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<1…10111213141516…34>
  • POKING graphicsI remember using binary code (in BASIC) to POKE graphics (thanks Input magazine!) Using a FOR..NEXT loop you would POKE each square in the 8X8 charac…

    ... binary code (in BASIC) to POKE graphics (thanks Input magazine!)
    POKE each square in the 8X8 ...
    Retrobrothers Retrobrothers November 2009 Games
  • ANN: Tipshop updated Sunday, 29 November 2009Sunday 29 November 2009 Another busy month for me in Real Life, so hopefully I've got everything in time!! * As above, things have been busy this m…

    ... />
    * Mike_Myers sent in a POKE for Bomb Jack, as well ...
    hackersanon hackersanon November 2009 Announcements
  • RAM PagingCan anyone shed some light as to how RAM paging actually works, at a hardware level (so not POKE xxxxx stuff). I know about CE and OE lines on DRAMs …

    ... a hardware level (so not POKE xxxxx stuff). I know about ...
    Womble Womble December 2009 Hardware
  • 48k spectrum restarts by itselfFirst of all hello from a newb and thank you for your help. This site has already offered me a lot of insight. I have a 48k spectrum that will boot …

    ... was able to do teh POKE - PEEK command to check the ...
    hedge hedge January 2010 Hardware
  • Converting games from tap to dskHi to all from Greece, Being an old Speccy user and now owner of most models of Spectrum (48k , 48k+ , 128K, +2 grey and +3) , I desided to salvage m…

    ... THE 128K VERSION
    50 poke 23388,17 : out 32765,17 ... "glider.002" code
    60 poke 23388,20 : out 32765,20 ... "glider.003" code
    70 poke 23388,16 : out 32765,16 ...
    batsilos batsilos January 2010 Emulators
  • Getting DivIDE Plus to always start with ResiDOSI am hoping someone on here will have experience of using ResiDOS - I emailed Garry Lancaster, but have not received a response as yet. A customer h…

    ...

    20 POKE 18455,237:POKE 18456,65:POKE 18457,199
    rwap rwap February 2010 Sinclair Basic
  • Note to self: Check other's pokesI was bored yesterday evening so decided I wanted to learn a little as well as achieve something, so decided to disassemble Manic Miner (bug-byte ver…

    ... A
    34269 = 2 , so poke 34269 with your desired number ...
    spider spider February 2010 Games
  • Out RunHi all, does anybody out there have a working multiface 1 poke for unlimited time? The one on the Tipshop just causes a reset when I try to use it. I…

    ... have a working multiface 1 poke for unlimited time? The one ... (I'm wondering if the poke is for a 128k machine ...
    hypostomus hypostomus March 2010 Games
  • Xpectroid Android ZX Spectrum emulator is out.You can download Xpectroid 1.0 free from Android Market Place. [url]http://www.androlib.com/android.application.com-seleuco-xpectrum-BtDq.aspx[/url]…

    ... /> - Emulation speed selection option.
    - Poke Manager.

    and more ...
    Seleuco Seleuco April 2010 Emulators
  • Peter Giblin 1984/1985Philip Giblin Early boards on eBay As revealed in the letters pages of YS in 1984, Philip Giblin produced boards for the SOFT-ROM and two of his bo…

    ... is used by PEEK and POKE.

    In 1986 P ...
    Geoff Geoff April 2010 Hardware
  • ANN: Tipshop updated Saturday, 01 May 2010Friday 30 April 2010 My first censored Updates page - hurrah. Or something. * La_Sole sent in POKEs for Cosmic Cruiser, Exploding Fist +, Fist II: …

    ... -Fu and corrected an existing POKE for Living Daylights - The Computer ...
    hackersanon hackersanon May 2010 Announcements
  • Obtuse One-LinerFollowing a request in another thread, this could almost be crammed into one line. It uses a simple ON ERR CONTINUE to give a continuous display. [c…

    Following a request in another thread, this could almost be crammed into one line.
    It uses a simple ON ERR CONTINUE to give a continuous display.

    [code]
    10 INK RND*6
    20 IF RND
    Geoff Geoff May 2010 Sinclair Basic
  • Whi different result with Spectrum +3 ?The followed code 10 FOR n=23296 TO 23299 20 READ a: POKE n,a 30 NEXT n 40 DATA 1,127,106,201 50 PRINT USR 23296 causes that the spectrum 48k show…

    ... 23299
    20 READ a: POKE n,a
    30 NEXT ...
    arfgh arfgh May 2010 Sinclair Basic
  • C/M Why different result with Spectrum +3 ?The followed code 10 FOR n=23296 TO 23299 20 READ a: POKE n,a 30 NEXT n 40 DATA 1,127,106,201 50 PRINT USR 23296 causes that the spectrum 48k show…

    ... 23299
    20 READ a: POKE n,a
    30 NEXT ...
    arfgh arfgh May 2010 Sinclair Basic
  • Merlin has risen from the grave!Those of you following the Merlin saga [thread=29902]over here[/thread] might be slightly interested to know that the program is now available in the…

    ... 23296
    Infinite lives: POKE 28967,0: POKE 29657,0
    Infinite ... time : POKE 28922,0: POKE 28939,0
    RANDOMIZE ...
    Battle Bunny Battle Bunny June 2010 Games
  • storing machine code in BASICApart from putting m/c above RAMTOP, which means that it has to be POKEd or LOADed separately after the BASIC program; or putting it in a REM, which …

    ... "Enter as direct commands:"'
    " POKE 23627,FN g(";newVARS;")"'
    " POKE 23628,FN h(";newVARS;")"'
    " ...
    Battle Bunny Battle Bunny August 2010 Sinclair Basic
  • Problem with pokesI can delete a poke as I entered a game?:-? For example: I entered a poke of infinite time, but for the next level, the timer to reach zero.As I ca…

    I can delete a poke as I entered a game?:-?

