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Search Again :: Adv Search 1000 results in 0.159s
<1…10111213141516…34>
  • JetPacIsn't this the most brilliant game in the history of the universe? I simply adore this. I used to only be able to get to screen 2 when I used to pla…

    ... used to only be able to get to screen 2 when I used to play ... ?!)
    Now I can get to the third (or is it ...
    itsallgood itsallgood February 2006 Games
  • Mode 2 Tile Editor SourceA Timex Mode 2 Tile Editor incorporating a byte mirror table. The compiled version is available in the CSSCGC 2008 collection from the WoS archive. …

    ... to screen
    ; 46003 ; copy tiles 128-255 to screen
    ; 46010 ; copy screen to ... tiles 0-127
    ; 46006 ; copy screen to ... ,hl ; used to copy block to screen
    ; (skip for screen to block)
    ...
    chev chev January 2007 Development
  • mgt disk readeri started writing a program for the pc to read and disassemble the files in MGT image files, but i have not had the time to do much with it latley, s…

    ... a program for the pc to read and disassemble the files ... have not had the time to do much with it latley ... only partially disassemble a file to screen.
    madvanman madvanman April 2007 Development
  • question about RST 10hhow do you set the position of the text when using 'RST 10h' to print to screen?

    how do you set the position of the text when using 'RST 10h' to print to screen?
    madvanman madvanman May 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... The SP1 engine divides the screen into character squares, each of ... We want to be able to print double-width text to screen occasionally but ... double width text to either the screen or to a buffer in ... h library for the strange screen address manipulators seen in ...
    Alcoholics Anonymous Alcoholics Anonymous June 2007 Development
  • What is this one (1 billion +1)Hi there, Newbie here, had a speccy when they first came out, some of my best memories me and my dad going to the game shop to try out new games... …

    ... going to the game shop to try out new games... Got to ... a game, and having to take it back as it ... and as you moved from screen to screen..there was a chance of ... it would appear on the screen all you saw was the ... monster) and you had to shoot it between the eyes ...
    deathtouch deathtouch February 2008 Games
  • [WANTED] ASM routinesHi there, 1.) i really need 5-6 working and well commented routines, showing assembler capabilities. They should be simple, but not too much complic…

    ... in range from 10 to 50 lines of code ... input from keyboard, conversion, output to screen.. etc, etc.. it should ... not to be a game.

    Another question is how to run assembled code [U]without ... [/U] loading a tape to Zeus? I do not ...
    JuPo JuPo May 2008 Emulators
  • Whats the name of this game? Drawing includedHello. There was this game that was one of the first ones I have played on Spectrum. I never got into it, but I remember it as a decent game. In the …

    ... a helmet who runs screen to screen from left to right. His legs move ... />
    The graphics were similar to Blind Panic or Dynastar I ... in paint and uploaded it to flickr. Check it out [url ...
    Vortexrider Vortexrider July 2008 Games
  • Happy Marko-day!And may you have an "extended life" POKE applied to yourself.

    And may you have an "extended life" POKE applied to yourself.
    ZnorXman ZnorXman July 2008 Chit chat
  • BASin r14c - maintenance releaseAfter the recent discussions, BASin has been released as version 14c. It's only a maintenance release, and some of the really big new features are un…

    ... mouse position in screen memory to the paintbox's ... /> Added - "Pixellise" tool to SCREEN$ Editor. This will eventually form ... the core of the "Convert screen to ASCII" tool.
    Added ... Added - OVER 1 mode to the SCREEN$ editor - this affects everything ...
    Dunny Dunny September 2008 Emulators
  • Mortal Kombat (AWS Works) - pokes neededI would like to map this game which contains perfect digital images of all characters. To complete the game I would need pokes for infinite energy, i…

    ... perfect digital images of all characters. To complete the game I would ... - 42519,0 : 42534,0, but to get pokes for energy is ... format? It would be fine to have the game in TRD ...
    Pavero Pavero January 2009 Games
  • Simple text compressionI just checked one idea about text compression. Do not take it as recomendation but rather as info which can you save some time when you are solving …

    ... characters.

