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<1…20212223242526…34>
  • CAT!RAM and PUTRAMLast year sometime I posted a couple of routines to: * catalogue the 128k RAMdisk in BASIC; * move RAMTOP and the stacks from BASIC. CAT!RAM and PUTR…

    ... LET m=48000: RANDOMIZE 49151+USR m
    9910 DIM f ... FOR n=1 TO e: POKE 23388,16+7:
    REM ... h=INT f(n,1): POKE 23388,16+(f(n,1 ... /> PRINT
    9945 NEXT n: POKE 23388,16+0
    REM ... >49151 THEN RANDOMIZE r+USR m
    9951 RETURN
    Battle Bunny Battle Bunny December 2012 Sinclair Basic
  • No tea vicar on MB02Hello Folks, I have difficulties in getting "More tea vicar" (the free 128k version) running on the MB02. The game starts and you can choose control…

    What about... a port clash between ULA+ and MB02?

    Try putting POKE 63035,201 before the RANDOMIZE USR 24000.
    Jmk Jmk December 2012 Sinclair Miscellaneous
  • No tea vicar on MB02Hello Folks, I have difficulties in getting "More tea vicar" (the free 128k version) running on the MB02. The game starts and you can choose control…

    ... /> Try putting POKE 63035,201 before the RANDOMIZE USR 24000.[/QUOTE]
    velesoft velesoft December 2012 Sinclair Miscellaneous
  • Some stupid 16K questions...Starting with... 1. Should a 16K Spectrum that's been upgraded to 48K behave [I]exactly[/I] like a 48K Spectrum? i.e. should the machine test/clear…

    ... me that USR "a" is 32600, but letting me POKE into and ...
    snigfarp snigfarp December 2012 Hardware
  • Bugs in Rocky Horror ShowI've been converting this game to disk, and I've found a bug in the game. If you run the 128k version and select "Sinclair joystick" as joysticks, t…

    ... Horror Show 128 Tape": RANDOMIZE USR 32768
    90 DATA 221 ...
    jp jp January 2013 Infoseek database
  • ZX7: an "optimal" LZ77 packerAbout 20 years ago, I started a M.Sc. in Computing, planning to work on data compression. Although I quickly changed to another subject for a number …

    ... compressor?
    [CODE]
    1000 POKE 65531, x-INT(x/256 ... )*256: POKE 65532, INT(x/256)
    1010 POKE 65533, y-INT(y/256 ... )*256: POKE 65534, INT(y/256)
    1020 RANDOMIZE USR 65535: RETURN ...
    antoniovillena antoniovillena January 2013 Brand new software
  • ZX7: an "optimal" LZ77 packerAbout 20 years ago, I started a M.Sc. in Computing, planning to work on data compression. Although I quickly changed to another subject for a number …

    ... antoniovillena;674923][CODE]
    1000 POKE 65531, x-INT(x/256 ... )*256: POKE 65534, INT(y/256)
    1020 RANDOMIZE USR 65535: RETURN ... /> [CODE]
    1000 POKE 65532,INT (x/256): POKE 65531,x-256 ... 256): POKE 65533,y-256*PEEK 65534
    1020 RANDOMIZE USR 65535 ...
    Einar Saukas Einar Saukas January 2013 Brand new software
  • ZX7: an "optimal" LZ77 packerAbout 20 years ago, I started a M.Sc. in Computing, planning to work on data compression. Although I quickly changed to another subject for a number …

    ... /> [CODE]
    1000 POKE 65532,INT (x/256): POKE 65531,x-256 ... 65532
    1010 POKE 65534,INT (y/256): POKE 65533,y-256 ... *PEEK 65534
    1020 RANDOMIZE USR 65535 ...
    antoniovillena antoniovillena January 2013 Brand new software
  • ZX7: an "optimal" LZ77 packerAbout 20 years ago, I started a M.Sc. in Computing, planning to work on data compression. Although I quickly changed to another subject for a number …

    ... />
    1000 POKE 65526,INT (x/256): POKE 65525,x-256 ... ): POKE 65528,y-256*PEEK 65529
    1020 RANDOMIZE USR 65535 ... /> 10 POKE 65526, 156: POKE 65525, 64: POKE 65529, 64: POKE 65528, 0 ...
    20 RANDOMIZE USR ...
    antoniovillena antoniovillena January 2013 Brand new software
  • ZX7: an "optimal" LZ77 packerAbout 20 years ago, I started a M.Sc. in Computing, planning to work on data compression. Although I quickly changed to another subject for a number …

    ... STOP
    1000 POKE 65526,INT (x/256): POKE 65525,x-256 ... 65526
    1010 POKE 65529,INT (y/256): POKE 65528,y-256 ... *PEEK 65529
    1020 RANDOMIZE USR 65535 ...
    Alessandro Grussu Alessandro Grussu January 2013 Brand new software
  • ZX7: an "optimal" LZ77 packerAbout 20 years ago, I started a M.Sc. in Computing, planning to work on data compression. Although I quickly changed to another subject for a number …

