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Search Again :: Adv Search 1000 results in 0.109s
<1…9101112131415…34>
  • Gloop TroopsI've just tried to play Gloop Troops. cant access the options as it goes straight to screen too quickly. Anyone havin trouble with it ? I'm usin Z…

    ... ;439546]I've just tried to play Gloop Troops. cant access ... options as it goes straight to screen too quickly.

    Anyone ...
    Rindex Rindex April 2010 Games
  • Gloop TroopsI've just tried to play Gloop Troops. cant access the options as it goes straight to screen too quickly. Anyone havin trouble with it ? I'm usin Z…

    ... ;439546]I've just tried to play Gloop Troops. cant access ... options as it goes straight to screen too quickly.

    Anyone ... Speccy - but this bug seems to happen either with emulation or ...
    Shaun.Bebbington Shaun.Bebbington April 2010 Games
  • DivIDEo - streaming video on the DivIDEThis has been a bit of a personal holy grail for years and years, so I'm very pleased to announce the release of DivIDEo, my streaming video system f…

    ... timings of the converter to match up with that ... it would never know when to skip over the 'signature ... my eventual plan is to build a version which ... uses the ESXDOS API to locate the file, eliminating ... contention is when writing to screen memory, and there's ...
    gasman gasman May 2010 Announcements
  • +3 how to detect if a file exist ?Need help. I am making a generic menu to my compilations over the spectrum +3. Exist some way programatically to detect if some file exists on the d…

    ... ]and how is the sintaxis to do this ?

    to not have to repaint the whole ... br /> By default you write to screen (channel 0 or 2).
    Writing to a printer is done ... Other channels can be used to handle filetransfer.

    Dr BEEP Dr BEEP May 2010 Sinclair Basic
  • ToadrunnerDid anybody finish this game? I would like to map it, but I would need some concrete tips how to use objects, respective which object can kill druid,…

    ... dragon), down, right, right (to screen with huge bird)
    < ... br /> move right, right, right (to screen with yellow dragon)

    to screen with huge bird)
    < ... dragon), down, right, right (to screen with huge bird)
    ...
    saiwong saiwong June 2010 Games
  • 'Hello World' in ASM ?Can someone show how to make the classic 'Hello World' print with ASM code ? I cant figure at this moment how to insert and handle strings with the s…

    ... /> [CODE]; A routine to print a text string to screen memory.
    ; The ... string to be written ... bytes of the character bitmap to the screen.

    ; I ... from one third-of-the-screen to the next.

    ...
    ajmoss ajmoss June 2010 Sinclair Basic
  • Hi Res Print Routine neededHas anyone seen code for a print routine with pixel accuracy? That is print(y,x,CHAR) that allows 0 < y < 192 and 0 < x < 255 - that takes a charact…

    ... that actually seems to write to the screen. It all seems to chase in ... background tile is blitted straight to the screen, etc.

    If ... pixel buffer is copied to screen. The copying to screen happens at line 263 ...
    Alcoholics Anonymous Alcoholics Anonymous June 2010 Development
  • Golden axeNot colorful,but not bad port either,theres even more on screen characters than the c64 version,even the ending retains the arcade original.

    ... sprites.. the speccy writes straight to screen.. each character on c64 was ... of rage / bare knuckle due to the music.

    it ...
    fog fog July 2010 Games
  • Golden axeNot colorful,but not bad port either,theres even more on screen characters than the c64 version,even the ending retains the arcade original.

    ... screen at one time?! Typical con of the day to get people to ... sprites.. the speccy writes straight to screen.. each character on c64 was ... ]

    Mark Kelly tried to get more than one enemy ...
    merman merman July 2010 Games
  • Pubs that are now ClosedHas anyone's local closed down? The Wych Way Inn (my local) closed down last year, apparently either over a row over CCTV or it wasn't running a pro…

    ... , he just couldn't afford to keep the place running. He ... paying ?600 a month just to screen Sky Sports.

