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<1234567…34>
  • Printer Printing Problem (assembler)I've a program that outputs to the lower screen at various places, using a combination of calls to RST $10 plus OUT-NUM-1 and PR-STRING. It also call…

    ... -STRING. It also calls PLOT and LINE-DRAW. At present the main ... screen and the m/code (apart from the PLOT/DRAW bits, of course ... ) the lower screen, so the m/code ... for the printer, the m/code output still goes to the ...
    Battle Bunny Battle Bunny November 2010 Development
  • SpecBAS 0.747 Now available!Hiya folks - it's update time again! SpecBAS has had a load of new fixes, as well as some new additions! Firstly, as you all wanted it, SpecBAS can…

    ... what's new:

    [code]
    What's new for ... , not the specified line
    [/code]

    The new ORIGIN ... fun. Imagine you want to plot a graph using a specific ... />
    Now all graphics commands (PLOT, DRAW, CIRCLE etc) will use coordinates ...
    Dunny Dunny July 2012 Sinclair Miscellaneous
  • SpecBAS 0.749 Now available!Ey oop, you lot! A new SpecBAS has now been uploaded to the usual place - [url]http://www.specbas.co.uk/[/url] For your delight and delectation. …

    ... in 0.749:

    [code]

    v0.0.0 ... item - use in a PRINT/PLOT/DRAW etc statement as you would ... means less corruption.

    [/code]

    The best bit ... as a prefix - such as PLOT, DRAW etc. Clipping only applies to ...
    Dunny Dunny July 2012 Sinclair Miscellaneous
  • Why no PLOT, etc. on bottom two lines?I was pondering if there was any way to get PLOT, etc. to address the full screen from BASIC without having to write a few lines of assembler to bypa…

    ... was any way to get PLOT, etc. to address the full ... A,$AF)

    then PLOT, DRAW, CIRCLE, POINT will all work ...
    Battle Bunny Battle Bunny August 2014 Sinclair Basic
  • Better arrangement for video memory?While doing some documentation work for the ZX-Uno project, I compared the advantages of the weird layout of the ZX Spectrum against a linear layout.…

    ... often, except maybe for the PLOT, DRAW and CIRCLE routines, which ... be displayed:

    [code];Taken from The Incomplete Spectrum ... hi byte
    djnz BucScan[/code]

    But... ... and faster:

    [code]
    ;INPUT: C=coordinate X ...
    mcleod_ideafix mcleod_ideafix September 2014 Development
  • GameBaddie's Art project...Hi Guys, I've recently revived my old 48k for a (just-for-fun) art project. I have about 4 weeks of spare time to accomplish my goal, and the plan i…

    ... old speccy, and record the plot/draw/circle routine as a video ... , and perhaps even some simple code too, which will help me ...
    GameBaddie GameBaddie January 2015 Sinclair Basic
  • Line DemoI was looking in the source code of another game (that Akalabeth game), with lots of line drawings. The difference was that they don't use the PL…

    ... was looking in the source code of another game (that ... don't use the PLOT, DRAW format, but DRAW a TO b ... I've modify some code and now I've used ... some machine code to create a LINE ...
    EDIT: Note, the machine code used is stored at 65001 ...
    Timmy Timmy August 2016 Sinclair Basic
  • About z88dk and autoexecsThis weekend I was playing a little with z88dk C cross Compiler. Amazing tool! I have three questions: 1- Does anybody know how to change the initia…

    ... at include/graphics.h for plot, draw, circle, cls (clg) ... colour:

    [code]
    void border(unsigned char ... /> #endasm
    }
    [/code]

    z88dk automatically generates ... custom library of machine code routines for manipulating sprites, ...
    Alcoholics Anonymous Alcoholics Anonymous February 2005 Development
  • Sinclair Basic Vs PascalWith the rise of the structured programming movement (Jackson et al) was it wise to put the Basic programming language into the Spectrum. By this ti…

    ... version of) BASIC.

