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<1234567…34>
  • 40 Column Printing RoutineI've written a 40 column printing routine, which I'd like to share... It's my first piece of 'public' code so go easy on me! I don't think it is a…

    ... /> ;; ------------------------------------------------------
    _con_putcharxy::
    pop hl ; get return address
    call pch_to_screen
    pop bc
    ret
    ... row address
    ;; affects: flags, a, hl
    vid_nextrow ...
    tstih tstih August 2015 Development
  • Game development guidesHello all, I want to get into game development for the ZX Spectrum and would like to know where I can find some helpful guides. I've looked around t…

    ... point
    push af ; save flags
    di ; disable interrupts

    pop af ; get back flags
    ret po ; po ...
    Alcoholics Anonymous Alcoholics Anonymous August 2015 Development
  • Game development guidesHello all, I want to get into game development for the ZX Spectrum and would like to know where I can find some helpful guides. I've looked around t…

    ... point
    push af ; save flags
    di ; disable interrupts

    pop af ; get back flags
    ret po ; po ...
    Einar Saukas Einar Saukas August 2015 Development
  • (Collected) Darkhog's noob question about z80 assemblySince when I'm learning new language or library, I tend to ask lots of stupid (for any advanced person) questions and I don't want it to have mess up…

    Both wat and wut are enclosed by push af/pop af. So flags are preserved. Anyway, if you know of a better way to do it, then I can't wait to see it!
    Darkhog Darkhog April 2016 Development
  • (Collected) Darkhog's noob question about z80 assemblySince when I'm learning new language or library, I tend to ask lots of stupid (for any advanced person) questions and I don't want it to have mess up…

    [quote="Darkhog;857498"]Both wat and wut are enclosed by push af/pop af. So flags are preserved. Anyway, if you know of a better way to do it, then I can't wait to see it![/quote]
    It would be easier to optimise if we saw a bit more of the code.
    rich_chandler rich_chandler April 2016 Development
  • (Collected) Darkhog's noob question about z80 assemblySince when I'm learning new language or library, I tend to ask lots of stupid (for any advanced person) questions and I don't want it to have mess up…

    ... call z,isexactly4
    pop af
    push af
    pop af
    call nc,morethan4 ... /> ..
    ..[/code]
    The "pop af, push af" sequence doesn ... but restores AF so flags are the same as before ...
    RetroTechie RetroTechie April 2016 Development
  • (Collected) Darkhog's noob question about z80 assemblySince when I'm learning new language or library, I tend to ask lots of stupid (for any advanced person) questions and I don't want it to have mess up…

    ... pass information back using the flags. (for example in your program ... 's quicker than continual push/pop combos (which also prevent you ...
    AndyC AndyC April 2016 Development
  • Help needed with MIA software with custom (?) loaderHi, I've got into my hands recently a bunch of Polish educational software which are unknown MIA on WOS. I believe they are protected with some…

    ... Z ; Test bit 7 of FLAGS: syntax/run = syntax (ROM ... syntax.(ROM)
    0x5BC3 POP BC ; Drop the addresses ... current stack end
    0x5BE4 POP DE ; Restore operand
    ... the return address
    0x5BEF POP BC ; Restore BC
    ...
    lfaria lfaria August 2016 MIA/STP/SDP
  • Optimized (in size) Z80 simulatorI am evaluating Z80 simulators to try to create a tool to analyse z80 programs. I'd like to start with a simple register coverage tool and t-state cy…

    ... consider weird program flows like POP AF; JP Z, somewhere; PUSH ... , reads from B, and sets flags. You know that LD IX ...
    tstih tstih September 2016 Development
  • Graphics program in AssemblyHi so I think I'm getting the hang of this so I've done this program. It writes directly to the screen. I'm using ZX Spin. [code] LD HL,16384 LD B,…

    ... been designed to affect the flags, then so would every instruction ... a 16-bit number: PUSH, POP, CALL, RET, RST, RETI,INDR ...
    GReW GReW November 2016 Assembler
  • The state of source level debuggingI was just wondering if we can put on a table everything we collectively know about source level debugging for ZX Spectrum to get an overview of curr…