    Of ... it wasn't all down to Sky why he sold up ...
    Daren Daren July 2010 Chit chat
  • Z80 Machine Code Question...Hi Folks, I know not strictly a BASIC question but I have started to learn Z80 machine code - 25 years too late! :smile: I have been reading a book…

    ... poke the hex values in to RAM via the HEXLD ... HL,16384d ; Start address of screen 210040
    LD A, ... LD (HL),A ; POKE bit to screen 77
    INC HL ; ... ,2048d ; Load 2048 in to DE 110008
    ADD ... 20E5
    RET ; Return to BASIC C9[/SIZE][/FONT]
    Paddy Coleman Paddy Coleman August 2010 Sinclair Basic
  • Z80 Machine Code Question...Hi Folks, I know not strictly a BASIC question but I have started to learn Z80 machine code - 25 years too late! :smile: I have been reading a book…

    ... the hex values in to RAM via the HEXLD ... HL,16384d ; Start address of screen 210040
    LD A, ... LD (HL),A ; POKE bit to screen 77
    INC HL ; ... 20E5
    RET ; Return to BASIC C9
    [/CODE]
    to LOOP label but you have ...
    Fikee Fikee August 2010 Sinclair Basic
  • Z80 Machine Code Question...Hi Folks, I know not strictly a BASIC question but I have started to learn Z80 machine code - 25 years too late! :smile: I have been reading a book…

    ... HL,16384d ; Start address of screen 210040
    LD A, ... LD (HL),A ; POKE bit to screen 77
    INC HL ; ... Add 1 to address 23
    DEC D ... ,2048d ; Load 2048 in to DE 110008
    ADD ... 20E1
    RET ; Return to BASIC C9[/SIZE][/FONT]
    Paddy Coleman Paddy Coleman August 2010 Sinclair Basic
  • Z80 Machine Code Question...Hi Folks, I know not strictly a BASIC question but I have started to learn Z80 machine code - 25 years too late! :smile: I have been reading a book…

    ... ; Start address of screen 210040
    LD ... HL),A ; POKE bit to screen 77
    INC HL ... HL,DE ; ADD DE to HL 19 ****** THIS ... moving to next third of screen you have to add ... value (2048-256).
    and you have to ...
    Fikee Fikee August 2010 Sinclair Basic
  • Using the stack to copy memory blocksA [b]PUSH[/b] and a [b]POP[/b] instruction together take less time than two [b]LDI[/b], so long [b]POP/PUSH[/b] sequences are sometimes used to copy …

    ... [b]pop[/b], but have to give much of it back ... forgot contetion (and you copy to screen memory very often). having contetion ...
    Fikee Fikee August 2010 Development
  • Using the stack to copy memory blocksA [b]PUSH[/b] and a [b]POP[/b] instruction together take less time than two [b]LDI[/b], so long [b]POP/PUSH[/b] sequences are sometimes used to copy …

    ... part of the cycle, switch to stack when it kicks in ... , and back to LDI afterwards. Has anyone ever ... ) find the quickest copy is to POP from uncontended memory during ... 256 pixels of one screen line), then PUSH to screen memory during the ...
    joefish joefish August 2010 Development
  • Z80 Machine Code Question...Hi Folks, I know not strictly a BASIC question but I have started to learn Z80 machine code - 25 years too late! :smile: I have been reading a book…

    ... I finally got the program to run properly! :o
    screen 210040
    120 LD ... (HL),A ; POKE bit to screen 77
    170 INC ... br /> 360 RET ; Return to BASIC C9[/CODE]
    < ... It is very quick compared to the BASIC program:
    ...
    Paddy Coleman Paddy Coleman August 2010 Sinclair Basic
  • New RZX Block Type Suggestion -- AnnotationWho is maintaining the RZX specification at the moment? I'd like to ask for the feasability of the following request. Annotations embedded within th…

    ... are positioned on the screen according to given Anchor Point and ... will make it fit to the screen width. In case the ... fixed step or doubled), clamped to screen width, and the entire ... desired width is already equal to screen width, the process shall report ...
    Patrik Rak Patrik Rak August 2010 Emulators
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... br />
    Well I have to be honest here and say ... actually POKEs the data in to screen memory to create the double height ... br /> 260 FOR a=1 TO LEN (p$)
    270 ... LET sa=sa+512: GO TO 410
    400 POKE ... for those people who want to use only BASIC.
    < ...
    Paddy Coleman Paddy Coleman August 2010 Sinclair Basic
  • updated Fatware - keyboard patchHi! I work with Fatware code and already prepare keyboard patch for original version 0.12. Now it's possible to operate disk browser with keys: 1) c…

