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<1234567…34>
  • j symbol-shift p pA phrase I will never forget... and apart from the word code, i don't think I learnt ANY of the other keywords off by heart.... Without looking, whic…

    ... , RUN RANDOMIZE, RETURN, IF, INPUT, POKE, PRINT
    NEW, SAVE, DIM, FOR ...
    Encarnado Encarnado August 2012 Games
  • hash function permutation tableI'm using a simple Pearson hash function to generate keys for a $(103,6) array using a 256-byte permutation table. How do I arrange the entries in th…

    ... ", "OVER", "PAPER",
    "PAUSE", "PLOT", "POKE", "PRINT", "RANDOMIZE", "READ", "REM", "RESTORE", "RETURN ...
    Kweepa Kweepa January 2014 Development
  • hash function permutation tableI'm using a simple Pearson hash function to generate keys for a $(103,6) array using a 256-byte permutation table. How do I arrange the entries in th…

    ... ", "OVER", "PAPER",
    "PAUSE", "PLOT", "POKE", "PRINT", "RANDOMIZE", "READ", "REM", "RESTORE", "RETURN ...
    Kweepa Kweepa January 2014 Development
  • The 20th comp.sys.sinclair Crap Games Competition thread!Hi all, [SIZE="7"][B][CENTER]ANNOUNCEMENT![/CENTER][/B][/SIZE] The comp.sys.sinclair Crap Games Competition 2015 is now well and truly OPEN! [url]…

    ... OUT OVER PAPER PAUSE PLOT POKE PRINT RANDOMIZE READ REM RESTORE RETURN ...
    joefish joefish March 2015 Games
  • Poke 23739,111So, I'm looking at some of my old loaders (BASIC stuff) to work out how I got the display to not corrupt on loading code. It's the old POKE 23739,111…

    ... code. It's the old POKE 23739,111 trick.

    print text? Or something else?
    icabod icabod October 2007 Sinclair Basic
  • Screen address of PRINT position...Hi Folks, The following code uses DF CC system variable to extrac the screen address for a PRINT position. [code]100 CLS 110 PRINT AT 10,16;…

    ... the screen address for a PRINT position.


    [code ... ]100 CLS
    110 PRINT AT 10,16;"A"
    120 PRINT AT 11,16;"B"
    150 POKE A,255[/code]

    Paddy Coleman Paddy Coleman September 2016 Sinclair Basic
  • Print vs 23659To be honest I could not think of a better topic title, although its not ideal. Anyway, I do recall reading ages ago that the reason you cannot no…

    ... normally get away with a PRINT AT 22,(whatever) is ... /> [i]
    10 POKE 23659,0
    20 PRINT AT 22,0 ... cause an error!"
    30 POKE 23659,2
    40 ...
    [i]10 POKE 23659,0
    20 PRINT AT 23,0 ... it will crash"
    30 POKE 23659,2
    40 ...
    spider spider October 2017 Sinclair Basic
  • POKE, how it works?I have a cool list of POKE's for some games, but I have no idea how it works. What I must do with these numbers?. Please help me. thanx a lot.

    I have a cool list of POKE's for some games, but I have no idea how it works. What I must do with these numbers?. Please help me. thanx a lot.
    Ivan Ivan September 2001 Emulators
  • Poke helpHi can any offer me some help please! I am using the WinZ80 emulator and playing footballer of the year. The Zip file contained POKEs but when i use …

    ... how do i input the POKE?

    Desperately

    Merlin Merlin April 2001 Emulators
  • Poke filesJust wondering, how do you use the poke files? I have a game that is pass word protected (Avalon) and a .pok file with it - I assume that this is a h…

    ... , how do you use the poke files? I have a game ...
    Bottle Bottle November 2001 Games
  • How to print with colour using DiscipleHi! I was wondering if there is any way of printing in colour using the Disciple. I am using an Epson Stylus 600 Printer with one of my +2s and I wo…

    ... I would really like to print some colours apart from greyscales ...
    Anestis Anestis August 2002 Sinclair Miscellaneous
  • a poke to change fonts??hi ppl, there wasnt some poke in basic to change the look alike of the fonts of speccy?? I guess I did things like that in eighties.. also, there…

    hi ppl, there wasnt some poke in basic to change the ... />
    also, there were a poke to quit "scroll? " message in ...
    Javier Alca?iz Javier Alca?iz September 2002 Sinclair Miscellaneous
  • Random Smiley FacesAs promised, here's the Syntax: ;Startup 5 CLS 7 PAPER 0: BORDER 0 ;Graphics 10 FOR n=0 to 7 20 READ row: POKE USR "P"+n,row 30 NEXT n 31 DATA BI…

