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  • MIA / STP records in Infoseek which could be removed?There's a few records in Infoseek which if removed could clear a few MIA / STP entries:- Sector 90 by Quicksilva. I'm not sure there were seperate …

    ... ever seen for it are Pixel badged versions... It may be ... the game on behalf of Pixel, who continued to churn out ...
    Gilby Gilby February 2009 Infoseek database
  • Kempston Mouse Drivers[url]http://velesoft.speccy.cz/k-mouse_driver.htm[/url] Next versions of mouse drivers will added later. Actual mouse driver "superdriver" is fully …

    ... emulation, videoram adress generator for pixel/attribute area, mouse wheel support ...
    velesoft velesoft March 2009 Development
  • Sprites, eh?Anyone had the following problem - You spend ages on a sprite, 16x16, fitting it in the frame and getting every pixel and detail just right. And then…

    ... the frame and getting every pixel and detail just right.
    pixel in it without screwing up ...
    joefish joefish April 2009 Development
  • Problem Wrapping SpritesHi, I am having an issue wrapping my sprites around the screen, Basically, I have a back buffer which is 24 chars (192 Pixels) by 28 chars (224 P…

    ... 1,2,4, or 8 pixel increments.

    When the ...
    robpearmain robpearmain April 2009 Development
  • Best way to store vector images in Sinclair BASIC?Let's forget for a moment that Sinclair BASIC is slow. If I have a picture made entirely of vector images, what would be the best way to store that d…

    ... ] would be the coordinates for PLOT, and [I]a[/I] and ... the parameters for DRAW. Since PLOT is only necessary if the ... , 256, the routine would skip PLOT, DRAW a,b and jump ...
    zxbruno zxbruno May 2009 Sinclair Basic
  • DATA BIN - How to read the contentOkay I hit a snag with my Image to ZX Spec program that the plot/draw command eats too much memory. So I want to use DATA BIN to insert converted jp…

    ... ZX Spec program that the plot/draw command eats too much ...
    brownb2 brownb2 May 2009 Sinclair Basic
  • Definitely Not Stonkers**Or the ZX Spectrum equivalent to Nintendo's Advance Wars. With the simple presentation but demon wars, I've thought about a Spectrum version of Adv…

    ... area (although no need for pixel scrolling, character blocks would be ...
    redballoon redballoon May 2009 New game ideas
  • Draw (x1,y1) to (x2, y2)?I was never very good at math. :( Given the above variables, what should I do to draw a line between the two pixels? How do I calculate the values fo…

    ... of range error.

    PLOT x1,y1
    DRAW ????.????
    zxbruno zxbruno May 2009 Sinclair Basic
  • Brand new River Raid remake?one of my friend is trying to make a riverraid remake on flash just to have fun, I checked zx spectrum port of river raid. it is bad, really bad, jer…

    ... compute game game functions (1 pixel vertical scroll) also draw a ...
    Arda Arda May 2009 New game ideas
  • Graphics mode:64x48x8 colors possible on Spectrum?That multicolor River Raid demo inspired me to make this question: If we filled all the screen with chessboard pattern [code] 00001111 00001111 00…

    ... could make each of these pixel different colour. Only horizontal neighbours ...
    Ralf Ralf May 2009 Development
  • DeuterosThis would be a great game to convert to the Speccy. Not demanding graphically or sound wise, great plot...would be a corker for the speccy if possi…

    This would be a great game to convert to the Speccy.

    Not demanding graphically or sound wise, great plot...would be a corker for the speccy if possible.

    Did anyone else have this one on ST or Amiga?
    STeaM STeaM May 2009 New game ideas
  • ANNOUNCE: JSW64 Manic Miner: James Bond [v1.1]I am delighted to announce the second gamma-release of [i]JSW64 Manic Miner: James Bond[/i] (v1.1), which is available as a free download from: [url]…

    ... with its own cell-type, pixel-pattern and colour-attribute), and ... and tight manoeuvres, often requiring pixel-perfect jumps, sometimes with perfect ...
    andrewbroad andrewbroad May 2009 Games
  • New game idea, "sneak-em-up".A while ago, I was going to try my hand at a game on the speccy, but nothing ever came of it. Basically, I had an idea to do a "Thief" style game. N…

    ... to be character rather than pixel based. One thing that might ...
    Dunny Dunny June 2009 Development
  • The skiving off topicI'm trying to juggle several (work related) problems here, but I've been at it for so long now that I'm getting distracted, so I'm skiving off for a …

    ... effects (plus lots of extra plot stuff that made no sense ...
    ewgf ewgf July 2009 Chit chat
  • The Martian ChroniclesWho likes this? I remember watching it as a child about 1981 ish and it had an impact on me. Rewatching the series on youtube, there are various …

    ... I fully remember, due to plot ideas that were pretty cool ...
    urbanupstart urbanupstart July 2009 Chit chat
  • does anyone remember the game?Im trying to remember a game, it had a kinda basic '3rd' person view and you had to walk around asking people questions, i think. i think the plot in…

