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<1234567…34>
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... which basically prints out a text message like the do ... LEN s$
    40 PRINT AT y,x;s$(f); FLASH ... row where you want to print the message.

    ... garish Beep (never was good at it) that serves two ... I know Nothing about basic at all but am interested in ...
    +2MAN +2MAN June 2007 Sinclair Basic
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... to print beginning at specific character coordinates (as in PRINT AT in basic), print centered text ... byte. For the 0x16 case (PRINT AT) the following two characters in ... set then we just print the text starting at the given col coordinate ...
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... did consider using an array at first, but thought I wouldn ... and this is a scrolling text message in ZX Basic"
    30 print at 0,0;m$ (n to ...
    mulder mulder July 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... and this is a scrolling text message in ZX Basic"
    30 print at 0,0;m$ (n to ... redo the d_Print() routine to print a maximum of n chars ... , 32); // print a max of 32 chars from string alpos at (22 ... there is no byte copy at all.
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... never sees the scroll? message at the end of the game ... further characters of BASIC program text saved, as per your comment ... i=1 TO 3:
    PRINT AT y-1+2*i,x ... )*(bx)*(a" ":
    PRINT AT b+1,a;" ";AT b,a;"| "(1+(b ... ,x+4;"| "(1+(g=21));AT 20,p-1;" ^ ";: POKE ...
    Digital Prawn Digital Prawn July 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... it). If you don't print spaces over the previous number ... /> I will have another look at this (maybe sometime over the ... thought it just moved the "text cursor"). You learn something every ...
    Digital Prawn Digital Prawn August 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... =1 TO 10: PRINT AT 0,0;"$";INT c,AT r*2,0 ... can be
    [code]
    PRINT "$";INT c,: FOR r=1 ... TO 10: PRINT 'r;". ";"FUELFOODTECHDRUGLUXYTERATAVOGRELPNIRCOLB"(r*4-3 ... you noticed was that the text cursor is always homed to ...
    Digital Prawn Digital Prawn August 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... already, namely the 32 column text printer [b]d_Print()[/b] and ... the double width text printer [b]d_PrintDoubleW()[/b]. The ... will not be used to print double width characters for the ... SP1 means we can simply PRINT AT background UDGs and move sprites ...
    Alcoholics Anonymous Alcoholics Anonymous September 2007 Development
  • What did Spectrum BASIC lack (and was BBC BASIC so good?)Over the years, I've read in various multi-format magazines, that BBC BASIC was probably the best BASIC available on an 8-bit machine. I've never use…

    ... of UDG's and the PRINT AT statement - much more ... have been expected, or at least desirable, in a ... have but have you looked at the "assembler" source ... easy to combine BASIC and assembly though.[/quote]

    at the other day but ...
    ewgf ewgf September 2007 Sinclair Basic
  • What did Spectrum BASIC lack (and was BBC BASIC so good?)Over the years, I've read in various multi-format magazines, that BBC BASIC was probably the best BASIC available on an 8-bit machine. I've never use…

    ... the ability to add assembly routines inline is very ... in basic but simple at an assembly level. also it ... without having to poke at memory locations.
    yes ... in monochrome, medium size text and graphics in 4 ... lots of small monochrome text for the story line, ...
    guesser guesser September 2007 Sinclair Basic
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... no alteration. However when a text is evaluated or an empty ... f=1 TO 21:
    PRINT AT f,0;f:
    FOR ... in field,
    when a text in the field, then the ... is empty. Then add the text to
    the result or ... input a value, formula or text

    LET x= ...
    Dr BEEP Dr BEEP September 2007 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... V=2 TO 5 :
    PRINT AT SGN(Q-2.5)*9 ... uses the trick of the print at -10,-12;"text"
    Dr BEEP Dr BEEP February 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... with MEDIAFIRE, so here in text

    [code]
    2 ... 22427+i+d,8:
    PRINT AT 0,y*3;m(y ...
    Dr BEEP Dr BEEP March 2008 Development
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... with MEDIAFIRE, so here in text

    [code]
    2 ... 22427+i+d,8:
    PRINT AT 0,y*3;m(y ...
    Dr BEEP Dr BEEP March 2008 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... {
    // movement of two pixels at a time ensures the horizontal ... track of player placement, begins at first place
    pyr_VisitAllPlayersSorted( ... ->vrot));

    // print score text

    strcpy(g_textBuffer, " ...
    Alcoholics Anonymous Alcoholics Anonymous April 2008 Development
  • Change PAPER and INK, but nothing else?Can you in BASIC change the colour attributes in the screen without changing what is already printed at that location? I.e. change the PAPER and INK,…

    ... ": REM Fill screen with text
    20 PRINT AT 12,0; PAPER 6 ... ; INK 2; OVER 1,,: REM commas at ...
    BloodBaz BloodBaz May 2008 Sinclair Basic
  • Any BBC aware Specchums out there?After the UK101 and VIC20 emulators I've moved my sights onto emulating a BBC computer. This emulator will be different though in that it will be a Z…

    ... wants a line of text to be inputted it ... program
    [CODE]10 PRINT "AND ON ";
    20 ... , RS423 and file devices at the same time. It' ...
    I will look at the routines quoted. The emulator ... support windowing and VDU5 (print at graphics cursor) features.
    Jimmy Jimmy August 2008 Development
  • Print ATHello, Can someone please tell me how to do a Print AT command? Thanks,

    ... me how to do a Print AT command?

