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<1234567…34>
  • 3D Games in SpecBAS!Not really :) Actually, yes - here's a type-in for you: MontyMole's "Crap Castle Master" [code] ZXASCII AUTO -1 PROG CrapCastleMaster 1 REM Crap Ca…

    ... : GO SUB 7000
    40 PRINT AT 19,0;"(Press Any Key ...
    Dunny Dunny May 2014 Sinclair Basic
  • Chompston Mazes in SpecBASAfter the discussion in ASH-II's Pacman thread, I checked out the link there about generating 2D Pacman style mazes. This one was quite good fun, …

    ... create corridors for at least 2 cells, and at most 18 cells ... there's already a spawn at that point in the map ... (because the m() array at that index is set to ... that to store the number at that position in e$ in ...
    Dunny Dunny October 2015 Sinclair Basic
  • Help With AY Music Program in BASICHi, last year I started writing a BASIC program for making and recording AY Music. I thought it would be easier than learning how to use Soundtracker…

    ... /> 910 PRINT AT 15,2;"\:: \:: \:: \:: \:: \:: \:: \:: \:: \::"
    920 PRINT AT 16,2;"\:: \:: \:: \:: \:: \:: \:: \:: \:: \::"
    930 PRINT AT 17 ... ;AT 11,10;o;" ": REM print value of octave next to octave text ...
    RetroPhase2014 RetroPhase2014 December 2015 Sinclair Basic
  • 140 characters Basic game contestHey there, I've announced a new micro contest on my blog (in Czech language only). However, it might be interesting also for the non-Czech/Slovak …

    ... example:

    [code]1 PRINT "Hello world"[/code]
    - are ... =10 TO 20 STEP 2: PRINT f: NEXT f
    Factor6 Factor6 May 2016 Sinclair Basic
  • Screen address of PRINT position...Hi Folks, The following code uses DF CC system variable to extrac the screen address for a PRINT position. [code]100 CLS 110 PRINT AT 10,16;…

    ...
    110 PRINT AT 10,16;"A"
    120 PRINT AT 11,16;"B ... expecting the bar to appear at the top of the B ...
    Paddy Coleman Paddy Coleman September 2016 Sinclair Basic
  • Simple/standard Linux assembly development environmentIs there a standard or recommended Spectrum Z80 assembly language environment for Linux based folks? I was looking at the assembly language posted in…

    ... folks? I was looking at the assembly language posted in the 1 ... more modern approach to Spectrum assembly language development?
    thricenightly thricenightly March 2017 Development
  • SpecBAS 0.900 ReleasedAgainst my better judgement, here's 0.900. It's got lots and lots new, but mostly the new shiny is the editor. You can indent your code, you can e…

    ... Added ITALIC and BOLD commands. PRINT embeddable, but BOLD is only ... us get really smooth graphics, at any frame rate
    ...
    Fixed crash using RETURN at the top of an empty ... in Linux versions
    PRINT and TEXT could cause a stack overflow ...
    Dunny Dunny April 2017 Sinclair Basic
  • How to write a simple BASIC* horizontal scrolling game (Tutorial) [b]How to write a simple BASIC* horizontal scrolling game[/b] In this tutorial, we will be talking about how to write a simple BASIC* horizont…

    ... =USR 60000
    300 PRINT AT RND*20,30;"*"
    ... for now, and the assembly version of this part will ... y=10
    600 PRINT AT y,3;">"
    ... /> 200 PRINT AT 21,0;"score : ";s;
    300 PRINT AT RND*20 ... =y+(y20)
    600 PRINT AT y,3;">"
    ...
    Timmy Timmy September 2020 Development
  • Computer Haiku (converted from C64)[url=https://archive.org/details/Computer_Haiku_1983_CES]Here's the original C64/PET program - "Computer Haiku" by Commodore Educational Software, 19…

    ... can handle 40 columns at a time, but it ... the Bread Bin has no PRINT AT or colour commands, and ... it's just using RANDOMIZE at the start of the ... but with its horrifically limited text screen, everything would spill ... a complete mess, but at least on a Spectrum ...
    The Mighty Dopethrone The Mighty Dopethrone September 2020 Sinclair Basic
  • Textured Scanline Flood Fill for ZX Spectrum 48KPity that it's quite hard to contribute code to WoS in a straightforward manner. Recently, I have created a textured/hatched fill M/C routine for the…

