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Search Again :: Adv Search 1000 results in 0.026s
<1…16171819202122…34>
  • The NEW Sinclair X-1I did a quick search and it seems nobody has posted on this yet... but I don't think I'll be getting one with a range of just 10 miles: [URL="http:/…

    ... .com/spec-x-1.html"]Sinclair Research X-1[/URL]

    brownb2 brownb2 January 2011 Sinclair Miscellaneous
  • Kyd Cadet - missing version 1.2The text file included with [I]Kyd Cadet[/I] mentions a version 1.2: [I]1.2 - Fix loading screen and sound bug when killed[/I] Yet only the 1.0 and…

    The text file included with [I]Kyd Cadet[/I] mentions a version 1.2:

    [I]1.2 - Fix loading screen and sound bug when killed[/I]

    Yet only the 1.0 and 1.1 versions are available from the archive.
    Alessandro Grussu Alessandro Grussu January 2011 Infoseek database
  • Help with Spetaculator 7.0.1Hello All, I wonder if anyone could help me out.. I had ZXCF (Sami Vehmaa) and residos 2.25 (Gary Lancaster) working with realspec with a 16MB emul…

    ... )
    within Speculator (7.0.1) but cannot find a way ...
    jayteebee jayteebee February 2011 Emulators
  • Sprites masterclassHi All, You guys are probably tired of explaining sprites but I'd like to clarify a few things if possible. I've sorted the vertical aspect of scro…

    ... occupying squares 1 and 2, 3 is all 0s. Then print different ... 2 and 3, then square 1 is empty? Is this the ...
    R-Tape R-Tape February 2011 Development
  • Bombas [1] (missing artist?)[URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0018111&loadpics=3"]Bombas [1][/URL] AZ lower right. [img]http://www.worldofspectrum.org/sho…

    [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0018111&loadpics=3"]Bombas [1][/URL]

    AZ lower right.

    [img]http://www.worldofspectrum.org/showscreen.cgi?screen=screens/load/b/gif/Bombas.gif[/img]
    ZnorXman ZnorXman February 2011 Infoseek database
  • Request for help (Z80 gigascreen loader)Although I'd attempted to stick to keeping things simple in Image to ZX Spec now I've implemented Gigascreen (8x8 only) I've found the BASIC Gigascre…

    ... 3;" "
    60 PAPER 1:PRINT AT Y,4;" "
    ... ,29;" "
    120 PAPER 1:PRINT AT Y,30;" "
    ... 7: BRIGHT 1
    150 PRINT AT Y,1;"Copyright Silent Software ... Y=Y+1
    190 PRINT AT Y,1;"Copyright Alcoholics ... +1
    272 PRINT AT Y,1;"between frames (50 is 1 ...
    brownb2 brownb2 February 2011 Development
  • Treasure: Part 1 - К.Р.Treasure: Part 1 has initials &#1050;.&#1056;. on loading screen. [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0012896&loadpics=1[/url] Acco…

    Treasure: Part 1 has initials К.Р. on ... .cgi?id=0012896&loadpics=1[/url]
    According to SpeccyWiki ...
    moroz1999 moroz1999 February 2011 Infoseek database
  • Need in beta-taster`s helpHello to all. I have developed hard-soft emulator of ZX Spectrum 48, but there are problems in work. My topics is: [url]http://www.worldofspectrum.or…

    ... shows the next problems:
    1. from the first time after ... user`s command. If now print LOAD "" then second time loads ... printed in BASIC, for example, PRINT 2.33 - the hole part ... prints always 0 or 1. Another part (after decimal) always ...
    Vasil Vasil February 2011 Emulators
  • Converting a decimal number to binary...Hi Folks, Been thinking about ways to convert a decimal number to 8 bit binary and came up with the following: [CODE]100 REM ----------------------…