    I wrote some dirty quick packer to ... :
    1) change all characters to upper-case
    2) ... i used group of 56 characters:
    [code] ABCDEFGHIJKLMNOPQRSTUVWXYZ ... after removing not acceptable characters and replacing white-space ...
    Fikee Fikee May 2009 Development
  • Why should I keep my SpeccyOk, so some of you might have noticed my add in sales to swap all my Speccy stuff for an Atari 800. Well, maybe I am a bit hasty, I have not really g…

    ... noticed my add in sales to swap all my Speccy stuff ... `s very similar to the C64.

    To give the speccy ... suggest some games for me to try that may make me ... res backgrounds and detailed characters.

    To give you an idea ...
    daznic daznic May 2009 Games
  • games you love, but you're crap at themGunfighter [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0002177[/url] it's such a great game, loads of rooms, loads of characters to shoot,…

    ... , loads of rooms, loads of characters to shoot, even a gambling room ...
    def chris def chris June 2009 Games
  • Project OTLA / k7zx (high speed loading)Hello, I am proud fan of zx spectrum (I do not have speccy, but clones (Didaktik Gama, Didaktik M)), I am using portable CD player to load games. Al…

    ... k7zx) and tried to convert games to high speed loading audio ... or the CD player to load games to your speccy. They ... speedload the screen$, then speedload the data to address 59999
    to screen$ space (16384) and continue to speedload
    of ...
    wlcina wlcina November 2009 Sinclair Miscellaneous
  • How would you win ?1m in a Spectrum virtual reality challenge?Imagine, if you will, a strange opportunity in which you have been selected to play a virtual reality challenge game pitting your wits against the pr…

    ... you have been selected to play a virtual reality ... your challenge is simply to do is survive 30 ... are required to progress through the game from screen to screen, level to level, ... as advanced rules dictate that trying to ...
    Amfoot Amfoot February 2010 Games
  • Problem with Spin 0.7s +3 file I/OI'm currently trying the +3 disk functions in z88dk. I've based my work upon the simple snippet Winston posted a while ago, but doing the contrary. H…

    ... contrary. His code wrote to a file in a ... Disk, mine attempts to read an image to screen. Here is my ... BASIC which sets RAMTOP to 32767, loads the binary ... is returned to fopen when it attempts to open the ... BASIC. The emulator goes to full speed (like pressing ...
    na_th_an na_th_an March 2010 Emulators
  • Gloop TroopsI've just tried to play Gloop Troops. cant access the options as it goes straight to screen too quickly. Anyone havin trouble with it ? I'm usin Z…

    I've just tried to play Gloop Troops. cant access the options as it goes straight to screen too quickly.

    Anyone havin trouble with it ?

    I'm usin ZXSpin v 0.666
    Countvarg Countvarg April 2010 Games
  • Problem with PRINT #stream on +128kWorking on a +128k, I want to choose whether all report output goes to screen or printer, so I use PRINT #stream where stream = 2 or 3 for screen or …

    ... whether all report output goes to screen or printer, so I ... = 2 or 3 for screen or printer. If I type ... PS#1.
    I forgot to mention that if, immediately after ... More experimentation shows PS#1 to be misleading. If I run ... 1730 FOR e=start TO start+length-2 STEP 2 ...
    Battle Bunny Battle Bunny July 2010 Sinclair Basic
  • newbie: using a SPECTRUM 128k +2 with divIDE keyboardHello, I have a spectrum 128k +2 and the divIDE addon with CF card with FATWare I manage to find how to access the menu but I cant type what I want…

    ...
    I manage to find how to access the menu
    typing -load"" to launch a .tap game
    to do anything
    (I ... into edit mode and change to screen)

    and ... when I try to type
    load""
    ...
    lucifershalo lucifershalo August 2010 Sinclair Miscellaneous
  • How do you work with fonts on speccy?just curious really.. I know c64 workings, and obv. the spec you draw direct to screen.. on 64 , you'd make what would be equivalent to UDG.. and sa…

