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<1…10111213141516…34>
  • Screen$Is there a quick way to get pictures off a PC e.g. from MS Paint, onto the spectrum without having to type in each individual pixel before saving the…

    ... . I guess there is a poke?

    _________________

    guesser guesser October 2004 Sinclair Miscellaneous
  • How do I save to tape, as it wereSo I've written my game, I've written a loading screen, I want to now put everything together with a loader etc so that it is the same as loading str…

    ... /> ie. Basic prog load "" code 16384, then load "" code 32768 etc ...
    robpearmain robpearmain October 2004 Development
  • How do I poke a Spectrum?I've forgotten how to do it. Does anyone remember?

    I've forgotten how to do it. Does anyone remember?
    Sabre Man Sabre Man October 2004 Games
  • ANN: Tipshop updated Monday, 25 October 2004Monday 25 October 2004 A busy old month - LOADS of POKEs, new tips, maps, and some Spanish solutions! * Found a cracked title in Tipshop - Sub is n…

    ... G-Force)

    * Updated POKE for Freex

    * Rfout ...
    hackersanon hackersanon October 2004 Announcements
  • Compressed Loading ScreensHi everybody From my speccy memories I could swear I could remember games with loading screens that took less than normal time to load. But up until…

    ... just load a block at 16384.

    I began to ... this by loading it at 16384.

    Ok, does anybody ...
    Erlstoned Erlstoned November 2004 Sinclair Miscellaneous
  • Italian magazines scans online?Hello all.. As part of the Italian Project, someone emailed me saying that the games were reviewed in the magazine the tape came with. Original titl…

    ... ,
    Linguaggio Macchina, Open Game, POKE,
    Program, Run, Computing Videoteca ...
    hackersanon hackersanon November 2004 Sinclair Miscellaneous
  • Problem with saving picture for game!Thanks for the code guys! The auto-start code is very sweet! And thanks for telling me about programming it to pick up items etc. There's only one p…

    ... :

    LOAD "myscreen" CODE 16384

    For the rem ...
    pottyboy pottyboy November 2004 Sinclair Basic
  • [CRL] Formula One ModI've seen the odd person ask for a Formula One name editor from time to time*** and, as it's an ol' fave, thought I'd add one as I can never find the…

    ... :/ This can be corrected with Poke $FF08,$4E (65288,78)
    BadBeard BadBeard November 2004 Games
  • New Functions for Sinclair BasicA total of 52 new functions can be added to Sinclair BASIC; 26 numeric functions (A-Z) and 26 string functions (A$-Z$). Owing to the internal structu…

    ... converted into line 0 with POKE 23756,0). The more complicated ...
    chev chev November 2004 Sinclair Basic
  • scuba dive helphello could some kind soul come up with a poke that removes ALL the creatures from"scuba dive".would like to map all 4 levels(well,i did the 1st lev…

    hello

    could some kind soul come up with a poke that removes ALL the creatures from"scuba dive".would like to map all 4 levels(well,i did the 1st level before,but erased it!!!!).hope somebody can help.thank you.

    colin
    ladderman ladderman December 2004 Games
  • ANN: Tipshop updated Monday, 31 January 2005Monday 31 January 2005 A dose of Chickenpox meant I FINALLY had time to put this update online. And very good it is, too.. The update, not the Chicke…

    ...

    * Added Biotoxin's POKE for Grandslam's Thunderbirds which ...
    hackersanon hackersanon January 2005 Announcements
  • Anyone help re-factoring a tile functionI had some excellent feedback for re-factoring my function that displays the colour for my screen tiles. Can anyone offer some help to improve the fu…

    ... 50000

    LD DE,16384
    LD C,9
    Mr Millside Mr Millside February 2005 Development
  • Does ScanLine[0] have a left border?My emulator couldn't handle Cobra or ShortCircuit so I added some rough port FF values. I now want to make it a bit more accurate. The FAQ gives me a…

    ... times pass before the byte 16384 is displayed" (14336 tstates pass ...
    Unique Unique February 2005 Development
  • Write to ROM=crash?I've read in quite a few places that writing to the ROM causes a crash but on the assembly listing the comments for poke say: "Happily no check is ma…

    I've read in quite a few places that writing to the ROM causes a crash but on the assembly listing the comments for poke say:
    "Happily no check is made as to whether ROM or RAM is addressed."

