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Search Again :: Adv Search 1000 results in 0.036s
<1…6789101112…34>
  • Faster Pussycat, yer man (UDG)Right we are almost into a game area. Ive started to play with UDG and by using bins and pokes I can redesign graphics to my hearts content. Now Im…

    ... ,as people were using the PRINT AT in their games I thought ...
    Toxitalk Toxitalk May 2007 Sinclair Basic
  • Faster Pussycat, yer man (UDG)Right we are almost into a game area. Ive started to play with UDG and by using bins and pokes I can redesign graphics to my hearts content. Now Im…

    ... ,as people were using the PRINT AT in their games I thought ...
    Skarpo Skarpo May 2007 Sinclair Basic
  • Game OptimisationBelow is a section of code Im using for movement enermy display and collision detect. What happens is that you move the sight with ,.qa and space do…

    ... :

    [code]
    100 PRINT AT playery,playerx;CHR$ 144
    192 PRINT AT playerx,playery;" "
    193 LET ... LET playery = newy
    196 PRINT AT playery,playerx;CHR$ 144
    hldswrth hldswrth May 2007 Sinclair Basic
  • Game OptimisationBelow is a section of code Im using for movement enermy display and collision detect. What happens is that you move the sight with ,.qa and space do…

    ... have removed all comments apart at the end, shortened the variable ... PRINT AT 1,1;g
    90 PRINT AT d,c;" "
    100 PRINT AT b ... LET b=d
    210 PRINT AT f,e;CHR$ 145
    PRINT AT f,e-1;" "
    ... 230 IF e=31 THEN PRINT AT f,e;" ": LET e=0 ...
    Toxitalk Toxitalk May 2007 Sinclair Basic
  • Game OptimisationBelow is a section of code Im using for movement enermy display and collision detect. What happens is that you move the sight with ,.qa and space do…

    ... br /> 50 PRINT AT 1,1;g
    60 PRINT AT b,a; ... 80 IF c=1 THEN PRINT AT b,a;CHR$ 144: ... THEN LET a=a-1: PRINT AT b,a;CHR$ 144+" ": ... THEN PRINT AT b,a;" ": LET b=b-1: PRINT AT b, ... a$="a" AND b30 THEN PRINT AT f,e;" ": LET e ... INT (RND*21)+1: PRINT AT f,e;CHR$ 145
    Toxitalk Toxitalk May 2007 Sinclair Basic
  • Game OptimisationBelow is a section of code Im using for movement enermy display and collision detect. What happens is that you move the sight with ,.qa and space do…

    ... br /> 50 PRINT AT 1,1;g
    60 PRINT AT b,a; ... 80 IF c=1 THEN PRINT AT b,a;CHR$ 144: LET ... THEN LET a=a-1: PRINT AT b,a;CHR$ 144+" ": ... 1 THEN PRINT AT b,a;" ": LET b=b-1: PRINT AT b, ... d(z,1)30 THEN PRINT AT f,e;" ": LET e ... =INT (RND*21)+1: PRINT AT f,e;CHR$ 145
    Toxitalk Toxitalk June 2007 Sinclair Basic
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... in the movies (1 char at a time, you know...). ... TO LEN s$
    40 PRINT AT y,x;s$(f); FLASH ... row where you want to print the message.

    ... garish Beep (never was good at it) that serves two ... I know Nothing about basic at all but am interested in ...
    +2MAN +2MAN June 2007 Sinclair Basic
  • I wonder why I started this....Hi I was bored today, and have for some time now been speculating about making a Spectrum game in Basic. As said today I was bored, and started on i…

    ... GO SUB 100
    10 PRINT AT 0,0; PAPER 0; INK ... 7;"\a"'
    20 PRINT PAPER 4; INK 0;"\a ... "''
    30 PRINT "ATTR (0,0)=";ATTR (0 ... ,0)'
    40 PRINT "ATTR (1,0)=";ATTR (1 ...
    Philip Kendall Philip Kendall June 2007 Sinclair Basic
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    [code]
    21 (Blackjack-variant)

    1 LET B$="AJQK789T": LET c$=B$+B$+B$+B$: LET C=32: LET A$="": FOR A=0 TO 2: P
    OKE 23620*(A6)
    )+(P>20)): NEXT A: LET P=P*(P0)*(P1)): NEXT K: NEXT G: LET S=S+10*(A>4)*(S16: LET S=S*(SP;" ...
    Dr BEEP Dr BEEP June 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... : LET D$=(INKEY$+D$)(1): PRINT AT 10,10;D$: LET L ...
    Dr BEEP Dr BEEP June 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... : LET D$=(INKEY$+D$)(1): PRINT AT 10,10;D$: LET L ...
    BloodBaz BloodBaz June 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... =1 TO 10: PRINT IN
    VERSE 1;AT y,x;"Q ... ";AT g-1,0;a ... /> b=b+9*(c$="Q"): PRINT AT y,x;"#"
    AND c ...
    Dr BEEP Dr BEEP June 2007 Development
  • IN for KempstonHi all A few years ago I wrote a Spectrum program that used graphics on screen to indicate what position a Joystick was in. I need the read IN instru…

    ... :

