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<1…15161718192021…34>
  • Help pleeease "Proving Emulator OpCode flags are correct"So I had a cunning plan... I wanted to write a test harness for Emulators that could "prove" that all opcode flags were correct. I wanted something m…

    ... 42...

    Also the POKE aAddr and dAddr should be ... 'll be missing out on 255 values for both.

    LD HL,0 ;poke this with 0 - 65535
    Stefan Drissen Stefan Drissen April 2012 Emulators
  • General purpose full screen input routineHi Folks, One of the things that annoyed me back in the 1980s with most BASICs was the lack of a full screen "formatted" input function. You could …

    ...
    280 REM
    290 POKE P,ATTR (i2,i0): PRINT ...
    Paddy Coleman Paddy Coleman May 2012 Sinclair Basic
  • Goody - another game that was supposed to be colourAfter the success with Outrun Europa ([url]http://www.worldofspectrum.org/forums/showthread.php?t=39143[/url]) I decided to search for more games tha…

    ... every element). At most, a poke to change the background color ... there both tile colour table (255 bytes needed as there are ... 255 tiles) and sprite colour table.< ...
    Ralf Ralf June 2012 Games
  • General purpose full screen input routineHi Folks, One of the things that annoyed me back in the 1980s with most BASICs was the lack of a full screen "formatted" input function. You could …

    ...
    290 REM
    300 POKE P,ATTR (i2,i0): PRINT ...
    Paddy Coleman Paddy Coleman June 2012 Sinclair Basic
  • Official CSSCGC 2012 Competition Threadcsscgc2012 already got it's first entry (from R-Tape) :) So I'm almost forced to start the new official csscgc thread here. The official c.s.s Crap …

    ... =65368 TO 65391: READ A: POKE F,A: NEXT F
    2 DATA 126,219,219,255,61,188,100,51
    3 DATA 126,219,219,255,189,60,36,36
    4 DATA 126,219,219,255,188,61,38,204
    Arda Arda June 2012 Games
  • Official CSSCGC 2012 Competition Threadcsscgc2012 already got it's first entry (from R-Tape) :) So I'm almost forced to start the new official csscgc thread here. The official c.s.s Crap …

    ... =65368 TO 65391: READ A: POKE F,A: NEXT F
    2 DATA 126,219,219,255,61,188,100,51
    3 DATA 126,219,219,255,189,60,36,36
    4 DATA 126,219,219,255,188,61,38,204[/QUOTE ...
    Rebelstar without a cause Rebelstar without a cause June 2012 Games
  • BOUNCING BOMB REDUX - HACKSOnly one so far because I havent had much time to go through the code but here infy lives 50463,0 - infinite lives

    ... B+C-1: READ C: POKE D,C: NEXT D: NEXT ... ,33,22,250,17,16,255,1,11
    60 DATA ...
    70 DATA 35,54,255,195,16,254,219,254 ...
    FrankT FrankT June 2012 Games
  • BOUNCING BOMB REDUX - HACKSOnly one so far because I havent had much time to go through the code but here infy lives 50463,0 - infinite lives

    ... B+C-1: READ C: POKE D,C: NEXT D: NEXT ... DATA 32816,3,205,2,255
    50 DATA 65282,20 ... ,132,54,11,35,54,255
    60 DATA 201,219 ...
    FrankT FrankT June 2012 Games
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... B+C-1: READ C: POKE D,C: NEXT D: NEXT ... /> 9070 DATA 32768,39,62,255,55,221
    9080 DATA ...
    jp jp July 2012 Games
  • Changing the colour Atributes at y,x (+3e BASIC)Hello there my fellow WoS'ers I am currently writing away on my +3e and I am wonder is there a way I can just effect the Paper / Ink attributes at Y…

    I you want to use POKE, the way to calculate the ... off the attribute. If you POKE that address you can change ... number somewhere between 0 and 255.
    joefish joefish July 2012 Sinclair Basic
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... B+C-1: READ C: POKE D,C: NEXT D: NEXT ... /> 9070 DATA 32768,39,62,255,55,221
    9080 DATA ...
    Ivanzx Ivanzx July 2012 Games
  • Your Sinclair Smash Tips - Corrected ListingsOver at Hercules' [URL="http://craigsretrocomputingpage.eu5.org/smashtips/index.html"]YS Smash Tips site[/URL] he has a list of hacks that don't work…

