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Search Again :: Adv Search 1000 results in 0.037s
<1…28293031323334>
  • Fast and easy read/write of attributes?What are the fastest or easiest ways to check the attributes of tiles on the screen, in BASIC? It seems to be a great way of storing object info. …

    ... /> FOR y=1 TO 20: PRINT AT y,1;TAB 31: NEXT ... ":
    LET c$=" ": PRINT AT x,y;a$: PRINT AT x+1,y;b ...
    Battle Bunny Battle Bunny June 2014 Sinclair Basic
  • Fast and easy read/write of attributes?What are the fastest or easiest ways to check the attributes of tiles on the screen, in BASIC? It seems to be a great way of storing object info. …

    ... /> FOR y=1 TO 20: PRINT AT y,1;TAB 31: NEXT ... ":
    LET c$=" ": PRINT AT x,y;a$: PRINT AT x+1,y;b ...
    Dock Dock June 2014 Sinclair Basic
  • Dock's ZX Maze gameI'm hoping to finish a simple maze game in ZX Spectrum BASIC this week, as part of the Ludumdare Retro challenge. I used to dabble in speccy basic on…

    ... left/right

    83 PRINT AT 20,16; BRIGHT 1;CHR ... zw=ATTR(r-1,k): PRINT z$;INK 5;x$: POKE ...
    Battle Bunny Battle Bunny June 2014 Sinclair Basic
  • Dock's ZX Maze gameI'm hoping to finish a simple maze game in ZX Spectrum BASIC this week, as part of the Ludumdare Retro challenge. I used to dabble in speccy basic on…

    ... left/right

    83 PRINT AT 20,16; BRIGHT 1;CHR ... zw=ATTR(r-1,k): PRINT z$;INK 5;x$: POKE ...
    davepierce07 davepierce07 June 2014 Sinclair Basic
  • SpecBAS / SpecOS documentationHi, I just find out about SpecBAS and I was so impressed by the new functions while retaining compatibility with ZX Basic that I've been playing wit…

    ... SPCOLL jj THEN PRINT AT 3,30:"jj" : PAUSE 4 : PRINT AT 3,30 ... SCRw,0
    40 PRINT AT 0,30;"==";AT 3,30;"=="
    50 ... BEEP 1,30: PRINT AT 1,30;"jj": PAUSE 4: PRINT AT 1,30 ... SPCOLL kk THEN PRINT AT 2,30;"kk": PAUSE 4: PRINT AT 2,30 ...
    AE.Vasconcelos AE.Vasconcelos June 2014 Sinclair Basic
  • Frontend for the +3e projectHi, I have recently finished building the 8-bit simple interface and installed the +3e ROMs into my spectrum +2A (Back model) and it is working fine …

    ... . Then when you come to print the filenames to screen, or ... the array. [FONT=Courier New]PRINT f$(n)[/FONT] etc
    print out a screenful of filenames at a time ... = 0 TO 9
    1020 PRINT AT n,0; n, f$(n ...
    guesser guesser June 2014 Development
  • Frontend for the +3e projectHi, I have recently finished building the 8-bit simple interface and installed the +3e ROMs into my spectrum +2A (Back model) and it is working fine …

    ... . Then when you come to print the filenames to screen, or ... the array. [FONT=Courier New]PRINT f$(n)[/FONT] etc
    print out a screenful of filenames at a time ... = 0 TO 9
    1020 PRINT AT n,0; n, f$(n ...
    rich_chandler rich_chandler June 2014 Development
  • Basic program malfunctionHello. Please does anyone know why this basic program 10 LET x=0 20 LET x=x+0.1 30 print x 40 if x<>1 then goto 20 50 STOP does not properly work o…

    ... calculation needs to be adjusted at every step (line 120 ... /> 20 LET x=x+b: PRINT AT 0,0;x,
    40 ... IF xc THEN PRINT "error"
    60:
    ... x=VAL STR$ (x+b): PRINT AT 1,0;x,
    140 ... IF STR$ xc$ THEN PRINT "error"
    150 GO TO ...
    Battle Bunny Battle Bunny June 2014 Sinclair Basic
  • Basic program malfunctionHello. Please does anyone know why this basic program 10 LET x=0 20 LET x=x+0.1 30 print x 40 if x<>1 then goto 20 50 STOP does not properly work o…