    ... . the spec you draw direct to screen..

    on 64 , you ... make what would be equivalent to UDG.. and say you wanted ... /> or is it only handy to use that method with 1x1 ...
    fog fog September 2010 Development
  • For those that are interested: SpecBAS 0.0.601 available nowWith added bug fixes! This build allows you to PEEK and POKE strings to memory banks (for very fast movement of bytes in memory) and to send variable…

    ... ! This build allows you to PEEK and POKE strings to memory banks (for ... bytes in memory) and to send variables to procedures by reference. This ...
    Dunny Dunny December 2010 Sinclair Miscellaneous
  • Need help with a DOS commandI've searched for hours in a row and I've been searching for a couple days now, but I can't find a way to log on to a local machine using DOS. This i…

    ... t find a way to log on to a local machine ... specific situation where the welcome screen and logon screens are ... now I still need to launch some very proprietary ... when it goes to screen saver) but I need to be logged ... . I just need to be able to logon as a user ...
    zxbruno zxbruno March 2011 Chit chat
  • Rendering techniques in emulatorsI've been giving thought to the possibility of speeding up the rendering in Zero considering I've been putting it off long enough. My approach is c…

    ... the speccy display buffer to the screen backbuffer every frame (69888 ... ). Swap backbuffer and present to screen. Rinse and repeat. Works ... having to resort to rocket science I would like to know ... br />
    * Fuse seems to use dirty rectangles? A possibility ...
    Arjun Arjun April 2011 Emulators
  • Small Machine Code Routines Which Maybe UsefulAs part of creating Flynn's Adventure in Bombland I created a lot of little routines to do all sorts of things. A lot of these I created based on inp…

    ... - plot double sized character on screen
    ; input - h- ...
    ; **********************************
    ; xy coords to screen pixel position
    ; **********************************
    ld ... and %11100000 ; 7t - convert to screen address
    add a,l ...
    TomD TomD April 2011 Development
  • Fairlight 2 again - ending, proposed fixOnce again I've been trying to work out Fairlight 2's infamous ending. I think that the following POKE should change the game so that a key could po…

    ... /> I think that the following POKE should change the game so ... different from version to version: the aim is to find this sequence ... , you'll need to find this sequence and POKE the value as ... required.

    The POKE needs to be applied before entering the ...
    mjwilson mjwilson June 2011 Games
  • Move objectHi again, I am using paper colors to represent game objects. I have a "paddle" that is 4 pixels wide. I save its position as a 2 byte word in memory…

    ... /> I am using paper colors to represent game objects. I have ... its rightmost pixel is set to screen location 23248. A loop draws ... . Is this a good way to store game object locations and ... check if the paddle is to far to the left or right ...
    ooze48k ooze48k June 2011 Development
  • A standard emulator "hardware" for console outputAlmost every day, I want to copy text from zx spectrum format, yet, without peeking in the memory spending a lot of time, or typing it by hand, it is…

    ... standardized emulated console hardware to output text to it. Ofcourse this ... game outputs a level code to screen, if an emulator has ... and print this text to that screen. I tested the idea ... The limitations? Other possibilites? How to communicate it from basic, or ...
    Arda Arda July 2011 Emulators
  • Name this game (seen on Pawn Stars)Yesterday I saw the last bit (credits section) of [URL="http://www.history.com/shows/pawn-stars"]Pawn Stars[/URL] (re-run) and the owner was playing …

    ...
    Didn't get to see the machine but the ... game was similar to Bobby Bearing, i.e ... like you could travel from screen to screen also) and the player ... of the playing area/screen was a long snake ... psychadelic factor to it where you seemed to change into ...
    ZnorXman ZnorXman August 2011 Chit chat
<1…10111213141516…34>

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