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Games written in BASICHi all, I've been racking my brain trying to think of a game which was definitely written in BASIC (ie not in assembler). The only thing that I can …
... in BASIC (ie not in assembler). The only thing that I ... -
I am the maker of murtrum en el templo de cepecHi, my name is Fabio Mastrolorenzo, in 1988 I made the game "Murtrum en el templo de Cepec" in Argentina. developed 100% in assembler Z80, more i…
... .
developed 100% in assembler Z80,
more info ... -
SpecBAS 0.743 Now available!Hey Guys - SpecBAS has been updated again. A shedload of bugs have been fixed, and a couple of "just for fun" commands have been added! You all sa…
... ready for displaying
Updated PLOT to allow an array of ... -
How to create .TAP that loads into high memory banks?I want to create a program that uses the extended 128k memory, the banks that can be switched into the 0xc000-0xffff area. For the simple stuff I've…
... at 0x8000 and then my assembler code can switch in whichever ... -
Need to scroll one column using m.c.I've used many of the available routines to scroll the entire screen in any direction, but I'm not being able to find one that would allow me to scro…
... someone please give me an assembler routine that would do this ... -
number padding functionI wrote a number padding function in BASIC a while ago, but when I came to want it again I couldn't find it, so I've done this enhanced [url=http://w…
... .asm]PadNum[/url] function in assembler. As per usual it's ... -
What's wrong with this code ?OK, working my way through Jonathan Cauldwells 'How To' tome and I can't get the following to run in either spin or basin. ( iused the assembler in b…
... spin or basin. ( iused the assembler in both and i tried ... -
Beginner questionThis might sound and be daft.... I've just been reading J Cauldwell's "how to write a Spectrum game" but was thinking of writing something in C as I…
... /> Is it possible, without inlining assembler, to call Spectrum ROM routines ... -
Moving a line down the display in assembler?...It's not a "[I]how can I do it[/I]" question, it's more a "am I missing something in trying to do it a new way" kinda question. What I've been doing…
It's not a "[I]how can I do it[/I]" question, it's more a "am I missing something in trying to do it a new way" kinda question.
What I've been doing so far is this (example just draws a solid 8x8 block).
[CODE]
ld hl,16384 ... -
The Sinclair Microdrive NightmareHi folks, following the [URL="http://youtu.be/Kh4hkIyjdNE"]?Sinclair ZX Spectrum - 30th Birthday Anniversary 2012 - The Movie?[/URL] and the series …
... in use?. I had the plot ready, setup of the scene ... -
Encyclopaedia GalacticaThis is the development thread for Encyclopaedia Galactica, the game upon which I'm currently working, along with a few others. The idea is that the…
... there will be a sensible plot to this one - and generally ... -
Microhobby's Pixel A Pixel restoration: releasesThe first three pages are ready and have been released at the DiHalt 2012 lately to support the Wild compo. [url]http://zx.maros.pri.ee/microhobby/M…
... unbelievably automatized self-compiling cross-assembler viewer/player
[B]AER ... -
Basic Challenge NO.7Ok Boys and girls get your thinking caps on. IN BASIC how would you plot an arc of a ball falling to the ground? so it gets lower and lower and mov…
... /> IN BASIC how would you plot an arc of a ball ... -
Happy Birthday Marko!Marko Birthday! Please note the Spin assembler does not recognise the out (c),h command. Please could you fix it before you celebrate. :-D Arf.
Marko Birthday!
Please note the Spin assembler does not recognise the out (c),h command. Please could you fix it before you celebrate.