    Thanks,[/QUOTE ... another way to do a PRINT AT command. Change the coordinates and ... compile these assembly instructions.

    Here we will print "A" at position ...
    Rickard Rickard September 2008 Sinclair Basic
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    ... to screen"
    20 PRINT AT 10,10;"Print at 10,10"

    text.
    This text is placed at label 'text'.
    The ... /> This is repeated for the text at 'text2' which uses the controlcode ... with code 255 at the end of the text. When this is ...
    Dr BEEP Dr BEEP April 2009 Development
  • Rainbow Generator for 48K Spectrum using PUSHThis is what I came up with from [B]gasman[/B]'s suggestions. It's stable in ZXSpin and ZX32 simulating a 48K Speccy. Anyone like to try it on the …

    ... print at a specific co-ordiante use
    ; PRINT AT y,x; #4; "some text ... point at the new data area).
    ; PRINT, ... /> pr_all equ 0x0b7f ; print all routine
    po_store ... ROUTINES

    ; color print channel
    ; -------------------
    org ...
    chev chev May 2009 Development
  • Russian Translations...As i have once again been reminded (by the "Homebrew games" thread), there are some funky looking Russian games that I can't play due to not understa…

    ... guess, there's loads of text in there. :)

    EDIT ... the in-game messages have PRINT AT control codes embedded in them ... (for example) four lines of text down to three and win ... less complicated if altering the AT layout can be avoided.
    Digital Prawn Digital Prawn May 2009 Games
  • Russian Translations...As i have once again been reminded (by the "Homebrew games" thread), there are some funky looking Russian games that I can't play due to not understa…

    ... 85% of the in-game text in English.

    ... /> Also, some of the translated text currently has an uneven alignment ... [/b] which are effectively the "PRINT AT" control code parameters. I've ... a "bitmap", as opposed to text strings.

    So far ...
    Digital Prawn Digital Prawn May 2009 Games
  • Russian Translations...As i have once again been reminded (by the "Homebrew games" thread), there are some funky looking Russian games that I can't play due to not understa…

    ... />
    Been looking at the format of the text and how its ... fixes the formatting of this text,

    [CODE] ORG RAM4 ... , 32[/CODE]
    22 means 'print at' and the next two numbers ... binary, then replaced the Russian text with English for the room ...
    FrankT FrankT June 2009 Games
  • Russian Translations...As i have once again been reminded (by the "Homebrew games" thread), there are some funky looking Russian games that I can't play due to not understa…

    ...
    Been looking at the format of the text and how its ... fixes the formatting of this text,

    [CODE] ORG ... game, but the text strings are surprisingly not at fixed addresses ( ... adjacent string, before the "PRINT AT" control codes and therefore will ...
    Digital Prawn Digital Prawn June 2009 Games
  • BASin Loading ScreensHi all, I've got a code for a program from the 2nd Issue of INPUT magazine and I wanted to create a loading screen for it. I've tried making the scre…

    ... s hard to hide that text (or colorless bar) without ... colour of your empty area at line 10. if area ... appears, it will shown at first line of the computer ... t show up as a text, instead, a long rectangle. ... print at. eg. add this line to above loader: 15 PRINT AT ...
    Arda Arda July 2009 Sinclair Basic
  • BASin Loading ScreensHi all, I've got a code for a program from the 2nd Issue of INPUT magazine and I wanted to create a loading screen for it. I've tried making the scre…

    ... s hard to hide that text (or colorless bar) without ... colour of your empty area at line 10. if area ... appears, it will shown at first line of the computer ... t show up as a text, instead, a long rectangle. ... print at. eg. add this line to above loader: 15 PRINT AT ...
    speccyfan1945 speccyfan1945 July 2009 Sinclair Basic
  • Printing in 64 columns, from Basic?Not strictly a Sinclair Basic question but... Is there any known machine code utility that allows something similar to PRINT AT that can be called fr…

    Some compressed text routines which support PRINT AT are:
    [url=http://www. ... -ins/zx-comp/zxcoll84.zip]Print 64[/url] (ZX Computing), [url ... , but they usually need the text & control codes to be ...
    Battle Bunny Battle Bunny October 2009 Sinclair Miscellaneous
  • POKING graphicsI remember using binary code (in BASIC) to POKE graphics (thanks Input magazine!) Using a FOR..NEXT loop you would POKE each square in the 8X8 charac…

    ... as something else and Print it again somewhere else ... every time the BASIC PRINT (or ROM routine that ... Issue a Comand like PRINT AT 3,12;"A" the ... custom written Print routines then you could print the text to ... this with the BASIC PRINT functions and using the ...
    Turkwel Turkwel November 2009 Games
  • is there a list of games anywhere?I mean say a access database version etc.. with the full details, catalog numbers etc. just I'd like to get a list , so I know what I own and don't.…

    ... silver tapes , or the text / cover is different e. ... br /> if there is a "print" option in that thing hopefully ... I can get it to print to text file etc.
    ...
    edit : I just looked at ... the DAT files and they are text, so ...
    fog fog February 2010 Games
<1234567…34>

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