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<1…14151617181920…34>
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... 23693,7:
    CLS :
    PRINT AT 9,13;"SIMON":
    FOR ... :
    NEXT g:
    PRINT OVER 1;AT VAL "1199"(f)+4 ... g=3 TO 8:
    PRINT AT (q>2)*8+g ...
    Einar Saukas Einar Saukas February 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... a$+1:
    PRINT AT 10,9;"SIMON";AT 21,0;"Score:";p ... p:
    ...
    PRINT AT 10,9;"SIMON";AT 21,0;"Score:";p ...
    Einar Saukas Einar Saukas February 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    Replace this:

    [CODE]
    FOR v=13 TO 16:
    PRINT AT v-20*(q2),16*(q=2 OR q=4); OVER 1; BRIGHT -b,:
    [/CODE]
    Einar Saukas Einar Saukas February 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... />
    [CODE]
    PRINT AT 10,14;"SIMON";AT 0,0;"Max:";p ... />
    [CODE]
    PRINT AT 10,14;"SIMON";AT 12,16;p-1 ...
    Einar Saukas Einar Saukas February 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... />
    [CODE]
    PRINT AT 10,14;"SIMON";AT 0,0;"Max:";p ... />
    [CODE]
    PRINT AT 10,14;"SIMON";AT 12,16;p-1 ... that 39 over the limit at this point.
    Digital Prawn Digital Prawn February 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... v=4 TO 7:
    PRINT AT v+9*(q>2 ... v=4 TO 7:
    PRINT AT v+9*(q>2 ...
    Einar Saukas Einar Saukas February 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... v=4 TO 7:
    PRINT AT v+9*(q>2 ... -8-3*(q=4):
    PRINT AT v+4*(v2),16*(q ...
    Digital Prawn Digital Prawn February 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... instead of x,y for PRINT AT co-ordinates which is probably ...
    Digital Prawn Digital Prawn March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    Replace [b]PRINT AT r,s;"# "(m(i/2)+1);AT 18,14;"^"[/b] with

    [b]PRINT AT r,s;"# ^"(m(i/2)+1+(i=1396))[/b]

    Saves 3,
    Now down to 60 over.
    Digital Prawn Digital Prawn March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [QUOTE=Digital Prawn;251872]Save 1 character by inserting statement [b]LET f=b-d[/b] into the code.[/QUOTE]

    [QUOTE=Digital Prawn;251883]DIM m(2e3) would save another character.[/QUOTE]

    Good thinking!

    Now I found a way ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    I got it!

    Since we are now using variable [B]f[/B], we don't really need variable [B]b[/B] anymore. We can eliminate it and thus save another 6 positions!

    Here's the new version again, now 2 positions [B]under[/B] the limit:
    ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... from 19x19 to 21x31 (or at least 19x31) should help a ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [QUOTE=Einar Saukas;252708]The only exceptions to this rule are the "rooms" along the East and South borders of the map.[/QUOTE]

    After I posted this explanation, I realized the following problem:

    In the original version, the ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... properly. How about replacing the print statement in this maze generation ...
    bigjon bigjon March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    My algorithm sofar (numbers in front are statementnumbers, except the line below which is the display routine)

    No check on field already used yet

    [code]
    1 DIM m(600):
    2 LET m(42)=1:
    3 FOR r=1 TO 9:
    4 ...
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... ;253487]How about replacing the print statement in this maze generation ... this:

    [CODE]
    PRINT AT s,r;"# >"(m(i ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... 22427+i+d,8:
    PRINT AT 0,y*3;m(y ...
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... 22427+i+d,8:
    PRINT AT 0,y*3;m(y ...
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... from right to left, so at first you need to check ...
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... r=1 TO 10:
    PRINT r-1;"0%":
    FOR ... =1 TO 15:
    ...
    PRINT AT 0,0;"Steps=";r-11 ... =33 TO 47:
    ...
    PRINT AT 0,0;"Steps=";r-10 ...
    Einar Saukas Einar Saukas March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... .
    When the wants to print at an ATTR place with alien ...
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    In [B]PATHFINDER[/B] we can save another 2 positions by replacing this:

    [CODE]
    LET x=p/2-y*32:
    ...
    LET d=32*((10>y)*(w=1)-(1w))-(w=2)*(x>1)+(w=3)*(xy)*(w=1)-(1w))-(w=2)*(x>2)+(w=3)*(xy)*(w=1)-(1w))-(w=2)*(x>2)+(w= ...
    Einar Saukas Einar Saukas March 2008 Development
  • Weird Computer GamesBook Title: [B][URL="http://www.worldofspectrum.org/infoseekid.cgi?id=2000411"]Weird Computer Games[/URL][/B] Page: 3, Program: Tower of Terror - [U…

    ... cls:print:print
    70 print "tower of terror"
    80 print "==============="
    90 print:print ... print at y,x;a$:return
    620 cls:print:print
    630 print "the ...
    c1541 c1541 March 2008 MIA/STP/SDP
  • Computer BattlegamesBook Title: [B][URL="http://www.worldofspectrum.org/infoseekid.cgi?id=2000080"]Computer Battlegames[/URL][/B] Authors: [B]Daniel Isaaman & Jenny Tyle…

    ... ]
    10 print "robot missile"
    20 print
    30 print "type the ... print
    170 print "boooooooommm..."
    180 print "you blew it."
    190 print ... /> 20 print "vital message"
    30 print
    40 print "how difficult ...
    c1541 c1541 March 2008 MIA/STP/SDP
  • Is there a list of who is 1337?At one time I was ranked 'Code Master' with nearly 5,000 posts. However, I have deleted all but the ones that others may find useful.

    ... feeling bad.

    At number 23 now, need to drop down ...
    CKay CKay March 2008 Chit chat
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... FOR f=1 TO 6: PRINT AT 10+f,10; PAPER 1 ... ): NEXT f
    30 PRINT PAPER 2;AT y,13;" "
    40 ...
    Dr BEEP Dr BEEP April 2008 Development
  • Space InvadersI've just been enjoying myself playing Space Raiders. Which variant of Space Invaders do you lot out there think is the best?

    you can use codes in the filename to achieve the equivalent of PRINT AT to overwrite the Program: bit.
    ghbearman ghbearman April 2008 Games
  • Space InvadersI've just been enjoying myself playing Space Raiders. Which variant of Space Invaders do you lot out there think is the best?

    [QUOTE=ghbearman;260502]you can use codes in the filename to achieve the equivalent of PRINT AT to overwrite the Program: bit.[/QUOTE]

    Interesting, how would this be achieved? Some sort of poke before saving the basic loader?
    Van_Dammesque Van_Dammesque April 2008 Games
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... =1 TO a(f): PRINT AT g+2,f+1; ... ;CHR$ 140: NEXT f: PRINT AT 20,11;"SCORE:";p
    50 PRINT AT 18,c; BRIGHT 1; INK ... b3 THEN PRINT AT x,y;" ": LET x=x-1: PRINT AT x, ... a(y-1)=x-3: PRINT AT x,y;" ": LET x ... =b+1
    90 PRINT AT 20,17;p: RETURN
    Einar Saukas Einar Saukas April 2008 Development
  • A BASIC compiler projectHi, I started my own BASIC compiler for the ZX Spectrum (and Z80 machines) 3 months ago. It's still in ALPHA stage (when it is mature, I will write …

    ... , IN, OUT, PLOT, DRAW, CIRCLE, PRINT AT, etc...). Anyway, for ZX purist ...
    boriel boriel April 2008 Development
<1…14151617181920…34>

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