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Search Again :: Adv Search 1000 results in 0.114s
<1234567…34>
  • Converting jpeg/bmp/gif to SCREEN$ fileMight be a bit of a long shot, but is there any way of converting an image file with the correct dimensions/colours to SCREEN$ file that can be loade…

    ... with the correct dimensions/colours to SCREEN$ file that can be loaded ... up with a converter program to do this.

    Failing ...
    daveysludge daveysludge January 2012 Development
  • BBC to screen live game tournamenthttp://www.bbc.co.uk/news/technology-34475037 interesting, could be the start of something? [quote]The BBC is to stream live coverage of a majo…

    ... />
    [quote]The BBC is to stream live coverage of a ... /> maybe we can get them to screen a knockout manic miner tourny ...
    mel the bell mel the bell October 2015 Chit chat
  • Z80 Machine Code Question...Hi Folks, I know not strictly a BASIC question but I have started to learn Z80 machine code - 25 years too late! :smile: I have been reading a book…

    ... present I poke the hex values in to RAM via ... 16384d ; Start address of screen 210040
    LD A ... LOOP LD (HL),A ; POKE bit to screen 77
    INC HL ; ... Add 1 to address 23< ... br /> RET ; Return to BASIC C9[/SIZE][/FONT]
    Paddy Coleman Paddy Coleman August 2010 Sinclair Basic
  • Z80 Machine Code Question...Hi Folks, I know not strictly a BASIC question but I have started to learn Z80 machine code - 25 years too late! :smile: I have been reading a book…

    ... present I poke the hex values in to RAM via ... 16384d ; Start address of screen 210040
    LD A ... LOOP LD (HL),A ; POKE bit to screen 77
    INC HL ; ... Add 1 to address 23< ... 20E5
    RET ; Return to BASIC C9
    [/CODE ...
    Fikee Fikee August 2010 Sinclair Basic
  • Z80 Machine Code Question...Hi Folks, I know not strictly a BASIC question but I have started to learn Z80 machine code - 25 years too late! :smile: I have been reading a book…

    ... 16384d ; Start address of screen 210040
    LD A ... FORA LD (HL),A ; POKE bit to screen 77
    INC HL ; ... Add 1 to address 23< ... 2048d ; Load 2048 in to DE 110008
    ADD ... br /> RET ; Return to BASIC C9[/SIZE][/FONT]
    Paddy Coleman Paddy Coleman August 2010 Sinclair Basic
  • Z80 Machine Code Question...Hi Folks, I know not strictly a BASIC question but I have started to learn Z80 machine code - 25 years too late! :smile: I have been reading a book…

    ... /> FORA LD (HL),A ; POKE bit to screen 77
    INC HL ; Add ... 1 to address 23
    DEC ... . so moving to next third of screen you have to add value (2048 ... -256).
    and you have to ...
    Fikee Fikee August 2010 Sinclair Basic
  • Z80 Machine Code Question...Hi Folks, I know not strictly a BASIC question but I have started to learn Z80 machine code - 25 years too late! :smile: I have been reading a book…

    ... 16384d ; Start address of screen 210040
    120 LD ... 160 LD (HL),A ; POKE bit to screen 77
    170 INC ... HL ; Add 1 to ... br /> 360 RET ; Return to BASIC C9[/CODE]
    ... It is very quick compared to the BASIC program:
    ...
    Paddy Coleman Paddy Coleman August 2010 Sinclair Basic
  • ZX81 Character SetHello, hope I don't offend anyone with my request. I've put together a program on my Amstrad that redefines a condensed text and displays it appropri…

    ... way of plotting an image to screen, the image is made up ... /#msg16133"] that approach[/url] to get my Characters to screen, though it's obviously ... slower than just redefining characters. I ...
    CP/M User CP/M User December 2015 Sinclair Miscellaneous
  • ZX81 Character SetHello, hope I don't offend anyone with my request. I've put together a program on my Amstrad that redefines a condensed text and displays it appropri…

    ... /#msg16133"] that approach[/url] to get my Characters to screen, though it's obviously ... slower than just redefining characters. I ... UNPLOT just use block graphics characters to simulate a 64x48 APA display ...
    GReW GReW December 2015 Sinclair Miscellaneous
  • why cant i do this in a dimensional array?let m$(20)=m$(20)+"hello" it wont add it to the string/array m$(20)

    ... char so when you get to a CHR$ 16 there ...
    Try PRINT CHR$ 16 to duplicate the error message.
    TO yd+yw-1: LET t ... $ = t$ + m$(r,xd TO (xd+xw-1)): NEXT r ... a separate numerical array and POKE directly to screen memory.

