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  • The funniest thing we made with the spectrumHello. The funniest thing i made with the spectrum were championships with my buddy francisco on a game called 3d stunt car racer, i think that was t…

    ... : INK 7: CLS
    20 PRINT AT 10,5; "LOADING GAME - PLEASE ... />

    We'd stand at a strategic position and watch ...
    chaosmongers chaosmongers March 2003 Games
  • Spectrum problemHi I've just been trying to resurrect my 48k spectrum. I'm having some problems loading some of my games, but if it does completely load, it crashe…

    ... - the bug with the double print apart, that means it was ... than 15-20 mins to at least print something one way or ... something like :

    25 PRINT AT 0,0;i

    at least you'll be able ...
    GP GP May 2003 Sinclair Miscellaneous
  • No picture from my Spectrum +2I just got my hands on a ZX Spectrum +2 but I'm having problems getting a picture through the RF port. I get a really faint signal (like watching TV…

    ... -cable. Turned on the TV at channel 36. And.... same problem. A ...
    Andreas Andreas May 2003 Sinclair Miscellaneous
  • Graphics in bordersI am 50% certain that I remember a game that had graphics in the borders. This always made we wonder why none of the other games did. Am I right or h…

    ... />
    However, how do you "print" at the border? There aren't ...
    Arjun Arjun May 2003 Games
  • More random questionsWay back in the mists of time I remember reading a couple of articles in an ancient copy of Sinclair User, ZX Computing or the like (can't remember w…

    ... 0 REM COUNTER
    5 Print At 10,5;"0000"
    10 ... pos=pos-1
    40 Print At 10,pos;n
    ... than:

    10 Print At 10,5;"0000": Let pos ... Let pos=pos-1: Print At 10,pos;n: Next ... n=0 to 7: Print At 10,5; Ink n;" ... n=0 to 7: Print At 10,5; Ink n;" ...
    Amigo Amigo July 2003 Games
  • More random questionsWay back in the mists of time I remember reading a couple of articles in an ancient copy of Sinclair User, ZX Computing or the like (can't remember w…

    ... /> 0 REM COUNTER
    5 Print At 10,5;"0000"
    10 ... pos=pos-1
    40 Print At 10,pos;n
    50 ... memory than:

    10 Print At 10,5;"0000": Let pos ... Then Let pos=pos-1: Print At 10,pos;n: Next n ... woudl it save any memory at all, to have for example ...
    thx1138 thx1138 July 2003 Games
  • Text compressionI'm sure I remember seeing a short machine code routine published in a (very random) multi-machine listings magazine way back in the mists of time, w…

    ... 4 * 6, leaving 1 row at the top and bottom, giving ... can be done with
    PRINT AT INT(POS/2),X; OVER ...
    Dr BEEP Dr BEEP October 2003 Games
  • Text compressionI'm sure I remember seeing a short machine code routine published in a (very random) multi-machine listings magazine way back in the mists of time, w…

    ... columns (though with four pixels at the end left over), so ... a statement such as PRINT AT 0,35; to print in the final ...
    The Mighty Dopethrone The Mighty Dopethrone October 2003 Games
  • Text compressionI'm sure I remember seeing a short machine code routine published in a (very random) multi-machine listings magazine way back in the mists of time, w…

    ... 7x8, as every character has at least one column of white ... columns of 6x8, so that PRINT AT 0,41; would be a ... /C routine for the revised PRINT grid before or after the ...
    The Mighty Dopethrone The Mighty Dopethrone October 2003 Games
  • Text compressionI'm sure I remember seeing a short machine code routine published in a (very random) multi-machine listings magazine way back in the mists of time, w…

    ... to use statements such as PRINT AT 0,41; for the furthest ...
    The Mighty Dopethrone The Mighty Dopethrone October 2003 Games
  • Long Lost ListingsWay back in the day when I still had those three issues of Sinclair Programs (which got lost in the Great House Move of three years ago DAMNDAMNDAMN)…

    ... . It's not *quite* the PRINT AT 0,41; routine I'm ...
    The Mighty Dopethrone The Mighty Dopethrone October 2003 Sinclair Miscellaneous
  • scroll?Hey guys! Great website! Is there anyway I can make my 128 not say "scroll?" and just make it scroll automatically?

    ... command) do

    10 PRINT AT 10,0; "Hi"
    20 ... POKE 23692,255
    30 PRINT AT 21,31''

    So ...
    Geoff Geoff January 2004 Sinclair Basic
  • scroll?Hey guys! Great website! Is there anyway I can make my 128 not say "scroll?" and just make it scroll automatically?

    yep that worked geoff.
    i know i sound really daft but what does the print at 10,0 do?
    JohnDoyle JohnDoyle January 2004 Sinclair Basic
  • heighthow do i make a line of text centered vertically so it's in the middle of the screen?

    You could try:

    PRINT AT 11,0;"Some String"
    < ... /> LET A$="Some String"
    PRINT AT 11,16-LEN A$/2 ... P+LEN A$-1
    PRINT AT Y,15;A$(Y-P ...
    Dunny Dunny February 2004 Sinclair Basic
  • Spectrum 128 Graphics - A missed opportunity?The Spectrum 128 is my favourite model of the Spectrum - the pinnacle of the Sinclair miracle before it was hijacked by Amstrad. But I can't help thi…

    ... , then you are ready to print new colours. The program will ... set up

    30 PRINT AT 10,10;INK;"A"
    50 PRNT AT 10,10;INK;"B"
    at least once. :)
    thx1138 thx1138 February 2004 Sinclair Miscellaneous
  • scroll?Hey guys! Great website! Is there anyway I can make my 128 not say "scroll?" and just make it scroll automatically?

