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Search Again :: Adv Search 1000 results in 0.133s
<1…9101112131415…34>
  • Green BeretThis conversion surprised me a little. I hadn't played it in 15 years at least, and I was familiar only with the arcade version via MAME. In playing …

    ... . Others have too. The end of level one is easy if ... flamethrowers and stand on the left of the screen.
    cyborg cyborg October 2005 Games
  • NintendogsHas anybody here got any experiance of this or more to the point does your wife / girlfriend / daughter play this and what do they think?. I'm think…

    ... .e. to the right or left of the screen) but rather always "at ... " you through the screen and some other little nuances ... blower, you blow at the screen and hey, presto you've ...
    Skarpo Skarpo November 2005 Chit chat
  • SoftRom emulation possible?Hello. Quick question to all emulator developers: How easy would it be to emulate a SoftRom? The mastering utilites for my protection system XLR-8 a…

    ... an integer out of range error in one of the BASIC programs ... been the point where lots of screen junk appeared), then there was ... saved out a large chunk of memory to my CSW file ... load back :(

    I left it there at the time ...
    Woody Woody December 2005 Development
  • Sir Fred The RemakeThe time is come!!!... Download and enjoy this fine remake....!!! We are anxious to see your reaction, to read your impressions... Don't doubt to w…

    ... is located at the left of the start screen :oops:

    To ... move the character to the left (when the rope is going ... to the left, after it passes the central ...
    Karnevi Karnevi December 2005 Games
  • Toobin'I just took a look at this game for the first time. It got kind of mixed reviews, and I can see why. Quite a good idea, but a bit too frantic and unp…

    ... had to take a finger off one of the keys for a ... you mostly move down the screen). Most confusing.

    Still ...
    Daren Daren January 2006 Games
  • Development SurveyI was just wondering how many people are actually developing games or programs for the Speccy. I'm not talking about people who "plan" to write somet…

    ... adventure game called 'The Legend of The Red Dragon' (which is ... - I released a demo of it last year, but bad ... has done a nice loading screen), no.
    7.) Yes! ... battle system was a bit of a problem. It's ... and plot is a bit of bother too. I have lots of ideas ...
    pottyboy pottyboy February 2006 Development
  • Method to read byte as binary string rather than dec?Hi all Am fiddling around with the screen buffer and have written a routine to scan the screenbuffer into upper ram and then write it back in upside…

    ... reasonable understanding of BASIC, but whose knowledge of Machine ... the day but price of assembler, plus books ... familarise myself with the screen buffer and know how ... />
    Image of the listing is here
    left of block B.

    Womble Womble February 2006 Sinclair Basic
  • Ridiculous moments in gamesI'm sure everyone here knows about the infamous "Can of Lightbulbs" scene in Silent Hill 2, definitely a ridiculous moment if I ever saw one. Is the…

    ... go right of the off license in original JSW, or left of the bow ... you've done it millions of times before.

    Spilling ... same room as a copy of Soldier of Light.
    dm_boozefreek dm_boozefreek March 2006 Games
  • z88dkHello. I'm an spanish user of spectrum (and naturaly of this page). I have a question. I want to start to program games with z88dk, but I need a goo…

    ... to another area of screen completely. A simple application of this is having ... drawn in left to right, top to bottom on screen (this ... "struct sp1_cs" directly to its left. Horizontal rotation is done by ... , only pixels from the left are rotated into the square ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • z88dkHello. I'm an spanish user of spectrum (and naturaly of this page). I have a question. I want to start to program games with z88dk, but I need a goo…

    ... always draws dirty characters on screen in left to right, top to ... taken to draw dirtied portions of screen will rarely exceed 1 frame ... br />
    In terms of quality of compiled code using free C ... approaching hand coded asm out of any of these C compilers is ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • How did you spend your Good Friday?So how did everybody spend their Good Fridays then? For me: Got up around 9am, had a nice cup of tea and watched Spongebob Squarepants and Chantell…

    ... , Hungover and pissed off.

    Left house after running round ... for 11pm

    Left House 10.59pm

    Witnessed riot at top of street with about 30 tracksuit ... divvys, doilums, etc.
    Sounds of breaking glass, wheelie bins from ...
    dm_boozefreek dm_boozefreek April 2006 Chit chat
  • Getting attribute location from a screen coordinates (x,y)I am having trouble figuring out how to convert an x,y coordinate pair (pointing to a specific pixel) to the location of the attribute for the block …

    ... middle third or bottom third of screen
    SSS = scan ...
    (0,0) top left corner of screen

    X : ... attribute address corresponding to a screen
    ; address such ... enter: hl = screen address
    ; exit : hl = address of attribute square
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • The Warlock Of Firetop Mountain - did anyone ever finish this wretched game!?I've been 'enjoying' (if that's the phrase) the opportunity to replay some of the classic games I remember of yore, including "The Warlock Of Firetop…

    ... you an edge on any of the text adventures based on ... think I made it off the first screen of seas of blood trying almost ...
    dm_boozefreek dm_boozefreek May 2006 Games
  • Can anyone beat 105?[url]http://www2.b3ta.com/clickthecolour/[/url] This has been doing my head in all morning.

    ... haven't made it off the first screen! How the hell do ... but clicking on the boxes of the reqd colour doesn't ...
    Arjun Arjun May 2006 Chit chat
  • Background image with SP1 and Z88DKWhat is the prefered way to place an entire (or very large) image in the background when using SP1? Should I convert it to a long (32*24=768 ) list o…

    ...
    ; 12 home (to top left of bounds rectangle)
    ; 13 carriage ... correspond to (10,15) on screen and your printing will be ... scenes to be drawn on screen.