    ...
    dbolli dbolli December 2017 Development
  • printing to the screen using pokei remember there being a way to print to the screen using pokes, which would allow you to print a character anywhere in the 175x255 matrix. can anyon…

    You can POKE directly to screen RAM, but you are poking ... . Plus one POKE to the attributes area of screen RAM (to set the colours ... screen data. It is not likely to be what you expect...
    To ... see what I mean, either load a loading screen, or ...
    1024MAK 1024MAK August 2018 Development
  • Map to screen address problemCan anyone help me out with what I guess is a screen address calculation problem. I need to calculate the screen address of a tile based on a number…

    ... .

    I need to calculate the screen address of a tile ... based on a number from 0 to ... when I have to calculate for the other screen thirds.

    to do this. I?ve tried ...
    Mr Millside Mr Millside April 2005 Development
  • Fastest way to write something to screen$Hi, I just got pasmo.exe and start playing with attr scrolling, well, not scrolling, just write different values to a block and see if I can introdu…

    ... scrolling, just write different values to a block and see if ... what's the fastast way to fill a block of memory ... was the fastest way to update the screen. I know that ldir ... /> _________________
    --
    packet forwarded to wrong interface


    AE.Vasconcelos AE.Vasconcelos April 2005 Development
  • Conversion tool - bmp/gif to screen$Hihi Not sure if this is exactly the right place to ask, I don't see a software forum Is there a tool to convert a bmp or gif file to a screen$ sui…

    ... is exactly the right place to ask, I don't ... a bmp or gif file to a screen$ suitable for spectrum use ... ? I know there are tools to ... go from .scr to gif etc. but I want to be able to ... the PC and move them to the spectrum when I' ...
    Hideki Hideki June 2008 Development
  • Hi everybody! Need help trying to rescue a ZX 48K...Hi, since this is my first post, a bit of info about me: I'm an Italian guy, now living in Poland (Warsaw), informatics and electronic geek since…

    ... missing, making it hard to read characters on screen (pretty much same ... I got just a screen with fat vertical lines ... random character-blocks on the screen, blinking, probably at the ... living and nice, hope to exchange more Spectrum experiences repairing ...
    LuKeJerry LuKeJerry March 2011 Hardware
  • Screen2StringFurther to writing that BASIC one-liner to redirect CAT to a string I thought that I'd do a general redirection routine for anything which normally p…

    ... anything which normally prints characters to the upper screen (PRINT, LIST, CAT, ... FOR p=sd TO sd+19: READ v: POKE p,v: ... p(sd+9)-sa: POKE sd+6,FN g(sl ... sl):
    POKE 23563,FN g(sd): POKE 23564,FN h ... REM stop redirection
    22 POKE ch+5,FN g(so ...
    Battle Bunny Battle Bunny May 2012 Sinclair Basic
  • Fastest redraw of screen from UDGsHere's a question for everyone, to generate a bit of code to be used in games: On a standard 48K Spectrum, what's the fastest way to redraw the scre…

    ... , and have to render the screen full of characters to the Spectrum's ... be wise to copy the attributes to the main screen at least ... the UDGs are drawn, to try to minimise screen tearing.

    ... in the translation from map to screen.

    And if ...
    joefish joefish March 2013 Development
  • byte to screen eventI have another question regarding assembly routine in MMCOYZXS by Toni Baker page's 87-88 [QUOTE]21A440 LD HL,40A4 11083F LD DE,3F08 0608 LD B,08…

    ... character @ 0x3Fxx are written to the screen location 0x4xA4 is not when ... when stepping through it seems to happen at:
    24 INC ... ' registers that indirectly address the screen location are passed the 'A ...
    username username April 2014 Sinclair Miscellaneous
  • Better arrangement for video memory?While doing some documentation work for the ZX-Uno project, I compared the advantages of the weird layout of the ZX Spectrum against a linear layout.…

    ... the ZX Spectrum screen resolution, bytes 256 to 263 would hold ... The well-known POKE program to show the screen organization in the ... makes the routine to calculate the screen address from the ... layout, at least for displaying characters (which it was the ...
    mcleod_ideafix mcleod_ideafix September 2014 Development
  • Buffer to screen - how much?[FONT=Calibri][SIZE=3]I am starting to build a new game and am researching different ways to accomplish what I need to do. My question is, is it poss…

