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<1…28293031323334>
  • New Youtube Channel - ChinnyVisionIt's bugged me for a while that many of the channels on Youtube for old games only feature emulated footage, or if they do feature original hardware …

    ... joining the Retro Asylum youtube channel do you? lol[/QUOTE]
    channel :)

    I like watching ... interesting.

    As a big Master System fan I'd ...
    chinnyhill10 chinnyhill10 August 2014 Announcements
  • How to stop a block name appearing on load[FONT=Calibri][SIZE=3]I am putting together a tape loader for my game and so far it works apart from one problem. After loading the ?loading screen? …

    That POKE works only if the channel info area wasn't displaced ... p=PEEK c
    40 POKE c,111 : LOAD ""SCREEN$
    50 POKE c,111 : LOAD ""CODE
    ...
    100 POKE c,p
    ...
    [/code ...
    TK90XFan TK90XFan August 2014 Development
  • How to stop a block name appearing on load[FONT=Calibri][SIZE=3]I am putting together a tape loader for my game and so far it works apart from one problem. After loading the ?loading screen? …

    ... point I discovered that POKE 23739,82: POKE 23740,0 was a ... is sent to 'S' output channel, the routine of which address ... ($09F4, PRINT-OUT routine) but POKE 23739,111 changes address to ... output routine.

    POKE 23739,82: POKE 23740,0 only point ...
    TK90XFan TK90XFan August 2014 Development
  • Why no PLOT, etc. on bottom two lines?I was pondering if there was any way to get PLOT, etc. to address the full screen from BASIC without having to write a few lines of assembler to bypa…

    ... BASIC routine can "PLOT" (using POKE) to any point on the ... +1):
    LET loc=VAL (CHR$ 196+h$(3 TO 5 ... )+l$( TO 5))
    +VAL (CHR$ 196+"010"+h$( TO 2 ... ): LET p$(bit)="1": POKE loc,VAL (CHR$ 196+p$):
    RETURN ...
    Battle Bunny Battle Bunny August 2014 Sinclair Basic
  • Why no PLOT, etc. on bottom two lines?I was pondering if there was any way to get PLOT, etc. to address the full screen from BASIC without having to write a few lines of assembler to bypa…

    ... +1):
    LET loc=VAL (CHR$ 196+h$(3 TO 5 ... )+l$( TO 5))
    +VAL (CHR$ 196+"010"+h$( TO 2 ... ): LET p$(bit)="1": POKE loc,VAL (CHR$ 196+p$):
    RETURN ...
    Battle Bunny Battle Bunny August 2014 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    Another 9 month hiatus. Made a few false starts because I didn't read this thread properly first! Have changed round the code for a wall to 0 and a door to 1 in the maze map to make it more straightforward to plot as INVERSE 0 or 1 when I draw the map, and ...
    bigjon bigjon September 2014 Sinclair Basic
  • Jet Set Willy Walkthrough with commentaryHi All My latest walkthrough is on your tube: [URL="http://youtu.be/tpTz70VawVo"]http://youtu.be/tpTz70VawVo[/URL] This time it is Jet Set Willy, w…

    ... going through games for my channel. Games you thought were easy ... was the reason for the poke that removes the solid block ...
    saberman saberman September 2014 Games
  • New PC - OpinionsDearly beloved wants a new PC for her birthday so bearing in mind that I am a tight git and she needs something that will fly on Win 7 and Office, no…

    ... will be working in duel channel and I would have fitted ... all works together. The other big plus is that it can ...
    ADJB ADJB September 2014 Chit chat
  • Game of Life.Last year (I think) or maybe the year before, I entered a Game of Life simulator into the CSS CGC compo but for the Sinclair ZX81. I decided to port…

    ... /> PAUSE 0: LET i$=INKEY$: POKE p,a: LET p=1 ...
    Battle Bunny Battle Bunny October 2014 Sinclair Basic
  • Willy The Wasp 2Heres 2 versions, the Z80 file runs as it should, but the TAP file has issues which I cant resolve. The issues seem to be concerning the paging in of…

    ... the WTW II infy lives poke which Davey has asked me ... week ago on my gaming channel, please sub if you like ... it and spread the channel around :-D
    [url]https ...
    ZEUS ZEUS October 2014 Brand new software
  • ZX SPECTRUM MULTIFACE POKES WANTEDHi, having a big retro game channel on youtube, I produce many walkthrough's on many different retro game hardware especially the ZX spectrum but I n…

    [QUOTE=R-Tape;801868][B]POKE 33877,175[/B]

    ... out my unemulated retro game channel which is now starting to ...
    ZEUS ZEUS November 2014 Wanted
  • ZX SPECTRUM MULTIFACE POKES WANTEDHi, having a big retro game channel on youtube, I produce many walkthrough's on many different retro game hardware especially the ZX spectrum but I n…

    [QUOTE=R-Tape;801868][B]POKE 33877,175[/B]

    ... full unemulated form on my channel, I have also given you ... /> Thank you again for the poke!!!
    P.s, are you ...
    ZEUS ZEUS November 2014 Wanted
  • ZX SPECTRUM MULTIFACE POKES WANTEDHi, having a big retro game channel on youtube, I produce many walkthrough's on many different retro game hardware especially the ZX spectrum but I n…

    ... full unemulated form on my channel, I have also given you ... /> Thank you again for the poke!!!
    P.s, are you ...
    R-Tape R-Tape November 2014 Wanted
  • Microdrive usageAnyone here know about microdrive files? Had a few carts in, all have stuff on, heres an example cat 1 with the error message i get for every single …