    ... 7
    20 READ row: POKE USR "P"+n,row
    70 INK INKY
    71 PRINT AT Y,X; "P"
    Takashi64 Takashi64 January 2003 Sinclair Miscellaneous
  • ANNOUNCE: SPECSAISIE 1.2 released!SPECSAISIE is a Java system which enables one to perform surgery on SNA and TAP files, and various other gubbins (some functions relate to Spectrum e…

    ... functions:

    - PrintHeaders: Print the header of each Spectrum ... the checksums.
    + Peek: Print the byte-value(s) stored ... range of addresses.
    + Poke: Write a byte-value into ... specified intervals.
    + ASCII: Print an address-range from an ...
    andrewbroad andrewbroad January 2003 Emulators
  • ANNOUNCE: SPECSAISIE 1.2 released!SPECSAISIE is a Java system which enables one to perform surgery on SNA and TAP files, and various other gubbins (some functions relate to Spectrum e…

    ... functions:

    - PrintHeaders: Print the header of each Spectrum ... the checksums.
    + Peek: Print the byte-value(s) stored ... range of addresses.
    + Poke: Write a byte-value into ... specified intervals.
    + ASCII: Print an address-range from an ...
    andrewbroad andrewbroad January 2003 Games
  • Poke Cards, Scans Needed.Hi folks, Does anyone have any of those YS or SU poke cards you got in certain mags. I don't remember if they were SU or YS. I've got one at home …

    ... of those YS or SU poke cards you got in certain ...
    Andrew Barker Andrew Barker February 2003 Sinclair Miscellaneous
  • Sinclair User: Blue Print Double DragonI'm not sure what issue the Blue Print of Double Dragon appeared, I think it was issue 78 (September 88) Even a scan would do. Cheers

    I'm not sure what issue the Blue Print of Double Dragon appeared, I think it was issue 78 (September 88)

    Even a scan would do. Cheers
    Swainy Swainy June 2003 Wanted
  • POKE, PEEK and RANDOMIZE USRAnyone got a store of useful POKES, or RANDOMIZE USR statements with interesting effects? As a start, try anything from RANDOMIZE USR 1216 to RANDOM…

    ... . I also had a ZX81 POKE (or, more probably, PEEK) once ...
    The Mighty Dopethrone The Mighty Dopethrone October 2003 Sinclair Miscellaneous
  • 42 column text, Sinclair Print Utilities, etcI'm currently developing the next of the ZXIF text adventures - "43 Minutes" and, as a side issue, I'm really interested in 42 column text for this g…

    ... travels I have come across 'Print Utilities,' a release from the ...
    woodcock88 woodcock88 February 2004 Development
  • Print 'n' Plotter SPRITE MACHINEJust got this from an ebay seller this afternoon. I just TZXd it and sent it to the Steve at the vault, yet it might be a while before it gets put up…

    ... USA.

    stuff like Print 'n' Plotter ART o' Matic ...
    Sadako Sadako April 2004 Games
  • Poke Cards from Sinclair User.29 mint Poke Cards on Ebay. Your chance to complete your collection. These cards are RARE. Please take a look. [url="http://cgi.ebay.co.uk/ws/eBayIS…

    29 mint Poke Cards on Ebay. Your chance ...
    Frankie Frankie May 2004 Sales
  • Problem with RealSpec & Chuckie Egg 2 POKEI'm using RealSpec, and after loading Chuckie Egg 2 I press F9 and enter the infinite lives POKE (35453,0) but it doesn't work. I just die in the us…

    ... and enter the infinite lives POKE (35453,0) but it doesn ... . I've even put the POKE in a .POK file - I ...
    jason jason August 2004 Games
  • The incredible shrinking screendumpIn this topic I stated that I would be impressed if the screendump could be smaller than 37 bytes. [url="http://www.worldofspectrum.org/forums/viewt…

    ... a,(hl) ; Fetch byte for print
    rst 16 ; Printing table ... calculate screen
    jr prbyte ; Print byte from screen
    table ... />

