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Search Again :: Adv Search 1000 results in 0.008s
<1234567…34>
  • 'orange' on a spectrumalways wondered why spectrums could never seem to achieve the colour orange? wasn't one of the default colours, and don't remember seeing anything th…

    ... : FOR i=0 TO 7: POKE USR "a"+i,n: LET n ... /> 30 PRINT AT y,x;CHR$ 144;
    40 NEXT y ...
    Digital Prawn Digital Prawn August 2008 Sinclair Miscellaneous
  • 'orange' on a spectrumalways wondered why spectrums could never seem to achieve the colour orange? wasn't one of the default colours, and don't remember seeing anything th…

    ... : FOR i=0 TO 7: POKE USR "a"+i,n: LET n ... /> 30 PRINT AT y,x;CHR$ 144;
    40 NEXT y ...
    def chris def chris August 2008 Sinclair Miscellaneous
  • BIN shorter than NOT PI?Some time ago I checked many loaders and want to ask why coders are using BIN and not NOT PI? NOT PI is only 2 Bytes, BIN would be better if it would…

    ... a six-byte number token (CHR$ 14, followed by five more ... /> A command like:
    [B]POKE USR "a", BIN 10101010[/B]
    [B]POKE USR "a", 170[/B]
    apart ...
    ajmoss ajmoss June 2009 Sinclair Basic
  • SE Basic Type-ins^Pete suggested creating a sticky thread for SE Basic discussion. I thought a Type-ins thread might also be useful. Up to the mods if they want to ma…

    ... POKE USR "a",60
    30 POKE USR "a"+1,126
    40 POKE USR "a ... "+2,255
    50 POKE USR ... 8; FLASH 8; BRIGHT 8;CHR$ 144
    320 PAUSE 5 ...
    chev chev April 2011 Sinclair Basic
  • The curious case of the vanishing zerosRight, I'm back for more help guys This time I think I've figured out the code ok....but still it fails - well it works but only once... Basically …

    ... /> Try
    170 POKE USR "p"+0,VAL (chr(193) +"[B]0[/B ...
    Dr BEEP Dr BEEP January 2012 Sinclair Basic
  • The curious case of the vanishing zerosRight, I'm back for more help guys This time I think I've figured out the code ok....but still it fails - well it works but only once... Basically …

    ... ;595846]Try
    170 POKE USR "p"+0,VAL (chr(193) +"[B]0 ...
    Wookiee Wookiee January 2012 Sinclair Basic
  • The curious case of the vanishing zerosRight, I'm back for more help guys This time I think I've figured out the code ok....but still it fails - well it works but only once... Basically …

    170 POKE USR "p"+0,VAL (chr(193) +"00011000")

    [QUOTE= ... />
    Try:
    PRINT VAL (CHR$ 196+"10101010")
    to see ...
    Battle Bunny Battle Bunny January 2012 Sinclair Basic
  • The curious case of the vanishing zerosRight, I'm back for more help guys This time I think I've figured out the code ok....but still it fails - well it works but only once... Basically …

    ... =Battle Bunny;595856]170 POKE USR "p"+0,VAL (chr(193) +"00011000")
    180 PRINT VAL (CHR$ 196+"00011000")
    190 ... PRINT VAL (CHR$ 196+"11111111")
    200 ... PRINT VAL (CHR$ 196+"00011000")
    210 ...
    Wookiee Wookiee January 2012 Sinclair Basic
  • The curious case of the vanishing zerosRight, I'm back for more help guys This time I think I've figured out the code ok....but still it fails - well it works but only once... Basically …

    You still need to poke the numbers into memory so:

    170 POKE USR "P"+0, VAL (CHR$ 196 + "00011000")

    etc
    Rebelstar without a cause Rebelstar without a cause January 2012 Sinclair Basic
  • The curious case of the vanishing zerosRight, I'm back for more help guys This time I think I've figured out the code ok....but still it fails - well it works but only once... Basically …

    [QUOTE=Battle Bunny;595856]170 POKE USR "p"+0,VAL (chr(193) +"00011000")

    Try:
    PRINT VAL (CHR$ 196+"10101010")
    to see ...
    Dr BEEP Dr BEEP January 2012 Sinclair Basic
  • Microdrive usageAnyone here know about microdrive files? Had a few carts in, all have stuff on, heres an example cat 1 with the error message i get for every single …

    ... ,d
    5010 CLS : POKE 23766,d: POKE 23768,15
    5020 ...
    Battle Bunny Battle Bunny November 2014 Sinclair Miscellaneous
  • Random Smiley FacesAs promised, here's the Syntax: ;Startup 5 CLS 7 PAPER 0: BORDER 0 ;Graphics 10 FOR n=0 to 7 20 READ row: POKE USR "P"+n,row 30 NEXT n 31 DATA BI…

    ... 7
    20 READ row: POKE USR "P"+n,row
    30 ...
    Takashi64 Takashi64 January 2003 Sinclair Miscellaneous
  • UDG/sprite HelpRestore 5: For N=20 To 21: Read G$: For R=0 To 7: Read B: Poke Usr G$+r,b: Next R: Next N

