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<1…9101112131415…34>
  • Games featuring... relevant bugsThere was a recent improvement to the WoS database in order to classify [URL="http://www.worldofspectrum.org/forums/showthread.php?t=34261"]Games fea…

    ... load (and use) the complete character set?[/QUOTE]

    When ... of empty space below the character definitions, so they could ... to find out the maximum character table offset which might ... table. Using the first character table just gives a garbage ...
    Battle Bunny Battle Bunny July 2011 Infoseek database
  • 1K ZX81 "Chariddy" games competition mate..I'm trying to put together a Cronosoft 1K ZX81 gamestape in the style of the old "JK GREYE" 10 games tape that I remember owning about 28 years ago. …

    ... in mind that the ZX81 character set is rather different to the ...
    Dr BEEP Dr BEEP July 2011 Games
  • How to get a minimal splib2Hello. We are designing a new engine and stuff, coded in ASM and to be used from z88dk. I was just wondering how to get a minimal splib2 with just th…

    ...
    // ^^ load ROM character set into tile definitions
    // ... ^^ initialize screen address of each character squar

    // ...
    Alcoholics Anonymous Alcoholics Anonymous August 2011 Development
  • Better or Worst! Speccy vs C64Just wanted to see what games you all thought looked better or played better on the Speccy or the C64? I always thought that Renegade & Target Ren…

    ... Speccy you had the standard character set which looked cheap, the driving ...
    psj3809 psj3809 August 2011 Sinclair Miscellaneous
  • Introduce yourself[SIZE=3][FONT=Comic Sans MS]This is the thread to stop by & introduce yourself.[/FONT][/SIZE]

    ... -printer Mannesman Tally (screen hardcopy, character set customization) and in playing music ...
    mattsteel mattsteel September 2011 Chit chat
  • Tile based graphics and scrolling thingy...Here's my best attempt so far at a tile based rendering and scrolling routine. It draws in 22 8*8 graphics tiles along the top of the screen (junk i…

    ... though, i'm using the character set in ROM just for simplicity ... eventually it will use a set of 256 tiles.

    set it's pretty good. It ...
    Zoltar Zoltar September 2011 Development
  • SP1 library questionsI'm working on my first game. I've not written a game since the late 1980s and that was a text based multiuser dungeon for BBC Micros with econet... …

    ... /> * OVERWRITE_TILES = write the rom character set into the tile definitions; if ... with pointers to the ROM character set

    * ... moves to a specific character position with pixel offsets ... the current position by character and pixel amounts. ...
    Alcoholics Anonymous Alcoholics Anonymous October 2011 Development
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... is similar to the ZX81 character set, where the highest bit in ... each character is set to indicate that it ... (just add 128 to the character value to obtain the same ...
    Einar Saukas Einar Saukas November 2011 Development
  • JSWED IssuesI've just discovered an old JSW game I started working on in 2004. It was only ever half-done, and i've just gone back to it (in part inspired by dm…

    ... just characters from the redefined character set. I haven't even used ...
    TechnicianSi TechnicianSi November 2011 Development
  • Forest of DoomLoved the Fighting Fantasy books as a kid, and remember playing this years ago. Does anybody have a spare they'd like to sell, or even know where I …

    ... two per location. Colour scheme, character set, input method (text, menus, icons ...
    Battle Bunny Battle Bunny December 2011 Wanted
  • House of Hell gamebook conversionAs there's potentially several people working on this I thought that I'd set up a thread in the correct section, rather than it continuing in Wanted …

    ... what I called my "Skeleton" character set, which might be suitable for ...
    Battle Bunny Battle Bunny December 2011 New game ideas
  • House of Hell gamebook conversionAs there's potentially several people working on this I thought that I'd set up a thread in the correct section, rather than it continuing in Wanted …

    ... what I called my "Skeleton" character set, which might be suitable for ...
    Alien 8 Alien 8 December 2011 New game ideas
  • Arkanoid Hack - Your Sinclair Smash TipsRemember that Arkanoid hack in YS Smash Tips that didn't work? It does now... [CODE] 10 REM ARKANOID HACK 20 CLEAR 65535: LET C=1: LET D=23295 …

    ...
    ld ($fcaf),hl ; timer character set
    ;
    jp $fea9 ; and ...
    jp jp December 2011 Development
  • Using the ROMs PRINT routineI really am starting from scratch again it seems, but how do you utilize the ROM routine to print characters, I think you point te BC register to an …

    ... /zxmanappa.html"]APPENDIX A The character set[/URL]
    jp jp January 2012 Development
  • z88dk sticky?I've just tried to PM Alcoholics Anonymous and couldn't because "Alcoholics Anonymous has exceeded their stored private messages quota and cannot acc…

    ... or Unix-domain sockets, character device files, etc.).
    character set conversions (zx81, eg), ... set up prior to processing. Typical messages include PUTC (put character ... requirements such as getting character / text string size, ...
    Alcoholics Anonymous Alcoholics Anonymous January 2012 Development
  • How to safely maximise available memoryHi All, I'm toying with an idea that will require I have as much memory available as possible. I'm a little embarrassed I have to ask this tbh. As…

