World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.008s
<1234567…34>
  • Computer BattlegamesBook Title: [B][URL="http://www.worldofspectrum.org/infoseekid.cgi?id=2000080"]Computer Battlegames[/URL][/B] Authors: [B]Daniel Isaaman & Jenny Tyle…

    ... print
    80 let c$=chr$(64+int(rnd*26+1 ...
    90 let m$=m$+chr$(int(rnd*26+65))
    80 let p$=chr$(int(rnd*58+33))
    490 print chr$(w(x,y));
    500 ...
    c1541 c1541 March 2008 MIA/STP/SDP
  • (Fixing) The Swordsman of Kraxis 7The Swordsman of Kraxis 7 ([url="https://worldofspectrum.org/software?id=0013314"]link[/url]) is an arcade adventure, from a type-in book (in BASIC).…

    ... /> 30 PRINT AT 10,p;" ": POKE 23692,-1: PRINT AT 21 ...
    Timmy Timmy March 2021 Sinclair Basic
  • Game OptimisationBelow is a section of code Im using for movement enermy display and collision detect. What happens is that you move the sight with ,.qa and space do…

    ... /> 100 PRINT AT playery,playerx;CHR$ 144
    110 IF INKEY ... /> 210 PRINT AT enermyy,enermyx;CHR$ 145

    220 IF ...
    280 POKE USR "A"+0,BIN 00011000
    290 POKE USR "A"+1 ... ,BIN 00011000
    300 POKE USR "A"+2 ...
    Toxitalk Toxitalk May 2007 Sinclair Basic
  • De zeven sleutels van TARKUSI've decided to type in the game "De zeven sleutels van TARKUS" from a book I have for many years now. And, it seems the game as it was printed in…

    I've decided to type in the game "De zeven sleutels van TARKUS" from a book I have for many years now.

    And, it seems the game as it was printed in the book, didn't work.

    So there are some modifications in there to make it work ...
    Timmy Timmy August 2022 Sinclair Basic
  • UDG/sprite HelpRestore 5: For N=20 To 21: Read G$: For R=0 To 7: Read B: Poke Usr G$+r,b: Next R: Next N

    ... /> POKE USR "A"+1, BIN 10000001
    POKE USR "A"+2, BIN 10000001
    POKE USR ... "A"+3, BIN 10000001
    POKE USR ... 10000001
    POKE USR "A"+7, BIN 11111111

    PRINT CHR$ 144
    Dr BEEP Dr BEEP March 2004 Sinclair Basic
  • UDG/sprite HelpRestore 5: For N=20 To 21: Read G$: For R=0 To 7: Read B: Poke Usr G$+r,b: Next R: Next N

    ... /> POKE USR "A"+0, BIN 11111111
    POKE USR "A"+1, BIN 10000001
    POKE USR ... "A"+2, BIN 10000001
    POKE USR ...
    POKE USR "A"+7, BIN 11111111

    PRINT CHR$ 144
    Alcoholics Anonymous Alcoholics Anonymous March 2004 Sinclair Basic
  • UDG/sprite HelpRestore 5: For N=20 To 21: Read G$: For R=0 To 7: Read B: Poke Usr G$+r,b: Next R: Next N

    ... /> POKE USR "A"+0, BIN 11111111
    POKE USR "A"+1, BIN 10000001
    POKE USR ... "A"+2, BIN 10000001
    POKE USR ...
    POKE USR "A"+7, BIN 11111111

    PRINT CHR$ 144
    Dr BEEP Dr BEEP March 2004 Sinclair Basic
  • Game OptimisationBelow is a section of code Im using for movement enermy display and collision detect. What happens is that you move the sight with ,.qa and space do…

    ... /> 100 PRINT AT b,a;CHR$ 144
    105 IF a ... /> 210 PRINT AT f,e;CHR$ 145
    220 IF e ...
    280 POKE USR "A"+0,BIN 00011000
    290 POKE USR "A"+1 ...
    380 POKE USR "B"+0,BIN 00000000
    390 POKE USR "B"+1 ...
    Toxitalk Toxitalk May 2007 Sinclair Basic
  • Game OptimisationBelow is a section of code Im using for movement enermy display and collision detect. What happens is that you move the sight with ,.qa and space do…

    ... ,e;CHR$ 145

    200 GO TO 70
    210 POKE USR ... "A"+0,BIN 00011000
    220 POKE USR "A"+1 ... ,BIN 00011000
    230 POKE USR "A"+2 ...
    300 POKE USR "B"+0,BIN 00000000
    310 POKE USR "B"+1 ...
    Toxitalk Toxitalk May 2007 Sinclair Basic
  • Game OptimisationBelow is a section of code Im using for movement enermy display and collision detect. What happens is that you move the sight with ,.qa and space do…

