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<1234567…34>
  • Making noises with the AYHow do you go about making noises from the AY chip in machine code? I'm wanting to make a pulsating humming noise that increases in volume as you ge…

    ... 8,0 ; channel 1, volume 0
    DEFB 9,0 ; channel 2, volume 0
    DEFB 10,0 ; channel ... like and pitch bits.
    Print the Crash and YC pages ...
    MatGubbins MatGubbins October 2014 Development
  • Beta versions of Fuse 0.6.2 and libspectrum 0.2.1 availableDear all, The Fuse team is pleased to announce the release of a beta version of the upcoming 0.6.2 release of Fuse and the Fuse utilities, as well a…

    ... beta version of the upcoming 0.6.2 release of Fuse and ... beta version of the upcoming 0.2.1 release of libspectrum.
    0.2.1pre1.tar.gz"]http://fuse ... -emulator.sourceforge.net/libspectrum-0.2.1pre1.tar.gz[/url]
    Philip Kendall Philip Kendall January 2004 Emulators
  • Fuse 0.6.2 and libspectrum 0.2.1 releasedThe Fuse team is pleased to announce the release of version 0.6.2 of the Free Unix Spectrum Emulator (Fuse) and associated utilities, as well as vers…

    ... announce the release of version 0.6.2 of the Free Unix ... utilities, as well as version 0.2.1 of libspectrum, the Spectrum ...
    Philip Kendall Philip Kendall February 2004 Emulators
  • Fuse 0.6.2.1 releasedIn a phenomenon which is becoming unfortunately common, the Fuse team hereby announce the release of Fuse 0.6.2.1. This is basically a bugfix release…

    ... announce the release of Fuse 0.6.2.1. This is basically ... a bugfix release for version 0.6.2, consisting of the following ... (Darren Salt).
    + Use glib 2.0 if available (Darren Salt).
    Philip Kendall Philip Kendall February 2004 Emulators
  • Fuse for Mac OS X 0.6.2.1 releasedFuse for Mac OS X 0.6.2.1 and the Fuse 0.6.2 utilities are now available for download from the Fuse homepage &lt;http://fuse-emulator.sourceforge.net…

    ... OS X 0.6.2.1 and the Fuse 0.6.2 utilities are ...
    Fred Fred February 2004 Emulators
  • [ANN] Pasmo 0.5.2Hello. I've launched the release 0.5.2 of Pasmo, multiplatform Z80 cross-assembler. Few changes this time: a new warning when the 64 KiB limit is p…

    ... /> I've launched the release 0.5.2 of Pasmo, multiplatform Z80 ...
    NotFound NotFound April 2005 Development
  • Pyskool 0.5.2[url="http://pyskool.ca/?p=393"]Pyskool 0.5.2 has been released[/url]. This release is a minor update that adds the jumping sound effect that should…

    ... ://pyskool.ca/?p=393"]Pyskool 0.5.2 has been released[/url ... -content/uploads/2010/05/ezad_looks-0.4.png[/img]

    SkoolKid SkoolKid November 2010 Announcements
  • ZXDS 0.9.2 Beta 1...Hi Folks, Sort of new to the ZX DS stuff so I thought I would start by trying [B]ZXDS [/B]out in the DS emulator [B]DESMUME 0.9.7 for Windows 64 bit…

    ... the DS emulator [B]DESMUME 0.9.7 for Windows 64 ... then downloaded [B]ZXDS 0.9.2 Beta 1 [/B]in to ...
    Paddy Coleman Paddy Coleman February 2011 Emulators
  • Bugs in Rocky Horror ShowI've been converting this game to disk, and I've found a bug in the game. If you run the 128k version and select "Sinclair joystick" as joysticks, t…

    ...
    40 LET T=0: FOR N=1 TO 1E9 ... 60 IF T+A THEN PRINT "DATA ERROR IN BLOCK ";B ... br /> 80 BORDER 0: PAPER 0: INK 0: CLS : PRINT #0; INK 2; BRIGHT 1;AT ... 0,1;"Play Rocky ... 120 DATA 184,1,23,0,237,176,195,212
    jp jp January 2013 Infoseek database
  • Beta testing Fuse 1.1.0 beta 2Hello everyone, We are still preparing Fuse for a new release soon and would appreciate help in testing that all the new features and all the old fea…

    ... :
    audio2tape:
    [list]
    [*] Print flag byte (thanks, Ivan Shmakov ... exist
    [*] Support ffmpeg 1.0.1 API
    [*] Improve addition ... GTK+ 3, Squeeze uses GTK+ 2.

