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<1…9101112131415…34>
  • My first Greasemonkey script, up for testingI've decided to play with Greasemonkey and javascript today. (Greasemonkey is an add-on under Firefox)<br><br>Here's my first script written purely f…

    ... nav bar */
    div .navbar-header { font-size: 32pt !important; ... /> }

    div .Comment, .Item-Header { background-color: #879ecf !important; }
    body, div, h3, .Item, .Title, .TextBox, .InputBox, .NewCommentCount, .Pager .Highlight ...
    Arjun Arjun June 2015 Chit chat
  • Spindizzy - looking for new infy time pokeThe current pokes for infinite time for Spindizzy on the Tipshop (48072,201:48401,201) work fine, apart from one thing. They leave an invisible ba…

    ... page translates to a single POKE which is 56467,201. This ... three keys together on the title screen and you get infy ...
    Lee Tonks Lee Tonks October 2015 Games
  • Utility to create long REM Line for storing M/C program - Maximum BASIC Line LengthHi, I think there was a Utlity or Toolkit to create a long REM-Line under 48k BASIC to store some MCode in it. So I don´t have to type e.g. 5…

    ... /> RANDOMIZE rn: POKE VARS,PEEK 23671: POKE VARS+1,PEEK 23670 ... 23671:
    POKE rv,234: POKE rv+1,CODE "": POKE rv+rl+1 ... array has a 6-byte header plus the text. Thus conveniently ... .

    The two "POKE ... CODE ..." statements are just to ...
    Battle Bunny Battle Bunny October 2015 Sinclair Basic
  • Are turbo loaders worth it?I found turbo loaders fascinating and I've spent quite some time disassembling and trying different types, and they work great when I load the games …

    ... tested some ideas removing the header blocks in the loading screen ... but notice that the original title screen is woefully unoptimal for ...
    Lethargeek Lethargeek March 2016 Development
  • Are turbo loaders worth it?I found turbo loaders fascinating and I've spent quite some time disassembling and trying different types, and they work great when I load the games …

    ... tested some ideas removing the header blocks in the loading screen ... but notice that the original title screen is woefully unoptimal for ...
    reidrac reidrac March 2016 Development
  • Idk>le me browsing through some game's code >..... [code]61A8 F5 push af 61A9 3EFF ld a,FF 61AB D37F out (7F),a 61AD D33F ou…

    ... 't just a smartphone friendly title from 1983 but does, in ... be disabled with e.g. POKE #FD85,0

    So ...
    Hikaru Hikaru March 2016 Development
  • Startup colours of the Spectrum ROMHi Folks, Thought I would have a go at changing the startup colours of the Spectrum ROMs used within BasinC which ships with 48.rom (16384 bytes) …

    ... ] := 201;

    // Trap the POKE command

    PutWord(@Memory ... the 1 second pause between header and body.

    PutWord ...
    Dunny Dunny October 2016 Development
  • Time Gate graphics patchI've rediscovered Time Gate and one thing I don't like about the game is that it's hard to remember what's what in the status indicators. The manual …

    ... locations that I need to POKE.... I can do this with ... .

    The Time Gate header loads into address 23559 which ... - exit is

    10 POKE 23613,0:SAVE "TIME-GATE ...
    textvoyage textvoyage October 2016 Games
  • Arrays in BASICHi so I'm making this crappy game and I wanna store the screen positions of some UDGs in in a 50x2 array cause I have 50 characters. So I made the ar…

    ... bytes for a 1D array header plus one data byte). Similarly ... SEED
    1011 POKE 23627,PEEK 23670: POKE 23628,PEEK 23671:
    1030 POKE 23627,PEEK 23670: POKE 23628,PEEK 23671:
    Battle Bunny Battle Bunny October 2016 Sinclair Basic
  • Help with Snake type game...any ideas ?Hi all I've attached me trying to write a snake type game. My first concern is me not writing over the System variables area. I'm pretty happy what i…

    ... *768 + 6 bytes for the header).
    [code]
    9991 LET ... b=INT (RND*a)+1: POKE 22528+a(b),32:
    Battle Bunny Battle Bunny November 2016 Sinclair Basic
  • 1000 games bundled within VEGA?I started a while ago to register into ZXDB the full list of 1000 games included in the original VEGA console launch. So far, I was able to identi…

    ... the game list, as a title, filename pair (six times, because ... is part of the gzip header, because these are all archives ...
    colonel32 colonel32 March 2017 Games
  • 1987-2017Here we are, with our tradional thread about games released thirty years ago, where we can contemplate how bad they have aged, how bad they [i]alread…

    ... exactly how to pronounce the title, but that is a trivial ... with was a very basic title screen. Little did I know ... listing, brilliant!

    After POKE-ing the program to remove ...
    Nick Nick July 2017 Games
  • Spectrum Computing Update ThreadThis thread has been created for us to provide updates for the Spectrum Computing Website. As well as providing updates, this thread is ideal if you …

    ... their own section.

    Poke files have been added to ... reduced.

