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Search Again :: Adv Search 1000 results in 0.006s
<1…11121314151617…34>
  • Whi different result with Spectrum +3 ?The followed code 10 FOR n=23296 TO 23299 20 READ a: POKE n,a 30 NEXT n 40 DATA 1,127,106,201 50 PRINT USR 23296 causes that the spectrum 48k show…

    ... 23299
    20 READ a: POKE n,a
    30 NEXT ...
    arfgh arfgh May 2010 Sinclair Basic
  • C/M Why different result with Spectrum +3 ?The followed code 10 FOR n=23296 TO 23299 20 READ a: POKE n,a 30 NEXT n 40 DATA 1,127,106,201 50 PRINT USR 23296 causes that the spectrum 48k show…

    ... 23299
    20 READ a: POKE n,a
    30 NEXT ...
    arfgh arfgh May 2010 Sinclair Basic
  • Merlin has risen from the grave!Those of you following the Merlin saga [thread=29902]over here[/thread] might be slightly interested to know that the program is now available in the…

    ... 23296
    Infinite lives: POKE 28967,0: POKE 29657,0
    Infinite ... time : POKE 28922,0: POKE 28939,0
    RANDOMIZE ...
    Battle Bunny Battle Bunny June 2010 Games
  • storing machine code in BASICApart from putting m/c above RAMTOP, which means that it has to be POKEd or LOADed separately after the BASIC program; or putting it in a REM, which …

    ... "Enter as direct commands:"'
    " POKE 23627,FN g(";newVARS;")"'
    " POKE 23628,FN h(";newVARS;")"'
    " ...
    Battle Bunny Battle Bunny August 2010 Sinclair Basic
  • Problem with pokesI can delete a poke as I entered a game?:-? For example: I entered a poke of infinite time, but for the next level, the timer to reach zero.As I ca…

    I can delete a poke as I entered a game?:-?

    For example:

    I entered a poke of infinite time, but for the next level, the timer to reach zero.As I can do to make the timer function again?


    Thanks
    arkos arkos September 2010 Games
  • You know you're getting old when....You start moaning about the weather You start doing the Countdown Conundrum You buy a pair of slippers You moan the music is too loud in pubs You sta…

    ...
    You start doing the Countdown Conundrum
    You buy a ...
    zx1 zx1 September 2010 Chit chat
  • WTF stupid machine10 LET X = 28672 or 61440 depending on how much memory you have 20 LET A$ = ?? 30 IF A$ = ?? THEN INPUT A$ 40 LET Y = CODE A$ ? 48:IF Y>9 THEN LET Y …

    ... Z = Z ? 7
    60 POKE X,16*Y + Z
    Robin Robin September 2010 Sinclair Basic
  • Machine code issue...Hi Folks, My trials with MCODE continue and I am stuck. I wrote the following program in BASIC to simply POKE an attribute byte in to a "box" on th…

    ... program in BASIC to simply POKE an attribute byte in to ... =1 TO p(4):
    POKE a,p(5):
    LET ... /> 77 LOOP2 LD (HL),A ;POKE Address,ATTR
    23 INC ...
    Paddy Coleman Paddy Coleman September 2010 Sinclair Basic
  • Sorting an array...Hi Folks, Over the weekend I had a play with sorting algorithms - takes me back to my student days! :-o My first try was with the good old Bubble S…

    ... 23674+256*PEEK 23673+PEEK 23672)/50: LET t2=(65536*PEEK ... 23674+256*PEEK 23673+PEEK 23672)/50: RETURN [/CODE]

    23672)/50: LET t2=(65536*PEEK ... 23674+256*PEEK 23673+PEEK 23672)/50: RETURN [/CODE]

    Paddy Coleman Paddy Coleman September 2010 Sinclair Basic
  • Looking for cursor routineIt's been a long time since I programmed a little bit in Basic, so I decided to create a simple cursor routine: [url]http://db.tt/SPnSdpx[/url] I k…

    ... , maybe selectable via one simple POKE before calling it
    -OVER ... keys could be assigned via POKE before launching the routine.
    zxbruno zxbruno September 2010 Sinclair Miscellaneous
  • New Game - Oddi the Viking[url]http://www.worldofspectrum.org/infoseekid.cgi?id=0025145[/url] Very interesting logical game :). POKE 34823,0 (infinite lives) POKE 32227,X (…

    [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0025145[/url]

    Very interesting logical game :).

    POKE 34823,0 (infinite lives)
    POKE 32227,X (number of lives)
    Pavero Pavero September 2010 Brand new software
  • .POK collection?Greetings, everyone! I enjoy pokes for Spectrum games, but sometimes before playing a game I need to couple through the-tipshop.co.uk to find the pok…

    ... .co.uk to find the poke needed.
    But on the ...
    Lady Eklipse Lady Eklipse October 2010 Games
  • General purpose full screen input routineHi Folks, One of the things that annoyed me back in the 1980s with most BASICs was the lack of a full screen "formatted" input function. You could …

    ... enter data":
    POKE 23690,33:
    POKE 23691,23:
    GO ...
    Paddy Coleman Paddy Coleman October 2010 Sinclair Basic
  • What mute internal speaker in ZX clone Bajt (Byte)?What mute, power off speaker over loading tape? CERIKOPIK powered off but what? Mayby POKE command or OUT?

