sprite routine? Preferably commented. The screen …

    I was wondering if anyone could point me in the direction of a really basic example of a per-pixel sprite routine? Preferably commented.

    The screen layout confuses me so much!
    sekrets sekrets October 2010 Development
  • PoC for a ULA video generator described using Handel-C and a Basys FPGA board.Recently, I've taken a course about hardware design for video processing using FPGA's. The HDL used in the course was Handel-C, a C look alike langua…

    ... a simple VGA sync and pixel generator, and I've used ...
    mcleod_ideafix mcleod_ideafix November 2010 Hardware
  • Character Printing routines - 27/32 lines?There are lots of extra character-per-line routines out there for 42,51,64 even 85 characters. Are there any that do 7/6 pixel rows - and do 27 or 3…

    ... any that do 7/6 pixel rows - and do 27 or ...
    Gedlion Gedlion November 2010 Development
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ...

    ;GRAPHIC DATA:
    ;Pixel Size: ( 16, 24)
    ;Char ...

    ;GRAPHIC DATA:
    ;Pixel Size: ( 16, 24)
    ;Char ...
    Digital Prawn Digital Prawn December 2010 Development
  • A fast DRAW routineI was investigating how to speed up the line drawing for the [URL="http://www.worldofspectrum.org/forums/showthread.php?t=20225"]BASIC compiler[/URL]…

    ... COORDS.
    [*]Plot address and pixel mask were being calculated on ... reg for later
    ; A' = Pixel mask
    ; H'L' = Screen ... Address of pixel

    ld bc, (COORDS ...
    boriel boriel December 2010 Development
  • Habbo??When in the states I often saw gift cards in the shops for Habbo. I can see its an online game/environment that is all drawn in really cool 16 bit/8…

    ... looks very much like that pixel art someone posted a while ...
    Scottie_uk Scottie_uk February 2011 Chit chat
  • Zetr0's Catchup Time (hardware / software)Hello there my fellow ZX'ers I have been soaking myself into the "world of spectrum" and more I do, the more I realize I have to play catchup.... a …

    ... method that allows for each pixel to be a different colour ...
    Zetr0 Zetr0 March 2011 Development
  • T/S 2068 & SpectrumBorrowing what you see below from the Timex Sinclair 2068 Beginner/Intermediate Guide, by Fred Blechman. It appears the T/s 2068 was intended to be …

    ... on a line, and a pixel resolution of 512 by 176 ... has the same character and pixel resolution as Mode 1, but ...
    jegs2 jegs2 March 2011 Hardware
  • Rendering techniques in emulatorsI've been giving thought to the possibility of speeding up the rendering in Zero considering I've been putting it off long enough. My approach is c…

    ... track of not only dirty pixel writes but also attribute writes ... and by looking up the pixel to see if a paper ...
    Arjun Arjun April 2011 Emulators
  • Flynn's Adventure in Bombland v1I am pleased to announce the initial release of Flynn's Adventure in Bombland. You can grab it here [url=http://tomdalby.com/retro/zxspectrum/FAIBL_v…

    ... are:

    [LIST]
    [*]Pixel perfect movement has gone
    -pixel perfect movement now sorted, player ...
    TomD TomD April 2011 Brand new software
  • ANN: ArtField 2011, Russia[img]http://zxparty.nedopc.com/af2011.files/artfield11eng.gif[/img] Yet again, we invite you to come and participate in the eigth annual retro compu…

    ... card General Sound *mod)
    Pixel drawing 15 colors (ZX graphics ... compo)
    Pixel drawing 16 colors (C64 graphics ... compo)
    Pixel drawing 102 colors (ZX gigascreen ...
    Shiru Shiru April 2011 Announcements
  • Small Machine Code Routines Which Maybe UsefulAs part of creating Flynn's Adventure in Bombland I created a lot of little routines to do all sorts of things. A lot of these I created based on inp…

    ... /> ; **********************************
    ; xy coords to screen pixel position
    ; **********************************
    ld a ... /256 ; 7t - bring in screen pixel memory start
    ld h ...
    TomD TomD April 2011 Development
  • my old Speccy picture collectioni decided to share my old Speccy picture collection. ;) all of the images were drawn by me pixel-by-pixel in [B]Art Studio[/B] editor about 20 years …

    ... images were drawn by me pixel-by-pixel in [B]Art Studio ...
    abelenki abelenki April 2011 Sinclair Miscellaneous
  • Proportional Print Routine...Hi Folks, Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints with charact…

    ... being six with a 1 pixel space).