    ... ,d
    5010 CLS : POKE 23766,d: POKE 23768,15
    5020 ...
    Battle Bunny Battle Bunny November 2014 Sinclair Miscellaneous
  • Fast Condition TestingHello my friends, I have been writing some input and string handling routines in BASIC lately - yeah I could write them super fast in C/ASM via z88d…

    ...
    290 REM
    300 POKE P,ATTR (i2,i0): PRINT ...
    Paddy Coleman Paddy Coleman November 2014 Sinclair Basic
  • ZEUSDAZ - THE UNEMULATED RETRO GAME CHANNELHi guys, please check out my youtube retro channel, TONS of spectrum uploads and other formats (mainly walkthrough's) with the beauty that all upload…

    ... you had an infinite lives POKE in.. :razz:)[/SIZE][/QUOTE]
    channel is all about showing as ...
    ZEUS ZEUS December 2014 Announcements
  • Testers for new z88dk clibA long (long, long, long) time ago a few people offered to help test the new clib in z88dk. Much time has passed since then and I won't hold people,…

    ... ]

    It is a big deal in terms of a ... be people around that will poke much of the functionality before ...
    Alcoholics Anonymous Alcoholics Anonymous December 2014 Development
  • SPECCY POKE FOR "IMPOSSABALL" GAME NEEDED PLEASEHi all speccy fans, can anyone supply me with an INVINCIBILITY (no collision detection) multiface poke for the game IMPOSSABALL by Hewson for the zx …

    ... I hope you enjoy my channel enough to sub to ... I have this invincibility poke (POKE 37606,0) but there ... baddies, but the stupid poke also removes the detection ... produced a perfect invincible poke for it which allowed ... much for that working poke, thumbs up to you ...
    ZEUS ZEUS December 2014 Games
  • My 4 most annoying zx spectrum game musicMany games on the speccy have wonderful music but from time to time there is a game (or 4) who's tunes will drive you insane, will cause you to screa…

    The only one I recall which really annoyed me was the alleged "tune" which plays while Avalon is paused. I found it so annoying that I wrote to Hewson asking for a POKE to stop it. They said that it couldn't be stopped, which was a big fib, but never mind.
    Battle Bunny Battle Bunny January 2015 Games
  • Bomb Munchies - preview releaseBomb Munchies Preview release Version 12th Jan 2014 [URL=http://s979.photobucket.com/user/MatGubbins/media/bmsix_zpsc33279a2.gif.html][IMG]http://i…

    ... memory back again.
    - If, (big IF) there needs to be ... in your emulator

    POKE 30731,59

    This ...
    MatGubbins MatGubbins January 2015 Brand new software
  • Features that are still wanted in Spectrum emulation.Features that are still wanted in Spectrum emulation. 4 USB joystick/gamepad input for real multiplayer games - Yes, Bomb Munchies.... - Sinclair 12…

    ... in the entry "Data=", and POKE it into the Spectrum's ... snapshots introduces it's own big can of worms (see WoS ...
    ewgf ewgf January 2015 Emulators
  • 1985-2015.A topic where we can review games released on the Speccy 30 years ago, or, anyway, talk about that year.

    ... gem. Defender meets Scramble with big Wheelie style caverns to explore ... spectacularly poor ending, uses a poke of some sort to boost ...
    Jumping Stack Jumping Stack February 2015 Games
  • FLYING SHARK - INVINCIBLE POKE NEEDED PLEASEHi spectrum fanatics, well here I am again, this time looking for an invincibility poke for Flying Shark so I can upload it in full on my UNemulated …

    ... give a copy of the POKE, if it's different from ... />
    Sure, here you go: POKE 48677,24

    This ... />
    You may like my channel, if you do then I ... "let's plays".
    My channel: [url]https://www.youtube.com ...
    ZEUS ZEUS February 2015 Games
  • moving things en masseJust a random thought while I warm up for the Crap Games Once you PRINT something to the screen..... can you manipulate it in anyway other than ove…

    ... /> 50 PRINT AT x,y;CHR$ (z)+CHR$ (z+1)
    100 ... =65368 TO 65535: READ A: POKE F,A: NEXT F
    2050 PRINT AT x,y;CHR$ (z)+CHR$ (z+1)
    2100 ...
    ASH-II ASH-II February 2015 Sinclair Basic
  • The 20th comp.sys.sinclair Crap Games Competition thread!Hi all, [SIZE="7"][B][CENTER]ANNOUNCEMENT![/CENTER][/B][/SIZE] The comp.sys.sinclair Crap Games Competition 2015 is now well and truly OPEN! [url]…

    ... ASN AT ATN ATTR BIN CHR$ CODE COS EXP FN IN ... OUT OVER PAPER PAUSE PLOT POKE PRINT RANDOMIZE READ REM RESTORE ...
    joefish joefish March 2015 Games
  • The 20th comp.sys.sinclair Crap Games Competition thread!Hi all, [SIZE="7"][B][CENTER]ANNOUNCEMENT![/CENTER][/B][/SIZE] The comp.sys.sinclair Crap Games Competition 2015 is now well and truly OPEN! [url]…

    Perhaps I'll try (G/U/N/POINT/AND/CHR$ 8/R/O/I/D) instead, or if it save that for the card game (AND/CHR$ 8/R/O/I/D/ /POKE/CHR$ 8/R).
    carlsson carlsson May 2015 Games
  • The magic's goneI dunno, i'm glad the new site is now up and running and most of the regulars are here but there's something missing and i can't quite put my finger …

    ... level. Quote fonts are too big, the editor is half-functional ... BORDER command, but you can POKE it. :) Surely you would have ...
    Timmy Timmy June 2015 Chit chat
<1…28293031323334>

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