    What mute, power off speaker over loading tape? CERIKOPIK powered off but what? Mayby POKE command or OUT?
    Gelip Gelip October 2010 Hardware
  • ANN: Tipshop updated Sunday, 31 October 2010Sunday 31 October 2010 Happy Halloween! Just in time, eh? * A very hard-working SpecChum by the name of Lady Eklipse contacted me to say that she h…

    ... that she has converted every POKE on Tipshop into a downloadable ...
    hackersanon hackersanon October 2010 Announcements
  • Any MCODE programmers fancy a challenge?Hi Folks, I have been using the Micro-Print utility in the archive and found it to be really good. It is the one that provides 32, 36, 42, 51, 64 a…

    ... "CODE 64268
    170 REM POKE changes attribute variable from "at ... "
    180 REM POKE 64273,114
    181 POKE 64268+5,114 ...
    Paddy Coleman Paddy Coleman November 2010 Development
  • Override AUTOLINE start?Hi there, Is there a poke that prevents a BASIC program from auto running, when it was previously saved with the LINE command? Cheers, Steve

    Hi there,

    Is there a poke that prevents a BASIC program from auto running, when it was previously saved with the LINE command?

    Cheers, Steve
    Gilby Gilby November 2010 Sinclair Basic
  • Manipulating attributes...Hi Folks, I have written a routine that allows a blue bar to be scrolled up and down a list to select an item. Each item in the list occupies two l…

    ... :
    NEXT a
    140 POKE 23693,BlaWhi0:
    PRINT AT ... 0,0;a$:
    POKE 23693,BluWhi0:
    PRINT AT ... AND y0)
    THEN
    POKE 23693,ar1:
    PRINT AT ... l$(1, TO 32);:
    POKE 23693,ar2:
    PRINT l ...
    Paddy Coleman Paddy Coleman November 2010 Sinclair Basic
  • Stopping the loading messages...Hi Folks, As you know, the ZX BASIC kindly reports the program, bytes or data that you have loaded on the screen. To stop these appearing I was thi…

    ... better method e.g. a POKE?

    Many thanks
    Paddy Coleman Paddy Coleman November 2010 Sinclair Basic
  • WoS FrontendThank you for repply: Well, it's not finished but (for me) is alright useful :) It don't has name for now (MySCRview for now because I was started…

    ... TAP/TZX/SNA... files
    - POKE list
    - ...


    onumad onumad November 2010 Announcements
  • ANN: Tipshop updated Tuesday, 30 November 2010Tuesday 30 November 2010 Happy 15th Birthday, WoS! * Phantomas let me know that the POKE for Two Gun Turtle didn't work. Unfortunately the one he p…

    ... let me know that the POKE for Two Gun Turtle didn ... /> * Matthew Wilson sent in another POKE for Fairlight II

    hackersanon hackersanon November 2010 Announcements
  • Lennon-30 yearsMight come a shock to some,but coming on 8th marks 30 years of the death of the former beatle,notoriety still surrounds this,some saying there should…

    ... being done,cnn doing Lennon: Countdown to Murder and itv at ...
    JACK98 JACK98 December 2010 Chit chat
  • Loco BingoDoes anybody have any tips for [B][COLOR="Blue"][I]Loco Bingo[/I][/COLOR][/B]?! I've bought pretty much everything Cronosoft sells for the Spectrum …

    ... combination of numbers. Sadly, the POKE from The Tipshop for infinite ...
    szeliga szeliga December 2010 Games
  • Fuse for Mac OS X 1.0.0 ReleasedA new version of Fuse for Mac OS X has been released at the dedicated sourceforge project and shortly here on WoS: [url]http://sourceforge.net/proje…

    ... screenshots (Fredrick Meunier).
    [*] Fix poke finder passing the wrong page ...
    Fred Fred December 2010 Emulators
  • AGTY: Vintage Computing Books (free)I know these are not strictly Spectrum items for are very much from that era, I have to clear space so am offering a small collection of vintage (rea…

    ... Z80 from your 6502, a poke wasn't just something you ...
    agty agty December 2010 Sales
  • For those that are interested: SpecBAS 0.0.601 available nowWith added bug fixes! This build allows you to PEEK and POKE strings to memory banks (for very fast movement of bytes in memory) and to send variable…

    ... allows you to PEEK and POKE strings to memory banks (for ...
    Dunny Dunny December 2010 Sinclair Miscellaneous
  • Calculating the address of a pixel?Hi Folks, Is there an easy/quick way of calculating the memory address of a pixel? So for example, if I wanted to "plot" pixel at screen coordinate…

    ... out what byte/bit to POKE?

    Just got a ...
    Paddy Coleman Paddy Coleman February 2011 Sinclair Basic
  • Request for help (Z80 gigascreen loader)Although I'd attempted to stick to keeping things simple in Image to ZX Spec now I've implemented Gigascreen (8x8 only) I've found the BASIC Gigascre…

    ... into top 16k
    320 POKE 23739,111
    330 LOAD ... into page 7
    340 POKE 23739,244
    350 PAUSE ... into top 16k
    370 POKE 23739,111
    380 LOAD ... into page 5
    390 POKE 23739,244
    400 GO ...
    brownb2 brownb2 February 2011 Development
  • Working with DOS and Plus D disks on a +2A/+3Don't know if this will be of interest to anyone, but once in a while someone asks how to do it. Dominic Morris has given permission for WOS to distr…

    ... add in the necessary extra poke (detailed in one of the ...
    zxbruno zxbruno February 2011 Sinclair Miscellaneous
  • What memory pages are being used in a +3DOS disk operation?To make a long story short: what pages are in use by +3DOS while doing read operations from the disk drive? Now, for the details, for those interest…

    ... really straightforward: from BASIC a POKE 23388,16+n is performed ... main block is loaded, a POKE 23388,16 is performed to ...
    mcleod_ideafix mcleod_ideafix March 2011 Development
<1…11121314151617…34>

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