    ... researching different ways to accomplish what I need to do. My question ... is, is it possible to copy a back buffer of ... 4096 bytes to the top two sections of the screen without the ... flicker etc? This will need to run on a 48k Spectrum ...
    Mr Millside Mr Millside September 2014 Development
  • mkloader - compressed loading screen makerI made a new tool, available on my github at: [url="https://github.com/jarikomppa/speccy"]https://github.com/jarikomppa/speccy[/url] The tool gene…

    ... , decompresses the embedded compressed loading screen to screen, loads the next block and ... .75k of a "normal" loading screen:
    [img]https://dl.dropboxusercontent ... CLEAR 32767 : RANDOMIZE USR 23759 : POKE 23739,111 : LOAD ""CODE : RANDOMIZE ...
    Sol_HSA Sol_HSA December 2015 Announcements
  • Games with multiple endings/ways to winSome games nowadays encourage the player to play through more than once, by having different endings & storylines, play different characters etc., e.…

    ... nowadays encourage the player to play through more than once ... & storylines, play different characters etc., e.g. the Fallout ... b] - choosing one of three characters to play as, which changes the ... path down the pyramid, each screen with its own enemies on ...
    Morkin Morkin August 2016 Games
  • Print (to screen) avalue held in a register pairHi guys, looking for a routine that will print any value from 0 to 65535 to the current position on the screen. I once heard that there was a PRIN…

    ... from 0 to 65535 to the current position on the screen.

    to the current screen position.

    Cheers ...
    DEATH DEATH October 2016 Development
  • Best basic game to port to another machineI want to convert a specy basic game to [url="ep128.hu"]Enterprise 128[/url]. What are the best basic game for this? For example [url="http://www.e…

    ... a specy basic game to [url="ep128.hu"]Enterprise 128[/ ... show EP can print big characters to the graphics screen, like big sprites.
    endi endi March 2017 Sinclair Basic
  • Fake screenshots? No - now it's REAL screenshotsOk then. A few weeks ago I said I will show You the new gfx-mode of Speccy and - here it is: [url="http://republika.pl/hooy_prg/hprg.zip"]http://rep…

    ... when the attributer are transfered to screen, and because this is 768 ... idea how to start from a fresh screen and how i ... regular G mode blocky graphics characters. :)
    [/quote]

    ... need DirectX drivers. I POKE the converted images directly into ...
    LCD LCD March 2003 Sinclair Miscellaneous
  • More random questionsWay back in the mists of time I remember reading a couple of articles in an ancient copy of Sinclair User, ZX Computing or the like (can't remember w…

    ... />
    One stated the POKE used to transform line 1 of a ... . but if you choose to use the poke which removes the REM ... you Poke 23759,some other number you'll get different characters in ... coming to print on the screen. Like say you want the screen to scroll ...
    Amigo Amigo July 2003 Games
  • Anyone for a hacking challenge ?I have to get the DSK version of Tomahawk to work. It uses the well-known Digital Integration "SECURITY CODE" lock just like in Bobsled, ATF, etc. Th…

    ... following could be applied to all Lenslok games...
    2. On the Lenslok screen it always starts off with ... for where the program jumps to 5C00H.

    to the enter code screen before you search ... anyway we need to trace back to where there' ...
    BadBeard BadBeard August 2003 Sinclair Miscellaneous
  • New Compo IdeaI've had this idea and would like to know what do you think about it. I think that most of us here know how to code in BASIC. The problem with Specc…

    ... using a simple poke to 23658:

    POKE 23658,8: REM ... nice loading screen) you can use this poke:

    POKE PEEK ... possible to read UDG as characters. You make your characterset point to ... mean it is to be sent to the TV screen.
    Bit ...
    na_th_an na_th_an April 2005 Development
  • Faster Pussycat, yer man (UDG)Right we are almost into a game area. Ive started to play with UDG and by using bins and pokes I can redesign graphics to my hearts content. Now Im…

    ... to characters in the ZX81 character set.
    So you can POKE ... row of the character on to the screen.

    Within ... others). You can then POKE characters onto the text screen, or pixel cells ... mode, so any POKE you do to the screen will always only ...
    hldswrth hldswrth May 2007 Sinclair Basic
<1234567…34>

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characters 7.3K 9.4K
to 549.6K 1.6M
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  • Fastest way to write something to screen$Hi,<br /> <br /> I just got pasmo.exe and start playing with attr scrolling, well, not scrolling, just write different values to a block and see if I…
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  • printing to the screen using pokei remember there being a way to print to the screen using pokes, which would allow you to print a character anywhere in the 175x255 matrix. can anyon…
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