    ... b(8):
    LET b(1)=128:
    LET b(2 ... )= 2:
    LET b(8)= 1
    120 REM --------------------------
    130 ...
    Paddy Coleman Paddy Coleman February 2011 Sinclair Basic
  • El Laberinto de Knosos [1] and [2]These 2 games are actually the same, with the only difference of the loading screen create by Ignacio Prini for the compilation "Spectrum Collection …

    These 2 games are actually the same, with the only difference of the loading screen create by Ignacio Prini for the compilation "Spectrum Collection 1".
    Ivanzx Ivanzx February 2011 Infoseek database
  • ZXDS 0.9.2 Beta 1...Hi Folks, Sort of new to the ZX DS stuff so I thought I would start by trying [B]ZXDS [/B]out in the DS emulator [B]DESMUME 0.9.7 for Windows 64 bit…

    ... ]ZXDS 0.9.2 Beta 1 [/B]in to a ZXDS ...
    Paddy Coleman Paddy Coleman February 2011 Emulators
  • Multiface 1 and also a fixer boardhi all im after a multiface 1 if anyone has one going cheapish? also after a fixer board for using a plus d interface on a +2a cheers

    hi all
    im after a multiface 1 if anyone has one going cheapish?
    also after a fixer board for using a plus d interface on a +2a

    cheers
    djgarf djgarf February 2011 Wanted
  • Multiface 1 (Romantic Robot) RepairHello there my fellow ZX'ers! recently I got an Interface 1 + MicroDrive from a friend and since then I have been having awesome geeky moments in fr…

    ... recently I got an Interface 1 + MicroDrive from a friend ... could borrow his Multiface 1 so that I could ... /> I remove the Interface 1 and try again with the ... and try the Multiface 1 but the same garbage ... can conclude that the Multiface 1 (Romantic Robot) is dead ...
    Zetr0 Zetr0 February 2011 Hardware
  • Image To ZX Spec 1.3.0Image To ZX Spec 1.3.0 The 8x8 GigaScreen support is probably jumping the shark as other tools will do a better job but it was requested some time a…

    Image To ZX Spec 1.3.0

    ... (I said this about 1.2.1) but never say never ...
    Changes:

    Version 1.3.0
    - Added "GigaScreen ... preview repaint for Java >1.6.0_2x.
    - Updated ... -130-released.html"]Download 1.3.0 here.[/URL]
    brownb2 brownb2 March 2011 Announcements
  • ZX-Paintbrush version 2.1 releasedDear folks, during the last few months I worked on a method of sizing and arranging my applications, especially for those who work on larger display…

    ... 'll find ZX-Paintbrush 2.1 free download at
    [url ...
    clausjahn clausjahn March 2011 Emulators
  • Zipstick joystick / Multiface 1 / joystick extension leadI'm after: [strike]Zipstick joystick[/strike] [I](obtained)[/I] [strike]Multiface 1[/strike][I] (decided to fit a torpedo switch instead!)[/I] [stri…

    ... ](obtained)[/I]
    [strike]Multiface 1[/strike][I] (decided to fit ... ]
    [strike]Joystick extension lead (1 metre+)[/strike] [I](obtained)[/I ...
    Mousey Mousey March 2011 Wanted
  • 50Hurts - Full-screen 50Hz 1-pixel scrolling on a 128K Speccy50Hurts - Full-screen 50Hz 1-pixel horizontal scrolling on a 128K Speccy. Graphics are an obvious nod to Joffa, whose games and banter were a big ins…

    50Hurts - Full-screen 50Hz 1-pixel horizontal scrolling on a ...
    joefish joefish March 2011 Development
  • SkoolKit 2.1[url="http://pyskool.ca/?p=475"]SkoolKit 2.1 has been released[/url]. Yes, SkoolKit, the Spectrum game disassembly toolkit used by literally units o…

    ... /?p=475"]SkoolKit 2.1 has been released[/url ... , has reached version 2.1. The main new feature ... Spectrum game - SkoolKit 2.1 may well be for ... br />
    SkoolKit 2.1 also includes source [i]skool ... differences[/url]. SkoolKit 2.1 also includes the latest version ...
    SkoolKid SkoolKid April 2011 Development
  • Games 1Hi, Long time no post :) Thought I'd have another look for a copy of Games 1, if anyone has one for sale please let me know. Cheers!