    Where a title belongs to a non-sequential ...
    jonesypeter jonesypeter August 2017 Announcements
  • Is there a way to suppress error R Tape Loading Error in Basic when trying to load only part of fileHi, is there a way to suppress error R Tape Loading Error in Basic when trying to load only part of file. E.g.: I have a Tape-Code-File Start f…

    ... : READ B : IF B256 THEN POKE A , B : NEXT A
    The header is loaded at 0 (so ... you want to throw the header out you can throw line ... /> CALL 1366 ; load in the header (17 bytes) to 0 , effectively ...
    spider spider September 2017 Sinclair Basic
  • Is there a way to suppress error R Tape Loading Error in Basic when trying to load only part of fileHi, is there a way to suppress error R Tape Loading Error in Basic when trying to load only part of file. E.g.: I have a Tape-Code-File Start f…

    ... er=FN i(): POKE FN a(),118: POKE FN a()+1,27 ... /> 1034 RANDOMIZE er: POKE FN a(),PEEK 23670: POKE FN a()+1 ... thus caused after reading the header block and leave the tape ... LD_BYTES
    * Adjust the relevant header record in WORKSP so that ...
    Battle Bunny Battle Bunny September 2017 Sinclair Basic
  • Best and worst loading coloursWas just thinking the other day about this, what are the worst / best loading colours that have been seen ? :) Apart from loaders with either mult…

    ... on the ones where the header/data is just reversed as ... with the effect on the title too I think. Some variants ...
    spider spider September 2017 Sinclair Miscellaneous
  • Is there a way to suppress error R Tape Loading Error in Basic when trying to load only part of fileHi, is there a way to suppress error R Tape Loading Error in Basic when trying to load only part of file. E.g.: I have a Tape-Code-File Start f…

    ... 2:
    READ v: POKE stack+a,v-INT (v ... 23613+256*PEEK 23614: POKE 23613,82: POKE 23614,255:
    LOAD ... 12 RANDOMIZE stack: POKE 23615,PEEK 23670: POKE 23616,PEEK 23671
    POKE 23613,PEEK 23670: POKE 23614,PEEK 23671:
    Battle Bunny Battle Bunny October 2017 Sinclair Basic
  • Need Some Basic HelpHi all, I’ve decided to give programming in Spectrum Basic a go again (bit of nostalgia trip!) and I’m trying to develop a CYOA style game. How…

    ... : (VARS)+length of 2D array header
    1011 GO SUB 2001 ... m$(128): LET rows=1: POKE 23658,8

    1015 ...
    Battle Bunny Battle Bunny April 2018 Sinclair Basic
  • HACK PACK - BLAMMissing for several decades, Damian Scattergood one of my favourite authors. I'd got extremely fed up of continual AGD or PGD releases. Anyway 5…

    On the title screen hold down the keys [b]SCATZ[/b] to enable the cheat mode - immunity
    May not work under emulation, so POKE 38859,0 to ignore the check for the [b]Z[/b] key
    jp jp June 2018 Games
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... could just apply on the title/menu screen perhaps, a compromise ... . :)[/quote]
    Sure, but a POKE would have to be entered ...
    Ast_A_Moore Ast_A_Moore July 2018 Games
  • HACK PACK - OLD TOWER25060,0 INFINITE LIVES

    You don't need infy lives poke, all you have to do is press ZX on title screen for that same result.
    What I personally would like is an invincy poke if possible?!
    ZEUS ZEUS November 2018 Games
  • Frankie's ZX Spectrum DigoutsWell, time has come to contribute :-) I got this huge collection of pirat tapes I bought from someone over here in Denmark in the late 90s, a tota…

    ...

    [b]Full Title:[/b] Header
    [b]Year:[/b] 1985 ... ]Reason for Upload:[/b] uMIA title
    [b]Note:[/b] Haderslev ...
    Frankie Frankie March 2019 MIA/STP/SDP
  • Sinclair User issue 127: Great Eight 16 - what happened?I've been trying to make sure I have an as-near-to-complete-as-possible collection of Crash, Sinclair User and Your Sinclair covertapes (at least as …

    ... what would be the "Bytes" header is the briefest burst that ... dealing with a Distribution Denied title, I can make the link ...
    The Mighty Dopethrone The Mighty Dopethrone May 2019 MIA/STP/SDP
  • Comparing the old and new site design - my feedbackHello folks, As a regular visitor to the WOS site, I would like to offer a little feedback on the new-look design. I hope you won't take offence t…

    ... />
    1. The game title in the top bar - could ... />
    2. Also, could the title's font be increased from ... br />
    Left menu - magenta (header): [b]#f868c7[/b]
    Left ... />
    Left menu - 'yellow' (header): [b]#e4a62a[/b]
    Left ...
    Lee Bee Lee Bee June 2020 Updates
  • Comparing the old and new site design - my feedbackHello folks, As a regular visitor to the WOS site, I would like to offer a little feedback on the new-look design. I hope you won't take offence t…

    ... the header width - that's why re-releases is larger than title ...
    Lee Fogarty Lee Fogarty July 2020 Updates
  • Dynamite Dan II - Island 6 - HELP!Hi all, can someone possibly create a snapshot of Island 6 (car park island) on Dynamite Dan II for me please? I'm trying to work out why half the…

    I found a poke that works from title screen before you start the game.

    Start game from level 6
    POKE 29384,3

    Start game from level 8
    POKE 29384,1
    FrankT FrankT December 2020 Games
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