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<1…14151617181920…34>
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    Replace [b]PRINT AT r,s;"# "(m(i/2)+1);AT 18,14;"^"[/b] with

    [b]PRINT AT r,s;"# ^"(m(i/2)+1+(i=1396))[/b]

    Saves 3,
    Now down to 60 over.
    Digital Prawn Digital Prawn March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [QUOTE=Digital Prawn;251872]Save 1 character by inserting statement [b]LET f=b-d[/b] into the code.[/QUOTE]

    [QUOTE=Digital Prawn;251883]DIM m(2e3) would save another character.[/QUOTE]

    Good thinking!

    Now I found a way ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    I got it!

    Since we are now using variable [B]f[/B], we don't really need variable [B]b[/B] anymore. We can eliminate it and thus save another 6 positions!

    Here's the new version again, now 2 positions [B]under[/B] the limit:
    ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... from 19x19 to 21x31 (or at least 19x31) should help a ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [QUOTE=Einar Saukas;252708]The only exceptions to this rule are the "rooms" along the East and South borders of the map.[/QUOTE]

    After I posted this explanation, I realized the following problem:

    In the original version, the ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... properly. How about replacing the print statement in this maze generation ...
    bigjon bigjon March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    My algorithm sofar (numbers in front are statementnumbers, except the line below which is the display routine)

    No check on field already used yet

    [code]
    1 DIM m(600):
    2 LET m(42)=1:
    3 FOR r=1 TO 9:
    4 ...
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... ;253487]How about replacing the print statement in this maze generation ... this:

    [CODE]
    PRINT AT s,r;"# >"(m(i ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... 22427+i+d,8:
    PRINT AT 0,y*3;m(y ...
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... 22427+i+d,8:
    PRINT AT 0,y*3;m(y ...
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... from right to left, so at first you need to check ...
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... r=1 TO 10:
    PRINT r-1;"0%":
    FOR ... =1 TO 15:
    ...
    PRINT AT 0,0;"Steps=";r-11 ... =33 TO 47:
    ...
    PRINT AT 0,0;"Steps=";r-10 ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... .
    When the wants to print at an ATTR place with alien ...
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    In [B]PATHFINDER[/B] we can save another 2 positions by replacing this:

    [CODE]
    LET x=p/2-y*32:
    ...
    LET d=32*((10>y)*(w=1)-(1w))-(w=2)*(x>1)+(w=3)*(xy)*(w=1)-(1w))-(w=2)*(x>2)+(w=3)*(xy)*(w=1)-(1w))-(w=2)*(x>2)+(w= ...
    Einar Saukas Einar Saukas March 2008 Development
  • Male pattern baldnessIt now takes my barber more time to sweep the chair and floor before I sit down than it does to cut my hair. :lol::-D:lol::grin::lol:

    ... have died for.

    At 23 it started falling out slightly ... head for about 10 weeks at a time. The home-grooming ...
    Vampyre Vampyre March 2008 Chit chat
  • Male pattern baldnessIt now takes my barber more time to sweep the chair and floor before I sit down than it does to cut my hair. :lol::-D:lol::grin::lol:

    ... have died for.

    At 23 it started falling out slightly ... head for about 10 weeks at a time. The home-grooming ... a couple of gray hairs (at 29) but nothing major. I ... if I so wished for at least the next 20-30 ...
    SnakeOilSteve SnakeOilSteve March 2008 Chit chat
  • Weird Computer GamesBook Title: [B][URL="http://www.worldofspectrum.org/infoseekid.cgi?id=2000411"]Weird Computer Games[/URL][/B] Page: 3, Program: Tower of Terror - [U…

    ... cls:print:print
    70 print "tower of terror"
    80 print "==============="
    90 print:print ... print at y,x;a$:return
    620 cls:print:print
    630 print "the ...
    c1541 c1541 March 2008 MIA/STP/SDP
  • Computer BattlegamesBook Title: [B][URL="http://www.worldofspectrum.org/infoseekid.cgi?id=2000080"]Computer Battlegames[/URL][/B] Authors: [B]Daniel Isaaman & Jenny Tyle…