    Hi,

    Long time no post :) Thought I'd have another look for a copy of Games 1, if anyone has one for sale please let me know.

    Cheers!
    steven steven April 2011 Wanted
  • Best way to organise a multi screen game?Hi All, Does anybody know ay good ways to organise large multi screen game? Or any links to useful texts on the matter? In my previous single scr…

    ... would ld a,(level), cp 1, jp z,printscr1,cp 2 ... to set up variables and print for it.

    Any ...
    R-Tape R-Tape April 2011 Development
  • CPCDiskXP v2.1 Added support (Open/Create Dsk's, add/delete/rename files) for +3DOSCPCDiskXP v2.1 Changelog (since v2.0): [LIST] [*]DSKEditor - Added full support (Open/Create Dsk's, add/delete/rename files) for the following format…

    CPCDiskXP v2.1 Changelog (since v2.0):
    [ ...
    Mochilote Mochilote May 2011 Emulators
  • R-785.0-1.0 5v 1A DC-DC converter Group Order.As discussed in the other thread there seems to be interest in getting a consignment of these devices. I can get 50 @ [strike]?4.40[/strike] and pos…

    ... buying some? These are the 1 Amp supplies.

    EDIT ...
    guesser guesser May 2011 Hardware
  • quick - Zx80 ASM questionWhile I am ploughing through lots of ASM listings, one of my earlier adaptation attempts surprised me [B][asm code][/B] [code] org 32768 start: ld…

    ... br /> call $1601 ; select print channel using ROM

    print
    cp '$' ; see if ... /> rst 16 ; spectrum: print the character in register 'A ... ]
    K invalid colour, 40:1
    [/code]

    ...
    Zetr0 Zetr0 May 2011 Development
  • Proportional Print Routine...Hi Folks, Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints with charact…

    ... (W being six with a 1 pixel space).

    I ...
    Paddy Coleman Paddy Coleman May 2011 Sinclair Basic
  • Interface 1 - a proper fix?Hi everybody, Over the last few days I've been looking at Interface 1's again. I keep coming up against the "spins forever" problem, i.e. writing to…

    ... 've been looking at Interface 1's again. I keep coming ... ) and reading doesn't (CAT 1 seems to hang the machine ... - even my Dad's Interface 1 back in the day had ...
    Spirantho Spirantho May 2011 Hardware
  • Tornado v1.1 shortcut keys / docsI have looked through the forum for a definite answer but cannot find one, dose anyone know the complete list of shortcut keys for the Tornado assemb…

    ... for the Tornado assembler v1.1 ?

    i am merely ...
    Mikie48k Mikie48k May 2011 Development
  • Print TextHow do i print text on the bottom left row(memory location in attribute 23295) of the screen in assembly? I understand the parts better on paper and …

    How do i print text on the bottom left row(memory location in attribute 23295) of the screen in assembly? I understand the parts better on paper and ink but can't figure it out.

    Sincerely,

    Ooze48k
    ooze48k ooze48k June 2011 Development
  • Speeding up select processing...Hi Folks, I have the following code in my program and it works fine but is rather "sluggish". I have even moved it to the beginning of the program …

    ...
    200 REM t(1)=Selected Row
    210 ... VAL "112":
    PRINT AT t(1),0,,,,:
    POKE 23560 ... />
    [LIST]
    [*]t(1)=the selected row on exit ... that has a value of 1.
    [*]attrp=a ... the second value equals 1 then it branches to 4320 ...
    Paddy Coleman Paddy Coleman June 2011 Sinclair Basic
<1…16171819202122…34>

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