    Does this mean that pushing a value when SP
    Unique Unique February 2005 Development
  • Longest Speccy Game?Most games were a memory test, 3 lives and back to the start if you failed. Longevity came from repeating the whole thing until you got bored complet…

    ... passwords were rarely used.
    Poke a game with infinite lives ...
    Unique Unique February 2005 Games
  • ANN: Tipshop updated Saturday, 02 April 2005Saturday 02 April 2005 Another day late. Never mind, eh? I'm sure you'll agree it was worth the wait? (Oh, please yourself!).. There's a distinctly P…

    ... yourself!).. There's a distinctly POKE-y feel to the update ...
    hackersanon hackersanon April 2005 Announcements
  • Map to screen address problemCan anyone help me out with what I guess is a screen address calculation problem. I need to calculate the screen address of a tile based on a number…

    ... 0 its address would be 16384, tile 1 is 16386, tile ...
    Mr Millside Mr Millside April 2005 Development
  • Protection against MERGEI remember using a routine to protect against using MERGE to break into a BASIC listing. It was along the lines of :- 1. Enter a random line e.g. 1 …

    ... REM
    2. Enter a POKE to make that line have ...
    Ian Hamilton Ian Hamilton April 2005 Sinclair Basic
  • ANN: Tipshop updated Tuesday, 10 May 2005Monday 09 May 2005 PHEW! I thought this update was NEVER getting done. There's been lots of background maintenance work getting done on Tipshop since…

    ... sent a copy of another POKE which
    hadn't made ...
    hackersanon hackersanon May 2005 Announcements
  • I NEED A HAND FINDING A 3D CHESS GAME......WITH A HAND IN ITOk.Firstly - It's not one of the chess games in the archive with the word chess in the title. ##(Although - The ChessMaster2000 LOOKS very familiar e…

    ... />

    _________________
    25 POKE 35136,0 - That's a ... poke in the eye.

    [ ...
    alanspec alanspec May 2005 Games
  • ANN: Tipshop updated Friday, 27 May 2005Friday 27 May 2005 I've got the day off today (hurrah!), so I thought I should get this Tipshop update done while I have the chance.. It's only been …

    ... />
    * Pgyuri sent in a POKE for Snake Pit.

    hackersanon hackersanon May 2005 Announcements
  • Help! BREAK KEY disable?Someone has asked me... Is there a poke or routine to disable the Break key in 128K BASIC?

    Someone has asked me... Is there a poke or routine to disable the Break key in 128K BASIC?
    chaosmongers chaosmongers July 2005 Development
  • Fred rzxHi everyone, deVandemar has submitted this game to the RZX Archive: Direct link to the file: [url="http://www.rzxarchive.co.uk/#fred"]http://www.rzx…

    ... game and found infinite energy poke (using funny utility: Hokey Pokey ...
    de Vandemar Croup de Vandemar Croup July 2005 Games
  • Speeding up BasicHi, Does anyone know whether it is faster to use variables than numbers in Sinclair basic? What I mean for example, is Poke A,D quicker than Poke 5…

    Hi,

    Does anyone know whether it is faster to use variables than numbers in Sinclair basic?

    What I mean for example, is Poke A,D quicker than Poke 50000,100?

    Thanks

    Derek
    dmsmith dmsmith July 2005 Sinclair Basic
  • Legend of Avalon Soloution.HIya, I am looking for the complete solution for the Legend of Avalon by Hewson Consultants, its a bought time i completed it since ive had the game…

    ... appreciated.. .Oh and a cheat poke to wuld be very handy ...
    maxhall maxhall August 2005 Games
  • screen$I'm wanting to create a game which is written mostly is Basic, due to lack of MC skills but i need a MC routine if someone would kindly supply it I…

    ... from it's address to 16384

    i used to ...
    chop983 chop983 August 2005 Development
  • ANN: Tipshop updated Wednesday, 31 August 2005Wednesday 31 August 2005 Quite a bit of background maintenance work this month, along with the usual batch of skillo tips, including tips reproduced …

    ... the map and POKE for Area 51,
    POKE for Fantastic Mister ... Fruity, The and POKE/tips for Stranded.

    hackersanon hackersanon August 2005 Announcements
  • Custard KidDid anyone ever play this game? [url="http://www.worldofspectrum.org/infoseek.cgi?regexp=^Custard+Kid%2c+The$&pub=^New+Generation+Software$"]http://…

    ... without needing keys. The only poke I have is 45733,201 ...
    madmekon madmekon September 2005 Games
  • ZX-81 Ram Pack problemHi! I know this is a ZX Spectrum forum, but I am hoping someone here might be able to help me out... I have posted this to c.s.s. but noone was able…

    ... first line which is 1 POKE 18000,33 -
    when ... following line :

    1 POKE 11,1

    and ... listing):

    1>POKE 11Y.K ,1

    POKE 16389,n If I ... INT(RND*255)
    30 POKE N,A
    40 IF ...
    Tom-Cat Tom-Cat September 2005 Sinclair Miscellaneous
<1…10111213141516…34>

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