    ... error, and whatever character you print at column 31, it being the ... last cell, you can only print one character cell. if it ...
    Sadako Sadako February 2004 Sinclair Basic
  • Any Errors?Any errors you feel Sinclair Research or even Amstrad made with the speccy??

    ... :
    Being able to plot at a pixel position = PLOT x ... the PRINT AT command to use pixels rather than character squares - PRINT AT 65 ... ROM to fit in a PRINT routine that worked by pixels ...
    monty.mole monty.mole March 2004 Sinclair Miscellaneous
  • simple z80 rom for test my emulatorHi there! Does anyone here have a very simple rom(in Z80 format) for testing my emulator. I need a very simple one that implements few opcodes and po…

    That still doesn't answer the question... but if all you want is something that simple, why not:

    10 PAUSE 0
    20 PRINT AT 10,10;"Hello, world!"
    30 CIRCLE 130,92,56

    RUN, Save in , load into your emulator, press key.
    Philip Kendall Philip Kendall April 2004 Emulators
  • BASIC Programming ChallengeHi there. I have started a competition to see who can make the best BASIC program. The catch is, you can't use all the bells and whistles your machi…

    Not allowed to use PRINT AT!,

    Well, then the only ready program right now I can sent in is my BASIC BOWLING ONELINER
    (and even this might need a few adjustments).
    Dr BEEP Dr BEEP June 2004 Announcements
  • BASIC Programming ChallengeHi there. I have started a competition to see who can make the best BASIC program. The catch is, you can't use all the bells and whistles your machi…

    Well, I've been thinking of removing some rules to make it easier. I think I might allow PRINT AT. Keep watching the rules page.

    Rob Vonk
    Rob Vonk Rob Vonk June 2004 Announcements
  • An emulator(another on of my projects) Does anyone know how to write an emulator? The emulated computer is very simple (a MK14, infact -also by Sir Clive) and a…

    ... love to be able to print text at anywhere on screen, pixel ... /> there are ways( at least on Spectrum ) to print at any pixel position ... :) i was having a look at this in some Spectrum prgming ...
    Sadako Sadako August 2004 Development
  • John 'Zzoom' GibsonDoes anyone know which games John Gibson (author of Zzoom, Stonkers and Airborne Ranger among others) was involved in post-Spectrum? This might seem …

    Re: Ian Weatherburn - Sadly yes, indeed I discovered this from the J.G. interview in RG#23. Suicide at age 23. A waste. :cry:
    jil jil September 2004 Games
  • UDG/sprite HelpRestore 5: For N=20 To 21: Read G$: For R=0 To 7: Read B: Poke Usr G$+r,b: Next R: Next N

    ... ,248,240,224
    15 PRINT AT 11,16;"{T}{U}": STOP ...
    dalmudlee dalmudlee October 2004 Sinclair Basic
  • Long Lost ListingsWay back in the day when I still had those three issues of Sinclair Programs (which got lost in the Great House Move of three years ago DAMNDAMNDAMN)…

    I didn't find a listing for 42 characters per line, but I did find 2 listings for 64 chars. per line. Both use similar PRINT AT methods which were asked for. I found them both in Popular Computing Weekly.
    rich_chandler rich_chandler October 2004 Sinclair Miscellaneous
  • Basic info about platformers...I have run a search for an answer to this question and haven't found quite what I was looking for so I thought I would pop a post on here... What ar…

    ... . If you only work with PRINT AT positions, then the ATTRIBUTE is ...
    Dr BEEP Dr BEEP October 2004 Development
  • is it easy to learn z80 machine codewell is it?

    ... />
    Compile and start with PRINT USR 4E4


    PRINT "HELLO WORLD!".

    The ... character. To use this with PRINT AT, use this

    LD ... A,22 ; AT
    RST 16
    LD ...
    Dr BEEP Dr BEEP October 2004 Development
  • How the hell does this work then??[url="http://www.dslextreme.com/users/exstatica/psychic.swf"]http://www.dslextreme.com/users/exstatica/psychic.swf[/url]

    ... BRIGHT 0:\
    CLEAR :\
    PRINT AT 0,0; PAPER 1; INK ... The Psychic Spectrum "
    50 PRINT AT 5,3;"Please wait - Initialising ... original number."
    110 PRINT AT 10,0;"When you've ...
    Dunny Dunny November 2004 Sinclair Miscellaneous
  • Help required to calculate screen addressesDoes anyone have some code that calculates the screen address one pixel below the given address ? Is it best to use a lookup table ? Any examples of …

    ... pixels start left,above like PRINT AT
    Dr BEEP Dr BEEP November 2004 Development
  • Someone's having a laugh[url="http://cgi.ebay.co.uk/ws/eBayISAPI.dll?ViewItem&category=50224&item=8149055010&rd=1"]http://cgi.ebay.co.uk/ws/eBayISAPI.dll?ViewItem&category=5…

    ... his listing fees...". In small print at the bottom I should have ...
    monty.mole monty.mole January 2005 Sinclair Miscellaneous
  • About z88dk and autoexecsThis weekend I was playing a little with z88dk C cross Compiler. Amazing tool! I have three questions: 1- Does anybody know how to change the initia…

    ... , grafics, asm routines with parameters, print AT, etc.). What are not working ...
    cz2000 cz2000 February 2005 Development
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