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Search Again :: Adv Search 832 results in 0.001s
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  • Moving a line down the display in assembler?...It's not a "[I]how can I do it[/I]" question, it's more a "am I missing something in trying to do it a new way" kinda question. What I've been doing…

    ... to go back to converting coordinates each time.

    For ...
    Sokurah Sokurah June 2012 Development
  • ZX-Paintbrush 2.2.1 releasedDear readers and friends of ZX-Spectrum emulator stuff! Today I released the version 2.2.1 of ZX-Paintbrush with interesting new features and many b…

    ... definitely know the maximum PLOT coordinates, but forgot to take care ...
    clausjahn clausjahn June 2012 Emulators
  • ZX-Paintbrush 2.2.1 releasedDear readers and friends of ZX-Spectrum emulator stuff! Today I released the version 2.2.1 of ZX-Paintbrush with interesting new features and many b…

    Yep. Ctrl+D looks good. Let's make it.

    One other suggestion: moving the last drawn figure with cursor keys around. Makes it easier to position a figure at exact coordinates. I must admit that I rarely support keyboard actions.
    clausjahn clausjahn June 2012 Emulators
  • ZX-Paintbrush 2.2.1 releasedDear readers and friends of ZX-Spectrum emulator stuff! Today I released the version 2.2.1 of ZX-Paintbrush with interesting new features and many b…

    ... position a figure at exact coordinates. I must admit that I ...
    Hikaru Hikaru June 2012 Emulators
  • Pixel plots for entire Spectrum charsetDoes anybody have these, preferably relative to their 8x8 pixel grid, or know an easy way of finding out (i.e in a format similar to the data bin exa…

    This lists the relative PLOT coordinates to construct each character:
    [ ...
    Battle Bunny Battle Bunny July 2012 Development
  • BIFROST* ENGINE 1.2 released!Another improved version of the BIFROST* ENGINE is now available! Download it here: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0027405[/u…

    ... draws tiles at "low-res" coordinates (i.e. the current release ... draws tiles at "hi-res" coordinates (i.e. what I previously ...
    Einar Saukas Einar Saukas July 2012 Brand new software
  • BIFROST* ENGINE 1.2 released!Another improved version of the BIFROST* ENGINE is now available! Download it here: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0027405[/u…

    ... sections "ADVANCED PROGRAMMING" and "TILE COORDINATES" from the latest documentation.
    Einar Saukas Einar Saukas July 2012 Brand new software
  • BIFROST* ENGINE 1.2 released!Another improved version of the BIFROST* ENGINE is now available! Download it here: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0027405[/u…

    Might need to add the installation screen coordinates to initialize the engine.

    No matter if all the possible games will be in the top left corner.

    Maybe I want to draw a nice menu/border around the screen?
    newart newart July 2012 Brand new software
  • BIFROST* ENGINE 1.2 released!Another improved version of the BIFROST* ENGINE is now available! Download it here: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0027405[/u…

    ... to add the installation screen coordinates to initialize the engine.
    I also suspect different screen coordinates will require a different render ...
    Einar Saukas Einar Saukas July 2012 Brand new software
  • BIFROST* ENGINE 1.2 released!Another improved version of the BIFROST* ENGINE is now available! Download it here: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0027405[/u…

    ... variant can print at char coordinates, but this proggie doesn't ...
    na_th_an na_th_an August 2012 Brand new software
  • BIFROST* Advanced Programming - part 1In BIFROST*, it's much easier to just make changes in the tile map and let the engine automatically draw & animate everything in multicolor for you. …

    ... Erase 3 tiles
    [*] Update coordinates for 3 tiles
    [*] ... sprite tiles
    [*] Update coordinates for 1 tile + 2 ... int px, py; // "abstract" coordinates
    int f; // generic counter ...
    Einar Saukas Einar Saukas August 2012 Development
  • i am currently listening to........as i couldnt seem to find the old one, i didnt look that hard :P ive started a new one right after somebody asked me for some slayer ive rediscovere…

    ... - Millions of Damn Christians
    Polar Bear Club - Sometimes Things Just ...
    mel the bell mel the bell August 2012 Chit chat
  • i am currently listening to........as i couldnt seem to find the old one, i didnt look that hard :P ive started a new one right after somebody asked me for some slayer ive rediscovere…

