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Search Again :: Adv Search 1000 results in 0.008s
<1234567…34>
  • Stopping the loading messages...Hi Folks, As you know, the ZX BASIC kindly reports the program, bytes or data that you have loaded on the screen. To stop these appearing I was thi…

    POKE 23739,111 then CLS or POKE 23739,244 to restore to default (or PRINT will do nothing otherwise).
    Tested many times.
    LCD LCD November 2010 Sinclair Basic
  • Stopping the loading messages...Hi Folks, As you know, the ZX BASIC kindly reports the program, bytes or data that you have loaded on the screen. To stop these appearing I was thi…

    POKE 23739,111 is simply the best option.
    na_th_an na_th_an November 2010 Sinclair Basic
  • BASIC Listing for loading screens then gameCould someone explain the code required to load a screen image followed by the game file please? I've lost my notes on loading the game (which I thin…

    ... . Things like PAPER, BORDER or POKE 23624,N, CLS or CLEAR ... )
    20 poke 23739,111 : load""screen$
    30 load""code : poke 23739,244: randomize ... .php?t=28822&highlight=23739[/url]
    zxbruno zxbruno March 2011 Development
  • BASIC Listing for loading screens then gameCould someone explain the code required to load a screen image followed by the game file please? I've lost my notes on loading the game (which I thin…

    ... /> Read bruno's post. The poke 23739,111 provided in the listing hides ...
    na_th_an na_th_an March 2011 Development
  • New platform game: Sid SpannersHi all, here is my Christmas present. A new platform game (well, more of a mini-game really). [url=http://java.cms.livjm.ac.uk/homepage/staff/cmspc…

    ... ]

    or just add poke 23739,111 to the loader, after the ...
    BiNMaN BiNMaN April 2011 Brand new software
  • New platform game: Sid SpannersHi all, here is my Christmas present. A new platform game (well, more of a mini-game really). [url=http://java.cms.livjm.ac.uk/homepage/staff/cmspc…

    ... =BiNMaN;525071]or just add poke 23739,111 to the loader, after the ...
    Timmy Timmy April 2011 Brand new software
  • New Game: Chopper DropAnnouncing my latest game; Chopper Drop. It?s a tough life being a chopper pilot. Day in, day out, you have to pick up crates and drop them onto the…

    ... this:

    [CODE]12 POKE 23739,111
    [/CODE]
    Einar Saukas Einar Saukas May 2011 Brand new software
  • Loader help please (and a suggestion)I posted in my "Wicker Woman" thread that I was having problems creating a loader, but I think this is a more appropriate place to post. I've had go…

    POKE 23739,111 before the load and POKE 23739,244 after the load to return to default (if needed).
    FrankT FrankT June 2011 Sinclair Basic
  • What's that poke again?Can any of you kind souls remind me of that poke that stops the header info "Bytes: whatever" buggering up the loading screen of a game?

    ... data starts at (CHANS)+5. POKE 23739,111 changes the output routine address ... RET, thus stopping the message; POKE 23739,244 restores output.

    Battle Bunny Battle Bunny June 2011 Sinclair Basic
  • What's that poke again?Can any of you kind souls remind me of that poke that stops the header info "Bytes: whatever" buggering up the loading screen of a game?

    POKE 23739,111 should do the job for you.
    jonathan jonathan June 2011 Sinclair Basic
  • machine code loadercan someone have a look at this loader and break down what its actually doing and also how i can stop it from executing the 2 loads of headerless blo…

    ... 0: ink 0: poke 23624,0: clear 23999: poke 23739,111
    20 load ... ""code: load""code: cls: load""code: poke 23739,244 ...
    zxbruno zxbruno August 2011 Sinclair Miscellaneous
  • Blackstar by Richy Pitch[youtube]FQLznlyLONI[/youtube] Discuss. Points will be deducted from the first person who asks "can this be done on a real Spectrum?"

    ... 0 : CLEAR 24999 : POKE 23739,111 : LOAD "" SCREEN$ : LOAD "" CODE : POKE 23739,244 : PAUSE 0 ...
    lfaria lfaria December 2011 Sinclair Miscellaneous
  • ZX-Paintbrush 2.2.1 releasedDear readers and friends of ZX-Spectrum emulator stuff! Today I released the version 2.2.1 of ZX-Paintbrush with interesting new features and many b…

    ... in the first line. maybe POKE 23739,111 could be used instead of ...
    utz utz July 2012 Emulators
  • ZX-Paintbrush 2.2.1 releasedDear readers and friends of ZX-Spectrum emulator stuff! Today I released the version 2.2.1 of ZX-Paintbrush with interesting new features and many b…

    ... in the first line. maybe POKE 23739,111 could be used instead of ... is updated.

    The POKE I will try. Could be ...
    clausjahn clausjahn July 2012 Emulators
  • ZX-Paintbrush 2.2.1 releasedDear readers and friends of ZX-Spectrum emulator stuff! Today I released the version 2.2.1 of ZX-Paintbrush with interesting new features and many b…

    ... in the first line. maybe POKE 23739,111 could be used instead of ... ,

    I tested the POKE which works very nice for ...
    clausjahn clausjahn July 2012 Emulators
  • Machine code RST10 problemHello! After 27 years of playing with Spectrums I'm starting to look into doing assembly language properly. All went swimmingly well until I wrote …

    ... .[/QUOTE]

    Use [B]POKE 23739,111[/B] to disable screen messages ... [B]CLS[/B] or [B]POKE 23739,244[/B] to enable screen ...
    Einar Saukas Einar Saukas November 2012 Development
  • Machine code RST10 problemHello! After 27 years of playing with Spectrums I'm starting to look into doing assembly language properly. All went swimmingly well until I wrote …