    ... :
    push af ; store a, flags
    push hl ; and hl ... to buggy core.
    (1) pop hl ; else called from ROM ... regs and return
    (1) pop af
    (1) ret
    - push all regs/pop all regs (if received command ...
    tstih tstih November 2016 Development
  • what is wrong with this loop?here is the loop: ld b,12 ld a,31 ld de,right_screen_array right_screen_array_label call charaddress ex de,hl ;de now contains screen address…

    ... br /> call charaddress
    pop bc
    pop af[/code]

    It is better to push/pop inside function.
    1) if ... back result (consider results in flags for example) unless you start ... function that does the push/pop of registers that matter when ...
    AndyC AndyC July 2017 Assembler
  • what is wrong with this loop?here is the loop: ld b,12 ld a,31 ld de,right_screen_array right_screen_array_label call charaddress ex de,hl ;de now contains screen address…

    ... br /> call charaddress
    pop bc
    pop af[/code]

    It is better to push/pop inside function.
    1) if ... back result (consider results in flags for example) unless you start ... function that does the push/pop of registers that matter when ...
    The_Bert The_Bert July 2017 Assembler
  • Possible type ins?Just looking through some of these old (original) copied tapes and theres some which if i remember right were type ins? maybe from the basic manual o…

    ... was a Meteor game in Pop.Com.Weekly (Nov'83, week ... User (Apr'85), and a Flags of the World in Home ... /> Labyrinth (Dave Middleton, ZX81) in Pop.Com.Weekly
    Labyrinth (Ian ... Hunter, ZX81) in Pop.Com.Weekly
    Labyrinth (Steve ...
    Battle Bunny Battle Bunny March 2018 Software
  • I am currently watching.....This stems from a rant Mel did months ago on the currently listening to thread, and he suggested starting a thread like this to somebody (sorry can't…

    ... address for a rather sketchy pop-up, and virus ridden anime ... several other sketchy virus, and pop-up ridden gaming, and music ... any red flags from my virus checkers, and all pop-ups and ...
    dm_boozefreek dm_boozefreek May 2018 Chit chat
  • Things that people >= 40 (ish) would recognize (and others would likely not)#1: Used to see these all over the place, usually right above the bath tub. [img]http://www.constructionphotography.com/ImageThumbs/A052-01718/3/A0…

    ... up what happens to the flags, even now, but I can ... , very, very useful)
    - PUSH, POP and the stack (where it ...
    The Mighty Dopethrone The Mighty Dopethrone August 2021 Chit chat
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... /> lastk equ 23560 ; sysvars
    flags equ 23611 ; bit 5 = key ... hl
    call setchan
    pop hl

    ; if ploop ...
    Kotek Kotek June 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... /> lastk equ 23560 ; sysvars
    flags equ 23611 ; bit 5 = key ... hl
    call setchan
    pop hl

    ; if ploop ...
    Paradigm Shifter Paradigm Shifter June 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... /> Look up the CP instruction, flags and conditional jumps (e.g ...
    call sprite8x8a
    pop bc
    pop hl
    inc hl ...
    Paradigm Shifter Paradigm Shifter June 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... call text_out
    and
    POP AF afterwards if you want ... it modifies on entry and pop them in reverse order before ...
    AND A ; this sets flags but does not do anything ...
    call sprite8x8a
    pop bc
    pop hl
    inc hl ...
    Paradigm Shifter Paradigm Shifter June 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... /> lastk equ 23560 ; sysvars
    flags equ 23611 ; bit 5 = key ... hl
    call setchan
    pop hl

    ; if ploop ...
    Kotek Kotek June 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... /> lastk equ 23560 ; sysvars
    flags equ 23611 ; bit 5 = key ... hl
    call setchan
    pop hl

    ; if ploop ...
    Paradigm Shifter Paradigm Shifter June 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... /> lastk equ 23560 ; sysvars
    flags equ 23611 ; bit 5 = key ... hl
    call setchan
    pop hl

    ; if ploop ...
    Kotek Kotek June 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... /> lastk equ 23560 ; sysvars
    flags equ 23611 ; bit 5 = key ... hl
    call setchan
    pop hl

    ; if ploop ...
    Paradigm Shifter Paradigm Shifter June 2022 Development
<1234567…34>

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