    ... ,e;CHR$ 145
    200 GO TO 70
    210 POKE USR "A ... "+0,BIN 00011000
    220 POKE USR "A"+1 ... ,BIN 00011000
    230 POKE USR "A"+2 ...
    300 POKE USR "B"+0,BIN 00000000
    310 POKE USR "B"+1 ...
    Toxitalk Toxitalk June 2007 Sinclair Basic
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... :
    READ d:
    POKE USR "a"+f,d:
    NEXT ... 9);AT 12-b,a;CHR$ (144+b/17);AT ... 11-b,a;CHR$ 145:
    NEXT b ... ),i;" ";AT j,i;CHR$ 148 AND (j> ... 9);AT 12-b,a;CHR$ (144+b/17);A ... br /> T 11-b,a;CHR$ 145: NEXT b: NEXT ... ";AT
    j,i;CHR$ 148 AND (j>0 ...
    Einar Saukas Einar Saukas August 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... ]
    1 BORDER 0:
    POKE 23693,50:
    CLS :
    READ k:
    POKE USR "a"+i,k:
    NEXT ...
    Einar Saukas Einar Saukas August 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... ,AT y/5,x/5;CHR$ 144;AT 21,0;"Fuel ...
    Einar Saukas Einar Saukas August 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... FN z$(x)=CHR$ 22+CHR$ (x/7+.5)+CHR$ (x-7*INT ... )=FN z$(x)+CHR$ 16+CHR$ FN m(x)+CHR$ (FN m(x ... 23:
    READ n:
    POKE USR "a"+f,n:
    NEXT ... m(z+d+d):
    POKE g,18+4*(d*a ...
    Einar Saukas Einar Saukas August 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... FN z$(x)=CHR$ 22+CHR$ (9.5-x/w)+CHR$ (x-w ... )=FN z$(x)+CHR$ 16+CHR$ FN m(x)+CHR$ (FN m(x ... 11:
    READ n:
    POKE USR "b"+w+4,n:
    POKE g,18+4*(d*a ...
    Einar Saukas Einar Saukas August 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... FN z$(x)=CHR$ 22+CHR$ (x/7+.5)+CHR$ (x-7*INT ... )=FN z$(x)+CHR$ 16+CHR$ FN m(x)+CHR$ (FN m(x ... 23:
    READ n:
    POKE USR "a"+f,n:
    NEXT ... m(z+d+d):
    POKE g,18+4*(d*a ...
    Einar Saukas Einar Saukas August 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... FN z$(x)=CHR$ 22+CHR$ (x/7+.5)+CHR$ (x-7*INT ... )=FN z$(x)+CHR$ 16+CHR$ FN m(x)+CHR$ (FN m(x ... 18:
    READ n:
    POKE USR "a"+z+5,n:
    POKE g,18+4*(d*a ...
    Einar Saukas Einar Saukas August 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... 8:
    READ k:
    POKE USR "b"-x,k:
    READ ... ,1 TO 1-d):
    POKE 23693,CODE "qzzzqSSq"(a)-81 ... :
    LET o$(1,x)=CHR$ 144:
    NEXT t:
    Einar Saukas Einar Saukas August 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... ":

    [CODE]
    1 POKE 23693,56:
    BORDER 7 ... 39:
    READ c:
    POKE USR "a"+f,c:
    NEXT ... -i;" ";AT 0*USR 3582+8,c; FLASH h;CHR$ (147+i ... 3-2*(r>.1);CHR$ (46+98*(r>.1 ... ,29*r; INK 2;CHR$ 145+"_"+CHR$ 145 AND PEEK 23672
    Einar Saukas Einar Saukas August 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... ":

    [CODE]
    1 POKE 23693,56:
    BORDER 7 ... 39:
    READ c:
    POKE USR "a"+f,c:
    NEXT ... -i;" ";AT 0*USR 3582+8,c; FLASH h;CHR$ (147+i ... 3-2*(r>.1);CHR$ (46+98*(r>.1 ... ,29*r; INK 2;CHR$ 145+"_"+CHR$ 145 AND PEEK 23672
    Digital Prawn Digital Prawn August 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... x=1 TO 14:
    POKE USR "a"+x/.94,127+127 ... ,a+a+s; INK b;CHR$ 144;CHR$ 145:
    NEXT a ... fine. Also you should use POKE 23693,7 as the "neutral ...
    Einar Saukas Einar Saukas October 2007 Development
  • Letters with accents on the SpectrumIs there any way to type letters that have accents (for example ? ? ? etc) on the Spectrum? Maybe it's really obvious but I don't know how.