    ... =Einar Saukas;666258]Use [B]POKE 23739,111[/B] to disable screen messages ...
    snigfarp snigfarp November 2012 Development
  • Machine code RST10 problemHello! After 27 years of playing with Spectrums I'm starting to look into doing assembly language properly. All went swimmingly well until I wrote …

    [QUOTE=Einar Saukas;666258]Use [B]POKE 23739,111[/B] to disable screen messages.
    [/QUOTE]

    I use this but quite blindly, would someone mind explaining how this works?
    R-Tape R-Tape November 2012 Development
  • Help extracting a MIA from an Outlet dsk.The game Operation Gunshot is MIA: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0010017[/url] but its included in this issue of Outlet: […

    poke 23739,111 then after load poke 23739,244
    nuggetreggae nuggetreggae January 2013 MIA/STP/SDP
  • The Official Crap Games Competition 2013 Thread!Just to announce that the 2013 CGC is OPEN! [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/cgctitle2_zps77591934.jpg[/IMG] And for th…

    ... :

    10 LOAD""SCREEN$:POKE 23739,111:LOAD""

    4-The ... screen of course, the second POKE bit avoids the next loading ...
    R-Tape R-Tape February 2013 Games
  • The Official Crap Games Competition 2013 Thread!Just to announce that the 2013 CGC is OPEN! [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/cgctitle2_zps77591934.jpg[/IMG] And for th…

    ... :

    10 LOAD""SCREEN$:POKE 23739,111:LOAD"":RUN

    4 ... screen of course, the second POKE bit avoids the next loading ...
    apenao apenao February 2013 Games
  • The Official Crap Games Competition 2013 Thread!Just to announce that the 2013 CGC is OPEN! [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/cgctitle2_zps77591934.jpg[/IMG] And for th…

    ... /> [code]
    10 LOAD "" SCREEN$:POKE 23739,111:LOAD ""
    [/code]

    Kweepa Kweepa February 2013 Games
  • The Official Crap Games Competition 2013 Thread!Just to announce that the 2013 CGC is OPEN! [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/cgctitle2_zps77591934.jpg[/IMG] And for th…

    [QUOTE=Kweepa;684004]
    [code]
    10 LOAD "" SCREEN$:POKE 23739,111:LOAD ""
    [/code]
    [/QUOTE]

    What does the POKE do?
    Rebelstar without a cause Rebelstar without a cause February 2013 Games
  • The Official Crap Games Competition 2013 Thread!Just to announce that the 2013 CGC is OPEN! [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/cgctitle2_zps77591934.jpg[/IMG] And for th…

    ... :

    10 LOAD""SCREEN$:POKE 23739,111:LOAD""

    4-The ... screen of course, the second POKE bit avoids the next loading ... the line 10 LOAD""SCREEN$:POKE 23739,111:LOAD"" will it wait for ...
    jammajup jammajup March 2013 Games
  • The Official Crap Games Competition 2013 Thread!Just to announce that the 2013 CGC is OPEN! [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/cgctitle2_zps77591934.jpg[/IMG] And for th…

    ... the line 10 LOAD""SCREEN$:POKE 23739,111:LOAD"" will it wait for ...
    R-Tape R-Tape March 2013 Games
  • 'Tir Na Nog' loading screenHere's the original: [URL=http://s23.photobucket.com/user/mlucifersam/media/TirNaNogOrigScr_zps3c500784.jpg.html][IMG]http://i23.photobucket.com/albu…

    ... lines black on black) and POKE 23739,111 (stop the Bytes: prompts from ...
    leespoons leespoons June 2013 Games
  • 'Tir Na Nog' loading screenHere's the original: [URL=http://s23.photobucket.com/user/mlucifersam/media/TirNaNogOrigScr_zps3c500784.jpg.html][IMG]http://i23.photobucket.com/albu…

    ... 128k mode? I wonder if POKE 23739,111 would have affected it as ...
    leespoons leespoons June 2013 Games
  • 'Tir Na Nog' loading screenHere's the original: [URL=http://s23.photobucket.com/user/mlucifersam/media/TirNaNogOrigScr_zps3c500784.jpg.html][IMG]http://i23.photobucket.com/albu…

    ... 128k mode? I wonder if POKE 23739,111 would have affected it as ...
    FrankT FrankT June 2013 Games
  • List of useful POKEs?Hi all. :smile: Just out of curiosity, does anyone know of a thread/file somewhere here containing a list of useful POKEs? Stuff like POKEs to make …

    Nice, keep 'em coming, folks! :smile:

    Bruno, hop in your DeLorean and head back to 1990. Stat! :D

    Here's another I found in an old thread, courtesy of Mr Cauldwell:

    POKE 23739,111 - Invisible header
    GreenCard GreenCard July 2013 Sinclair Basic
  • C.G.D - Classic Game Designer[b]UPDATE: August 07, 2013 AN UPDATED VERSION OF CGD IS NOW AVAILABLE, DETAILS HERE: [url]http://www.worldofspectrum.org/forums/showpost.php?p=7155…

    ... .[/QUOTE]

    Perhaps because POKE 23739 affects the channel and CLEAR ... ]10 CLEAR 26999: LOAD ""SCREEN$ : POKE 23739,111: LOAD ""CODE : CLEAR 26999: RANDOMIZE ... ]10 CLEAR 26999: LOAD ""SCREEN$ : POKE 23739,111: LOAD ""CODE : PAUSE 0: CLEAR ...
    Einar Saukas Einar Saukas July 2013 Brand new software
<1234567…34>

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