:-D Arf. -
SpecBAS 0.747 Now available!Hiya folks - it's update time again! SpecBAS has had a load of new fixes, as well as some new additions! Firstly, as you all wanted it, SpecBAS can…
... fun. Imagine you want to plot a graph using a specific ... />
Now all graphics commands (PLOT, DRAW, CIRCLE etc) will use ... -
SpecBAS 0.749 Now available!Ey oop, you lot! A new SpecBAS has now been uploaded to the usual place - [url]http://www.specbas.co.uk/[/url] For your delight and delectation. …
... item - use in a PRINT/PLOT/DRAW etc statement as you ... as a prefix - such as PLOT, DRAW etc. Clipping only applies ... -
What would you like to see?I am just starting to grasp zx assembler programming for the zx spectrum. What type of game would you like to see me try to make in 4k of code? Keep …
... just starting to grasp zx assembler programming for the zx spectrum ... -
BIFROST* Advanced Programming - part 4In previous posts I demonstrated how to move multicolor tiles up and down smoothly by a single pixel, and sideways by an entire char (8 pixels). Thi…
... 255, just like the standard PLOT command. In this case, the ... -
redirecting Z80 sub-routine CALLsI'm working on changing a TR-DOS disk program to work from standard +128k tape and thought that rather than painstakingly working through the code ma…
... to code this in Z80 assembler to work automatically, or do ... -
Best books & Sugested reading..Hi i was trying to search the forum but couldnt find it. Looking at WOS there is a number of books on BASIC, programming, machine code ect.. I mess…
... assumed you were using a assembler already..) usualy it ended up ... -
Hep needed with a bit of code...I've written a bit of code to make a character move across the screen, but the counter stops at 29 when the 3 lines to delete the characters trail ar…
... do you copy and paste assembler files to these boards? -
ZX-Paintbrush version 2.2.9 releasedDear forum readers and ZX-Spectrum emulator friends, today I released ZX-Paintbrush version 2.2.9 with interesting new features (small ones but I th…
... /> [LIST]Added the option "use PLOT coordinate range" in the options ... bars". On Y axis like PLOT, this option subtracts 16 to ... -
ANN: Tipshop updated Sunday, 09 September 2012Sunday 09 September 2012 Lots of stuff going on In Real Life, so the update is a tad late! * JP provided a correction to the type-in hacks for Agen…
... ,
Pi There! , Pimeval Man , Plot, The , Pool , Powerama ,
Pyramania ... -
Any ideas on speeding up this assembler segment?It copies a pixel column of a rectangle which may be anywhere in the display file to a pixel column in d$. The source column may start at any bit pos…
It copies a pixel column of a rectangle which may be anywhere in the display file to a pixel column in d$. The source column may start at any bit position; the destination column always starts at bit 7. An enclosing loop not shown here repeats for up to ... -
New ZX Spectrum emulator for Jupiter AceProject page (sorry in Spanish) [url]http://retrolandia.net/foro/showthread.php?tid=36[/url] Try it in a Jupiter Ace emulator [url]http://jupiler.re…
... % ZX Spectrum pure BASIC games. PLOT, CIRCLE and DRAW are also ... -
Ideas for speeding up this BASIC routine?This loop can take up to 2 minutes to run, depending upon the content of the screen being scanned, about 70% of that time being taken up by lines 105…
... (other than rewriting them in assembler)? Don't worry about the ... -
BeepFX ProblemHi All, I'm currently trying to integrate the BeepFX engine in my 100% Assembler Game and it plays the sound fine, but then plays the sound again, a…
... BeepFX engine in my 100% Assembler Game and it plays the ... -
FA: Assembly Language Programming Books + Software (Rare I believe)The following books/software are up for auction on ebay: [LIST] [*][B]Spectrum Machine Language For The Absolute Beginner[/B]; by William Tang; publi…
... a rarity. It includes an assembler and also 35 lessons, which ... -
The Doctor Who thread (2012 edition)Either I've missed the traditional Doctor Who thread this year, or no one's bothered to make any (and if not, why not?). Anyway, we're currently on s…
... great, but had some nagging plot holes, and I can't ... alien invasion/annihilate all humans plot. A very generic one, with ... -
New game from Kabuto Factory: "A.R.C.O.S."Hi everybody! After almost one year in production (...well... not so much... :roll:), we've got new release: A.R.C.O.S., a brick'em all with some sh…
... parallax routine was coded in assembler by our fellow RALF (thanks ...