    ... , i think. i think the plot involved you trying to get ...
    Lucy Lucy August 2009 Games
  • Edge 205So, the new issue of Edge magazine is out and, hey, there's an article on the upcoming BBC4 docudrama 'Syntax Era' which tells the story of Sir Clive…

    ... ://www.redballoon.demon.co.uk/pixel/zx_sirclivesinclair_colour01.gif[/IMG][IMG]http ... ://www.redballoon.demon.co.uk/pixel/zx_chriscurry_colour01.gif[/IMG]
    redballoon redballoon August 2009 Announcements
  • Some DVD and film questions1. You know how some DVDs are region free (either because they are released that way, or because they are copies of region protected DVDs that have h…

    ... likely to be weak on plot, and maybe strong only on ...
    ewgf ewgf August 2009 Chit chat
  • Sony Offer ?10,000 For PSN Game IdeasAny old Speccy coders fancy there hand at this, there has been quite a few retro styled games on Xbox Live and the Playstation Store. It would be gr…

    ... Sony Computer Entertainment Europe and Pixel-Lab.


    The ...
    brcu brcu August 2009 Chit chat
  • Knot in 3D - how?Dear all, Does anyone know the basic concept behind the programming of Knot in 3D? How much usable ram did the speccy have - was it 32768 bytes? If…

    ... picture in bitmap format (each pixel counted), then a more efficient ...
    Tobo Tobo August 2009 Games
  • RGB to VGA convertor for ZX (clones)[img]http://s44.radikal.ru/i106/0908/1a/28c90d0ca25b.jpg[/img] [img]http://s15.radikal.ru/i188/0908/f2/c1d66b5f6d4f.jpg[/img] It's GOOGLE translatio…

    ... work with ZX128. (must calculate pixel clock from original ula clock ...
    velesoft velesoft August 2009 Hardware
  • New Spectrum game appears in the printed press...It's probably been years since news about a new Speccy game has appeared in the general press... but today it happened. In the Basque Country edition…

    ... .elpais.com/articulo/pais/vasco/pixel/bello/divertido/elpepiesppvs/20090903elpvas_17/Tes ...
    Winston Winston September 2009 Games
  • PitPatI am coding the digital version of PIT-PAT [IMG]http://www.berg-en-dal.be/images/thumb/pitpat_spelen_2_kleur.jpg[/IMG] In fact it is golf on a tabl…

    ... must be sent in as PLOT and DRAW commands and a ...
    Dr BEEP Dr BEEP September 2009 New game ideas
  • We love Frobush because......Right I think some of us been a bit negative towards old frobie at one point or another. I've took the mickey a couple of times and to be honest I'm…

    ... balls not to follow the plot of Cobra like the shite ...
    BiNMaN BiNMaN October 2009 Chit chat
  • Your views on: Play It Again Sam...... just curious to see what people think really. I've been toying with the idea of making a text adventure in [I]PAW[/I] (it'd be my first), and I t…

    ... characters and something of a plot to work with. I know ...
    GreenCard GreenCard November 2009 Games
  • Tutorial - learn machine code in 30mins[B][I]Message from the moderators[/I] - bigjon has requested that readers' attention be drawn to a better version of this tutorial, one which is easi…

    ... 23296, which affects an 8x8 pixel block per byte, in logical ...
    bigjon bigjon November 2009 Development
  • Framerate of arcade gamesThe Golden Age of video games coincided with the birth of 8-bit home computing; this is why every computer of that era has a slew of really bad Pacma…

    ... BASIC and using UDGs. The pixel-accurate sprite motion in the ... in MAME. Pacman moves one pixel per frame, but pauses for ...
    ajmoss ajmoss November 2009 Games
  • RetroMa??a 09Last week the association [url=http://www.retroaccion.org/]Retroaccion[/url] celebrated "[url=http://www.retroaccion.org/retromania-2009]RetroMa??a[/…

    ... -exposicion-spectrum-del-pincel-al-pixel-de-alfonso-azpiri]here[/url ...
    zyloj zyloj November 2009 Sinclair Miscellaneous
  • how convert PNG to TAP (SCR...)Can you tell me how can I convert PNG (or BMP GIF) image [B]without any pixel/attributes changing[/B] to TAP (SCR)? The problem is that I have a pict…

    ... GIF) image [B]without any pixel/attributes changing[/B] to TAP ...
    maiki maiki November 2009 Emulators
  • Hello from a new forum user!Hi folks. This is just a post of introduction -- to say a little about me and my interest in the (World of) Spectrum. I've recently acknowledged to…

    ... do, but, already, blocks of pixel data have begun scrolling, and ...
    RoseCotton RoseCotton November 2009 Chit chat
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Latest Posts

  • I am currently watching.....
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    John Elliott on April 21
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