    ... 48K. It was for a text/graphic adventure I'm working ... /> 520 STOP

    9000 PRINT "{AT 10,11}WAIT..."
    9010 ... =63488
    9020 READ a$: PRINT "{AT 20,0}";a$
    9030 ...
    Volker Volker February 2021 Software
  • pixel exact printingis there a way of doing this in basic? or by copying / modifying the rom code or using a completely new routine? so that print at x,x works more like…

    ... completely new routine? so that print at x,x works more like ... too fat:

    ** Printing text at any position/size

    Print

    unfortunately it ... to clear a square like print " " does, for sprite movement< ...
    digital digital December 2021 Development
  • How do i learn to programAll the years i had a computer the only one i could program was the Texas Instruments Ti99/4a and when using extended basic with its so simple sprite…

    ... job of introducing u to assembly language. I myself am ... are used heavily in assembly language so u will do ... -byte. U may wonder at this mumbo-jumbo, but ... A + B
    PRINT C

    in assembly:
    LD HL ... are wot matters though. At the end of the program ...
    Arjun Arjun January 2002 Games
  • How do i learn to programAll the years i had a computer the only one i could program was the Texas Instruments Ti99/4a and when using extended basic with its so simple sprite…

    ... job of introducing u to assembly language. I myself am ... are used heavily in assembly language so u will do ... -byte. U may wonder at this mumbo-jumbo, but ... A + B
    PRINT C

    in assembly:
    LD HL ... are wot matters though. At the end of the program ...
    Arjun Arjun January 2002 Games
  • Anyone for a hacking challenge ?I have to get the DSK version of Tomahawk to work. It uses the well-known Digital Integration "SECURITY CODE" lock just like in Bobsled, ATF, etc. Th…

    ... we see some meaningful code. At 5C00 the code comes into ... only cheekily loaded into E2A4H at this point ;)

    8BC7H ... 59003

    After looking at each one the favourite has ...

    As the jump at E29E jumps anyway we need ...
    BadBeard BadBeard August 2003 Sinclair Miscellaneous
  • Long Lost ListingsWay back in the day when I still had those three issues of Sinclair Programs (which got lost in the Great House Move of three years ago DAMNDAMNDAMN)…

    ... . It takes a line of text (42 characters) and scrolls it ... . It's not *quite* the PRINT AT 0,41; routine I'm ...
    The Mighty Dopethrone The Mighty Dopethrone October 2003 Sinclair Miscellaneous
  • An emulator(another on of my projects) Does anyone know how to write an emulator? The emulated computer is very simple (a MK14, infact -also by Sir Clive) and a…

    ... love to be able to print text at anywhere on screen, pixel rather ... /> there are ways( at least on Spectrum ) to print at any pixel position ... :) i was having a look at this in some Spectrum prgming ...
    Sadako Sadako August 2004 Development
  • is it easy to learn z80 machine codewell is it?

    ... 40000

    ld hl,text
    loop ld a,(hl ... hl
    jr loop
    text defm "Hello World!"
    defb ... only gave himthe programm to PRINT "HELLO WORLD!".

    ... character. To use this with PRINT AT, use this

    LD ...
    Dr BEEP Dr BEEP October 2004 Development
  • About z88dk and autoexecsThis weekend I was playing a little with z88dk C cross Compiler. Amazing tool! I have three questions: 1- Does anybody know how to change the initia…

    ... have problems to get coloured text.
    In the URL below ... , grafics, asm routines with parameters, print AT, etc.). What are not working ...
    cz2000 cz2000 February 2005 Development
  • About z88dk and autoexecsThis weekend I was playing a little with z88dk C cross Compiler. Amazing tool! I have three questions: 1- Does anybody know how to change the initia…

    ... :44, cz2000 wrote:
    parameters, print AT, etc.). What are not working ... the system vars to store print position, attr, etc. It has ... I compiled, the 32 column text in the next screens were ... the hola.bin I compiled at [url="http://www.geocities.com ...
    Alcoholics Anonymous Alcoholics Anonymous February 2005 Development
  • New Compo IdeaI've had this idea and would like to know what do you think about it. I think that most of us here know how to code in BASIC. The problem with Specc…

    ... /> 10 REM START AFTER REM : PRINT "HELLO"

    POKE ... 7: CLS
    6 PRINT AT 20,20; INK 2; CHR ... REM COLLISION
    20 PRINT AT Y,X;"*": LET OY=Y ... one indicates that the print output is to be ... 255*PEEK 23614
    20 PRINT PEEK A; TAB 10; PEEK ...
    na_th_an na_th_an April 2005 Development
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... which basically prints out a text message like the do in ... the movies (1 char at a time, you know...). ... TO LEN s$
    40 PRINT AT y,x;s$(f); FLASH ... row where you want to print the message.

