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  • Microdrive usageAnyone here know about microdrive files? Had a few carts in, all have stuff on, heres an example cat 1 with the error message i get for every single …

    ... ,d
    5010 CLS : POKE 23766,d: POKE 23768,15
    5020 ...
    Battle Bunny Battle Bunny November 2014 Sinclair Miscellaneous
  • moving things en masseJust a random thought while I warm up for the Crap Games Once you PRINT something to the screen..... can you manipulate it in anyway other than ove…

    ... =65368 TO 65535: READ A: POKE F,A: NEXT F
    82,74,60,0
    1180 ...
    ASH-II ASH-II February 2015 Sinclair Basic
  • bin to tap with basicI have compiled some machine code to binary. How I can convert it to tap (or tzx, doesn't matter) with custom basic part? Of course, I can create …

    ... CLEAR VAL "24575"
    40 POKE VAL "23739", CODE "o"
    50 ...
    RMartins RMartins August 2016 Development
  • Hacker QuestionHello hackers, as some of you might know, I am supervising the work on converting games from TR-Dos or TAP to the +D or Opus disk format for our SC…

    ... /> gLoaderPayload.putdata(0xf4); // POKE
    gLoaderPayload.putdataintlit_min(23739);
    gLoaderPayload.putdata(',');
    Sol_HSA Sol_HSA August 2016 Sinclair Miscellaneous
  • Where does the BASIC program sit 48K Spectrum memory?Hi there First post so be gentle, I've had a spectrum since the 80's and have recently started programming it for fun again. I wrote the followin…

    ... 247 STEP 8
    130 POKE 65349,s: RANDOMIZE USR 65344 ... /> 300 REM Draw
    310 POKE 65358,s: RANDOMIZE USR 65356 ... r
    350 LET y=82+23*COS r-t/2 ... i,-k+l
    490 POKE 65349,s: RANDOMIZE USR 65344 ... 247 STEP 8
    620 POKE 65358,s: RANDOMIZE USR 65356 ...
    joefish joefish September 2016 Sinclair Basic
  • Multiface ResidentI'm thinking about adapting some existing code to be Multiface "resident"... but being perfectly honest I'm not quite sure where to start. Any top t…

    ... the 'Direct Jump' we must poke 8192 and 8193
    ;with ...

    ;We must also poke the special ID code 'RUN ... hl,8195
    ld (hl),82; 'R'
    inc hl
    Luzie Luzie January 2018 Development
  • Multiface ResidentI'm thinking about adapting some existing code to be Multiface "resident"... but being perfectly honest I'm not quite sure where to start. Any top t…

    ... the 'Direct Jump' we must poke 8192 and 8193
    ;with ...

    ;We must also poke the special ID code 'RUN ... hl,8195
    ld (hl),82; 'R'
    inc hl
    Luzie Luzie January 2018 Development
  • EliteHave got some problems with Elite. I?m not able to dock, and that?s quite deadly. I remember that there was a cheat to get lots of cash (to buy a doc…

    ... someone knows a really working poke (with an Emulator)
    or ...
    Bernhard Bernhard December 2001 Games
  • HelpHi. I'm looking for a Spectrum game but I don't know his name. I can only remember that you have to escape from a 2D maze infested by big spiders an…

    ... a very old game (perhaps '82-'83).
    I hope you ...
    I I May 2001 MIA/STP/SDP
  • Anyone Recognizes This Loader?Hi there! I live in Argentina. I have a -dead by now- CZ Spectrum (a ZX clone made by an argentinian company, Czerweny, which used to make... Excell…

    ... .

    I used to POKE a game before the RANDOMIZE ...
    Marcelo Marcelo November 2001 Sinclair Miscellaneous
  • LINE-routine and other nice pieces of codeThe line-topic came in the end with a nice piece of fast coding. I think that there might be more of these routines out there (where-ever-u-r). Isn…

    ... /> DEFB #81,#83,#82
    DEFB #81,#83,#82
    DEFB #81 ... ,#83,#82
    DEFB #81,#83,#82 (ETC... 255 BYTES ... )
    JP I02 ; first with #82 (#8202)
    ...
    JP IFE ... ; last in #82 (#82FE)
    JP I01 ; first ...
    Dr BEEP Dr BEEP October 2001 Sinclair Miscellaneous
  • spectrum mode smiilar to c64?i dont know much about machine code assembler routines, zilch actually to be honest, ive always fiddled with basic on my spectrum, only doing maybe a…