    ... also an almost full ASCII character set squeezed into those text lines ...
    Geoff Geoff January 2012 Development
  • Martianoids review in Sinclair UserWas there 2 different versions of this game, cos the review states you use a gas spray to zap the baddies... [url]http://www.worldofspectrum.org/sho…

    ... that uses the standard Spectrum character set (see above link), so perhaps ...
    daveysludge daveysludge January 2012 Games
  • How to safely maximise available memoryHi All, I'm toying with an idea that will require I have as much memory available as possible. I'm a little embarrassed I have to ask this tbh. As…

    ... I can use a 'reduced' character set stored in a single blank ...
    Morkin Morkin January 2012 Development
  • How to safely maximise available memoryHi All, I'm toying with an idea that will require I have as much memory available as possible. I'm a little embarrassed I have to ask this tbh. As…

    ... of bytes to render each character with the bytes running vertically ... just stored five bytes per character to give a 42-column ... [/url]

    and the character set is at the end.
    Geoff Geoff January 2012 Development
  • Is there a limit to the numberof variables you can have in BASIC..... Reason I ask is I've got an idea....but using my "lowest common denominator" approach to code I fear that I'…

    So 23606 & 23607 point to start of your own character set?
    Rebelstar without a cause Rebelstar without a cause January 2012 Sinclair Basic
  • Is there a limit to the numberof variables you can have in BASIC..... Reason I ask is I've got an idea....but using my "lowest common denominator" approach to code I fear that I'…

    [QUOTE=Rebelstar without a cause;598177]So 23606 & 23607 point to start of your own character set?[/QUOTE]

    Yes. Yes.
    Arjun Arjun January 2012 Sinclair Basic
  • Is there a limit to the numberof variables you can have in BASIC..... Reason I ask is I've got an idea....but using my "lowest common denominator" approach to code I fear that I'…

    ... ROM you'll find the character set starts at 15616 (0x3d00).
    character set [B]less 256[/B] (0x0100 ...
    jp jp January 2012 Sinclair Basic
  • Is there a limit to the numberof variables you can have in BASIC..... Reason I ask is I've got an idea....but using my "lowest common denominator" approach to code I fear that I'…

    ... ROM you'll find the character set starts at 15616 (0x3d00).
    character set [B]less 256[/B] (0x0100 ...
    Dr BEEP Dr BEEP January 2012 Sinclair Basic
  • Disable interrupts?Well, I've read the bits from the David Webb book about interrupt modes and (vaguely) appreciate the principles behind having a vector table, after r…

    ... 255 right up to the character set, but only the 48K machines ...
    jonathan jonathan February 2012 Development
  • Disable interrupts?Well, I've read the bits from the David Webb book about interrupt modes and (vaguely) appreciate the principles behind having a vector table, after r…

    ... 255 right up to the character set, but only the 48K machines ...
    Einar Saukas Einar Saukas February 2012 Development
  • SAGE gamebook project newsThat's the Spectrum Adventure Gamebook Enhancement, that is (for the time being, anyhow). I've updated the [url=http://www.users.globalnet.co.uk/~jg2…

    ... screen after text input;
    * character set & UDG selection;
    * data ...
    Battle Bunny Battle Bunny February 2012 Announcements
  • SAGE gamebook project newsThat's the Spectrum Adventure Gamebook Enhancement, that is (for the time being, anyhow). I've updated the [url=http://www.users.globalnet.co.uk/~jg2…

    ... the testing, although I have set up location data files for ... to using a 42-pitch character set based on Paul Wardle's ... it now works with any character set as well.

    There ...
    Battle Bunny Battle Bunny February 2012 Announcements
  • Manic Miner ZX81Hi Guys, Can anyone explain why [url=http://www.worldofspectrum.org/infoseekid.cgi?id=0017539]Manic Miner ZX81[/url] is not able to reproduce the ex…

    Because it's not using character graphics, nor is it using ... the ROM it looks for character set data, by pointing it to ... sort of like having a character-based screen where the characters ...
    joefish joefish March 2012 Sinclair Miscellaneous
  • Increasing the number of UDGs...Hi Folks, I know by default the Spectrum can have 21 UDGs (48K) and 19 (128K) and that the address of the bit patterns is pointed to by the UDG syst…

    ... those few codes in the character set that map onto the UDGs ... /> The upshot of redefining the character set is that the SCREEN$ command ...
    joefish joefish March 2012 Sinclair Basic
  • New Game! Uwol '81 [ZX81][img]http://www.mojontwins.com/wp-content/uploads/2012/03/s1.png[/img] Yup, we have ported our most-ported game to date to the good ol' ZX81! Using …

    ... 't set an individual pixel - you can only specify which character to ... draw in each character cell. The character set is fixed ...
    na_th_an na_th_an March 2012 Brand new software
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