World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.109s
<1…24252627282930…34>
  • Dizzy EditorI fancy playing around with this, unfortunatley it's the age old problem of no ability to understand Russian that is holding me back. Can some kind …

    ... , here's a slight amendment to the above...

    ... tile

    T - Choose screen from map

    E ... br />
    EDIT - Move to screen with cursors

    Z, ... br />
    SPACE - Place tile to screen

    DELETE - Clear last ...
    mulder mulder December 2008 Sinclair Miscellaneous
  • Your favourite Half-Life game?Right, I've posted a few polls up today, and I've had so many pm's (nearly one, so far) from people saying how much they liked them, and asking for m…

    ... seems very good to me. I'll have to play it all ... might stop when I get to Xen, I hate it from ... then on) to form a real opinion of ... played it today. I have to admit, I'd forgotten the ... intelligence is dodgy (tell a character to follow you, and they often ...
    ewgf ewgf December 2008 Chit chat
  • Watching screen while debugging???I'll try to state my problem clearly, but I don't know if I'll succeed ..:) I load a Spectrum program into emulator (it doesn't matter which one at …

    ... you still have Spectrum screen visible. However I ... single instructions writing data to screen memory. It works this ... suddenly,after many instructions,all screen is refreshed.
    < ... possible, in any emulator, to watch changes to screen immediately?

    rich_chandler rich_chandler December 2008 Development
  • Watching screen while debugging???I'll try to state my problem clearly, but I don't know if I'll succeed ..:) I load a Spectrum program into emulator (it doesn't matter which one at …

    ... possible, in any emulator, to watch changes to screen immediately?

    For ... (and executing next instructions meanwhile) to display it.[/QUOTE]

    to update after every single step ...
    Dunny Dunny December 2008 Development
  • Watching screen while debugging???I'll try to state my problem clearly, but I don't know if I'll succeed ..:) I load a Spectrum program into emulator (it doesn't matter which one at …

    ... times per second, reading the screen memory [U]at the ... />
    Not really. The screen memory is read a tiny ... possible, in any emulator, to watch changes to screen immediately?[/QUOTE]
    < ... asking for an emulator to behave differently to a real Spectrum...
    Philip Kendall Philip Kendall December 2008 Development
  • The ZX printer buffer in +3 modeI have a few programs on .DSK images that were transferred from Timex disks, but some of them have code starting at 23296. Most of the time the code …

    ... have the alchemist catalogue to hand at the moment ... programs, but doesn't hurt to try it.
    < ... need to use an emulator to get these to work ... the meantime, you have plenty to experiment with :)
    < ... or simply COPY filename.ext to SCREEN$

    "and ...
    DEATH DEATH December 2008 Sinclair Miscellaneous
  • Animal Crossing - City Folk/Let's Go to the City friend codesI've been playing this for a couple of weeks now on the Wii and it's pretty good, especially going to other peoples' towns and chatting to them, and …

    ... to be able to visit another town. I am going to add a character to ... tomorrow, it looks very relaxing to play.

    Friend code ... yourself or was it sent to you?

    Michael
    WhizzBang WhizzBang December 2008 Chit chat
  • MIA: Sir GawainAs previously announced, here's the release of Sir Gawain, a Microhobby type-in program. Included in the archive is the .TZX with the generated bina…

    Trying to play the game right now. There's was some sprite corruption when I moved the character to the left (O+A was the key combination I was trying to use).
    zxbruno zxbruno December 2008 Games
  • New for 2009 - mc onelinersI found the limit of one line and one screen's worth of program really useful in (re-)learning BASIC, so I've decided to carry the format over into m…

    ... 'm desperate for every last character on screen. For now I'll ...
    bigjon bigjon December 2008 Development
  • What to write next...?Having not being blessed/cursed with such a mad & rampant imagination as Mr. Cauldwell I'm always after ideas for new spectrum games to write. It's …

    ... =959K287Hr0g]Stellar Contour[/url] demo to see how it can look ... 2004. It took 8 years to finish the project. It code ... ~50000t, texture scaling ~300000t, chuck-to-screen output ~75000t.
    Shiru Shiru January 2009 Development
  • What to write next...?Having not being blessed/cursed with such a mad & rampant imagination as Mr. Cauldwell I'm always after ideas for new spectrum games to write. It's …

    ... 2004. It took 8 years to finish the project. It code ... ~50000t, texture scaling ~300000t, chuck-to-screen output ~75000t.[/QUOTE]
    And ...
    Shadow Maker Shadow Maker January 2009 Development
  • What Poke?Hi all, I'm looking for a POKE that stops Sinclair BASIC reading the space bar as BREAK for a small INKEY$ sub routine, if one exists? Or is it a li…

    ... :
    [code]
    POKE 23613,PEEK 23730-5
    to also take care of ... -5 : POKE 23614,INT (A/256): POKE 23613,A- ... to be redone after any of CLEAR, GOSUB and RETURN. The poke ... referred to by aowen in a ...
    Bob Stains Bob Stains January 2009 Sinclair Basic
  • Fuse for Mac OS X 0.10.0 ReleasedA new version of Fuse for Mac OS X has been released at the dedicated sourceforge project and shortly here on WoS: [url]http://sourceforge.net/proje…

