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Search Again :: Adv Search 1000 results in 0.109s
<1…23242526272829…34>
  • yeah - unix for zx spectrumI started a new hobby project. An operating system for ZX Spectrum. A unix clone. Talked to my friend about it and he asked me what if after I'm done…

    ... cores: booting, keyboard, output to screen, cursor handling, scrolling, timer, ... handler just has to transfer control to an external hook ...
    ;; ------------------------------------------------------------
    ;; scan code to zx-ascii code mappings
    tstih tstih March 2011 Development
  • Push/Pop data copyingWe all know that stack pointer cheese and push/pop is faster to move data than LDIR - which in turn is slower than unrolled LDI's anyway. I rewrote …

    ... way using POP/PUSH is to use all the registers, giving ... SP. I guess the instruction to make the above work would ... it existed. You'd have to have 2 stacks.

    to the screen with HL pointing to screen, and LD (HL ...
    FrankT FrankT March 2011 Development
  • Rendering techniques in emulatorsI've been giving thought to the possibility of speeding up the rendering in Zero considering I've been putting it off long enough. My approach is c…

    ... br />
    [quote]
    Spud screen display now runs nearly as ... .

    Spud draws to the buffer on every write_byte ... t_state the buffer was written to up to the current t_state, this ... One that maps t-states to screen addresses, one more that maps ...
    Arjun Arjun April 2011 Emulators
  • 50Hurts - Full-screen 50Hz 1-pixel scrolling on a 128K Speccy50Hurts - Full-screen 50Hz 1-pixel horizontal scrolling on a 128K Speccy. Graphics are an obvious nod to Joffa, whose games and banter were a big ins…

    ... then PUSHed into screen memory in sequence, according to which I ... ' and IX, and to PUSH them to screen memory takes longer, so ... things slow down. Thanks to ... the contended way the screen memory works, ...
    joefish joefish April 2011 Development
  • can we all agree on a game we liked?reading some of the console mega threads, and from my own personal experience it seems that ones mans treasure is another mans poop stain. so can we…

    ... -op modes, the ability to defined the health and accuracy ... (great) unlockable, the ability to disarm opponents, some very good ... really add to the gameplay, the ability to shoot the ... have neutral or friendly characters to add atmosphere to the game, neither ...
    ewgf ewgf April 2011 Chit chat
  • Thinking of making a "Wicker Man" text adventureI introduced my friend to the wonderful world of Speccy text adventures the other night, after she reminded me she liked D+D/MMORPGs; so we played an…

    And Grax has graciously sent me his files he used to import graphics into his game so I'll be having a poke around to see if I can use it :)
    The Lone Magpie The Lone Magpie April 2011 New game ideas
  • Load! Screen$ questionI've got a basic program listing in BASIN which among other things recalls a screen via Load! (I've Save!'ed a screen into memory before hand). How d…

    ... save the screen(s) in memory to one file ... no need to bundle your program and screen together ... t want the screen to be displayed to the user ... loading it to screen and saving it to ramdisk from ... /> ...
    1000 LOAD !"myscreen" SCREEN$
    [/code]

    gasman gasman April 2011 Sinclair Basic
  • Games You Still Hate to This Day Like...Dream Warrior... I can't even understant what's the dam point of the game... and why did they have to chose those horrible colours???

    ... ;526785]You have to be actually able to play a game before ... in a juddery fashion from screen to screen and corrupt a few .PTBL ...
    Graz Graz April 2011 Games
  • Small Machine Code Routines Which Maybe UsefulAs part of creating Flynn's Adventure in Bombland I created a lot of little routines to do all sorts of things. A lot of these I created based on inp…

    ... - plot double sized character on screen
    ; input - h- ...
    ; **********************************
    ; xy coords to screen pixel position
    ; **********************************
    ld ... and %11100000 ; 7t - convert to screen address
    add a,l ...
    kgmcneil kgmcneil April 2011 Development
  • Put off by the Spectrum character setAm I the only one? Someone suggests a game, and you go "Ooooo haven't heard of that one, I'll give it a sho...*recoils in horror at the ZX Spectrum c…