    It is ... () to print an entire level screen with a single string (and ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • Sprite adviceHello. So, I'm slowly getting to grips with Z80 assembly - currently equal parts frustration and enjoyment. Now looking for some advice to help shift…

    ... Is there a quick way of generating random numbers? I cannot ... multiple sprites bouncing around the screen off the edges. Occasionally each sprite ... before the raster hits the screen? And how long the ... order from top to bottom of screen directly after a HALT?
    48K 48K May 2006 Development
  • Games club WC 22/07/06Choose wisely my friends....

    ... to complete the game. Some of the screens are quite hard ... /yang screen which flashes black/white on/off, bit of a boring screen but ... into that screen, weird ! ;)

    Decent game. One of the posters ... this as one of the top 100 games of all time which ...
    psj3809 psj3809 July 2006 Games
  • Game: the GEM machineHi all, I'm moving this game discussion from the Wanted: Game Ideas! thread to here, so we can concentrate on just the game. Any comments/suggestio…

    ... reads the absolute mouse position of the kempston mouse port.
    left highlighted is of no real benefit, but ... to have on or off.

    Mixing of graphic blocks in ...
    Kiwi Kiwi August 2006 Development
  • Pixel Explosion CodeJust a little snippet to cause explosive effects. It uses table lookups for the screen address, and can handle up to 32 pixel particles. A particle…

    ... ; Move h to beginning of screen address tablw

    of screen

    ld h,(hl) ; h now = screen address (left ... of screen

    ld h,(hl) ; h now = screen address (left ...
    Dr BEEP Dr BEEP September 2006 Development
  • Tell The World...What Spectrum game are you playing right now? The world needs to know ... well it probably doesn't, but that shouldn't stop you from letting us know …

    [QUOTE=thehive]Farenheit 3000. One of many pretenders to the platformer ... week, took ages getting off the first screen with the little fella ... rebounding off every wall there was ...
    psj3809 psj3809 October 2006 Games
  • Xenon TriOxide (Xeo3)I just wanted you all to know that a new cross platform game has started development (well the +4 version has been around a while, but my colleague f…

    ... (HL) instruction but empty parts of screen are skipped.

    ... background directly in the screen memory and it uses ... goes through all of them from the left to the ... you want them on the screen.
    you have it ... scroll them to the left by one pixel.
    Fikee Fikee November 2006 Development
  • Xenon TriOxide (Xeo3)I just wanted you all to know that a new cross platform game has started development (well the +4 version has been around a while, but my colleague f…

    ... is moving from right to left:
    drawing a sprite at ... by PUSH, sprites directly into screen by OR, no real background ... is a trick, about half of screen can contain background, the upper ... .Dragon[/b] background pushed on screen
    [*][b]North Star[/b ...
    Fikee Fikee November 2006 Development
  • Ways to use double buffering in basicI was meddling with woody's print stream code where you can print characters at any pixel location on screen. I was playing with 12 sprites, very ann…

    ... about other commands like DRAW, PLOT, etc. ? is there any workaround ... which will take a frame of time. Double buffering works well ... -- ie when you redraw areas of screen from scratch.
    Alcoholics Anonymous Alcoholics Anonymous November 2006 Sinclair Basic
  • Games that could have been great...there are a few games that I've always thought that where simply briliant in concept, but for some reason or another they where just crapp... most o…

    ... , yet totally spoilt because of the flick screen, obviously it had to ... you were VERY near edge of screen and a car was coming ... or less jump at end of most screens just in case ... because of it... the collision detection is also way way off, especially ...
    CKay CKay November 2006 Games
  • Component Equivalents/substitutionsA while ago, I mentioned to somebody in a thread that we should have a list of component equivalents and substitutions so that it's easier to fix our…

    ... /save and deals with the screen and keyboard. With modern parts ... a microcontroller and a bit of logic. You could probably use ... one :-) All you'd have left of the original machine would be ...
    Winston Winston December 2006 Hardware
  • Ways to use double buffering in basicI was meddling with woody's print stream code where you can print characters at any pixel location on screen. I was playing with 12 sprites, very ann…

    ... -- ie when you redraw areas of screen from scratch.[/QUOTE]


    [ROM] [ON-SCREEN-BUFFER] [CODE] [OFF-SCREEN-BUFFER]

    Obviously ... 16Kb (as your "on screen" and "off screen" buffers would be swapping all ...
    BloodBaz BloodBaz December 2006 Sinclair Basic
  • Component Equivalents/substitutionsA while ago, I mentioned to somebody in a thread that we should have a list of component equivalents and substitutions so that it's easier to fix our…

    ... /save and deals with the screen and keyboard. With modern parts ... a microcontroller and a bit of logic. You could probably use ... one :-) All you'd have left of the original machine would be ...
    DEATH DEATH January 2007 Hardware
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... start of the map data for this particular screen. For screen ... just make a note of HL. Screen 2 is #A7C0 and ... So, #A5AA is the start of screen 1 data. If you examine ... the contents of this location you will ... and look at the top left. There should be a ...
    Mr. Anonymous Mr. Anonymous February 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... those. When that one goes off enemies are pointed to by ... end of enemies marker for that particular screen. In the first screen there ... table) and the end of their 3 byte data is ... Poke #AED6,#03 and goto screen 2 to see diff. nme ... after a while at rhs of screen.
    Mr. Anonymous Mr. Anonymous February 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... #A5AA is the start of screen 1 data. If you ... look at the top left. There should be a ... there are a couple of collision detection routines for ... achieve. Once the pleasure of getting things moving/bouncing/ ... fire working.. I sort of ran out of steam...

    48K 48K February 2007 Development
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