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<1234567…34>
  • Changing the way SCREEN$ is loadedThe way the speccy loads in a SCREEN$ is interesting - top two-thirds first, then middle and finally the bottom, which is due to the way the speccy d…

    ...
    ld (drawline+1), a ; poke screen poke byte

    ld a ... , 0 ; a = screen poke byte
    ld (hl), a ; poke to screen
    inc ... hl ; next screen address
    dec ...
    FrankT FrankT October 2008 Sinclair Miscellaneous
  • early Multiface One, MD & IF1 etc. on EbayJust started a few auctions on Ebay, in case you?re interested: - A tested IF1, Microdrive and (long) cable bundle - A tested, early Multiface One wi…

    I was wondering... what number appears when you press Symbol Shift+A in the Exit/Return/Save/Poke screen of the MF1?
    Jmk Jmk June 2013 Sales
  • GUI/OS for the Spectrum?Hi, Is anybody working on a WIMP/GUI system for the Spec? Is there anything current out there? [url]http://snakeoillabs.com/wordpress/2005/10/30/8…

    ... "PRINT AT" since you can poke screen coordinates directly if you prefer ... , calculate the exact position on screen, and properly update the reference ...
    Einar Saukas Einar Saukas August 2014 Development
  • Screen$Is there a quick way to get pictures off a PC e.g. from MS Paint, onto the spectrum without having to type in each individual pixel before saving the…

    ... individual pixel before saving the screen$
    I have no digitizer ... the loader load run a screen$ and then start loading the ... closing the screen$ away. I guess there is a poke?

    guesser guesser October 2004 Sinclair Miscellaneous
  • Spectrum Screen Memory MapWhat's the advantage (mistery?) behind ULA's spectrum screen memory interpretation? 6144 bytes divided into 3 blocks, 2048 bytes long. if you want t…

    ... (mistery?) behind ULA's spectrum screen memory interpretation?

    screen you have to poke bytes in strange ... behind this implementation? Why screen memory isn't interpreted ... draw something on screen avoiding 3 block structure?
    Arda Arda October 2006 Development
  • General purpose full screen input routineHi Folks, One of the things that annoyed me back in the 1980s with most BASICs was the lack of a full screen "formatted" input function. You could …

    ... the lack of a full screen "formatted" input function. You ... />
    [LIST]
    [*]Full screen input at X and Y ... GO SUB 9650: REM Draw Screen
    160 REM *---------------------*
    ... enter data":
    POKE 23690,33:
    POKE 23691,23:
    ...
    Paddy Coleman Paddy Coleman October 2010 Sinclair Basic
  • Copying a SCREEN$ in ZX BASIC in 1 second?!Following on from the revived "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really only needed a suitable POKE i…

    ... "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread ( ... without resorting to a tedious POKE loop.

    After ... LET s$=a$:
    POKE defadd,0: POKE defadd+1,0
    POKE defadd,0: POKE defadd+1,0: PAUSE ...
    Battle Bunny Battle Bunny April 2011 Sinclair Basic
  • What's that poke again?Can any of you kind souls remind me of that poke that stops the header info "Bytes: whatever" buggering up the loading screen of a game?

    Can any of you kind souls remind me of that poke that stops the header info "Bytes: whatever" buggering up the loading screen of a game?
    torot torot June 2011 Sinclair Basic
  • RCS (Reverse Computer Screen)[B]RCS[/B] ("Reverse Computer Screen", or simply SCR written backwards) is a small utility I'm about to release, that reorders bytes from the ZX-Spec…

    ... from the ZX-Spectrum screen to significantly improve ... specialized routines for ZX-Spectrum screen compression.

