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<1…28293031323334>
  • The Evolution of Some Nonsense[center] [B]TIMINGS FOR 100 BOUNCES[/B] [b]Ten Bouncy UDGs in BASIC[/b] [img]http://www.users.globalnet.co.uk/~jg27paw4/pourri/a000test.gif[/img] [u…

    ... SpecBAS doesn't understand embedded print controls and it doesn't ... able to do:
    [code]PRINT a$(p);u$(a)[/code ... had to do:
    [code]PRINT AT CODE a$(p,2),CODE ...
    ASH-II ASH-II September 2013 Sinclair Basic
  • FZX: a new standard format and driver for proportional fonts[B]FZX[/B] is a very compact and efficient (although extremely flexible and powerful) standard format to create new fonts for the ZX-Spectrum. It sup…

    ... prog goes BLACK if you print at
    y=192- peek 60000 ...
    Einar Saukas Einar Saukas September 2013 Brand new software
  • Scrolling TextI've being trying to find a simple basic way of scrolling some text on a single line, My method is ridiculous, I've been using the print statement fo…

    ... TO )+a$(1)
    30 PRINT AT 21,0; a$(1 TO ... the first number after the AT in line 30 to display ...
    Alessandro Grussu Alessandro Grussu September 2013 Sinclair Basic
  • Scrolling TextI've being trying to find a simple basic way of scrolling some text on a single line, My method is ridiculous, I've been using the print statement fo…

    In BASIC?

    [CODE]10 LET a$=" Hello everybody, this is scrolling text... "
    20 FOR N=1 TO LEN A$-31
    30 PRINT AT 0,0;A$(N TO N+31);
    40 PAUSE 5
    50 NEXT N[/CODE]
    joefish joefish September 2013 Sinclair Basic
  • Scrolling TextI've being trying to find a simple basic way of scrolling some text on a single line, My method is ridiculous, I've been using the print statement fo…

    ... =1 TO LEN a$-31: PRINT AT 21,0;a$(n TO ...
    MatGubbins MatGubbins September 2013 Sinclair Basic
  • Scrolling TextI've being trying to find a simple basic way of scrolling some text on a single line, My method is ridiculous, I've been using the print statement fo…

    ... done independently; eg.
    [code]PRINT AT row,col;s$(TO width ...
    Battle Bunny Battle Bunny September 2013 Sinclair Basic
  • coding guruOk I'm looking for a to help me in my quest to do my first proper game. The 80's child in me thinks he can do it, But the 2013 man in me knows zip. …

    ... and not get to dissapointed at lack of progress.

    print, border color, print at ect..)
    3: print a character on ... on the forum are great at performance coding. Share your code ... be times you are swearing at your PC and many setbacks ...
    wibble wibble September 2013 Sinclair Miscellaneous
  • display file addressing; screen slicingWhile working on this Compendium I'm updating or rewriting a lot of stuff. One thing I eventually came to appreciate was the simple & clever way in w…

    ... 1000: LET st=t0:
    PRINT AT 4,0;"Start : ";st: RETURN ... 1000: LET ft=t0:
    PRINT AT 5,0;"Finish : ";ft'"Duration ...
    Battle Bunny Battle Bunny October 2013 Sinclair Basic
  • display file addressing; screen slicingWhile working on this Compendium I'm updating or rewriting a lot of stuff. One thing I eventually came to appreciate was the simple & clever way in w…

    ... to scrape through under 40" at 39.61", mainly by restructuring ... SUB 1000: LET st=t0: PRINT AT 4,0;"Start : ";st: RETURN ... SUB 1000: LET ft=t0: PRINT AT 5,0;"Finish : ";ft'
    Battle Bunny Battle Bunny October 2013 Sinclair Basic
  • Completely free games?Hi, I would like to know if there are any open source or completely free games for ZX Spectrum. Or at least some other free programs without any lin…

    ... /> if it is.

    PRINT AT 0,0;"a" ? Ardentcrest 2013 ... :D
    PRINT "Hello World" ? Ardentcrest 2013 :D
    ardentcrest ardentcrest October 2013 Games
  • Type-in BASIC contest on Reddit.Not sure how WOS-legal it is to mention/link to other forums, but Reddit is having a contest on r/retrobattlestations, asking readers to type a speci…

    ... REM Draw sprite in p$ at X,Y
    2010 LET ... GO SUB 1010
    2050 PRINT p$(sb TO se-1 ...
    Battle Bunny Battle Bunny October 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... . This is so I can print black (for a door) or ... v0pt025 20131204 - next to do = print room based on map grid ... version: sets ink for each print of room wall section line ... 2210-200*w
    2010 PRINT AT ny,nx; INK npc+(7 ...
    bigjon bigjon December 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... 2210-200*w
    2010 PRINT AT ny,nx; INK npc+(7 ...
    bigjon bigjon December 2013 Sinclair Basic
  • Get rid of 'Bytes:' when loading codeHow do you hide the 'Bytes:' when loading code? I've tried saving as CHR$ 22 + CHR$ 6+ CHR$ 0 (a blank part of the loading screen) but it still appe…

