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<1…45678910…34>
  • need help with speed optimization. this procedure draws a sprite with mask from memory onto the screen with x-coordinate in pixels. it doesn't shift sprites in realtime, it just uses …

    ... memory onto the screen with x-coordinate in pixels.
    X coordinate in pixels
    ... ;taking first byte of sprite (mask)
    INC DE
    ... LD C,A ;storing shifted mask for next time
    ...
    moroz1999 moroz1999 August 2004 Development
  • 100s of games for sale!Dear All In preparation for a move to Manchester, I wish to get rid of the following games as a job lot! The list below should be pretty accurate, …

    ... Astra (Hewson Rebound) 40p, Agent X II (Mastertronic) 50p (2 ... (Firebird) 50p, I of the Mask (Electric Dreams) ?3, I ... of the Mask (Silverbird) ?1, Impossaball (Hewson) ... (Melbourne House) (novel missing) ?2, Mask II (Gremlin) ?2, Master Mariner ...
    wadsterboy wadsterboy September 2004 Sales
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ...
    RLA ; double value (include mask)
    LD E,A


    WRITECHAR:
    ; C = X, L = B, DE = GFX
    LD A,C ; STORE THE X CHAR ACCROSS IN A, EG ...
    robpearmain robpearmain September 2004 Development
  • Smooth Masked Sprites using fast page flip on 48k Part 2Ok, After all the suggestions in Part 1, which were all excellent (Thankyou), I opted on the following: I have 2 x 6k Offscreen areas (Yes, that's …

    ...
    RLA ; double value (include mask)
    LD E,A
    ;Sort Priorities: Mask, Char line, Y char, X char
    ;Attributes ... : No attributes
    ;Mask: Yes, mask before
    robpearmain robpearmain September 2004 Development
  • 2 x Spectrum cases,2 bust mobos,2 tape decks,2 Keyboards Free stuffHi,I am having a clear out of my old stuff I have the following to give away if who ever wants the stuff,pays the postage. 1 x Black 128+2 case ok c…

    ... the postage.

    1 x Black 128+2 case ok ... condition
    1 x Greyish 128+2 case DataCorder ...
    Dr_Frankenmiga Dr_Frankenmiga October 2004 Sales
  • Help needed with drawing masked spriteI need to draw a small sprite (16 bytes) on to the screen using a mask. Its the only sprite that will be used so speed isn't too important. I was goi…

    ... to the screen using a mask. Its the only sprite that ... screen (based on the sprite x,y). I would then draw ... to the screen using the mask. On the next screen update ... the buffer if the sprites x,y had moved to a ...
    Mr Millside Mr Millside November 2004 Development
  • Opinions on Sweevos World and I Of The MaskThe 3D era was well and truly underway when these two games came out. I Of The Mask was late 1985 and Sweevos World was early 1986. Both got Crash S…

    ... came out. I Of The Mask was late 1985 and Sweevos ... them now. I Of The Mask looks like a great demo ...
    Spector Spector December 2004 Games
  • Problems with mac OS X Speccy utilitiesHi Folks, Does anyone out-there use Mac OS X utilities for demo/game making on the Speccy? I'd love to try out SevenuP, but I can't run the requir…

    ... out-there use Mac OS X utilities for demo/game making ...
    DJ Sorbus DJ Sorbus February 2005 Development
  • ANNOUNCE: Fuse Spotlight Importer for Mac OS X 10.4 TigerThe Fuse Spotlight importer allows the Spotlight feature of Mac OS X 10.4 Tiger to find ZX Spectrum emulation related files based on metadata in the …

    ... Spotlight feature of Mac OS X 10.4 Tiger to find ...
    Fred Fred May 2005 Emulators
  • Pyjamarama Remake for MacOs XHi Fellow remakers!!!!... The Mac OS X version of the Pyjamarama Remake is avaliable... grab from: [url="http://remakeszone.com/?lng=english"]http:…

    ... !!!!...

    The Mac OS X version of the Pyjamarama Remake ...
    CoptronSound CoptronSound May 2005 Games
  • MASK - is it working yet?Hi everybody, I've been playing with the MASK tzx trying to get it to load... which it doesn't... and I found an old thread saying there was a new d…

    ... 've been playing with the MASK tzx trying to get it ...
    Spirantho Spirantho June 2005 Emulators
  • I am getting an x-box tomorrow. Recommendations? On loan for quite a few months from my brother-in-law, as he has a spare one. He bought one on eBay, was outbid on another, and got a really good 2n…

    ... /> other than that, what X-Box (particularly x-box only, not for ... 've never even seen an x-box demo before, or played ... an x-box game.

    Of ... />
    Any advice for an x-box newb?
    thx1138 thx1138 July 2005 Chit chat
  • Any good "I of the Mask" players here?Hi there, I'm just putting together footage for the 1985 chapter of the YSRnRY documentary and would like to cover "I of the Mask" as it fits in wit…

    ... to cover "I of the Mask" as it fits in with ... any good "I of the Mask" players out there who could ...
    NickH NickH August 2005 Games
  • I've tried dumping spectradraw3, need help, block 6 = X[url="http://cgi.ebay.co.uk/ws/eBayISAPI.dll?ViewItem&rd=1&item=8220340869"]http://cgi.ebay.co.uk/ws/eBayISAPI.dll?ViewItem&rd=1&item=8220340869[/url…

    ... block 6 always has an X (Bad checksum, but no errors ...
    bleugh bleugh September 2005 MIA/STP/SDP
  • About Real S or X and Timex emulationHi to all. I like use the WOS forum to send a question to Luca about Timex. Hi Luca, the first time I send you a feed back was asked about you think…

    ... that but only to Real X.
    Nowadays I like confirm ... an affimative case, if Real X would use disk image of ...
    zx_if1 zx_if1 November 2005 Emulators
  • moto xhello. someone, remember a game called moto x ? i cant find this game.

    hello. someone, remember a game called moto x ? i cant find this game.
    emiliojorge emiliojorge November 2005 Games
  • Convert x,y to Attribute Address in AssemblyWhat is the fastest way, given x,y (in hl) to return the attribute address?