    Restore 5: For N=20 To 21: Read G$: For R=0 To 7: Read B: Poke Usr G$+r,b: Next R: Next N
    dalmudlee dalmudlee March 2004 Sinclair Basic
  • Amazing Short Type-InsHey all ! Been having some pretty stressfull days lately so I tought I would type in some games. There was a very nice type-in book here in Slovenia…

    ... =0 TO 7: READ t: POKE USR "a"+f,t: NEXT f ...
    Tom-Cat Tom-Cat March 2006 Games
  • List of POKEs and PEEKs/cool memory addressesI was wondering if there was a list of cool memory addresses to POKE and/or PEEK. For example, I know that PEEK 23674 tells you how long a Speccy has…

    ... of cool memory addresses to POKE and/or PEEK. For example ... the manual :-D ) and that POKE USR "P" through "P"+7 are ...
    Gizmoguy Gizmoguy April 2007 Sinclair Basic
  • UDG's and BASinJust a noob question about BASin or Basic in general When I try and create UDG's using POKE USR "a"+0,BIN 10111100 etc. After the program is run, it…

    Just a noob question about BASin or Basic in general

    When I try and create UDG's using POKE USR "a"+0,BIN 10111100 etc.
    After the program is run, it leaves a '%' at the start of every line of digits.

    What am I doing wrong?
    Nonsense in BASIC Nonsense in BASIC May 2008 Sinclair Basic
  • Large UDG'sHi, Can anyone help? I have designed a character that uses UDG's A to N. I have tried to use the following structure: 10 FOR l = 0 to 111 20 READ …

    ... /> 20 READ v
    30 POKE USR "a" +l,v
    40 ...
    Adam Ant Adam Ant July 2009 Sinclair Basic
  • The curious case of the vanishing zerosRight, I'm back for more help guys This time I think I've figured out the code ok....but still it fails - well it works but only once... Basically …

    ... worked out how to use POKE USR commands to create a crude ... the player graphics
    170 POKE USR "p"+0,BIN [B]0 ... ]0[/I]011000
    180 POKE USR "p"+1,BIN [B]0 ... ]0[/I]011000
    190 POKE USR "p"+2,BIN [B]1 ... ]1[/I]111111
    200 POKE USR "p"+3,BIN [B]0 ...
    Wookiee Wookiee January 2012 Sinclair Basic
  • Couple of basic BASIC questionsPlaying around with BASin again in an effort to knock up a game and am wondering 2 things 1) Why when I run the program do my UDGs not always pick u…

    ... the UDG definitions (all that poke usr stuff) in at the top ...
    Wookiee Wookiee September 2013 Sinclair Basic
  • Basic program not workingHi guys, Please can someone tell me why I get an error when I try and make 9 user defined graphics please?? B Interger out of range :( 10 for n=…

    ... 7
    30 read a: POKE USR p$+f,a
    40 ...
    Welling Welling February 2015 Sinclair Basic
  • Help With AY Music Program in BASICHi, last year I started writing a BASIC program for making and recording AY Music. I thought it would be easier than learning how to use Soundtracker…

    ... 32 READ y
    34 POKE USR "b"+x,y: REM Custom ... 102 READ y
    104 POKE USR "i"+x,y: REM Volume ... 112 READ y
    114 POKE USR "j"+x,y: REM Volume ... 182 READ y
    184 POKE USR "q"+x,y: REM Pause ... 202 READ y
    204 POKE USR "s"+x,y
    206 ...
    RetroPhase2014 RetroPhase2014 December 2015 Sinclair Basic
  • UDG generator doesn't work, why?Typing in the UDG generator from the manual I get integer out of range when I run it. I'm going nuts trying to figure out whats wrong. Can someone pl…

    ... 7
    20 INPUT row: POKE USR "p"+n,row
    30 ...
    mik3d3nch mik3d3nch October 2016 Sinclair Basic
  • Elon Musks's Blastar (Conversion)Back in 1984, the 12 year old Elon Musk wrote a rudimentary video game for his SpectraVideo SV-328 (another Z80 Microcomputer) [url="https://www.t…

    Back in 1984, the 12 year old Elon Musk wrote a rudimentary video game for his SpectraVideo SV-328 (another Z80 Microcomputer)

    [url="https://www.theverge.com/2015/6/9/8752333/elon-musk-blastar-pc-game"]https://www.theverge.com/2015/6/9/ ...
    Snial Snial November 2020 Sinclair Basic
  • In need of a Poke (ooer!)Back in my very basic Basic days, machine code was a scary thing. I think I advanced as far as 'LD HA' (or something!) before giving up. However, so…

    vaguley remember something like POKE USR "A+x" x= a number < ...
    thx1138 thx1138 August 2004 Sinclair Miscellaneous
  • UDG/sprite HelpRestore 5: For N=20 To 21: Read G$: For R=0 To 7: Read B: Poke Usr G$+r,b: Next R: Next N

    ... =0 TO 7: READ B: POKE USR G$+R,B: NEXT R ...
    dalmudlee dalmudlee October 2004 Sinclair Basic
<1234567…34>

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