    ... FATWARE can be used also screen version of DEVASTACE (LDIR ... divide ram page 1 to adress 16384 and start ... file, but only load DEVASTACE to screen and run it - no ... 0-255 = write this value to actual adress
    SS+3 ... br /> CS+1 = exit to main menu (in any time ...
    velesoft velesoft September 2010 Development
  • How do you work with fonts on speccy?just curious really.. I know c64 workings, and obv. the spec you draw direct to screen.. on 64 , you'd make what would be equivalent to UDG.. and sa…

    ... and change this variable to point to them, you can enjooy ... 8x8 pixels letters.
    To have bigger letters you must ... switch to assembler.

    Spectrum ... displaying graphics - copy its data to screen memory.

    So ...
    Ralf Ralf September 2010 Development
  • ccompletly baffeled machine codeHi everyone, BEFORE you ask i have not asked help for loads of problems i have recently now encountered and i figured the problems out myself, hones…

    ... [I]appears [/I]to have a Character based screen. When you Issue ... left corner of the screen (which is equivalent to PRINT AT 0 ... /> ld (hl),a ;write byte to screen
    inc de ;get next ...
    Turkwel Turkwel September 2010 Sinclair Miscellaneous
  • SAM programmingHi Can anyone provide any example hello world or graphics/sprite printing style machine code routines for the SAM? I can't seem to find anything rem…

    ... is best switch SAM COUPE to ZX mode (zx emulator) with ... via OUT commands. Also access to screen data is very easy from ... [/url]
    load this utility to your SAM and set in ... ZX rom and switch SAM to ZX mode - ideal for testing ...
    velesoft velesoft September 2010 Development
  • SAM programmingHi Can anyone provide any example hello world or graphics/sprite printing style machine code routines for the SAM? I can't seem to find anything rem…

    ... is best switch SAM COUPE to ZX mode (zx emulator) with ... via OUT commands. Also access to screen data is very easy from ... , but it seems a shame to use the Spectrum ROM and ... paging, setting only the display to point at currently paged memory ...
    obo obo September 2010 Development
  • Sprite RoutineI was wondering if anyone could point me in the direction of a really basic example of a per-pixel sprite routine? Preferably commented. The screen …

    ... ; DE -graphics source, HL- screen position ,B-number of horizontal ... LD (HL),A ;copy the to screen
    INC DE ;next ... as screen address
    INC H ;go to new ... /> RET C;going to new screen segment, if e.g ... we are in the same screen segment
    RET
    Ralf Ralf October 2010 Development
  • How to Write ZX Spectrum Games As some of you may know, it has long been my intention to produce a document which explains pretty much everything I have learned - and am still lea…

    ... Applying what We Have Learned to Our Game

    to Screen Addresses
    Using a Screen Address Look- ... up Table
    Calculating Screen Addresses
    Shifting
    Creating a Screen Buffer
    Scrolling the ...
    jonathan jonathan October 2010 Announcements
  • Assembly Programming for IDIOTSOk are there any websites guides for what opcodes do in a z80 or books... but for really really thick people like me :-) Something along the lines …

    ... Baker had very good reasons to say to never use IM instruction ... interrupt is the beginning of screen refreshment. It happens 50 times ... data from memory are copied to screen.

    HALT is a ... or moving things. It allows to avoid the screen flicker.
    Ralf Ralf October 2010 Sinclair Miscellaneous
  • Learning Assembly LanguageHow easy would it be to learn assembly language for someone who has a decent grasp of Basic? I mean how long do you think it would take before I coul…

    ...
    ; Very simple clear screen routine to set PAPER 0 / INK 7 ... /> ld d,0 ; Value to write to screen

    scr ld ... d ; Write 0 to screen
    inc hl ; Next screen location
    < ... ld (hl),a ; Store back to screen
    inc l ; Only need ...
    ASM ASM October 2010 Development
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    ... />
    ; Prints characters directly to screen bypassing ROM calls
    ; WARNINGS ... of screen
    ;
    ; On entry, A=character to print< ... ; Store in screen
    INC HL ; Step to next character line ... H,A ; Step to next 1/3 of screen
    SAVEP ...
    Jonathan Harston Jonathan Harston November 2010 Development
<1…9101112131415…34>

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