    [code]
    #include

    ... /> return 0;
    }
    [/code]

    [code]
    10 LET c ... br /> 20 PRINT c$
    [/code]

    If I was ... can create pretty pictures using PLOT, DRAW, INK as well! :D
    monty.mole monty.mole September 2006 Sinclair Miscellaneous
  • Developing the Spectrum ROMI'm working on some Z80 assembler for a Z80-based single board computer that I'm building. For the things that don't poke my hardware, I'm using a Sp…

    ... />
    [QUOTE]I wrote the code on an Amstrad CPC machine ... with graphics routines, such as PLOT, DRAW and CIRCLE, and wrote to ... the DOS, that the boot code in my ROM (the first ...
    Quazar Quazar December 2006 Development
  • Complex DRAW command?After looking at some Speccy code I noticed that the DRAW statement is used to draw lines (or it looked that way). On the Coco, the LINE command was…

    ... ones made with a single PLOT/DRAW pair) repeat over themselves with ... /> [code] 10 [B]OVER 1[/B]: CLS : PRINT "Triangle"
    12 PLOT ... : PRINT "Square"
    22 PLOT 40,110: DRAW .00001,.00001,252*PI ... /3
    117 NEXT a[/code]

    That's a ...
    Marcelo Marcelo February 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... of mountains in the plot:

    [code]
    // bit 1 = grey ... /> }
    }
    }

    ...
    [/code]

    Black mountains and ... the mountain(s) occupy the plot, draw them into the 72-byte ...
    Alcoholics Anonymous Alcoholics Anonymous September 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... the plot graphics.

    [code]
    /// GET ADDRESS OF A PLOT'S DRAW ... BUFFER

    void *d_GetPlotBuff(struct plot *p ... .

    [code]
    /// DRAW SINGLE PRODUCTION DOT INTO PLOT BUFFER

    Alcoholics Anonymous Alcoholics Anonymous September 2007 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... could try Dr BEEP's PLOT/DRAW idea, but I guess that ... .[/QUOTE]

    Actually a PLOT/DRAW would eliminate the UDG characters ... not sure if the resulting code could be shorter than the ...
    Einar Saukas Einar Saukas February 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... =Einar Saukas;247228]Actually a PLOT/DRAW would eliminate the UDG characters ... not sure if the resulting code could be shorter than the ... altogether and go totally with PLOT/DRAW instead.

    The ... the third argument to DRAW in order to draw an arc.
    Digital Prawn Digital Prawn February 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... idea. For instance:

    [CODE]
    1 DIM m(862 ... /> NEXT g:
    LET d=CODE "d$CE"(RND*4+.5 ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... adding a new (complicated) PLOT command, so that we don ... the existing walls. The PLOT command would have to ... and then an additional DRAW embedded in a new ... of position", so no PLOT command is ever needed, ... the letters in the DRAW CODE strings by 2 before ...
    Digital Prawn Digital Prawn March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... without adding a new (complicated) PLOT command[/QUOTE]

    ... />
    [CODE]
    10 DRAW 50,50:
    DRAW 0,60:
    DRAW 0 ... /> PLOT 65+50*f,51+10*f-25*f*f:
    DRAW ... of the letters in the DRAW CODE strings by 2 before DRAWing ...
    Einar Saukas Einar Saukas March 2008 Development
  • Any BBC aware Specchums out there?After the UK101 and VIC20 emulators I've moved my sights onto emulating a BBC computer. This emulator will be different though in that it will be a Z…

    ... The following program
    [CODE]10 PRINT "AND ON ";< ... br /> 20 GOTO 10[/CODE]
    ..runs almost as ... with an appropriate reason code. We can therefore trap ... a BBC BASIC / machine code program runs "on the ... be to get basic PLOT/DRAW and LOAD/SAVE routines ...
    Jimmy Jimmy August 2008 Development
  • Best way to store vector images in Sinclair BASIC?Let's forget for a moment that Sinclair BASIC is slow. If I have a picture made entirely of vector images, what would be the best way to store that d…

    ... (approx 4096 PLOT/DRAW commands) use:
    [code]CLEAR 65535-8192[/code]
    You ... . Byte 1 = Command (PLOT, DRAW) etc and extra DRAW infomration such as whether ... {COMMAND + parameters} where each COMMAND (PLOT, DRAW, STOP) takes a known set ...
    BloodBaz BloodBaz May 2009 Sinclair Basic
  • Drawing 3D grids in Basic...This is probably very simple for someone who feels comfortable with Math, but it's driving me crazy... Let's say I want to draw a grid of 16 by 16 s…

    ... a point), and the plot & draw X values for the first ... each horizontal line.