    [code]
    10 PRINT AT 0,0;IN 31;" ": GO ... bits until CTRL is pressed at which point IN 31 returns ...
    BloodBaz BloodBaz June 2007 Hardware
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... to print beginning at specific character coordinates (as in PRINT AT in basic), print centered ... , right), might be located at different print coordinates and might have different ... byte. For the 0x16 case (PRINT AT) the following two characters in ...
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... 6: BORDER 0: CLS : PRINT AT 21,0; INK 1;"~~~~~~~~~~~~~~TTT ... TO 1: PRINT AT p/9,o/9;" ";AT y/9,x ... gt;ABS w)*(x124): PRINT AT 9,12-(3*l);"You ... systems have unfortunately failed at the last moment. You ... thrusters can be fired at a time. Treacherous crosswinds ...
    Digital Prawn Digital Prawn July 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... did consider using an array at first, but thought I wouldn ... to (256-32)
    30 print at 0,0;m$ (n to ...
    mulder mulder July 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... STEP e*2-1:
    PRINT AT 21,p-1; INK 4 ... ;" ^ ": FOR i=1 TO 3: PRINT AT y+2*i,x;i ...
    Digital Prawn Digital Prawn July 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... to (256-32)
    30 print at 0,0;m$ (n to ... redo the d_Print() routine to print a maximum of n chars ... , 32); // print a max of 32 chars from string alpos at (22 ... there is no byte copy at all.
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    [code]
    1 PRINT AT 0,0;"QWERT": FOR i= ... +(b/2): NEXT b:
    PRINT AT 1,0;a$: NEXT i ... . In summary, two keys pressed at the same time always seems ...
    Digital Prawn Digital Prawn July 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... =0:
    [/code]

    PRINT AT also works with negative numbers ... RUN UP and make the PRINT AT run backwards

    [code ... = 16 TO 1 STEP -1: PRINT AT F,0 ;"HELLO": NEXT F ... /> FOR F= 1 TO 16 : PRINT AT 17-F,0 ;"HELLO": NEXT ...
    Dr BEEP Dr BEEP July 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... /> FOR i=1 TO 3: PRINT AT y-1+2*i,x ... ;i$(4);AT y+2*i,x;i ... )*(bx)*(a" ":
    PRINT AT b+1,a;" ";AT b,a;"| "(1+(b ... =0));AT h*b,a;" ";AT g-1,x+3 ... ;" ";AT g,x+4;"| "(1 ... +(g=21));AT 21,p-1;" ^ ";:
    POKE ...
    Digital Prawn Digital Prawn July 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... never sees the scroll? message at the end of the game ... i=1 TO 3:
    PRINT AT y-1+2*i,x ... ;i$(4);AT y+2*i,x;i ... )*(bx)*(a" ":
    PRINT AT b+1,a;" ";AT b,a;"| "(1+(b ... =0));AT h*b,a;" ";AT g-1,x+3 ... ,x+4;"| "(1+(g=21));AT 20,p-1;" ^ ";: POKE 23620 ...
    Digital Prawn Digital Prawn July 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... by changing

    PRINT AT 21,0;s;

    to

    PRINT #1;s;

    but ... to use it to print something at the end of play ... though.

    To print ... like

    PRINT #1;AT 0,0;s;
    < ...
    Digital Prawn Digital Prawn July 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... increases the complexity of the "PRINT AT" statements, but the payoff is ... to itself, saving space defined at the DATA statements.
    < ... they can only change directions at maze junctions, or when ... that a PACMAN game is at least theoretically within reach ...
    Digital Prawn Digital Prawn July 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... /> [code]
    10 PAPER 6: PRINT AT 0,5;"SCOTTIES MORE ADVANCED ... ":
    PAPER 3:
    PRINT AT 1,10; "FART SIMULATOR":
    PAPER 4: PRINT AT 21,2;"PRESS ENTER TO ...
    Scottie_uk Scottie_uk July 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... TO 1000: PRINT AT 21,RND*31;"*";AT 21,RND*31;"*";AT 21,RND ... *31;"*";AT 21,RND ... SCREEN$ (0,h)"*" THEN PRINT INK 4;AT 0,h;"V": BEEP ...
    wilko0070 wilko0070 July 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... RND*1000: PRINT AT 21,RND*31;"*";AT 21,RND*31;"*";AT 21,RND ... *31;"*";AT 21,RND ... SCREEN$ (0,h)"*" THEN PRINT INK 4;AT 0,h;"V": BEEP ... 4;AT 0,h;"V": PRINT AT 1,1;"Congratulations! You survived!": PRINT AT 2 ...
    wilko0070 wilko0070 July 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... /> INK 0: PAPER 7:
    PRINT AT g+6,1;" | || | | || | || | | || | || ": ... 1:
    PRINT AT a,2+(b*12);" ";AT a,4+(b ... b:
    NEXT g:
    PRINT AT 14,1; PAPER 7;" | || | | || | || | | || | || ": ... to 1)";w:
    PRINT AT 7,2;"Octave= ";o;" Warble ...
    Scottie_uk Scottie_uk July 2007 Development
  • Using a multiface to exit to BasicBack in the days I was always fascinated with the idea of getting access to BASIC listings inside a program or game. I was able to work a way around …

    ... day to have a peek at block headers:

    30 PRINT #0;" Desculador de cabeceras ... 50028)
    90 PRINT AT 0,0;m$;:FOR n ... n
    110 PRINT AT 7,0;("Start address:"AND ... 50026
    130 PRINT AT 15,0;"Byte quantity:";cby ...
    Marcelo Marcelo August 2007 Sinclair Basic
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    [QUOTE=Dr BEEP;205388]
    You really start to amaze me.

    Free tip 4 ALL:

    READ B$ : DATA " "

    can also be done with

    DIM B$(8 )

    Saves 2 positions.[/QUOTE]

    Actually variable ...
    Einar Saukas Einar Saukas August 2007 Development
<1…6789101112…34>

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