    ... : STOP
    1000 POKE 65526,INT (x/256): POKE 65525,x-256 ... 65526
    1010 POKE 65529,INT (y/256): POKE 65528,y-256 ... *PEEK 65529
    1020 RANDOMIZE USR 65535 ...
    antoniovillena antoniovillena January 2013 Brand new software
  • ZX7: an "optimal" LZ77 packerAbout 20 years ago, I started a M.Sc. in Computing, planning to work on data compression. Although I quickly changed to another subject for a number …

    ... at 40000, and displayed with USR 40000. It uses 6912 bytes ... is patched to the address USR'd from basic+offset.
    POKE loadaddress+18,N: where N ... the address you want.
    POKE loadaddress+18,128 would make ...
    FrankT FrankT January 2013 Brand new software
  • RAM used / corrupted by +3DOSAs I said previously, [url=http://www.worldofspectrum.org/forums/showthread.php?t=41775]I'm trying to put some games in hard disk[/url] so they can b…

    ... ends, anyway) using the infy poke.

    [center][img]http ... "SGPATCH" CODE 32768,669: RANDOMIZE USR 32768[/code]
    The annotated ...
    Battle Bunny Battle Bunny January 2013 Games
  • ZX7: an "optimal" LZ77 packerAbout 20 years ago, I started a M.Sc. in Computing, planning to work on data compression. Although I quickly changed to another subject for a number …

    ... I made, so you can poke the source/destination addresses from ... 1000

    1000 POKE zx7+2,INT (x/256 ... zx7+2
    1010 POKE zx7+5,INT (y/256 ... POKE zx7+4,y-256*PEEK zx7+5
    1020 RANDOMIZE USR ... the decompressor that you can poke from basic. Now 89 ...
    FrankT FrankT January 2013 Brand new software
  • ZX7: an "optimal" LZ77 packerAbout 20 years ago, I started a M.Sc. in Computing, planning to work on data compression. Although I quickly changed to another subject for a number …

    ... parentheses here:

    1000 POKE zx7+2,INT (x/256 ... ): POKE zx7+1,x-256*PEEK [ ... +2[B])[/B]
    1010 POKE zx7+5,INT (y/256 ... ): POKE zx7+4,y-256*PEEK [ ... [B])[/B]
    1020 RANDOMIZE USR zx7: RETURN

    I ...
    antoniovillena antoniovillena January 2013 Brand new software
  • ZX7: an "optimal" LZ77 packerAbout 20 years ago, I started a M.Sc. in Computing, planning to work on data compression. Although I quickly changed to another subject for a number …

    ... lines as:

    1000 POKE zx7+2,INT (x/256 ... ): POKE zx7+1,x-256*PEEK ( ... zx7+2)
    1010 POKE zx7+5,INT (y/256 ... ): POKE zx7+4,y-256*PEEK ( ... crashed when I entered RANDOMIZE USR 32000 to start the game ...
    Alessandro Grussu Alessandro Grussu January 2013 Brand new software
  • ZX7: an "optimal" LZ77 packerAbout 20 years ago, I started a M.Sc. in Computing, planning to work on data compression. Although I quickly changed to another subject for a number …

    ...

    RANDOMIZE x
    poke zx7+2,peek 23670 ; high ... /> 30 RANDOMIZE USR 32000
    1000 RANDOMIZE y: POKE zx7+1,PEEK ... 23670: POKE zx7+2,PEEK ... 23671
    1010 RANDOMIZE x: RANDOMIZE USR zx7 ...
    antoniovillena antoniovillena January 2013 Brand new software
  • ZX7: an "optimal" LZ77 packerAbout 20 years ago, I started a M.Sc. in Computing, planning to work on data compression. Although I quickly changed to another subject for a number …

    ...
    30 RANDOMIZE USR 32000
    1000 POKE zx7+1,PEEK 23670 ... : POKE zx7+2,PEEK 23671 ...
    1010 RANDOMIZE x: RANDOMIZE USR zx7 ...
    antoniovillena antoniovillena January 2013 Brand new software
  • ZX7: an "optimal" LZ77 packerAbout 20 years ago, I started a M.Sc. in Computing, planning to work on data compression. Although I quickly changed to another subject for a number …

    ...
    30 RANDOMIZE USR 32000
    1000 POKE zx7+1,PEEK 23670 ... : POKE zx7+2,PEEK 23671 ...
    1010 RANDOMIZE x: RANDOMIZE USR zx7 ...
    antoniovillena antoniovillena January 2013 Brand new software
  • ZX7: an "optimal" LZ77 packerAbout 20 years ago, I started a M.Sc. in Computing, planning to work on data compression. Although I quickly changed to another subject for a number …