    ... ]
    10 print "robot missile"
    20 print
    30 print "type the ... print
    170 print "boooooooommm..."
    180 print "you blew it."
    190 print ... /> 20 print "vital message"
    30 print
    40 print "how difficult ...
    c1541 c1541 March 2008 MIA/STP/SDP
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... FOR f=1 TO 6: PRINT AT 10+f,10; PAPER 1 ... ): NEXT f
    30 PRINT PAPER 2;AT y,13;" "
    40 ...
    Dr BEEP Dr BEEP April 2008 Development
  • Space InvadersI've just been enjoying myself playing Space Raiders. Which variant of Space Invaders do you lot out there think is the best?

    you can use codes in the filename to achieve the equivalent of PRINT AT to overwrite the Program: bit.
    ghbearman ghbearman April 2008 Games
  • Space InvadersI've just been enjoying myself playing Space Raiders. Which variant of Space Invaders do you lot out there think is the best?

    [QUOTE=ghbearman;260502]you can use codes in the filename to achieve the equivalent of PRINT AT to overwrite the Program: bit.[/QUOTE]

    Interesting, how would this be achieved? Some sort of poke before saving the basic loader?
    Van_Dammesque Van_Dammesque April 2008 Games
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... =1 TO a(f): PRINT AT g+2,f+1; ... ;CHR$ 140: NEXT f: PRINT AT 20,11;"SCORE:";p
    50 PRINT AT 18,c; BRIGHT 1; INK ... b3 THEN PRINT AT x,y;" ": LET x=x-1: PRINT AT x, ... a(y-1)=x-3: PRINT AT x,y;" ": LET x ... =b+1
    90 PRINT AT 20,17;p: RETURN
    Einar Saukas Einar Saukas April 2008 Development
  • A BASIC compiler projectHi, I started my own BASIC compiler for the ZX Spectrum (and Z80 machines) 3 months ago. It's still in ALPHA stage (when it is mature, I will write …

    ... , IN, OUT, PLOT, DRAW, CIRCLE, PRINT AT, etc...). Anyway, for ZX purist ...
    boriel boriel April 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... g=0 TO 5:
    PRINT AT g,0;m$(g*32 ...
    Dr BEEP Dr BEEP April 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    The plot:

    You were captured but you managed to escape.
    You jumped in the first car to escape the town.
    Unfortunately for you your enemies released a pigeon with a message
    that will fly to the other side of the town to ...
    Dr BEEP Dr BEEP May 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... Einar logs in and looks at this he may possibly suggest ... just took a quick look at this code and I have ... this:

    [CODE]
    PRINT AT 3,11+(x-e)*(ABS ...
    Einar Saukas Einar Saukas May 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    In this version everything I wanted is built in.
    There might be further optimization, but I think it is ok like this.

    Added :

    Signal when you have won
    Replay mode as long as you haven't won.

    [code]
    Dr BEEP Dr BEEP May 2008 Development
  • Change PAPER and INK, but nothing else?Can you in BASIC change the colour attributes in the screen without changing what is already printed at that location? I.e. change the PAPER and INK,…

    Yes - by overprinting a space.

    10 PRINT AT 0,0;"P"
    20 PRINT AT 0,0; PAPER 6; INK 2; OVER 1; " "

    works.
    Geoff Geoff May 2008 Sinclair Basic
  • Change PAPER and INK, but nothing else?Can you in BASIC change the colour attributes in the screen without changing what is already printed at that location? I.e. change the PAPER and INK,…

    [QUOTE=Geoff;269779]Yes - by overprinting a space.

    10 PRINT AT 0,0;"P"
    20 PRINT AT 0,0; PAPER 6; INK 2; OVER 1; " "

    works.[/QUOTE]

    Ah yes, OVER of course! Thank you.
    Rickard Rickard May 2008 Sinclair Basic
  • Change PAPER and INK, but nothing else?Can you in BASIC change the colour attributes in the screen without changing what is already printed at that location? I.e. change the PAPER and INK,…

    ... .g.
    [code]
    10 PRINT AT 0,0;"P": REM Fill ... screen with text
    20 PRINT AT 12,0; PAPER 6; INK ... 2; OVER 1,,: REM commas at end are important
    [/code ...
    BloodBaz BloodBaz May 2008 Sinclair Basic
<1…14151617181920…34>

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