    ... mail, or if Peek n Poke will put them on his ...
    tommy tommy July 2001 Sinclair Miscellaneous
  • a questionwho can tell us the peek-poke address of the ZX Spectrum Ram Top??

    who can tell us the peek-poke address of the ZX Spectrum Ram Top??
    Andy Andy April 2001 Sinclair Miscellaneous
  • Big K magazines/ Your Computer I do not know where else to advertise these multiple computer magazines but as they touched on the Spectrum as well as Oric, Atari, Apple etc I supp…

    ... 2, 1-12 (Jan-Dec `82), Volume 3, 1-12, Volume ...
    Mike Jeanes Mike Jeanes July 2001 Sales
  • Crash magazinesIssues 20, 22, 27, 33, 34, 36, 39, 41, 42, 46, 47, 48, 49, 50, 58, 59, 60, 62, 65, 66, 67, 68, 69, 71, 72, 73, 75, 76, 77, 78, 82, 83, 85, 86, 87, 89…

    ... , 73, 75, 76, 77, 78, 82, 83, 85, 86, 87, 89 ...
    mpaulj mpaulj March 2002 Sales
  • CyberunWhat are you supposed to do on Cyberun? I've just been playing it with the help of an infinite shields poke, but I can't work out what to do. I've fo…

    ... help of an infinite shields poke, but I can't work ...
    Anonymous Anonymous May 2002 Games
  • Quiz V - the revenge of D`n`C Ok, 50 quick fire questions.. some cryptic - you`ll have un unravel the clues to get the game name, while others are description of the game. Ther…

    Ok, 50 quick fire questions.. some cryptic - you`ll have un unravel the clues to get the game name, while others are description of the game.
    There are 63 points available this time.

    You can either email your completed answers (along ...
    MatGubbins MatGubbins May 2002 Games
  • Crash mags for saleIssues for sale as follows:- 20, 22, 27, 34, 36, 39, 41, 42, 46, 47, 49, 50, 58, 59, 60, 62, 65, 67, 68, 71, 76, 77, 78, 82, 83, 85, 86, 87, 89 & 90 …

    Issues for sale as follows:-
    20, 22, 27, 34, 36, 39, 41, 42, 46, 47, 49, 50, 58, 59, 60, 62, 65, 67, 68, 71, 76, 77, 78, 82, 83, 85, 86, 87, 89 & 90
    All at ?2.50 each + p&p at cost, or make me an offer if you want several issues.
    mpaulj mpaulj June 2002 Sales
  • Quiz VI - Trident on VESA Local Bus.... Something to keep everyone busy while Arjun sorts out his caboodle of questions.... Ok, 12 quick fire questions.. Some cryptic - you`ll have to un…

    ... in a 128k Spectrum?
    Poke ?,?
    (1 point)

    MatGubbins MatGubbins June 2002 Games
  • SPIN V0.2 Now Available[Standard CSS cut'n'paste message] Hi all! Well, again another update, but we think this one's well worth it. There's numerous additions and fixes,…

    ... zip".
    Added Direct POKEing - POKE database support will be along ...
    Dunny Dunny June 2002 Emulators
  • Sharopolis's QuizHere you are folks, My quiz, edutainment at its best. This is the first quiz I've compiled so sorry if its too easy or hard or whatever. Some of the…

    ... />
    5. Pause Poke Next Rand And Poke Next Rand Gosub Rem ...
    Sharopolis Sharopolis July 2002 Games
  • A moron asks a question about Multiface POKEsI've just got a multiface, and I want to type in a poke for a game that goes like: POKE 36301,201 How do I do that? In what way do I use the multifa…

    I've just got a multiface, and I want to type in a poke for a game that goes like:
    POKE 36301,201

    How do I do that? In what way do I use the multiface to make the POKE work?
    Spector Spector July 2002 Games
  • POKEs that make games harder(!)Why not? I'm sure everyone has a few games that they always come back to, but wish they were a bit harder so it was more of a challenge. Not every ga…

    ... one sitting, so imagine a poke that could start you 30 ...
    Spector Spector July 2002 Games
  • ANN: Spectaculator 2.5 available for downloadHi. I've just released a new version of Spectaculator, available from [url="http://www.spectaculator.com/"]http://www.spectaculator.com/[/url]. Hopef…

    ... the
    toolbar.

    - Poke Memory option on Tools menu ...
    Jon Needle Jon Needle July 2002 Emulators
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