    ... 30057
    20 READ a: POKE f,a
    30 LET ... /> 100 DATA 117,17,0,255,1
    110 DATA 20 ...
    130 DATA 1,62,255,55,205
    140 DATA ... ,33
    160 DATA 0,255,34,22,206
    170 ...
    jp jp August 2012 Games
  • Your Sinclair Smash Tips - Corrected ListingsOver at Hercules' [URL="http://craigsretrocomputingpage.eu5.org/smashtips/index.html"]YS Smash Tips site[/URL] he has a list of hacks that don't work…

    ... 65404
    30 READ A: POKE F,A
    40 LET ... /> 80 DATA 247,1,62,255,55
    90 DATA 205 ... /> 110 DATA 254,33,113,255,34
    120 DATA 34 ... ,255,175,50,151
    130 ... ,50
    140 DATA 9,255,50,75,254
    150 ...
    jp jp August 2012 Games
  • Your Sinclair Smash Tips - Corrected ListingsOver at Hercules' [URL="http://craigsretrocomputingpage.eu5.org/smashtips/index.html"]YS Smash Tips site[/URL] he has a list of hacks that don't work…

    ... 32876
    30 READ A: POKE F,A
    40 LET ... GO TO 100
    80 POKE F,A
    90 LET ...
    120 DATA 50,21,255,122,254
    130 DATA ... DATA 84,205,33,21,255
    150 DATA 34,85 ...
    jp jp August 2012 Games
  • Your Sinclair Smash Tips - Corrected ListingsOver at Hercules' [URL="http://craigsretrocomputingpage.eu5.org/smashtips/index.html"]YS Smash Tips site[/URL] he has a list of hacks that don't work…

    ... =3E4 TO 30016: READ A: POKE F,A
    30 [B ... ,2
    70 DATA 62,255,55,205,86
    80 ... /> 90 POKE 65289,0: POKE 65251,0
    100 POKE 65175,0: POKE 65099 ... 65093
    130 READ A: POKE F,A
    140 LET ... 65319
    200 READ A: POKE F,A
    210 LET ...
    jp jp August 2012 Games
  • Your Sinclair Smash Tips - Corrected ListingsOver at Hercules' [URL="http://craigsretrocomputingpage.eu5.org/smashtips/index.html"]YS Smash Tips site[/URL] he has a list of hacks that don't work…

    ... 64316: READ A
    40 POKE N,A: LET T=T ...
    jp jp August 2012 Games
  • Your Sinclair Smash Tips - Corrected ListingsOver at Hercules' [URL="http://craigsretrocomputingpage.eu5.org/smashtips/index.html"]YS Smash Tips site[/URL] he has a list of hacks that don't work…

    ... 23435
    120 READ Y: POKE X,Y: LET C=C ... ,241,33,64,156,6,255
    1030 DATA 205,123 ... ,91,6,255,205,123,91
    1040 ... /> 1130 DATA 237,130,62,255,33,21,127,6
    jp jp August 2012 Games
  • Your Sinclair Smash Tips - Corrected ListingsOver at Hercules' [URL="http://craigsretrocomputingpage.eu5.org/smashtips/index.html"]YS Smash Tips site[/URL] he has a list of hacks that don't work…

    ... =50038 TO 50147: READ A: POKE N,A: LET T=T ...
    jp jp August 2012 Games
  • Your Sinclair Smash Tips - Corrected ListingsOver at Hercules' [URL="http://craigsretrocomputingpage.eu5.org/smashtips/index.html"]YS Smash Tips site[/URL] he has a list of hacks that don't work…

    ... 23454
    30 READ A: POKE F,A
    40 LET ... /> 80 DATA 130,2,62,255,55
    90 DATA 205 ...
    jp jp August 2012 Games
  • Your Sinclair Smash Tips - Corrected ListingsOver at Hercules' [URL="http://craigsretrocomputingpage.eu5.org/smashtips/index.html"]YS Smash Tips site[/URL] he has a list of hacks that don't work…

