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<1…16171819202122…34>
  • Your Sinclair Smash Tips - Corrected ListingsOver at Hercules' [URL="http://craigsretrocomputingpage.eu5.org/smashtips/index.html"]YS Smash Tips site[/URL] he has a list of hacks that don't work…

    ... ][/B]
    90 READ a: POKE f,a
    100 LET ... "]33e3[/COLOR][/B]
    150 POKE f,a: NEXT f
    170 DATA 125,1,62,255,55
    180 DATA 205 ... ,241
    190 DATA 62,255,50,113,254
    200 ... ,17,0
    210 DATA 255,1,100,0,237
    jp jp August 2012 Games
  • Your Sinclair Smash Tips - Corrected ListingsOver at Hercules' [URL="http://craigsretrocomputingpage.eu5.org/smashtips/index.html"]YS Smash Tips site[/URL] he has a list of hacks that don't work…

    ... 65436
    30 READ a: POKE f,a
    40 LET ... ,191
    90 DATA 62,255,55,33,150
    100 ... DATA 255,229,195,86,5
    jp jp August 2012 Games
  • Your Sinclair Smash Tips - Corrected ListingsOver at Hercules' [URL="http://craigsretrocomputingpage.eu5.org/smashtips/index.html"]YS Smash Tips site[/URL] he has a list of hacks that don't work…

    ... a>255 THEN GO TO 50
    40 POKE f,a ... : NEXT f
    50 POKE 64531,[B][COLOR="Red"]21 ... RANDOMIZE USR 64512
    70 POKE 65149,91
    80 RANDOMIZE ...
    jp jp October 2012 Games
  • Diagnosing a strange software fault in a 48kHi, A friend gave me a 48k, which I am very keen to restore. The spectrum 48k was my first computer over 20 years ago and I owe my ability to code t…

    ... FOR F=0 TO 255
    20 POKE 50000+F,F
    40 FOR F=0 TO 255
    50 IF PEEK (50000 ...
    Spirantho Spirantho October 2012 Hardware
  • Converting UDG to 2x2I've got a udg that I want to display in different sizes. Obviously I just print it for normal size, I can use the udg in bin format to display it ea…

    ... ,204,207,240,243,252,255
    130 LET r=0 ... *16
    155 POKE df,d(l4+1): POKE df+1,d ... (r4+1)
    156 POKE df+256,d(l4+1 ... ): POKE df+257,d(r4+1):< ...
    Battle Bunny Battle Bunny October 2012 Sinclair Basic
  • Your Sinclair Smash Tips - Corrected ListingsOver at Hercules' [URL="http://craigsretrocomputingpage.eu5.org/smashtips/index.html"]YS Smash Tips site[/URL] he has a list of hacks that don't work…

    ... =23296 TO 23334: READ A: POKE I,A: LET T=T ...
    jp jp October 2012 Games
  • Your Sinclair Smash Tips - Corrected ListingsOver at Hercules' [URL="http://craigsretrocomputingpage.eu5.org/smashtips/index.html"]YS Smash Tips site[/URL] he has a list of hacks that don't work…

    ... =65000 TO 65108: READ A: POKE N,A: LET T=T ...
    50 DATA 55,62,255,17,125,2,221,33 ...
    jp jp October 2012 Games
  • Any ASM guru can provide me fixes for "Video Olimpycs" and "Travel with Trashman" ?I have these 2 games and have different problems with the +2A model, as you can read in Alessandro?s thread: [url]http://www.worldofspectrum.org/for…

    ... READ b: READ c:
    POKE 23620,17-(c AND c ... =-3): POKE b,c: LET b= ... b+1: POKE 23620,15:
    NEXT ... [code] DATA 28418,205,88,255,-3,
    28459,205,88 ... ,255,-3,
    65368,237, ...
    Battle Bunny Battle Bunny November 2012 Games
  • Spectrum 16K Issue 3Hi! I just received a Spectrum 16K, which turns out to be an Issue 3. Is it really that rare? If not, I?d like to upgrade it to 48K. There are 12 em…

    ... /> If it doesn't, then POKE to a random value in ... 256 bytes (from 0 to 255) to upper RAM in consecutive ...
    Spirantho Spirantho November 2012 Hardware
  • Spectrum 16K Issue 3Hi! I just received a Spectrum 16K, which turns out to be an Issue 3. Is it really that rare? If not, I?d like to upgrade it to 48K. There are 12 em…