    Can you jump to specific points while watching .rzx files? Like if I wanted to jump to screen "K" in Turmoil for instance, rather than having to watch the whole thing. If not, would it be hard to implement this? Do .rzx files create time lines?
    CUCHULAINN CUCHULAINN January 2009 Emulators
  • Wii Sports is the best selling game of all time!To quote: [url]http://news.vgchartz.com/news.php?id=2724[/url] "[B]Wii Sports has now passed lifetime sales of Super Mario Bros (NES) to become the…

    ... having them drip-fed back to you *is* Metroid.[/QUOTE]
    character to look up to see what happens.
    my fave GC game has to be pikmin

    edit ...
    mile mile January 2009 Chit chat
  • [BASin] Bug report and question[B]1. Bug report:[/B] BASIC Editor behavior I'm using a variable to store the contents of the BC register. But the BASIC editor works strangely. I t…

    ... . With shift down, select one character to the left (the last 0 ... in which the last selected character is never accounted for on ...
    rahtgaz rahtgaz January 2009 Emulators
  • how to reflect a byte's bit-pattern in assembly?I'm trying to use 16 pixel-wide graphics which are symmetrical around the vertical, i.e. if the left byte is 01001110 the right byte will be 01110010…

    ... =bigjon;329582]I'm trying to use 16 pixel-wide graphics ... a fast way in assembly to generate the right byte given ... in most
    "print-graphic-to-screen" routines. (And printing two bytes ...
    roko roko January 2009 Development
  • Who hates Loose Women?The show on ITV, before you pervs start posting comments. My wife watches the show, she's watching it right now, and I can't help but see and hear s…

    ... TV, who can name every character in every soap opera, who ... watch stuff that they want to watch but have other activities ... season and can name every character. To me someone watching J.Kyle ...
    psj3809 psj3809 January 2009 Chit chat
  • how to reflect a byte's bit-pattern in assembly?I'm trying to use 16 pixel-wide graphics which are symmetrical around the vertical, i.e. if the left byte is 01001110 the right byte will be 01110010…

    ... in most
    "print-graphic-to-screen" routines. (And printing two bytes ... so I don't have to do any of that slow ... - unless you have enough memory to store pre-shifted mirrored versions ...
    evilpaul evilpaul January 2009 Development
  • Assembler snippetsI was just thinking that a thread for small but useful assembler snippets to do useful things would be cool for people learning z80 coding. Not to me…

    ... /> What is the quickest way to copy big block of bytes ... say I want to copy an entire screen stored somewhere to screen memory.
    Ralf Ralf January 2009 Development
  • Assembler snippetsI was just thinking that a thread for small but useful assembler snippets to do useful things would be cool for people learning z80 coding. Not to me…

    ... /> What is the quickest way to copy big block of bytes ... say I want to copy an entire screen stored somewhere to screen memory.
    rich_chandler rich_chandler January 2009 Development
  • Questions about possible pseudo-3D gamingSince the Spectrum is too slow for solid-3D gaming and 100&#37; wire-3D doesn't always look good, shouldn't there be a way to do something that at le…

    ... directions. If we wanted to approximate the effect of modern ... detail) and allow the character to move in all 8 directions ... 2 maps in memory to allow 8 directions, one ... jump from facing north to facing north-east is ... from one static view to the next static view ...
    bigjon bigjon January 2009 Development
  • Wireframe GraphicsI'm trying to get my head round 3d / wireframe graphics and not really having much luck. I've had a good look on google, but mostly come up with wir…

    ... but it appears quite close to it. If anyone's interested ... z) where points getting close to screen, while net is not a ...
    Arda Arda January 2009 Development
  • Wireframe GraphicsI'm trying to get my head round 3d / wireframe graphics and not really having much luck. I've had a good look on google, but mostly come up with wir…

    ... z) where points getting close to screen, while net is not a ... and the object will appear to rotate around Y axis etc ...
    baze baze January 2009 Development
  • Isometric games - rotational or directional control?I always found rotational control totally instinctive on games like Knight Lore but the subject is polarised it seems. What do you think?

    ... required fast reflexes in addition to puzzle solving. Directional controls in ... made it possible for the character to "bounce" off quickly from ... games like Movie looked great to play but made it ... you're busy trying to rotate the character in the direction you ...
    Arjun Arjun February 2009 Games
  • Best / Most iconic Speccy game packaging!Not the artwork or anything, just the boxes used. Nowadays, a system more-or-less sticks to the same type of packaging throughout its life, but the …

    I started to notice the games scene in ... card boxes as they seemed to lack character to me, although the artwork ... possibilities were wider (six sides to play ... -price games just seems wrong to me, but then that's ...
    NickH NickH March 2009 Sinclair Miscellaneous
  • Best / Most iconic Speccy game packaging!Not the artwork or anything, just the boxes used. Nowadays, a system more-or-less sticks to the same type of packaging throughout its life, but the …

    ... quote=NickH;339707]I started to notice the games scene in ... card boxes as they seemed to lack character to me, although the artwork ... possibilities were wider (six sides to ... price games just seems wrong to me, but then that' ...
    rich_chandler rich_chandler March 2009 Sinclair Miscellaneous
  • Introduce yourself[SIZE=3][FONT=Comic Sans MS]This is the thread to stop by & introduce yourself.[/FONT][/SIZE]

    ... gt; Complex Blender Fogger -> Screen Processor

    A ... behind an object previously rendered to the screen buffer.