    What is the fastest way, given x,y (in hl) to return the attribute address?
    robpearmain robpearmain December 2005 Development
  • X-box for ?10,000,000.00Sadly, no "buy it now" icon :p [url="http://cgi.ebay.co.uk/X-Box-360_W0QQitemZ8244478901QQcategoryZ112848QQrdZ1QQcmdZViewItem"]http://cgi.ebay.co.uk…

    Sadly, no "buy it now" icon :p

    [url="http://cgi.ebay.co.uk/X-Box-360_W0QQitemZ8244478901QQcategoryZ112848QQrdZ1QQcmdZViewItem"]http://cgi.ebay.co.uk/X-Box-360_W0QQitemZ8244478901QQcategoryZ112848QQrdZ1QQcmdZViewItem[/url]
    Hedegaard Hedegaard December 2005 Sinclair Miscellaneous
  • Apologies X post - Not sure if it should be in Hardware or EmusA couple of nights ago I cracked and decided I had got to do something else except the seemingly endless scanning of my speccy games for a couple of …

    ... those "how do I run X on Y" questions can be ...
    ADJB ADJB December 2005 Emulators
  • Which ZX Spectrum 48K game-music is the best?Hi there. I got an idea I could ask here about the topic like above. What do you think? C64 fans made a ranking of their beloved songs from games…

    ... Midway -
    Tim Follin - Agent-X 1 -
    Tim Follin - Agent ... -X 2 -
    Andy Mills - Ano ... /> David Whittaker - Platoon -
    ? - The Plot -
    ? - The Prodigy -
    Jon ...
    Mister Beep Mister Beep March 2006 Sinclair Miscellaneous
  • Looking for MacOS X codersHi all Macintosh coders! James Weatherley is quite busy lately, and I need someone who can compile the MacOS X binary of SevenuP v1.20 to make the …

    Hi all Macintosh coders!

    James Weatherley is quite busy lately, and I need someone who can compile the MacOS X binary of SevenuP v1.20 to make the release.

    Anyone's up to the task?
    Metalbrain Metalbrain April 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... 1- (graphics only) or 2- (mask, graph) byte definitions. Note that ... the (mask,graph) pairs are in a ... clash.

    7. X-thresh and Y-thresh parameter ... minimum pixel rotation in the x and y directions, respectively before ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • Getting attribute location from a screen coordinates (x,y)I am having trouble figuring out how to convert an x,y coordinate pair (pointing to a specific pixel) to the location of the attribute for the block …

    ... out how to convert an x,y coordinate pair (pointing to ...
    Scrapheap Scrapheap April 2006 Development
  • X-men on SPectrum?Are there any X-men game for the spectrum? I remember some titles for the c64, so there must be some for the ZX, arent it?

    Are there any X-men game for the spectrum? I remember some titles for the c64, so there must be some for the ZX, arent it?
    Danytoon Danytoon May 2006 Games
  • TommyGun 0.9.x updates** Should be available via the utilities page soon! Please be patient :-) ** I'll be posting all future updates in this thread, instead of creating …

    ... Fixed the reading of the mask values from a SevenuP file ...
    o Fixed bug where mask mode wasn't honoured when ...
    Kiwi Kiwi May 2006 Development
  • X-box 360 live gamertag THXII38Hi, just got an x-box 360, my live tag is THXII38 (note capital i in place of number) right now I'm mostly playing Call of Duty 2.

    Hi, just got an x-box 360, my live tag is THXII38 (note capital i in place of number)

    right now I'm mostly playing Call of Duty 2.
    thx1138 thx1138 July 2006 Chit chat
  • Only in the films....Some time ago I saw a thread in which people posted things that only or always happen in films. I can't remember where I saw the thread (I think it w…

    ... HATE HATE HATE this one :-x :-x :-x :-x etc]

    5) If ... break in, or whatever the plot-line (such as it is ...
    ewgf ewgf August 2006 Chit chat
  • Graphics Mask FormatsHi. Just a quick question. I'm curently hacking a little program to aid my in my own ZX development (i'm hoping to build a little collection of tools…

    ... /> [LIST]
    [*]MBMBMBMB : Alternate Mask and Image, byte-by-byte ... /> [*]BMBMBMBM : Alternate Image and Mask, byte-by-byte.
    [*]MMMMBBBB ... br /> [*]BBBBMMMM : Image then Mask, for each line.
    [/LIST ... an entire "sprite" of Mask, then of Image, or ...
    icabod icabod October 2006 Development
  • Fuse for Mac OS X 20061114It's been a long time between drinks, but I've put up a public beta of the next version of Fuse for Mac OS X up at the new dedicated sourceforge proj…

    ... of Fuse for Mac OS X up at the new dedicated ...
    Fred Fred November 2006 Emulators
  • Fuse for Mac OS X 20061129A new public beta of the next version of Fuse for Mac OS X is up at the new dedicated sourceforge project: [url]http://sourceforge.net/projects/fuse…

    ... of Fuse for Mac OS X is up at the new ... the standard approach on OS X.
    * Make default action on ...
    Fred Fred December 2006 Emulators
<1…45678910…34>

Latest Posts

  • i am currently listening to........
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