    ... /> If it doesn't, then POKE to a random value in ... 256 bytes (from 0 to 255) to upper RAM in consecutive ...
    schombi schombi November 2012 Hardware
  • Bugs in Rocky Horror ShowI've been converting this game to disk, and I've found a bug in the game. If you run the 128k version and select "Sinclair joystick" as joysticks, t…

    ... ,1,62
    100 DATA 255,55,205,86,5,48 ...
    jp jp January 2013 Infoseek database
  • Adding TAP file contents to a Spectrum +3e DOS PartitionHello my fellow WoS'ers, This thread is a companion to a great little guide from a fellow AmiBayer [B]mnjnurney[/B] you can view his thread by [URL…

    ... =k0: LET base=k32k-k32: POKE 23658,k8:
    LET bhi ... tape file data block (flag=255)
    7000 LET pointer=pointer ...
    Battle Bunny Battle Bunny January 2013 Games
  • Adding TAP file contents to a Spectrum +3e DOS PartitionHello my fellow WoS'ers, This thread is a companion to a great little guide from a fellow AmiBayer [B]mnjnurney[/B] you can view his thread by [URL…

    ... =k0: LET base=k32k-k32: POKE 23658,k8:
    LET bhi ... tape file data block (flag=255)
    7000 LET pointer=pointer ...
    Zetr0 Zetr0 January 2013 Games
  • RAM used / corrupted by +3DOSAs I said previously, [url=http://www.worldofspectrum.org/forums/showthread.php?t=41775]I'm trying to put some games in hard disk[/url] so they can b…

    ... />
    filename: defm "RTYPEL1.LEV", 255 [/CODE]


    [CODE ... nr
    LD (36772), A ;poke level nr to "filename"
    BCH BCH January 2013 Games
  • Newbie Spectrum developer advice ....Hi, Im new to the site and to spectrum developing - well, not quite, I wrote Spectrum programmes in Basic 30 years ago but then went off into the wo…

    ... RAM directly via PEEK & POKE or indirectly via LET. Also ... k7F=127:
    LET kFF=255: LET kFG=kFF+k1: LET ...
    Battle Bunny Battle Bunny January 2013 Development
  • Adding TAP file contents to a Spectrum +3e DOS PartitionHello my fellow WoS'ers, This thread is a companion to a great little guide from a fellow AmiBayer [B]mnjnurney[/B] you can view his thread by [URL…

    ... SUB 900 : LET pt=k0: POKE 23658,k8: LET q$="":
    Battle Bunny Battle Bunny January 2013 Games
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    - have begun work on a simple map, which is initialised and displayed in the bottom right-hand corner by the cumbersome line 9220

    [IMG]http://i1136.photobucket.com/albums/n498/bigjon1684/ZXSporgBASICv0pt024Screenshot.jpg[/IMG]

    [ ...
    bigjon bigjon March 2013 Sinclair Basic
  • The "best" Z80?What's the best Z80 for Spectrums? I know there are differences between brands (Nec, Zilog, Thomson) and technologies (CMOS, NMOS), so what Z80 woul…

    ... , but CMOS CPU send value 255 to port BC.

    20 POKE 50000,237 : POKE 50001,113 : POKE 50002,201
    TK90XFan TK90XFan April 2013 Hardware
  • Font hack that was used in a lot of early gamesThere was a little hack for changing the fonts on a spectrum and I remember it being used in a couple of old games on the 48k, it was a sort of ye od…

    [QUOTE=Battle Bunny;693370]So what's the POKE whereby a program will auto-RUN OK but attempting to MERGE it will just hang?[/QUOTE]I think it was[code]LET PROG=PEEK 23635+256*PEEK 23636: POKE PROG+2,255[/code] but I can't verify this.
    gkmac gkmac April 2013 Sinclair Basic
  • Font hack that was used in a lot of early gamesThere was a little hack for changing the fonts on a spectrum and I remember it being used in a couple of old games on the 48k, it was a sort of ye od…

    ... on ...
    [code]
    10 POKE prog+3,hilen
    20 ... =PEEK (prog+3):
    POKE prog+3,255:
    SAVE "noMERGE" LINE ... .