    ... garish Beep (never was good at it) that serves two ...
    Arjun Arjun April 2005 Sinclair Basic
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... them somewhat) to allow byte at a time decompression. I'd ... couple things you can look at:

    - Build your ... relative print position, so you can print these "large tile" strings at any ... ; switch to the font charset, print the text" don't work 'cause ...
    Alcoholics Anonymous Alcoholics Anonymous October 2005 Development
  • ZX ShedNow that issue 2 is out and it's fairly obvious it's been a great success, we have to start considering issue 3. Thanks in part to the quality of wri…

    At the risk of being flamed ... looks the same, all the text is treated the same - it ... clear page margins - when I print pages out some of the ... is meant for screen or print - the text is incredibly big when ...
    Paul van der Laan Paul van der Laan December 2005 Sinclair Miscellaneous
  • Lesser used BASIC commandsAre there any interesting articles or books that explore some of the lesser used BASIC commands/functions e.g. DEF FN, IN, OUT etc? The Spectrum BAS…

    ... />
    Poor man's blinking text?

    [CODE]OVER 1 ... : LET a$="text": FOR n=1 TO 1e3: PRINT AT 0,0;a ...
    equinox equinox May 2006 Sinclair Basic
  • mire mareproof? [url]http://pic15.picturetrail.com:80/VOL600/2588775/9185163/153133785.jpg[/url]

    ... to edit the "Program..." text before the filename. There have ... , although the names escape me at the moment.
    [/QUOTE ... $ 0 is the same as PRINT AT (CHR$ 22) 1,0 ( ... half of that line (ie PRINT CHR$ 6+CHR$ 6 ... the CHR$ 22 to print the filename in the middle ...
    JonNorth JonNorth June 2006 Games
  • mire mareproof? [url]http://pic15.picturetrail.com:80/VOL600/2588775/9185163/153133785.jpg[/url]

    ... $ 0 is the same as PRINT AT (CHR$ 22) 1,0 (CHR ... half of that line (ie PRINT CHR$ 6+CHR$ 6 would ... used the CHR$ 22 to print the filename in the middle ... looks most interesting

    at the time I didn´t ... used method of writing the text on the screen and then ...
    de Vandemar Croup de Vandemar Croup June 2006 Games
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... index. This allows quick text and background graphics printing since ... function is meant to print composite tiles or even ... down, left, right, AT, TAB, relative AT, nested looping, macros, ... bounding box and can only print at character boundaries.

    Alcoholics Anonymous Alcoholics Anonymous December 2006 Development
  • So how much programming experience do you need to create a Spectrum Game?Hi all i was just mucking about with that old program "Game Designer" and i was wondering how difficult it is to write a new Spectrum game?

    ... had -- have a look at a couple of recent ... "sp1_MoveSpr(...)" (move sprite), "sp1_PrintAt(..)" (print at), etc that can move sprites ... support at all.

    After that there's assembly ... many frustrating debugging sessions. Assembly is very difficult to ...
    Alcoholics Anonymous Alcoholics Anonymous March 2007 Games
  • Problem with my speccy 48+My machine boots up but apon booting it freezes and you can see feint grey horizontal 1 pixel lines going down the screen. Is this fixable at all?

    ... think of anything that would print 'supersize' text in the Speccy ROM ... the whole keyboard to fail at once - usually, a few keys ...
    Winston Winston April 2007 Hardware
  • Faster Pussycat, yer man (UDG)Right we are almost into a game area. Ive started to play with UDG and by using bins and pokes I can redesign graphics to my hearts content. Now Im…

    ... you do a PRINT, at which point the PRINT routine goes ... br />
    Within the PRINT AT command, each row is copied ... you can have a text screen or a Hi- ... then POKE characters onto the text screen, or pixel cells ... little row of 8 pixels at at time.

    ...
    hldswrth hldswrth May 2007 Sinclair Basic
<1234567…34>

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