    ... 23403
    30 READ a: POKE f,a
    40 LET ... a>255 THEN GO TO 110
    90 POKE f,a ... ,25,22
    360 DATA 255,165,185,228,75,238 ...
    jp jp August 2012 Games
  • Your Sinclair Smash Tips - Corrected ListingsOver at Hercules' [URL="http://craigsretrocomputingpage.eu5.org/smashtips/index.html"]YS Smash Tips site[/URL] he has a list of hacks that don't work…

    ... =65000 TO 65047: READ A: POKE N,A: NEXT N
    255,55,205,86,5,243 ...
    jp jp August 2012 Games
  • real value of some of these books as learning aids?Ok, I admit perhaps it was a late night and frustration. :???: I could have been hallucinating when i was doing the typein. But I think not.. [url]…

    ... enter in a poke of another number between 0-255....

    poke the rest of the screen ...
    WibbleBibble WibbleBibble August 2012 Sinclair Basic
  • Your Sinclair Smash Tips - Corrected ListingsOver at Hercules' [URL="http://craigsretrocomputingpage.eu5.org/smashtips/index.html"]YS Smash Tips site[/URL] he has a list of hacks that don't work…

    ... a>255 THEN GO TO 100
    80 POKE f,a ... THEN STOP
    102 POKE 23459,170: REM for infinite ... Pow
    103 POKE 23462,197: REM for infinite ... bonus time
    104 POKE 23464,3: REM lives
    105 POKE 23469,30: REM bonus
    jp jp August 2012 Games
  • Your Sinclair Smash Tips - Corrected ListingsOver at Hercules' [URL="http://craigsretrocomputingpage.eu5.org/smashtips/index.html"]YS Smash Tips site[/URL] he has a list of hacks that don't work…

    ...
    20 READ A: POKE F,A
    30 LET ... br /> 190 DATA 255,62,205,50,23,255
    200 ... 33,42,251,34,24,255
    210 DATA 33 ... 230 DATA 244,254,50,255,130,62
    240 DATA ... br /> 250 DATA 76,255,33,61,251,34
    260 DATA 77,255,201,253,33,58,92 ...
    jp jp August 2012 Games
  • real value of some of these books as learning aids?Ok, I admit perhaps it was a late night and frustration. :???: I could have been hallucinating when i was doing the typein. But I think not.. [url]…

    ... there a way I can poke the rest of the screen ... . You can poke any number from 0 to 255 to those addresses ... LET attr = INT (RND * 255)
    40 POKE a, attr
    50 ... give you a headache change 255 in line 30 to 128 ...
    Arjun Arjun August 2012 Sinclair Basic
  • real value of some of these books as learning aids?Ok, I admit perhaps it was a late night and frustration. :???: I could have been hallucinating when i was doing the typein. But I think not.. [url]…

    ... LET attr = INT (RND * 255)
    40 POKE a, attr
    50 ...
    Marko Marko August 2012 Sinclair Basic
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    Thanks Bunny, hmmm not quite what I had hoped ahh. But at least there are many games that are written in basic i can study.

    Been working through the Vickers books. will be finished in a day or so.

    Have been watching some good game ...
    WibbleBibble WibbleBibble August 2012 Sinclair Basic
  • Your Sinclair Smash Tips - Corrected ListingsOver at Hercules' [URL="http://craigsretrocomputingpage.eu5.org/smashtips/index.html"]YS Smash Tips site[/URL] he has a list of hacks that don't work…

    ... 48019
    40 READ A: POKE L,A: LET T=T ... ,176,195,244,138,50,255,[B][COLOR="Red"]130[/COLOR ...
    jp jp August 2012 Games
  • Issue 2 headache!Ive got an issue 2 here that firstly had a blown regulator (fixed), now its reading as a 16k machine (its fully populated), ive replaced and socketed…

    Interesting

    [CODE] 2 dec = 00000010 in binary
    34 dec = 00100010 in binary
    162 dec = 10100010 in binary

    where the data bits are
    MSD -> 76543210
    1024MAK 1024MAK August 2012 Hardware
  • Your Sinclair Smash Tips - Corrected ListingsOver at Hercules' [URL="http://craigsretrocomputingpage.eu5.org/smashtips/index.html"]YS Smash Tips site[/URL] he has a list of hacks that don't work…

    ... =32768 TO 32803: READ A: POKE F,A
    30 LET ... ,0,62
    70 DATA 255,55,205,86,5,48 ...
    jp jp August 2012 Games
<1…15161718192021…34>

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