    ...
    The same screen, reordered with RCS before compressing ... TO 6143
    30 POKE 16384+F,255
    ... 7
    60 POKE 16384+T*2048+L* ...
    Einar Saukas Einar Saukas January 2013 Development
  • What's the POKE that removes the Start Tape message when saving?I'm sure there is one... you could POKE one of the system variables and when you SAVEd it would do it without the pause and the Start Tape message. …

    ... there is one... you could POKE one of the system variables ... round it like saving the screen at a higher address, but ...
    leespoons leespoons May 2013 Sinclair Miscellaneous
  • Double-Buffer ScreenFor my Alien Breed Speccy re-write I decided to use a Double Buffer (DB) or 'Back Screen' to draw all the game action onto, before shuffling the whol…

    ... Buffer (DB) or 'Back Screen' to draw all the game ... lot onto the main display screen. This allows me to ... br />
    The DB screen sits at mem 25000d and ... just POKE or ld your bytes to the DB screen and ... hl, 25000 ;Start of DB Screen
    ld de, 16384 ...
    LuMan LuMan April 2014 Development
  • SpecBAS Screen wipeAn old effect, but a good one - you'll need this file: [url]https://sites.google.com/site/pauldunn/moon.png[/url] to run this program. [code] 10 REM…

    ... />
    [code]
    10 REM Screen Wipe
    20 GRAPHIC NEW ...
    Dunny Dunny March 2015 Sinclair Basic
  • mkloader - compressed loading screen makerI made a new tool, available on my github at: [url="https://github.com/jarikomppa/speccy"]https://github.com/jarikomppa/speccy[/url] The tool gene…

    ... , decompresses the embedded compressed loading screen to screen, loads the next block ... .75k of a "normal" loading screen:
    [img]https://dl.dropboxusercontent ... CLEAR 32767 : RANDOMIZE USR 23759 : POKE 23739,111 : LOAD ""CODE : RANDOMIZE ...
    Sol_HSA Sol_HSA December 2015 Announcements
  • LED STORM - problem with infy energy poke (128k version)Hi guys, I'm having a little trouble with this infinite energy multiface poke found on Tipshop (POKE 37422,182) for the 128k version of Led Storm, it…

    ... this infinite energy multiface poke found on Tipshop (POKE 37422,182) for ... a more reliable infy energy poke for it hopefully :-/
    Just ... is an ending screen,...can anyone produce an invincible poke for me ...
    ZEUS ZEUS March 2016 Games
  • Screen address of PRINT position...Hi Folks, The following code uses DF CC system variable to extrac the screen address for a PRINT position. [code]100 CLS 110 PRINT AT 10,16;…

    ... system variable to extrac the screen address for a PRINT position ... +256*PEEK 23685
    150 POKE A,255[/code]

    Paddy Coleman Paddy Coleman September 2016 Sinclair Basic
  • printing to the screen using pokei remember there being a way to print to the screen using pokes, which would allow you to print a character anywhere in the 175x255 matrix. can anyon…

    i remember there being a way to print to the screen using pokes, which would allow you to print a character anywhere in the 175x255 matrix. can anyone remember?
    digital digital August 2018 Development
  • Hiding a Loading Screen?Hi folks! Is there an easy way (a POKE or something) to hide the drawing of a loading screen? I did find a post from leespoons in an old thread wh…

    ... (a POKE or something) to hide the drawing of a loading screen ... he says:

    "[i]POKE 23624,0 makes the bottom ... when you've got a screen$ to load and don't ... was never enough.

    POKE 23693,0 (or whatever) has ...
    GreenCard GreenCard April 2019 Sinclair Basic
  • POKE requestsHello, all.. I've had a plea for haylp for a couple of games which have already been POKEd, where the plea suggests that the existing POKEs on Tip…

    ... />
    Kemshu
    Infinite time - POKE 25790,0 - doesn't work ... . It's on the 19th screen after you've passed the ...
    hackersanon hackersanon August 2020 Games
  • POKE, how it works?I have a cool list of POKE's for some games, but I have no idea how it works. What I must do with these numbers?. Please help me. thanx a lot.

    I have a cool list of POKE's for some games, but I have no idea how it works. What I must do with these numbers?. Please help me. thanx a lot.
    Ivan Ivan September 2001 Emulators
  • Poke helpHi can any offer me some help please! I am using the WinZ80 emulator and playing footballer of the year. The Zip file contained POKEs but when i use …

    ... how do i input the POKE?