    ... ). I'll convert the loop at line 20 to assembler and ... $(a):
    NEXT a:
    PRINT "start",n$(1),"step",n ... TO ): LET y$=x$:
    PRINT AT 2,16;y$,: GO TO ...
    Battle Bunny Battle Bunny June 2014 Sinclair Basic
  • Drawing a dotted line...Hi Folks, I cannot be the first person to want this (?) so here goes! Does anyone have a MC routine that does the same as the BASIC DRAW command bu…

    ... d THEN STOP
    11 PRINT AT 0,15;d,: POKE 23681 ...
    Battle Bunny Battle Bunny July 2014 Sinclair Basic
  • Drawing a dotted line...Hi Folks, I cannot be the first person to want this (?) so here goes! Does anyone have a MC routine that does the same as the BASIC DRAW command bu…

    ... d$="" THEN STOP
    11 PRINT AT 0,15;VAL (CHR$ 196 ...
    Battle Bunny Battle Bunny July 2014 Sinclair Basic
  • Drawing a dotted line...Hi Folks, I cannot be the first person to want this (?) so here goes! Does anyone have a MC routine that does the same as the BASIC DRAW command bu…

    ... d$="" THEN STOP
    11 PRINT AT 0,15;VAL (CHR$ 196 ...
    Paddy Coleman Paddy Coleman July 2014 Sinclair Basic
  • Drawing a dotted line...Hi Folks, I cannot be the first person to want this (?) so here goes! Does anyone have a MC routine that does the same as the BASIC DRAW command bu…

    ... d THEN STOP
    11 PRINT AT 0,15;d,: POKE 23681 ... ]

    Now to look at the code and work out ...
    Paddy Coleman Paddy Coleman July 2014 Sinclair Basic
  • Block RoutineHi Folks, I want to draw a block on the screen dependent on providing the X,Y,W,H values. I came up with the following: [CODE]100 LET l$=" …

    ... just use TAB:
    [code]PRINT AT i,x;TAB x+w ... 's slightly quicker than the AT version
    [*]I'd ... to row & column with PRINT, and y & x with ... >31)
    150 CLS : PRINT AT 0,0;"Block Routine": LET ... =y TO y+h-1: PRINT AT i,x; BRIGHT 1;TAB ...
    Battle Bunny Battle Bunny July 2014 Sinclair Basic
  • Block RoutineHi Folks, I want to draw a block on the screen dependent on providing the X,Y,W,H values. I came up with the following: [CODE]100 LET l$=" …

    ... the BRIGHT out of the PRINT command.

    [CODE]200 ... TO y+h-1:
    PRINT AT i,x;TAB t;:
    Paddy Coleman Paddy Coleman July 2014 Sinclair Basic
  • Block RoutineHi Folks, I want to draw a block on the screen dependent on providing the X,Y,W,H values. I came up with the following: [CODE]100 LET l$=" …

    ... : FOR x=0 TO 31: PRINT AT y,x; PAPER RND*7 ... READ a: IF az THEN PRINT "??": STOP
    7006 RETURN
    Paddy Coleman Paddy Coleman July 2014 Sinclair Basic
  • Proportional Print Routine...Hi Folks, Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints with charact…

    ... ]FOR O=0 TO 21: PRINT AT O,0;"ZX": NEXT O ...
    Einar Saukas Einar Saukas July 2014 Sinclair Basic
  • Proportional Print Routine...Hi Folks, Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints with charact…

    ... ]FOR O=0 TO 21: PRINT AT O,0;"ZX": NEXT O ...
    Paddy Coleman Paddy Coleman July 2014 Sinclair Basic
  • Help me fix my grail ZX 128k SpectrumHi all, Ok today my grail toaster rack ZX spectrum 128k turned up. I finally found one and for a reasonable price. I powered it up and..... Nothing …

    ... A=IN 31
    20 PRINT AT 5,5;A;" ";
    30 ...
    1024MAK 1024MAK August 2014 Hardware
  • Help me fix my grail ZX 128k SpectrumHi all, Ok today my grail toaster rack ZX spectrum 128k turned up. I finally found one and for a reasonable price. I powered it up and..... Nothing …

    And if you want some colour...