    ... /> [QUOTE=mel the bell;644199]Polar Bear Club - Sometimes Things Just ...
    dm_boozefreek dm_boozefreek August 2012 Chit chat
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... character-based movement with integer coordinates then there should be no ...
    Battle Bunny Battle Bunny August 2012 Sinclair Basic
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... character-based movement with integer coordinates then there should be no ...
    WibbleBibble WibbleBibble August 2012 Sinclair Basic
  • 40 Column Printing RoutineI've written a 40 column printing routine, which I'd like to share... It's my first piece of 'public' code so go easy on me! I don't think it is a…

    ... .
    (Also POKABLE x,y coordinates, but it's probably easier ... -1 ; need to load the coordinates with the values
    atflagloop ... ,2 ; set the atflag for coordinates later
    ld (atflag),a ...
    uglifruit uglifruit August 2012 Development
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... really want), and the graphics coordinates are reversed in the Y ...
    Dunny Dunny August 2012 Sinclair Basic
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... really want), and the graphics coordinates are reversed in the Y ...
    WibbleBibble WibbleBibble August 2012 Sinclair Basic
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... hop.";: RETURN
    123 PRINT "Polar bears can eat as many ...
    WibbleBibble WibbleBibble September 2012 Sinclair Basic
  • Rodland in colourAs promised (some time ago already ;) ), here is my hack attempt to add some colour to Rodland : [URL=http://www.image-share.com/ipng-1680-98.html][…

    ... identical enemies sharing the same coordinates, and the latter levels are ...
    Hikaru Hikaru September 2012 Games
  • BIFROST* Advanced Programming - part 6The purpose of this demo is somewhat different from previous ones. Instead of teaching a new technique, the main goal here is to demonstrate how much…

    ...
    int px, py; // "abstract" coordinates
    int f, g; // generic ...
    Einar Saukas Einar Saukas September 2012 Development
  • Image to BASIC commandsHi all I'm looking for an app that read an image (jpg, gif, etc...) and convert it to BASIC commands (DRAW, CIRCLE, etc...) The images to convert wi…

    ... be generated from those saved coordinates. If that would be any ...
    Battle Bunny Battle Bunny October 2012 Development
  • Best platformers?What do you guys think are the best platformers for the Spectrum?

    [QUOTE=na_th_an;661220]And Super Mario was simply too bright and too na?ve.[/QUOTE]

    SM64 is the polar opposite of naive.

    As far as platformers go, it is the least naive game I can think of, the level design is pure genius.
    weesam weesam November 2012 Games
  • Asking for help: ZXBC to ASM routine translationHallo, In order to save some bytes and gain speed, I'm asking for translation of a very simple ZXBC routine to Assembler [code] sub light(x as uinteg…

    ... problem now is that x coordinates seems now inverted.
    This ...
    LCD LCD November 2012 Development
  • Asking for help: ZXBC to ASM routine translationHallo, In order to save some bytes and gain speed, I'm asking for translation of a very simple ZXBC routine to Assembler [code] sub light(x as uinteg…

    ... problem now is that x coordinates seems now inverted.
    [/QUOTE ...
    Metalbrain Metalbrain November 2012 Development
  • IX register woes - or is SPIN buggy?Or am I missing something? I'm trying to use the IX reg to acess a table containing an x and y coord. My code below just doesnt seem to work proper…

    ... ? And do you convert these coordinates correctly to position in screen ...
    Ralf Ralf November 2012 Development
  • IX register woes - or is SPIN buggy?Or am I missing something? I'm trying to use the IX reg to acess a table containing an x and y coord. My code below just doesnt seem to work proper…

    ... out, if those are pixel coordinates, you should be subtracting to ...
    Battle Bunny Battle Bunny November 2012 Development
  • IX register woes - or is SPIN buggy?Or am I missing something? I'm trying to use the IX reg to acess a table containing an x and y coord. My code below just doesnt seem to work proper…

    ... out, if those are pixel coordinates, you should be subtracting to ...
    Ralf Ralf November 2012 Development
  • Elliptical ChallengeSubsequent to the recent "Graph Plot" thread, I wrote this general purpose ellipse drawing routine which will plot (although it doesn't actually use …

    ...
    1010 INPUT "Enter centre coordinates for:"'"x: ";cx,"y: ";cy ...
    Battle Bunny Battle Bunny November 2012 Development
  • Arcade Game Designer 3The latest version of the arcade game creation tool for the 128K Spectrum. AGD 3 now boasts pop-up menu and inventory facilities for arcade adventur…

    ... to the x and y coordinates. Moving to a set place ...
    jonathan jonathan December 2012 Brand new software
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