    ... /> [code]
    10 PRINT "e";CHR$ 8;OVER 1;"'"
    [/code ... FOR n=0 TO 7: POKE USR "a"+n,PEEK (16136+n ... n
    20 POKE USR "a",8
    30 POKE USR "a"+1,16 ...
    BloodBaz BloodBaz October 2007 Sinclair Miscellaneous
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    Here are the improvements I mentioned:

    [CODE]
    1 READ n,a$:
    FOR c=0 TO 8:
    POKE USR "b"-c,SIN (c/3)-1:
    POKE USR "c"-c,129:
    LET q=INT (c/2)+1:
    CIRCLE 91,92,CODE " $LS "(q):
    POKE (c
    Einar Saukas Einar Saukas February 2008 Development
  • St. Michael Micromasters: Computer GamesHi, The [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=2000988"]St. Michael Micromasters: Computer Games[/URL] book doesn't currently have a…

    ... /> 290 gosub 4000:print chr$(n+48):gosub 5000:print ... chr$(51):let s(n)= ... w:next z:if k$=chr$(m+48) then let ... (m)=s(m)-1:print chr$(s(m)+48)
    ... d:poke usr"a"+n,d
    1010 next n:let u$=chr ... $144:let z$=chr$145
    ...
    c1541 c1541 March 2008 MIA/STP/SDP
  • St. Michael Micromasters: Computer GamesHi, The [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=2000988"]St. Michael Micromasters: Computer Games[/URL] book doesn't currently have a…

    ... /> 160 let z=3582:poke 23561,10
    170 ... j-1:gosub 4000:print chr$(n)
    920 ... poke usr"a"+n,d
    1010 next n:let u$=chr ... $144:let z$=chr$145
    ... poke usr"a"+n,d
    1010 next n:let u$=chr ... $144:let z$=chr$145
    ...
    c1541 c1541 March 2008 MIA/STP/SDP
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... =0 TO 39: READ a: POKE USR "a"+f,a: NEXT f ... 2+2*(g>1);CHR$ (143+(g>1)): ... ;AT 19,f;CHR$ 131;AT 21,f;CHR$ 140: NEXT f ... ; BRIGHT 1; INK 5;" ";CHR$ 145;CHR$ 146;CHR$ 147;" "
    60 GO ... 2,g+1; INK 4;CHR$ 144: IF a(g)=16 ... 1: PRINT AT x,y;CHR$ 148 AND x>3 ...
    Einar Saukas Einar Saukas April 2008 Development
<1234567…34>

Latest Posts

  • Goodbye Z80
    dmsmith on 8:53PM
  • I bought an accoustic guitar. How do you play it?
    dm_boozefreek on 7:51PM
  • Happy 40th Birthday to the Amstrad CPC464!
    AndyC on 6:29PM
  • Another Birthday! The Game Boy Is 35!
    dm_boozefreek on 6:17PM
  • I am currently watching.....
    Antiriad2097 on 5:05PM
  • European Software Titles with an English version
    harriusherbartio on 12:06PM
  • How Do You Categorize Your Speccy Software and Games?
    harriusherbartio on 11:21AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 11:01AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21

HitBox

Word Docs Hits
poke 6.2K 13K
usr 3.4K 6.2K
chr 1.3K 4.4K

Related Threads

  • POKE, PEEK and RANDOMIZE USRAnyone got a store of useful POKES, or RANDOMIZE USR statements with interesting effects?<br /> <br /> As a start, try anything from RANDOMIZE USR 12…
  • RANDOMIZE USR, PRINT USR etcHello just wondering why is it called RANDOMIZE UsR what does randomising have to do with it ? When calling machine code routine from adress x you ty…
  • POKE, how it works?I have a cool list of POKE's for some games, but I have no idea how it works. What I must do with these numbers?. Please help me. thanx a lot.
  • Poke helpHi can any offer me some help please!<br /> I am using the WinZ80 emulator and playing footballer of the year.<br /> The Zip file contained POKEs but…
  • Poke filesJust wondering, how do you use the poke files? I have a game that is pass word protected (Avalon) and a .pok file with it - I assume that this is a h…
  • Randomize USR xxxxxA weird topic:<br /> When I was a kid I use to mess around with the RANDOMIZE USR xxxxx, sad I know!!!<br /> For instance RANDOMIZE USR 51234 would g…
  • a poke to change fonts??hi ppl, there wasnt some poke in basic to change the look alike of the fonts of speccy??<br /> <br /> I guess I did things like that in eighties..<…
  • poke in fuse??is it possible to use POKES with Fuse??<br /> <br /> its a long time ago since i used a spectrum and can't remember the routine!!<br /> <br /> many t…
  • Spectrum 2003 News and Info Special at PEEK N' POKE[url="http://peeknpoke.emuunlim.com/spectrum2003/pnpspectrumnews2003index.html"]http://peeknpoke.emuunlim.com/spectrum2003/pnpspectrumnews2003index.h…
  • Poke Cards, Scans Needed.Hi folks,<br /> <br /> Does anyone have any of those YS or SU poke cards you got in certain mags.<br /> <br /> I don't remember if they were SU or YS…

Related Searches

  • poke 128k into 48k mode
  • usr0 poke
  • thunderceptor poke
  • poke 23659
  • udg 128 spectrum play poke
  • udg spectrum play poke
  • randomize usr
  • poke bank
  • poke
  • otla settings clear usr
  • otla clear usr
  • header poke
  • usr 15619
  • usr 0
  • usr 0 128
  • usr 328
  • poke big chr channel
  • poke chr 8 over 1
  • 265 poke 23296 243 23297 201 randomize usr
  • poke usr

Copyright © 2024 World of Spectrum