    10 LET A=IN 31
    20 PRINT AT 5,5;A;" ";
    30 IF A7 THEN BORDER A/2-1
    50 GO TO 10

    [B][I]Mark[/I][/B]
    1024MAK 1024MAK August 2014 Hardware
  • Why no PLOT, etc. on bottom two lines?I was pondering if there was any way to get PLOT, etc. to address the full screen from BASIC without having to write a few lines of assembler to bypa…

    ... to stop you doing a PRINT AT 22,0; or 23,0 ...
    spider spider August 2014 Sinclair Basic
  • Why no PLOT, etc. on bottom two lines?I was pondering if there was any way to get PLOT, etc. to address the full screen from BASIC without having to write a few lines of assembler to bypa…

    ... to stop you doing a PRINT AT 22,0; or 23,0 ... />
    You can do [b]PRINT AT 22,0;[/b]. Here's ... POKE 23659,0
    20 PRINT AT 22,0;"Line 23"'"Line ... /> You can't do [b]PRINT AT 23,0;[/b] but you ... can print on the actual line as ...
    chev chev August 2014 Sinclair Basic
  • Why no PLOT, etc. on bottom two lines?I was pondering if there was any way to get PLOT, etc. to address the full screen from BASIC without having to write a few lines of assembler to bypa…

    Print at 22 and 23
    PRINT #0;AT 0,0;"HELLO"
    PRINT #0;AT 1,0;"WORLD"

    In MC I have a routine that sets ANY coordinate from 0,0 to 23,31 and the prints the character at that position.
    Dr BEEP Dr BEEP August 2014 Sinclair Basic
  • Why no PLOT, etc. on bottom two lines?I was pondering if there was any way to get PLOT, etc. to address the full screen from BASIC without having to write a few lines of assembler to bypa…

    ... (defined by the system variable at 23659) has two lines, then ... if you want and just print to that. However, the lower ... ]

    Take a look at my SHOGUN. You will see ... with a MC routine of PRINT AT, only using RST 16.
    Dr BEEP Dr BEEP August 2014 Sinclair Basic
  • GUI/OS for the Spectrum?Hi, Is anybody working on a WIMP/GUI system for the Spec? Is there anything current out there? [url]http://snakeoillabs.com/wordpress/2005/10/30/8…

    ... FZX by eliminating support for "PRINT AT" since you can poke screen ...
    Einar Saukas Einar Saukas August 2014 Development
  • Keop?s Revenge, to Albert Valls, How to jump??Im playing this funny and BASIC made game and managed to reach the snakes screen, but I cant find which key is used to jump... Tried "Q" as it is use…

    ... +2)=46) THEN
    PRINT AT v,h;" ";AT v+1,h;" ":LET ...
    leespoons leespoons August 2014 Games
  • Keop?s Revenge, to Albert Valls, How to jump??Im playing this funny and BASIC made game and managed to reach the snakes screen, but I cant find which key is used to jump... Tried "Q" as it is use…

    ... +2)=46) THEN
    PRINT AT v,h;" ";AT v+1,h;" ":LET ...
    Ivanzx Ivanzx August 2014 Games
  • Why no PLOT, etc. on bottom two lines?I was pondering if there was any way to get PLOT, etc. to address the full screen from BASIC without having to write a few lines of assembler to bypa…

    ... ;786997]Random question: Is the print routine in the rom restricted ... />
    No, it's the AT routine that's restricted to ... all 24 rows, but PRINT AT 23,0; will cause a ... because the code inverts the print position by subtracting 22.
    chev chev August 2014 Sinclair Basic
  • Decimal to Binary stringHi all, Anyone got a less labour intensive BASIC routine than this? Example:- take 170 and convert to a string "10101010" take 4 and convert to a s…

    ... /> 50 NEXT x
    60 PRINT AT 1,0;s$
    [/code]
    Timmy Timmy August 2014 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... /> 20 REM changes this version: print room based on map grid ... 2210-200*w
    2010 PRINT AT ny,nx; INK npc+(7 ...
    bigjon bigjon September 2014 Sinclair Basic
<1…28293031323334>

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