    [code]
    1 DIM c(17 ... 255 STEP 15.93: PLOT b,0: DRAW t-b,88
    PLOT xl,y: DRAW xr,0
    33 ... =xr-xrm: NEXT y
    [/code]

    I'm not ...
    Battle Bunny Battle Bunny March 2011 Sinclair Basic
  • line, plot and circle in whole 256x192 displayhi! are there some way to draw lines, or whatever, in the whole 256x192 display, than just the above 256x176 part? (this is the msx1 version i made o…

    ... MC used for the plot/draw demo. There is little ... engraving.
    [CODE];Simple and fast plot/draw demo (assembles as ... PUSH HL ;save pointer during draw
    CALL dodraw
    ... /> dodraw LD HL,(oldxy) ;draw a line between oldxy and ...
    roko roko September 2011 Sinclair Basic
  • PLOT and DRAW in machine codeHow do you go about it? If I posted a really simple BASIC instruction could someone do a machine code routine so I could learn from it? I wouldnt k…

    ... here is a machine code implementation of plot (ignore the line numbers ... and paste):

    [code]

    PLOT:

    17 ; ... .

    The ROM draw code is very slow because it ... the next pixel position to plot in pixel coordinates. Each ...
    Alcoholics Anonymous Alcoholics Anonymous January 2012 Development
  • The Curlicue FractalSpotted a couple of fractal listings, that are new to me, over at [URL="http://oolong.co.uk/curlicue.htm"]http://oolong.co.uk/curlicue.htm[/URL] The …

    Should try it in machine code :)

    That will clearly ... much faster, with an optimised plot, draw and fSin from the library ...
    Gedlion Gedlion May 2012 Sinclair Basic
  • General purpose full screen input routineHi Folks, One of the things that annoyed me back in the 1980s with most BASICs was the lack of a full screen "formatted" input function. You could …

    ... will spot things :-)).

    [CODE]100 REM ----------------------
    110 REM ...
    Paddy Coleman Paddy Coleman May 2012 Sinclair Basic
  • General purpose full screen input routineHi Folks, One of the things that annoyed me back in the 1980s with most BASICs was the lack of a full screen "formatted" input function. You could …

    ... feels more responsive.

    [Code]100 REM ----------------------
    110 REM ...
    Paddy Coleman Paddy Coleman June 2012 Sinclair Basic
  • 80x24 mode (Timex required)Hopefully Martijn will be adding this to the archive soon, but until then grab it here: [url]https://dl.dropbox.com/u/15659782/BASIC80.zip[/url] Th…

    ... I took my old 80x24 code from TGADS as a starting ... point, but that code pre-shifted the font while ... to 85 column channel and plot/draw/circle for hi-res ... Zebra OS only let you draw with co-ords from ... . In SE BASIC the draw commands will only work on ...
    chev chev July 2012 Sinclair Basic
  • Fast Condition TestingHello my friends, I have been writing some input and string handling routines in BASIC lately - yeah I could write them super fast in C/ASM via z88d…

    ... of years back:

    [CODE]100 REM ----------------------
    110 REM ...
    Paddy Coleman Paddy Coleman November 2014 Sinclair Basic
  • Introduce yourself[SIZE=3][FONT=Comic Sans MS]This is the thread to stop by & introduce yourself.[/FONT][/SIZE]

    ... no knowledge or experience with code or programming, so I'm ... little BASIC, Math & Print/Plot/Draw & Circle to realize my ... through some WOS 'learn basic' code books. Suspect I'll need ...
    GameBaddie GameBaddie January 2015 Chit chat
<1234567…34>

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