    (The line zero POKE stops the line being edited ...
    Battle Bunny Battle Bunny April 2013 Sinclair Basic
  • Font hack that was used in a lot of early gamesThere was a little hack for changing the fonts on a spectrum and I remember it being used in a couple of old games on the 48k, it was a sort of ye od…

    ... ]
    10 POKE p+3,lhi: POKE 23637,nlo: POKE 23638,nhi
    POKE p+3,255: SAVE "noMERGE" LINE 10 ...
    Battle Bunny Battle Bunny April 2013 Sinclair Basic
  • ZX7: an "optimal" LZ77 packerAbout 20 years ago, I started a M.Sc. in Computing, planning to work on data compression. Although I quickly changed to another subject for a number …

    ...

    say

    255,12,234,23,43,54 ... a: POKE 40000+f,a: NEXT f
    30 DATA 255,12 ... ,12,234,23,43,54,255,12,234,23[/CODE]
    [CODE]Bytes: sample.tzx
    255,12,234,23,43,54 ... ,234,23
    ,43,54,255,12,234,23,

    Einar Saukas Einar Saukas May 2013 Brand new software
  • pathfindingworking on pathfinding in the game. here is Russian description of Lee's algorithm: [url]http://algolist.manual.ru/games/wavealg.php[/url] "if-then"…

    ... USR "c"+7: READ z: POKE f,z: NEXT f
    Einar Saukas Einar Saukas May 2013 Development
  • pathfindingworking on pathfinding in the game. here is Russian description of Lee's algorithm: [url]http://algolist.manual.ru/games/wavealg.php[/url] "if-then"…

    ... USR "c"+7: READ z: POKE f,z: NEXT f
    POKE q2,i(f): POKE q2+1,j(f ...
    Einar Saukas Einar Saukas May 2013 Development
  • The Official Crap Games Competition 2013 Thread!Just to announce that the 2013 CGC is OPEN! [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/cgctitle2_zps77591934.jpg[/IMG] And for th…

    ... you poke them with values > 255? Cos you could do POKE(address ...
    Paradigm Shifter Paradigm Shifter July 2013 Games
  • The Official Crap Games Competition 2013 Thread!Just to announce that the 2013 CGC is OPEN! [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/cgctitle2_zps77591934.jpg[/IMG] And for th…

    ... , and I can use the POKE trick to wrap a counter ... want to make the dimensions 255 instead since basic starts counting ...
    Paradigm Shifter Paradigm Shifter July 2013 Games
  • New game: Escape from CnossusHot on the heels of Spectral Dungeons, I give you a new roguelike, this time with graphics and more complex gameplay. [IMG]http://notimetoplay.org/w…

    ...
    DEFB 0,255,0,255,0,255,0,255
    END ASM
    POKE UINTEGER 23675?
    Can we ...
    Gott Gott July 2013 Brand new software
  • The Official Crap Games Competition 2013 Thread!Just to announce that the 2013 CGC is OPEN! [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/cgctitle2_zps77591934.jpg[/IMG] And for th…

    ... ,15,31,241,248,252,255,255,255,255,131,225
    11 ... DATA 0,0,224,254,255,255,224,32,0,62,127 ... br /> 12 DATA 0,31,255,255,255,255,255,255,0,192,240,248,248 ... ,252,254,255
    13 DATA 3, ... ,0,0,0,255,231,7,15,255,248,0,0 ... b:IF b-1 THEN POKE a,b:LET a=a ...
    carlsson carlsson July 2013 Games
  • Poorly Issue One 16k spectrum diagnosis?Hello, everyone. :smile: I was lucky enough to buy an Issue One 16k rubber key the other week; I didn't know it was an Issue One till I opened it up…

    ... .
    First if you can, POKE then PEEK the screen RAM ... with various numbers 0 to 255 and see what results you ...
    1024MAK 1024MAK July 2013 Hardware
  • Poorly Issue One 16k spectrum diagnosis?Hello, everyone. :smile: I was lucky enough to buy an Issue One 16k rubber key the other week; I didn't know it was an Issue One till I opened it up…

    ... ;711587]First if you can, POKE then PEEK the screen RAM ... with various numbers 0 to 255 and see what results you ...
    Trafferth Trafferth July 2013 Hardware
<1…16171819202122…34>

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