    ... screen) but it still appears at 3,0 and disrupts my ... line in your BASIC:
    PRINT AT 5,0;:LOAD ""CODE
    TK90XFan TK90XFan December 2013 Sinclair Basic
  • The Spectrum Show Episode 24Welcome to The Spectrum Show Christmas Special. The show dedicated to the Sinclair ZX Spectrum. It?s that time of year again, the time of drinking t…

    ... flag=1: GO SUB 1410: PRINT AT 1,x-1;" ": GO TO ...
    Timmy Timmy December 2013 Announcements
  • Code to test if a rectangle is in a rectangle[SIZE=3][FONT=Calibri]I am looking to write some code that will check if a rectangular shape is outside or overlapping a second rectangle. If the sma…

    ... afterwards. Origin 0,0 is at bottom left; x1y1 is the ... LET bc=USR 40008:
    PRINT AT 0,0;"A is ";"not ...
    Battle Bunny Battle Bunny December 2013 Development
  • Writing faster BASICIn terms of structuring BASIC programs, what are the best ways allocate variables, functions, arrays? Any tips. I remember INPUT mag had some suggest…

    ... SUB 2: LET st=t0: PRINT AT 4,0;"Start : ";st:
    PRINT AT 5,0;"Finish : ";ft'
    Battle Bunny Battle Bunny December 2013 Sinclair Basic
  • Get rid of 'Bytes:' when loading codeHow do you hide the 'Bytes:' when loading code? I've tried saving as CHR$ 22 + CHR$ 6+ CHR$ 0 (a blank part of the loading screen) but it still appe…

    ... /> load ""screen$
    Over 1 : Print at 1,0; : Load ""code : Over ...
    MatGubbins MatGubbins January 2014 Sinclair Basic
  • Clearing 22 lines of the screenHow do I go about clearing the top 22 lines of the screen and leave the bottom #0 area untouched? I have a routine to reset the attributes, but cant…

    ... ?[/QUOTE]

    [b]PRINT AT 0,0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,AT 0,0;[/b]
    Jonathan Harston Jonathan Harston January 2014 Development
  • SpecBAS 0.800 Released!Hi folks, it's that time again for another release. I was going to add a few more features, but I have other projects on the go at the moment, and it…

    ... ": PRINT AT 11,24;"\b": PRINT AT 12,0;"\b": PRINT AT 12,10;"\b": PRINT AT 12 ... ,24;"\b": PRINT AT 13 ... ": PRINT AT 15,14;"\b": PRINT AT 15,10;"\b": PRINT AT 15,24;"\b": PRINT AT 16 ...
    Wookiee Wookiee January 2014 Sinclair Basic
  • really dumb questionbut can I use the following line to create a udg and if so how do I call it or use it via the graphics mode? Do I need to READ something somewhere? …

    ... right that since 65368 is at memtop, the following banks need ... TO 21
    25 CLS:PRINT"{A}{B}{C}{D}{E ... got it! One needs to PRINT the characters again after changing ... 4:POKE 23676,p-i:PRINT AT 0,0;"{A}{B}{C ... -1:POKE 23676,p-i:PRINT AT 0,0;"{A}{B}{C ...
    carlsson carlsson January 2014 Sinclair Basic
  • The Evolution of Some Nonsense[center] [B]TIMINGS FOR 100 BOUNCES[/B] [b]Ten Bouncy UDGs in BASIC[/b] [img]http://www.users.globalnet.co.uk/~jg27paw4/pourri/a000test.gif[/img] [u…

    ... doesn't understand embedded print controls and it doesn' ... to do:
    [code]PRINT a$(p);u$(a)[/code ... to do:
    [code]PRINT AT CODE a$(p,2),CODE ... suppose:

    Embedded PRINT controls are handled the same ... I'll have a look at them. It also uses ...
    Dunny Dunny January 2014 Sinclair Basic
  • Exploding routineI've been mucking about with 'Explode' from YS Program Pitstop, but I can not get it to work independently of the basic program. LET L=USR 61456 doe…

    ... that it was only featured at spanish forums.

    Anyway ... to the routine is defined at line 10. It's function ... rectangle with top left corner at (g,h) and bottom right ... corner at (i,j). The explossion will ...
    mcleod_ideafix mcleod_ideafix January 2014 Development
  • How to print logo onto screen at chosen coordinates?Hi, I've just got back into zx spectrum games after all these years and after seeing some of the great games on here I would like to start learning p…

    ... (once)
    ; ...
    ; PRINT AT row,col;{any desired attribute ... gt;
    PRINTA: ;print character A at row B column C ... ;>
    PRINTA0:;print character A at DE
    push ... ld a,"?" ;don't print controls
    PRINTA4:ld ...
    Battle Bunny Battle Bunny February 2014 Development
<1…28293031323334>

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