    Desperately

    Merlin Merlin April 2001 Emulators
  • Poke filesJust wondering, how do you use the poke files? I have a game that is pass word protected (Avalon) and a .pok file with it - I assume that this is a h…

    ... , how do you use the poke files? I have a game ...
    Bottle Bottle November 2001 Games
  • Anyone Recognizes This Loader?Hi there! I live in Argentina. I have a -dead by now- CZ Spectrum (a ZX clone made by an argentinian company, Czerweny, which used to make... Excell…

    ... , usually with the original loading screen "hacked" or completely replaced. Too ... (no assembly), which LOADs a SCREEN$ and two CODE blocks. The ... the second third of the screen. The last sentence in the ... .

    I used to POKE a game before the RANDOMIZE ...
    Marcelo Marcelo November 2001 Sinclair Miscellaneous
  • spectrum mode smiilar to c64?i dont know much about machine code assembler routines, zilch actually to be honest, ive always fiddled with basic on my spectrum, only doing maybe a…

    ... brown and Ive done a screen following all the guidelines ... know of, the screen is the loading screen of The Last ... dimensions of the speccy's screen and stayed true to ... , or if Peek n Poke will put them on his ... as good as the c64 screen though some may disagree. ...
    tommy tommy July 2001 Sinclair Miscellaneous
  • Screen$ +3 disk to tape helpHi, I have several full screen pictures of my +3 disks (Screen$). How can I transfer these pictures onto tape without losing the last to lines beca…

    ... />
    I have several full screen pictures of my +3 disks ... (Screen$).

    How can I ...
    Stephen Stephen February 2001 Sinclair Miscellaneous
  • Most nice Loader ScreenHi, What is the better loader screen from speccy games?? or simply which is the screen you more remember.. I remember a lot the screen$ from Roboc…

    Hi,

    What is the better loader screen from speccy games?? or simply which is the screen you more remember..

    I remember a lot the screen$ from Robocop and HeadOverHeels.. also GreenBeret.
    Javier Alca?iz Javier Alca?iz March 2002 Games
  • Screen PreloadersDid any of you chaps write your own spectrum games or applications. If yes , did any of you guys manage to get a preloading screen going..... Its …

    Did any of you chaps write your own spectrum games or applications.

    If yes , did any of you guys manage to get a preloading screen going.....

    Its been a mystery to me , how to do this.
    ozonic ozonic April 2002 Games
  • Identify game - flip-screen mazeI was playing this game in the mid-80s, I would say. It was a flip-screen game, a bit like Jet Set Willy in that regard, although it was viewed from …

    ... say. It was a flip-screen game, a bit like Jet ... small gaps.

    Each screen was a bit of a ...
    pelago pelago May 2002 Games
  • Quiz V - the revenge of D`n`C Ok, 50 quick fire questions.. some cryptic - you`ll have un unravel the clues to get the game name, while others are description of the game. Ther…

    Ok, 50 quick fire questions.. some cryptic - you`ll have un unravel the clues to get the game name, while others are description of the game.
    There are 63 points available this time.

    You can either email your completed answers (along ...
    MatGubbins MatGubbins May 2002 Games
  • ANN: Spectaculator 2.5 available for downloadHi. I've just released a new version of Spectaculator, available from [url="http://www.spectaculator.com/"]http://www.spectaculator.com/[/url]. Hopef…

    ... br />
    - Starts in full screen mode if you were last ... in full screen mode.

    - 'View ... the
    toolbar.

    - Poke Memory option on Tools menu ... now always visible in full screen
    mode.

    < ...
    Jon Needle Jon Needle July 2002 Emulators
  • Screen$ ScreensaverDoes anyone know where I can get a screensaver called "Screen$" that apparently simulates a Speccy loading?

    Does anyone know where I can get a screensaver called "Screen$" that apparently simulates a Speccy loading?
    Zagreb Zagreb August 2002 Sinclair Miscellaneous
<1234567…34>

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  • printing to the screen using pokei remember there being a way to print to the screen using pokes, which would allow you to print a character anywhere in the 175x255 matrix. can anyon…
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