    _________________
    Just POKE 23607,0 !
    Remember: beep ...
    Dr BEEP Dr BEEP September 2004 Development
  • Bomb Jack poke questionOn the tipshop it gives a poke by Gerard Sweeney which allows you to choose how many lives you start with. It says "Lives=x" and says "Change x to wh…

    ... the tipshop it gives a poke by Gerard Sweeney which allows ... value you wish, using the POKE option on the ZXAM GUI ... not defined in the multiface poke that follows (49530,0). If ...
    Spector Spector May 2005 Games
  • print at line 22 and 23I have a faint recollection of POKES to allow print at 22,x and 23,x, anyone know what they are? (rather than using the print #0 #1 stuff..)

    I have a faint recollection of POKES to allow print at 22,x and 23,x, anyone know what they are? (rather than using the print #0 #1 stuff..)
    mgmetro mgmetro July 2005 Sinclair Basic
  • PRINT AT in assembler Hello everyone, I am very new to this forums. Like perhaps many others I had a Spectrum as a child and did pretty much simple BASIC programming, bu…

    ... (perhaps not) simple things like print a single character to the ... that to achive the BASIC PRINT AT-operation the instructions would ... ", but the X would only print this number of new lines ...
    Rickard Rickard July 2005 Development
  • ZX-81 Ram Pack problemHi! I know this is a ZX Spectrum forum, but I am hoping someone here might be able to help me out... I have posted this to c.s.s. but noone was able…

    ... some simple line like 1 PRINT
    "test" - it works. ... first line which is 1 POKE 18000,33 -
    ... line :

    1 POKE 11,1

    and ... ):

    1>POKE 11Y.K ,1

    POKE N,A
    40 IF PEEK (N) A THEN PRINT ...
    Tom-Cat Tom-Cat September 2005 Sinclair Miscellaneous
  • Speed of variables vs. POKE/PEEKGreetings, I'm sure I could probably find this out after careful study of the 48K ROM disassembly, but I was wondering whether someone already knew …

    ... it be faster to PEEK/POKE values at an absolute memory ...
    GOC GOC September 2005 Sinclair Basic
  • Funniest Spectrum-related memorySeeing the emulated loading screen on the Dreamcast speccy emulator reminded me of something from many moons ago. I was in the local computer shop w…

    ... .

    10 print "Program: football"
    20 POKE xxxxx, yy
    xxxxx and yy being the poke that you could do to ...
    JasonWatkins JasonWatkins January 2006 Sinclair Miscellaneous
<1234567…34>

Latest Posts

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Related Threads

  • POKE, how it works?I have a cool list of POKE's for some games, but I have no idea how it works. What I must do with these numbers?. Please help me. thanx a lot.
  • Poke helpHi can any offer me some help please!<br /> I am using the WinZ80 emulator and playing footballer of the year.<br /> The Zip file contained POKEs but…
  • Poke filesJust wondering, how do you use the poke files? I have a game that is pass word protected (Avalon) and a .pok file with it - I assume that this is a h…
  • How to print with colour using DiscipleHi!<br /> <br /> I was wondering if there is any way of printing in colour using the Disciple. I am using an Epson Stylus 600 Printer with one of my …
  • a poke to change fonts??hi ppl, there wasnt some poke in basic to change the look alike of the fonts of speccy??<br /> <br /> I guess I did things like that in eighties..<…
  • poke in fuse??is it possible to use POKES with Fuse??<br /> <br /> its a long time ago since i used a spectrum and can't remember the routine!!<br /> <br /> many t…
  • Spectrum 2003 News and Info Special at PEEK N' POKE[url="http://peeknpoke.emuunlim.com/spectrum2003/pnpspectrumnews2003index.html"]http://peeknpoke.emuunlim.com/spectrum2003/pnpspectrumnews2003index.h…
  • Poke Cards, Scans Needed.Hi folks,<br /> <br /> Does anyone have any of those YS or SU poke cards you got in certain mags.<br /> <br /> I don't remember if they were SU or YS…
  • I need a cheat/poke for 3D Grand Prix, pleaseHi!<br /> <br /> Dos anyone know how to avoid the oil pools?<br /> <br /> Thanks in advance.
  • Sinclair User: Blue Print Double DragonI'm not sure what issue the Blue Print of Double Dragon appeared, I think it was issue 78 (September 88)<br /> <br /> Even a scan would do. Cheers

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