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<1…13141516171819…34>
  • Possible Italian MIA magazines and gamesI came across many interesting and posible MIA in eBay Italy, I have checked not very deeply but maybe our italian Friends could help us out ;) I fo…

    ... ://www.ebay.it/itm/Cassetta-Poke-1-per-Commodore-64-e ...
    Ivanzx Ivanzx August 2014 MIA/STP/SDP
  • HACK PACK - ZOMBIE TERROR pt134678,x x = energy neat little game. This poke works for pt 1

    34678,x x = energy

    neat little game.

    This poke works for pt 1
    ANDREW RYALS ANDREW RYALS August 2014 Games
  • Seriously weird Issue 2 issue... (RAM-related)Hi guys; I have been trying to fix up my Issue 2 and have run across a bizarre issue that I haven't seen elsewhere in the forums. Hopefully one of …

    ... + PEEK 23733*256
    UPRAM85 = POKE 32768,85 : PRINT PEEK 32768 ...
    UPRAM170 = POKE 32768,170 : PRINT PEEK 32768 ...
    Trafferth Trafferth August 2014 Hardware
  • How to stop a block name appearing on load[FONT=Calibri][SIZE=3]I am putting together a tape loader for my game and so far it works apart from one problem. After loading the ?loading screen? …

    ... screen but is there a poke or some other cunning way ...
    Mr Millside Mr Millside August 2014 Development
  • Slow/fast games - change speedSome ZX games are too slow or too fast. Problem with speed is aslo in russian ZX games or thanks to different memory layout on zx128 and +2a models. …

    ... 3 is also slow. One POKE 43315,0 replace HALT instruction ...
    velesoft velesoft August 2014 Games
  • Better arrangement for video memory?While doing some documentation work for the ZX-Uno project, I compared the advantages of the weird layout of the ZX Spectrum against a linear layout.…

    ... this way? The well-known POKE program to show the screen ... FOR n=16384 TO 22527: POKE n,255: NEXT n[/code ...
    mcleod_ideafix mcleod_ideafix September 2014 Development
  • best game endingsApologies if there is already a thread, but i did search first and found none. After responding to a thread regarding Max Headroom, I got to thinkin…

    ... games with a bit of poke--ing around. Atic Atac was ...
    paranoid marvin paranoid marvin September 2014 Games
  • List of POKEs for FuseI've just started using Fuse on my RaspberryPi and it works a treat. The only thing I struggle with is using the Poke Finder. I've tried the search…

    ... struggle with is using the Poke Finder. I've tried the ... example) lives
    2 - Opened Poke Finder and searched for 6 ...
    stupidget stupidget September 2014 Emulators
  • Wanted: 6 Issues of Your SinclairThese being Issues 78, 84, 87, 90, 91, & 92 if anyone has them and are willing to sell also looking for Sinclair User poke cards 1, 3, 6, 7, 9, 1…

    ... /> also looking for Sinclair User poke cards
    1, 3, 6 ...
    reanimator reanimator September 2014 Wanted
  • JHCon 2014Hello, not sure if this is the right category but JHCon 2014 will take place[B] from 28. to 30.11.[/B] at usual place - gymnasium in Jindrichuv Hrad…

    ... machine code (USR to RAM, POKE, PEEK) is forbidden! USRs and ... are allowed. UDG is allowed. POKE to modify your own BASIC ...
    Factor6 Factor6 October 2014 Announcements
  • 48K Upper memory issues?Having more issues with the 48K spectrum I just fixed that had the black screen in this thread [URL="http://www.worldofspectrum.org/forums/showthread…

    ... />
    So I then run POKE 32805,85 : PRINT PEEK 32805 ...

    Next I run POKE 32805,170 : PRINT PEEK 32805 ...
    whoremoan whoremoan November 2014 Hardware
  • Return to basic from sna created by Z80 compilerHow can I go back to basic when running sna created using Z80 Assembler ([url] http://www.worldofspectrum.org/utilities.html#crossass [/url])? For e…

    ... restarts.

    If I poke in the same code and ...
    princm princm January 2015 Development
  • Strange keyboard port reads on 48+Hi all, I don't know whether it was already discussed (I also searched forum, but there are too much of results searching "48k keyboard" so I didn't…

    ... LOAD ""CODE 32768
    40 POKE 23692,255: PRINT USR 32768 ...
    ub880d ub880d January 2015 Hardware
  • Chuckie Egg 2 PokesOkay, so, I fancy a crack at Chuckie Egg 2 before FA Cup MotD comes on. Loaded it up, and tried the Multiface poke, but the one that crops up EVERYW…

    ... up, and tried the Multiface poke, but the one that crops ...
    SimonLCFC SimonLCFC January 2015 Games
  • Sam Stoat Safebreaker - Pokes, Tips, RZXSam Stoat Safebreaker seems quite a well known game to have evaded the attentions of the Multiface poke, complete solutions and RZX wizards, although…

    ... the attentions of the Multiface poke, complete solutions and RZX wizards ... map and a type in poke.
    Is that because the ...
    Jumping Stack Jumping Stack January 2015 Games
  • TRAILBLAZER 128k / GHOSTS 'N GOBLINS POKES PLEASEHi speccy chaps, i'm on the hunt for pokes again if anyone can help?! These are: TRAILBLAZER 128k version (infinite time) + infinite jumps if possib…