    ... calling)
    [CODE]
    9900 POKE z+SGN PI,PEEK VAL ... "23670": POKE z+VAL"2",PEEK VAL ... "23671": RANDOMIZE x: RANDOMIZE USR z: RETURN
    [/CODE]
    antoniovillena antoniovillena January 2013 Brand new software
  • Questions about SEUDI recently purchased SEUD (Shoot-em-up Designer, for those who do not know it) from Cronosoft and tried to familiarize with it, also by peering into …

    ... years ago

    [Quote]POKE 29679,156 - that should allow ... load routine, type the POKE and restart with RANDOMIZE USR 24000[/Quote]
    BiNMaN BiNMaN January 2013 Development
  • Red DwarfA Red Dwarf video game - good or bad idea? (given its recent resurgence in popularity in the UK) My ideas: [b]Plots[/b] - An interquel which bridg…

    ... $8000, poke your destination RAM page to 25000, RANDOMIZE USR 25002 and ...
    na_th_an na_th_an February 2013 New game ideas
  • Red DwarfA Red Dwarf video game - good or bad idea? (given its recent resurgence in popularity in the UK) My ideas: [b]Plots[/b] - An interquel which bridg…

    ... block?[/QUOTE]

    In USR 0 mode, yes - lots of ... 23388 - so you need to POKE this in order for your ... both modes, include both the POKE and the OUT. (In both ...
    gasman gasman February 2013 New game ideas
  • ZX7: an "optimal" LZ77 packerAbout 20 years ago, I started a M.Sc. in Computing, planning to work on data compression. Although I quickly changed to another subject for a number …

    ... STOP
    200 PAUSE 0: POKE z+8,INT (x/256 ... ): POKE z+7,x-256*PEEK ( ... z+8): POKE z+12,INT
    (y ... /256): POKE z+11,y-256*PEEK (z+12):RANDOMIZE USR z ...
    Alessandro Grussu Alessandro Grussu February 2013 Brand new software
  • ZX7: an "optimal" LZ77 packerAbout 20 years ago, I started a M.Sc. in Computing, planning to work on data compression. Although I quickly changed to another subject for a number …

    ... ][CODE]
    200 PAUSE 0: POKE z+[COLOR="Red"]8[/COLOR ... ],INT (x/256): POKE z+[COLOR="Red"]7[/COLOR ... (z+[COLOR="Red"]8[/COLOR]): POKE z+12,INT
    (y ... /256): POKE z+11,y-256*PEEK (z+12):RANDOMIZE USR z ...
    Metalbrain Metalbrain February 2013 Brand new software
  • ZX7: an "optimal" LZ77 packerAbout 20 years ago, I started a M.Sc. in Computing, planning to work on data compression. Although I quickly changed to another subject for a number …

    ... .
    [code]200 PAUSE 0: POKE z+9,INT (x/256 ... ): POKE z+8,x-256*PEEK ( ... z+9): POKE z+12,INT
    (y ... /256): POKE z+11,y-256*PEEK (z+12):RANDOMIZE USR z ...
    Alessandro Grussu Alessandro Grussu February 2013 Brand new software
  • ZX7: an "optimal" LZ77 packerAbout 20 years ago, I started a M.Sc. in Computing, planning to work on data compression. Although I quickly changed to another subject for a number …

    ... would be no need to POKE anything. This would save ...
    200 PAUSE 0: POKE z+2,INT (x/256 ... ): POKE z+1,x-256* ... PEEK (z+2): POKE z+5,INT (y/ ... POKE z+4,y-256*PEEK (z+5):RANDOMIZE USR z ... ""CODE
    30 RANDOMIZE USR 40000[/CODE]
    In this ...
    Einar Saukas Einar Saukas February 2013 Brand new software
  • Biturbo 2 turbo loader now available for general useAfter tinkering with its code, extracted from a TZX of one of the infamous Italian S.I.P.E. "tape magazines" which published hacked games for the Spe…

    ... know which addresses we should POKE to make the routine ... and 10000 respectively. The POKE commands to use will be ... br /> 30 POKE 65340,64: POKE 65341,156: POKE 65343,16: POKE 65344,39 ...
    40 RANDOMIZE USR 65338 ...
    Alessandro Grussu Alessandro Grussu February 2013 Development
  • Keyboard TrickI know how to use the multi key in BASIC with IN you can get the keys [QUOTE]IN 254+256*(255-2^K)[/QUOTE] K is the keyboard's half row, comes from …

    ... CLS
    20 LET a=USR 49152:REM or wherever the ... "FIRE (SPACE) ";
    75 PRINT : POKE 23692,5
    80 GO ...
    BloodBaz BloodBaz February 2013 Sinclair Basic
  • Getting PC into HLHello, here's a conundrum for you... Is there a way to obtain the value of the PC register (say into HL) without using absolute addressing such as C…

    ... - if you call it via USR, then BC contains the address ... allocate 3 bytes more and poke an instruction there to load ...
    Marko Marko February 2013 Sinclair Miscellaneous
<1…20212223242526…34>

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