    For example:

    I entered a poke of infinite time, but for the next level, the timer to reach zero.As I can do to make the timer function again?


    Thanks
    arkos arkos September 2010 Games
  • WTF stupid machine10 LET X = 28672 or 61440 depending on how much memory you have 20 LET A$ = ?? 30 IF A$ = ?? THEN INPUT A$ 40 LET Y = CODE A$ ? 48:IF Y>9 THEN LET Y …

    ... Z = Z ? 7
    60 POKE X,16*Y + Z
    Robin Robin September 2010 Sinclair Basic
  • Machine code issue...Hi Folks, My trials with MCODE continue and I am stuck. I wrote the following program in BASIC to simply POKE an attribute byte in to a "box" on th…

    ... program in BASIC to simply POKE an attribute byte in to ... =1 TO p(4):
    POKE a,p(5):
    LET ... /> 77 LOOP2 LD (HL),A ;POKE Address,ATTR
    23 INC ...
    Paddy Coleman Paddy Coleman September 2010 Sinclair Basic
  • Looking for cursor routineIt's been a long time since I programmed a little bit in Basic, so I decided to create a simple cursor routine: [url]http://db.tt/SPnSdpx[/url] I k…

    ... , maybe selectable via one simple POKE before calling it
    -OVER ... keys could be assigned via POKE before launching the routine.
    zxbruno zxbruno September 2010 Sinclair Miscellaneous
  • New Game - Oddi the Viking[url]http://www.worldofspectrum.org/infoseekid.cgi?id=0025145[/url] Very interesting logical game :). POKE 34823,0 (infinite lives) POKE 32227,X (…

    [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0025145[/url]

    Very interesting logical game :).

    POKE 34823,0 (infinite lives)
    POKE 32227,X (number of lives)
    Pavero Pavero September 2010 Brand new software
  • .POK collection?Greetings, everyone! I enjoy pokes for Spectrum games, but sometimes before playing a game I need to couple through the-tipshop.co.uk to find the pok…

    ... .co.uk to find the poke needed.
    But on the ...
    Lady Eklipse Lady Eklipse October 2010 Games
  • General purpose full screen input routineHi Folks, One of the things that annoyed me back in the 1980s with most BASICs was the lack of a full screen "formatted" input function. You could …

    ... enter data":
    POKE 23690,33:
    POKE 23691,23:
    GO ...
    Paddy Coleman Paddy Coleman October 2010 Sinclair Basic
  • What mute internal speaker in ZX clone Bajt (Byte)?What mute, power off speaker over loading tape? CERIKOPIK powered off but what? Mayby POKE command or OUT?

    What mute, power off speaker over loading tape? CERIKOPIK powered off but what? Mayby POKE command or OUT?
    Gelip Gelip October 2010 Hardware
  • ANN: Tipshop updated Sunday, 31 October 2010Sunday 31 October 2010 Happy Halloween! Just in time, eh? * A very hard-working SpecChum by the name of Lady Eklipse contacted me to say that she h…

    ... that she has converted every POKE on Tipshop into a downloadable ...
    hackersanon hackersanon October 2010 Announcements
  • Any MCODE programmers fancy a challenge?Hi Folks, I have been using the Micro-Print utility in the archive and found it to be really good. It is the one that provides 32, 36, 42, 51, 64 a…

    ... "CODE 64268
    170 REM POKE changes attribute variable from "at ... "
    180 REM POKE 64273,114
    181 POKE 64268+5,114 ...
    Paddy Coleman Paddy Coleman November 2010 Development
  • Override AUTOLINE start?Hi there, Is there a poke that prevents a BASIC program from auto running, when it was previously saved with the LINE command? Cheers, Steve

    Hi there,

    Is there a poke that prevents a BASIC program from auto running, when it was previously saved with the LINE command?

    Cheers, Steve
    Gilby Gilby November 2010 Sinclair Basic
  • Manipulating attributes...Hi Folks, I have written a routine that allows a blue bar to be scrolled up and down a list to select an item. Each item in the list occupies two l…

    ... :
    NEXT a
    140 POKE 23693,BlaWhi0:
    PRINT AT ... 0,0;a$:
    POKE 23693,BluWhi0:
    PRINT AT ... AND y0)
    THEN
    POKE 23693,ar1:
    PRINT AT ... l$(1, TO 32);:
    POKE 23693,ar2:
    PRINT l ...
    Paddy Coleman Paddy Coleman November 2010 Sinclair Basic
  • Stopping the loading messages...Hi Folks, As you know, the ZX BASIC kindly reports the program, bytes or data that you have loaded on the screen. To stop these appearing I was thi…

    ... better method e.g. a POKE?

    Many thanks
    Paddy Coleman Paddy Coleman November 2010 Sinclair Basic
  • WoS FrontendThank you for repply: Well, it's not finished but (for me) is alright useful :) It don't has name for now (MySCRview for now because I was started…

    ... TAP/TZX/SNA... files
    - POKE list
    - ...


    onumad onumad November 2010 Announcements
<1…10111213141516…34>

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