    ... or blending with current screen pixel's colour value.< ... for writing the pixel out to screen memory.


    ...
    Parky Parky April 2009 Chit chat
  • Cheat Mode BookHi all, I'm considering making and releasing a book of game cheats - it would cover the C64, Amstrad CPC and Sinclair Spectrum. It would feature PO…

    ... : the JSW atic bug poke) come to be made? What about ... pokes that had to work around complex protection systems ... counters? How about hidden messages to hackers left in games by ... hackers? The race between hackers to find pokes first? The development ...
    evilpaul evilpaul April 2009 Sinclair Miscellaneous
  • Games where you had no idea what you were supposed to do... but played anyway.Whilst browsing the archive for something new to play, I came across Tir Na Nog, which prompted the above question. I had Tir Na Nog as part of the …

    ... Games"). I would wander from screen to screen, picking up stuff that I ... could never figure out how to use, and dying repeatedly. It ...
    Mousey Mousey April 2009 Games
<1…24252627282930…34>

Latest Posts

  • How Do You Categorize Your Speccy Software and Games?
    harriusherbartio on 1:34PM
  • Happy 40th Birthday to the Amstrad CPC464!
    Your Spec-chum on 7:28AM
  • Your Favorite Magazine Cover Tapes.
    Paradigm Shifter on 1:28AM
  • Simple Sprite Routine
    dmsmith on 1:25AM
  • I am currently watching.....
    zx1 on April 11
  • Today's BASIC program: visit attribute cells I am interested in, in pseudorandom order
    Paradigm Shifter on April 11
  • How do you share programs online?
    firelord on April 11
  • Celebrity deaths...
    Ælita on April 11
  • Who Has Got The Earliest ZX Spectrum Software?
    harriusherbartio on April 11
  • Footballer of the year - translated version
    firelord on April 11

HitBox

Word Docs Hits
poke 6.2K 13K
character 10.9K 16.3K
to 549.6K 1.6M
screen 45.8K 73.8K

Related Threads

  • Alternative to Poke 23659,0 to prevent a 'break in' to a Basic Program.Good morning everyone,<br /> <br /> My memory fails me these days but in the early days of programming I used to use Poke 23659,0 as a crude way of…
  • How to get Grahics to wrap vertically around the screen?I am using the following code to draw an image to the screen.<br /> <br /> First I use HL to contain ROW and COLUM<br /> I then call the MapScreenFun…
  • Fastest way to write something to screen$Hi,<br /> <br /> I just got pasmo.exe and start playing with attr scrolling, well, not scrolling, just write different values to a block and see if I…
  • Fastest way to decide which pixel to paint in order to draw a straight line(after I saw "Bresenhams circle algorithm" in development forum, I decided to ask this in here)<br /> <br /> in fact, I want to accelerate a car towa…
  • Now seems to be a good time to add to your collectionsI have bought a few spectrum items to add to my collection recently, had i bought them a year or two ago they would have cost double. This is one of …
  • Update to Image to ZX Spec to 1.3.1I'm inbetween jobs at the moment and felt the need to add a new feature - the ability to export anim gifs.<br /> <br /> [IMG]https://lh6.googleuserco…
  • How to add a loading screen to my tap file[FONT=Calibri][SIZE=3]I?ve got my game created as a tap file generated by Pasmo. I now want to add a loading screen. Can anyone explaine the best way…
  • Is it possible to add a listing to a screen?I made this picture (see next message for link) deliberately in the bottom half of the screen hoping to be able to have another display in the upper …
  • printing to the screen using pokei remember there being a way to print to the screen using pokes, which would allow you to print a character anywhere in the 175x255 matrix. can anyon…
  • How to download games to micro sd card to play on Sinclair zx spectrum vegaHello<br /> Could anyone tell me how to download games from a website to a micro sd card to play on a Sinclair zx spectrum vega , I mean do I use a …

Related Searches

  • fastest way to clear screen
  • finding a character on screen
  • full screen fuse how to
  • loading screen poke to hide text
  • test screen poke
  • test screen via poke
  • stop out of screen warning basic poke
  • out of screen basic poke
  • scroll screen down one character
  • yellow hue to screen
  • push pop to the screen
  • shadow screen to c000
  • write to screen
  • copy picture to screen
  • how to poke
  • poke to change line number in basic
  • poke to hide loading name basic
  • white screen no border when trying to load
  • 48k spectrum white screen no border when trying to load
  • poke characters to screen

Copyright © 2024 World of Spectrum