    ... , as it adds something to the atmosphere and the imagination ... opportunities for pandering to the gamers imagination, leading to a game ... from the bog-standard Speccy characters to something "nice", as the ... with it, but to use it to help create the right ...
    The Lone Magpie The Lone Magpie April 2011 Games
  • Best way to organise a multi screen game?Hi All, Does anybody know ay good ways to organise large multi screen game? Or any links to useful texts on the matter? In my previous single scr…

    ... to the screen data, one pointer per screen. You can get pointer to needed screen ... direction, otherwise you get pointer to screen data from the table and ... how to build screen, and list of objects on the screen. The screen itself ...
    Shiru Shiru April 2011 Development
  • anyone else getting ODD silent calls?just had a call.. silent one.. but when you do 1471 you normally get a withheld number , normally ambulance chasing basts or holiday scams etc. th…

    ... crazy Texans off you have to screen them to make sure they're ... not coming to put a slug in yo ...
    dm_boozefreek dm_boozefreek May 2011 Chit chat
  • anyone else getting ODD silent calls?just had a call.. silent one.. but when you do 1471 you normally get a withheld number , normally ambulance chasing basts or holiday scams etc. th…

    ... crazy Texans off you have to screen them to make sure they're ... not coming to put a slug in yo ... , the party you are trying to reach is not available...
    beanz beanz May 2011 Chit chat
  • New game! Nanako in CJMC for ZX81!Yup, that's true. We've been busy in crafting a nice, small, simple library to code games in text mode (this is, standard, unexpanded) for the 16K ZX…

    ... a newbie when it comes to the ZX81, but, ... (simple hardware hack) to use WRX to do hires. If there ... needs that the data to be output to screen lies below $4000. ... That's why you need to ... 256 bit combinations in ROM to use them, that's ...
    na_th_an na_th_an May 2011 Brand new software
  • New game! Nanako in CJMC for ZX81!Yup, that's true. We've been busy in crafting a nice, small, simple library to code games in text mode (this is, standard, unexpanded) for the 16K ZX…

    ... a newbie when it comes to the ZX81, but, ... (simple hardware hack) to use WRX to do hires. If there ... needs that the data to be output to screen lies below $4000. ... That's why you need to ... 256 bit combinations in ROM to use them, that's ...
    Dr BEEP Dr BEEP May 2011 Brand new software
  • New game! Nanako in CJMC for ZX81!Yup, that's true. We've been busy in crafting a nice, small, simple library to code games in text mode (this is, standard, unexpanded) for the 16K ZX…

    ... (simple hardware hack) to use WRX to do hires. If ... needs that the data to be output to screen lies below $4000. ... That's why you need to ... bit combinations in ROM to use them, that's ... can configure the RAM to load at any address. ...
    rwap rwap May 2011 Brand new software
  • RAND USR that doesn't work in emulators and clonesEons ago, I "discovered" a strange RANDOMIZE USR. This is it: [b]RANDOMIZE USR 46578[/b] Using it on a genuine ZX Spectrum rubber key or Plus model,…

    ... $FF4A and $FF4B. If you poke these two addresses with $FF ... 't if you use the POKE command to perform that, you have ... to use the memory editor utility ...
    mcleod_ideafix mcleod_ideafix May 2011 Emulators
  • Print TextHow do i print text on the bottom left row(memory location in attribute 23295) of the screen in assembly? I understand the parts better on paper and …

    ... and start print position on screen
    pmess_loop2 ld ... br /> ;restore screen pointer and set loop to 8
    ... ;transfer 8 bytes from ROM to screen
    pop de
    ... pointer and screen pointer - increment to next character and screen position
    Turkwel Turkwel June 2011 Development
  • GUI/OS for the Spectrum?Hi, Is anybody working on a WIMP/GUI system for the Spec? Is there anything current out there? [url]http://snakeoillabs.com/wordpress/2005/10/30/8…

    ... when drawing directly to the screen. one idea is to have shadow video ... calculated when it is blitted to the screen and drawing routines can ... bitmap follow each other sequentially) to screen using clipping? except for clipping ...
    tstih tstih June 2011 Development
  • GUI/OS for the Spectrum?Hi, Is anybody working on a WIMP/GUI system for the Spec? Is there anything current out there? [url]http://snakeoillabs.com/wordpress/2005/10/30/8…