    I have ...
    Paddy Coleman Paddy Coleman May 2011 Sinclair Basic
  • Sevenup problemLet's suppose I'm importing into Sevenup a picture which is 24 pixel wide (that is 3 chars) and 20 pixels high (not complete 3 chars) When I'm expo…

    ... a picture which is 24 pixel wide (that is 3 chars ...
    Ralf Ralf May 2011 Development
  • New upscaling methodI was reading Boing Boing, and sudenly I read this: [url]http://www.boingboing.net/2011/05/25/converting-pixel-art.html[/url] So I investigated a b…

    ... net/2011/05/25/converting-pixel-art.html[/url]
    ... ://johanneskopf.de/publications/pixelart/paper/pixel.pdf[/url]

    ... johanneskopf.de/publications/pixelart/paper/pixel.pdf+http://johanneskopf.de/ ... publications/pixelart/paper/pixel.pdf&cd=1& ...
    cid cid May 2011 Emulators
  • Slicks (Codemasters) for the ZX Spectrum?If you were like me, you also owned Commodore 64 back in the days, because of the games like Slicks - multidirectional smooth scrolling "Pit & Run / …

    ... 's no gonna be per pixel scrolling over here... but the ...
    maiki maiki June 2011 Games
  • Some issues with my UDG programFor the sake of remembering how to do some things in Basic, I started coding a small program that could be used to create UDGs: [url]http://db.tt/tt…

    ... still be present. Setting a pixel with Space always did what ... 0 and vice-versa, plot pixel with over 1 in expected ... sometimes fail to draw a pixel in the big grid. After ...
    zxbruno zxbruno June 2011 Sinclair Basic
  • Move objectHi again, I am using paper colors to represent game objects. I have a "paddle" that is 4 pixels wide. I save its position as a 2 byte word in memory…

    ... is first started its rightmost pixel is set to screen location ...
    ooze48k ooze48k June 2011 Development
  • New tellyIt's fair to say that I know nothing about new televisions...I mean I have no idea which is best between Plasma, LCD, LED, hubble telescope etc... I…

    ... LCD ones had those dead pixel problems...

    I know ...
    STeaM STeaM June 2011 Chit chat
  • New WIP underway - 'Dingo'.Hi, Prepare for a long post. Perhaps I can even challenge ewgf here. :razz: Anyway, I've been meaning to get into Z80 programming and making a game…

    ... they're going in 1 pixel increments right now - which is ...
    Sokurah Sokurah August 2011 Development
  • Pixel Pimp, graphics utilityHi All, [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/pixelpimp.gif[/IMG][IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes…

    Hi All,

    [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/pixelpimp.gif[/IMG][IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/sprite.gif[/IMG]

    I'm writing a 16x16 block and sprite utility for the speccy. I ...
    R-Tape R-Tape September 2011 Development
  • screen$ out ?I've converted something via a scan and dithered it/saved out as a png in 7-up.. It'll load into 7-up , but I can't export it as a screen$ .. and …

    ... the option and draw a pixel, but the char doesn't ...
    fog fog September 2011 Development
  • The zxodus engineI've been playing around with this for a couple of days now. Its one of the best things I've seen for sinclair basic, and I've seen nothing about it …

    ... the user a 6x8 'AT pixel' print driver. What makes this ...
    p13z p13z September 2011 Sinclair Basic
  • Pixel engines for explosions...Hi... Iv a strange request... I was toying around with an old YS program, which can be found here: [url]http://www.users.globalnet.co.uk/~jg27paw4/ty…

    Hi... Iv a strange request... I was toying around with an old YS program, which can be found here: [url]http://www.users.globalnet.co.uk/~jg27paw4/type-ins/yoursinc/ys8903pp.zip[/url]

    The program is called Explode!, and basically does a ...
    kgmcneil kgmcneil October 2011 Development
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Latest Posts

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    Paradigm Shifter on April 16
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  • Fixed Speccy Software. And which games remained unfixed?
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