    You need to ... -for-macosx/Beta-1.1.0/Fuse-r742.zip/download[/url ...
    Fred Fred April 2013 Announcements
  • What Z80 development tools do you use? What books?Hi. I've been meaning to do it for over 25 years, but.. better late than never :) I'm starting to learn machine code and am trying to get a developme…

    ... .

    2. Things like DEFB and ... foo DEFB "Foo bar baz",0
    [/code]
    < ... ld a, 2
    call 0x1601 ; set the channel
    ... .loop
    ld a, (hl) ; fetch char to print ... fine. But CP 0 requires 2 bytes and requires ...
    Winston Winston December 2009 Development
  • 'Hello World' in ASM ?Can someone show how to make the classic 'Hello World' print with ASM code ? I cant figure at this moment how to insert and handle strings with the s…

    ... ]ld a,2 ;open...
    call $1601 ;channel 2, to print in main area ...
    ld b,2
    loop ...
    ld a,0 ;N-1 of ... /> ld a,2 ;open...
    call $1601 ;channel 2, to print in main area ...
    arfgh arfgh June 2010 Sinclair Basic
  • 'Hello World' in ASM ?Can someone show how to make the classic 'Hello World' print with ASM code ? I cant figure at this moment how to insert and handle strings with the s…

    ... ]ld a,2 ;open...
    call $1601 ;channel 2, to print in main ... area
    ld b,2
    ... loop
    push bc
    ld a,0 ... things this way to print several lines at once ... table
    db $16,0,5,"Hello world"
    db ...
    arfgh arfgh June 2010 Sinclair Basic
  • Learning Assembly LanguageHow easy would it be to learn assembly language for someone who has a decent grasp of Basic? I mean how long do you think it would take before I coul…

    ... is some test code to print numbers and text to ... channel 2 (screen)
    call CHAN_OPEN

    ld bc,0 ; Set ... bc,1234 ; BC = value to print
    call OUT_NUM ; Call number ... !)
    call PR_STRING ; Call text print

    ret
    < ...
    ASM ASM November 2010 Development
  • SE Basic Type-ins^Pete suggested creating a sticky thread for SE Basic discussion. I thought a Type-ins thread might also be useful. Up to the mods if they want to ma…

    ... .g. PEN 2: PRINT #4 "RED"; PEN 1: PRINT #4 "BLUE ... CLS
    20 PRINT #4; AT 0,0;
    30 FOR ... i=26 to 255
    40 PRINT ... atflg), a ; positions for the print.
    ret ;

    channel 2 to
    call ...
    chev chev April 2011 Sinclair Basic
  • Proportional Print Routine...Hi Folks, Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints with charact…

    ... 8 pixels
    ;and open channel 2 to deal with nasty INK ... between 32 and 127 then print a question
    ;mark ... /> DFADD: DEFW 0
    PIXPOS: DEFB 0
    CHRAD: DEFW 0
    ATFLAG ... : DEFB 0
    CRMSK ...
    chev chev May 2011 Sinclair Basic
  • Proportional Print Routine...Hi Folks, Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints with charact…

    ... bits for the standard proportional print code:

    [code]; ... and open
    call dwncr ; channel 2 to deal with nasty INK ...
    get_addr:
    ld h, 0 ; Figure out where the character ... />
    chrad:
    defw 0 ; Reserve a bit of space ...
    chev chev May 2011 Sinclair Basic
  • Back to BASIC[U][B]Archaeology guide to programs compiled used MCODERII.d[/B][/U] After various people have been talking about "Frank'n'stein" I decided to finis…

    ... print char in A' routine
    LD HL, 0 ; 27930 33 0 0< ... simply opens
    ;up channel #2 (via CHAN_OPEN) and exits via ... 15 BORDER 0: PAPER 0: INK 7: FLASH 0: INVERSE 0: BRIGHT 0: CLS: ... BEEP (1/300),0: RANDOMIZE ...
    Jimmy Jimmy May 2011 Development
  • Print TextHow do i print text on the bottom left row(memory location in attribute 23295) of the screen in assembly? I understand the parts better on paper and …

    ... =ooze48k;540300]How do i print text on the bottom left ... the value for the K channel.
    2) Call CHAN-OPEN in ... the ROM.
    3) Recursively call PRINT ... the codes for AT 1,0 and the text via A ...
    chev chev June 2011 Development
  • Print TextHow do i print text on the bottom left row(memory location in attribute 23295) of the screen in assembly? I understand the parts better on paper and …