    ... video code can write directly to screen rather than through the API ... environment can redraw on screen what needs to be redrawn. With rectangular ... cell before copying the result to screen. The fixed address of the ...
    Alcoholics Anonymous Alcoholics Anonymous June 2011 Development
  • GUI/OS for the Spectrum?Hi, Is anybody working on a WIMP/GUI system for the Spec? Is there anything current out there? [url]http://snakeoillabs.com/wordpress/2005/10/30/8…

    ... themselves in Z-order directly to screen and that will cause a ... now - you could force them to respect complex clipping regions (composed ... of both): paint everything to back buffer then copy entire ... (merge of all affected windows) to screen. it'll take some time ...
    tstih tstih June 2011 Development
  • GUI/OS for the Spectrum?Hi, Is anybody working on a WIMP/GUI system for the Spec? Is there anything current out there? [url]http://snakeoillabs.com/wordpress/2005/10/30/8…

    ... draw on the screen;
    b) switching to another task automatically ... backbuffer and then blit it to screen; and you can use it ... why most of people trying to invent something complex with alot ... be made modal and save screen contents they occupied -- nothing ...
    Ketmar Ketmar June 2011 Development
  • Fairlight 2 again - ending, proposed fixOnce again I've been trying to work out Fairlight 2's infamous ending. I think that the following POKE should change the game so that a key could po…

    ... /> I think that the following POKE should change the game so ... , you'll need to find this sequence and POKE the value as ... required.

    The POKE needs to be applied before entering the ... your work on this. Will poke about a bit. A definitive ...
    torot torot June 2011 Games
  • Move objectHi again, I am using paper colors to represent game objects. I have a "paddle" that is 4 pixels wide. I save its position as a 2 byte word in memory…

    ... I][/B]pixel is set to screen location 23248. A loop ... the paddle uses the screen edges as boundaries and ... is at left edge of screen+3[/CODE]

    screen then change the values ... full screen) - though you can change cp 0 to xor ...
    Turkwel Turkwel June 2011 Development
  • ZX Yourself?Try this... [url]http://c64.superdefault.com/[/url] Can somebody with a decent grip on Java do something similar for the Speccy?

    ... now.

    There used to be an experimental zxcam app ... /> I'll stick to bmp2scr and Basin's screen editor for now ... I'd written a webcam-to-screen$ app before now...

    Dunny Dunny June 2011 Sinclair Miscellaneous
  • writing an emulator-newbie needs helpHi, this is my first post here. I decided to write a minimalistic emulator of ZX Spectrum-no emulation of advanced peripherals, no emulation of sound…

    ... the README). You'll have to write a separate test program ... to use it, but it'll ... , PC is highly unlikely to ever point to screen memory. You're not ...
    Philip Kendall Philip Kendall June 2011 Emulators
  • Rom Cartridge - How does it work?So I've got me an IF2 and it has this ROM cartridge slot. How does it work? I read Paul Farrows site but one question remains unanswered. If I have o…

    ... you mean. but obv. screen mem needs to be dynamic / writeable , so ... same / couldn't write to.

    screen mem on c64, you ... chars on screen.. (you can change the ink / paper to hide that ...
    fog fog June 2011 Hardware
  • Move objectHi again, I am using paper colors to represent game objects. I have a "paddle" that is 4 pixels wide. I save its position as a 2 byte word in memory…

    ... The code to convert your X coordinate to a screen position might ... Make DE point to the screen address and do ... copies attribute = PAPER 6 to the screen.
    ld hl, de ... ; copies attributes = PAPER 6 to screen

    ld hl ...
    ooze48k ooze48k July 2011 Development
  • Move objectHi again, I am using paper colors to represent game objects. I have a "paddle" that is 4 pixels wide. I save its position as a 2 byte word in memory…

    ... ; copies attribute = PAPER 6 to the screen.
    ld hl, de ; HL ... *8 ; copies attribute = PAPER 6 to the screen.
    [/code]
    Gives ... *8 ; copies attributes = PAPER 6 to screen

    ld h, d ...
    ooze48k ooze48k July 2011 Development
  • The Apprentice 2011Have searched for an Apprentice 2011 thread without success... so I thought I'd start one. It's not the sort of telly I would usually rush to watch …

    ... a good series. Plenty of characters to like and dislike.

    to be one of the most ...
    RND RND July 2011 Chit chat
<1…23242526272829…34>

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