    ... the screen,...I need a poke that has no collision at ...
    ZEUS ZEUS February 2015 Games
  • Basic program not workingHi guys, Please can someone tell me why I get an error when I try and make 9 user defined graphics please?? B Interger out of range :( 10 for n=…

    ... 7
    30 read a: POKE USR p$+f,a
    Welling Welling February 2015 Sinclair Basic
  • More SpecBAS funHere's a neat little effect I lifted from a thread about displaylists and stuff from an Amiga forum - although SpecBAS has no hardware to assist, it …

    ... IN [0 TO 255] THEN POKE$ 0,((a+offy)*SCRw)+c ... the use of PEEK$ and POKE$ - lovely way to bang pixels ...
    Dunny Dunny March 2015 Sinclair Basic
  • SpecBAS Screen wipeAn old effect, but a good one - you'll need this file: [url]https://sites.google.com/site/pauldunn/moon.png[/url] to run this program. [code] 10 REM…

    An old effect, but a good one - you'll need this file: [url]https://sites.google.com/site/pauldunn/moon.png[/url] to run this program.

    [code]
    10 REM Screen Wipe
    20 GRAPHIC NEW img LOAD "moon.png"
    30 PALETTE COPY img,0,256 TO ...
    Dunny Dunny March 2015 Sinclair Basic
  • ZX Basic StoryOk so here's another mundane idea. Let's make a story, like the three word story but you are only allow to used the words letters or symbols provided…

    ... : 1 Cat Out For a Poke, but  none  of the following ...
    Scottie_uk Scottie_uk May 2015 Chit chat
  • Arcadia and Ah Diddums keyboard bugfixesHi all,<br><br>I did these while the forum was away and sent them to the Tipshop, but thought I might share here too for anyone who's interested.<br>…

    ... />
    Arcadia keyboard bugfix: POKE 29236,62: POKE 29237,255
    Ah ... Diddums keyboard bugfix: POKE 29568,62: POKE 29569,255

    Lee Tonks Lee Tonks May 2015 Games
  • New game released: EXPLORER<div><span style="font-size: 13.3333330154419px; line-height: normal; font-family: 'Courier New';">- EXPLORER -</span></div><div><span style="font-si…

    ... game, using the ZX Spectrum POKE 23692,0 to scroll vertically ...
    Luca Bordoni Luca Bordoni June 2015 Brand new software
  • Bug in the game "Bronx" which makes it resetI just found a nasty bug in this game from Animagic. If you hit the last enemy, from level 6, with the upper punch, the game starts getting a lot of …

    ... and if there is any poke to avoid?
    This has ...
    Ivanzx Ivanzx July 2015 Games
  • Joystick poke request - A Day in the Lifehttp://www.worldofspectrum.org/infoseekid.cgi?id=0001271 This is a great game, difficult but addictive - but what's driving me crazy is having to …

    http://www.worldofspectrum.org/infoseekid.cgi?id=0001271

    This is a great game, difficult but addictive - but what's driving me crazy is having to get up and cross the room every time I complete a level! I play using joystick on our main TV, ...
    Mousey Mousey August 2015 Games
  • IN and OUT in hardware terms... what are 'ports'?Hi all, I understand PEEK and POKE, but have never managed to get my head around IN and OUT. The books all go on about how they read from and wri…

    ... />
    I understand PEEK and POKE, but have never managed to ...
    namtip namtip September 2015 Hardware
  • Spindizzy - looking for new infy time pokeThe current pokes for infinite time for Spindizzy on the Tipshop (48072,201:48401,201) work fine, apart from one thing. They leave an invisible ba…

    The current pokes for infinite time for Spindizzy on the Tipshop (48072,201:48401,201) work fine, apart from one thing.

    They leave an invisible bar across the screen, which hides your character when it passes over it. The pic below shows ...
    Daren Daren October 2015 Games
  • HACK PACK - KNIGHTMARE 2Yeah this has already been done but heres a new poke 56099,x lives

    Yeah this has already been done but heres a new poke

    56099,x lives
    ANDREW RYALS ANDREW RYALS November 2015 Games
  • Help With AY Music Program in BASICHi, last year I started writing a BASIC program for making and recording AY Music. I thought it would be easier than learning how to use Soundtracker…

    ... 102 READ y
    104 POKE USR "i"+x,y: REM ... 112 READ y
    114 POKE USR "j"+x,y: REM ... 122 READ y
    124 POKE USR "k"+x,y: REM ... 132 READ y
    134 POKE USR "l"+x,y: REM ... 142 READ y
    144 POKE USR "m"+x,y: REM ... 152 READ y
    154 POKE USR "n"+x,y: ...
    RetroPhase2014 RetroPhase2014 December 2015 Sinclair Basic
  • That's So Last Century - Channel 4Did anyone see any of this last night? How disappointed I was. All they really did was poke fun and emphasize at 'how crap' gadgets from the 80's et…

    ... . All they really did was poke fun and emphasize at 'how ...
    Retrobrothers Retrobrothers December 2015 Chit chat
  • mkloader - compressed loading screen makerI made a new tool, available on my github at: [url="https://github.com/jarikomppa/speccy"]https://github.com/jarikomppa/speccy[/url] The tool gene…

    ... CLEAR 32767 : RANDOMIZE USR 23759 : POKE 23739,111 : LOAD ""CODE : RANDOMIZE ...
    Sol_HSA Sol_HSA December 2015 Announcements
<1…13141516171819…34>

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