    ... the value for the K channel.
    2) Call CHAN-OPEN in ... the ROM.
    3) Recursively call PRINT ... the codes for AT 1,0 and the text via A ... to find out how to print "Score: ", "Game Over", etc, sorry ...
    ooze48k ooze48k June 2011 Development
  • Printing a ListingHello my fellow WoS'ers Todays trouble starts with the need to print-out a listing - personally I would prefer a text file, but beggars cannot be c…

    ... +3e
    20 REM Window Channel Demo
    30 PAPER 7 ... fuly justified."
    80 PRINT #4;CHR$ 0;"Of course, you can ... OPEN #5,"w>0,0,2,30"
    100 PRINT #5; PAPER 1 ... !!"
    410 PRINT #4;CHR$ 0;CHR$ 29;CHR$ 0;CHR$ 1;"Altogether ...
    Zetr0 Zetr0 August 2012 Development
  • 40 Column Printing RoutineI've written a 40 column printing routine, which I'd like to share... It's my first piece of 'public' code so go easy on me! I don't think it is a…

    ... ; and Y positions for the print.
    ret ;

    ... and open
    call dwncr ; channel 2 to deal with nasty INK ...
    get_addr:
    ld h, 0 ; Figure out where the character ... ; restore character
    ld h, 0 ;

    rotlp:
    ...
    chev chev August 2012 Development
  • 40 Column Printing RoutineI've written a 40 column printing routine, which I'd like to share... It's my first piece of 'public' code so go easy on me! I don't think it is a…

    ... defb 0,0,0,62,0,0,62,0
    defb 0,16,8,4,2,4 ... br /> LD A,"T" ; Channel name 'T'
    LD ( ... jr dontprint ; skip calling the print routine
    notatting
    print routine
    notatchr
    uglifruit uglifruit August 2012 Development
  • SE BasicAfter 13 years of development I thought I'd run out of things to optimize, but it turns out I was wrong. However, I'm now running out of time to work…

    ... a backward "rompatch" with a channel or some?[/QUOTE]
    ... COPY. LIST #3 and PRINT #3 are functionally equivalent for ... whole screen. My printer channel would provide 40 columns rather ... CLUT 0 = BRIGHT 0: FLASH 0. CLUT 1 = BRIGHT 1: FLASH 0. CLUT 2 = BRIGHT 0 ...
    chev chev October 2013 Sinclair Basic
  • SE Basic IV Buffy v4.1 source (WIP)I've been doing a major refactor on the SE Basic source and I'd appreciate a code review from anyone who has time to look at it. I've almost certainl…

    ... org 0x1fcd
    print:
    ld a, 2 ; channel 'S'
    ... set scroll count
    res 0, (iy + _vdu_flag) ; signal ... _k_cur_h), 0 ; clear cursor address
    call in_chan_k ; channel 'K ... rlca ; clear bit 2 for inverse 0
    rlca ; ...
    chev chev October 2013 Development
  • Popular Computing WeeklyHope someone can help me, I've been typing in a whole heap of early Type-ins for the Amstrad CPC 464 and have typed in a program, though it's not wor…

    ... #1,1,1:PRINT#1,"SOUND:-":PRINT#1,"G: Channel "g
    1240 ... PRINT#1,"H: Tone ";h ...
    1400 PRINT#2,"V2: Step size "0-v
    1410 PRINT#2,"W2: Pause ...
    CP/M User CP/M User June 2014 Chit chat
  • Popular Computing WeeklyHope someone can help me, I've been typing in a whole heap of early Type-ins for the Amstrad CPC 464 and have typed in a program, though it's not wor…

    ... #1,1,1:PRINT#1,"SOUND:-":PRINT#1,"G: Channel "g
    1240 ... PRINT#1,"H: Tone ";h ...
    1400 PRINT#2,"V2: Step size "0-v
    1410 PRINT#2,"W2: Pause ...
    rich_chandler rich_chandler June 2014 Chit chat
  • Popular Computing WeeklyHope someone can help me, I've been typing in a whole heap of early Type-ins for the Amstrad CPC 464 and have typed in a program, though it's not wor…

    ... #1,1,1:PRINT#1,"SOUND:-":PRINT#1,"G: Channel "g
    1240 ... PRINT#1,"H: Tone ";h ... ;
    1400 PRINT#2,"V2: Step size "0-v;
    1410 PRINT#2,"W2: Pause ...
    CP/M User CP/M User June 2014 Chit chat
<1234567…34>

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