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<1234567…34>
  • Speccy games programmingI've got a question. Where games written in pure machine code or was it a level higher with Assembly language being the choice? I always thought it…

    ... hours to find how to print highscore text at a specific location on ... . my question still open on PRINT AT equivalent function on small c ...
    Arda Arda February 2010 Games
  • Speccy games programmingI've got a question. Where games written in pure machine code or was it a level higher with Assembly language being the choice? I always thought it…

    ... to find how to print highscore text at a specific location on ... allow you to position text at specific positions on screen. ... interprets certain escape sequences as PRINT AT (effectively) among other things ... print at (CHR$ 16, y, x) and other codes to affect text ...
    Alcoholics Anonymous Alcoholics Anonymous February 2010 Games
  • Easy way to print text in machine code?Please? It sounds so simple, but I've never done it. At the moment I'm grabbing the start address for each letter then printing them out one at a t…

    ... call $1601
    ld de, text
    call print_text
    ret ...

    text defb 16, 7, 17, 0 ... 0 ; PRINT AT 4,0
    defm "Cheat (Y/N)?" ; Text for printing ...
    defb 255 ; Print end marker
    FrankT FrankT March 2010 Development
  • 'Hello World' in ASM ?Can someone show how to make the classic 'Hello World' print with ASM code ? I cant figure at this moment how to insert and handle strings with the s…

    ... br />
    Now, PRINT PEEK 23606 gives 0, and ... br /> The screen buffer starts at location 64*256 = 16384. ... (The attribute table is at 88-90, but let' ... CODE]; A routine to print a text string to screen memory.
    ; the text running from one third-of ...
    ajmoss ajmoss June 2010 Sinclair Basic
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... simply placed the text cursor at the required location using PRINT AT and then ... system variable:

    [CODE]PRINT AT y,x;
    LET sa ...
    Paddy Coleman Paddy Coleman August 2010 Sinclair Basic
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... simply placed the text cursor at the required location using PRINT AT and then ... system variable:

    [CODE]PRINT AT y,x;
    LET sa ... /> [code]
    ld a,22 ; at opcode
    rst 16
    Dr BEEP Dr BEEP August 2010 Sinclair Basic
  • SpecOS progressOk, As you can all see, I'm back - and I've been working away on SpecOS for a while now. There's a few videos, which you can see on my blog: [url]h…

    ... optional stuff (like PRINT INK etc):

    PRINT INK PAPER INVERSE ... (, =, =, ). You can PRINT AT and PRINT MOVE - the latter puts text at a pixel position ... -left of the screen, for text and graphics commands.

    Dunny Dunny August 2010 Sinclair Miscellaneous
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... . you have a top/bottom PRINT statement. This allows the full ... use of the PRINT features e.g. colours etc ... LET count=0
    140 PRINT AT 0,0;a
    145 ...
    Paddy Coleman Paddy Coleman August 2010 Sinclair Basic
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... . you have a top/bottom PRINT statement. This allows the full ... use of the PRINT features e.g. colours etc ... LET count=0
    140 PRINT AT 0,0;a
    145 ...
    Dr BEEP Dr BEEP August 2010 Sinclair Basic
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... LET p$="Sample Double Height Text"
    230 LET y=19 ... =1 TO 2
    340 PRINT AT y,x;: LET sa=PEEK ...
    Paddy Coleman Paddy Coleman August 2010 Sinclair Basic
  • Override AUTOLINE start?Hi there, Is there a poke that prevents a BASIC program from auto running, when it was previously saved with the LINE command? Cheers, Steve

    ... PEEK 50028)
    90 PRINT AT 0,0;m$;:FOR n ... NEXT n
    110 PRINT AT 7,0;("Start address:"AND ... *PEEK 50026
    130 PRINT AT 15,0;"Byte quantity:";cby ... and then used a custom assembly loader to load the ... loader is pretty much the assembly in line 10, but ...
    Marcelo Marcelo November 2010 Sinclair Basic
  • Override AUTOLINE start?Hi there, Is there a poke that prevents a BASIC program from auto running, when it was previously saved with the LINE command? Cheers, Steve

    ... 65535
    20 PRINT AT 8,11;"STOPBASIC";AT 10,7;"1985 Steven ... CODE]

    And the assembly listing - hope the comments make ... loooooong time)!

    [CODE]; Assembly listing:
    l_5b00: ld de ... /> dec hl ; HL now points at the last byte of the ...
    stefrobb stefrobb November 2010 Sinclair Basic
  • Platformer BAS file?Does anyone have an example of a platformer in BASIC? Specifically one that uses drawn sprites, etc.

    ... bet: put CLEAR 59999 at the start of your program ... banks at will depending on what you need to print. By ... 96 graphics to play with at a time), although then ... again if you want to print any text.

    However, ... of having a playable game at the end, it's ...
    gasman gasman January 2011 Sinclair Basic
  • Platformer BAS file?Does anyone have an example of a platformer in BASIC? Specifically one that uses drawn sprites, etc.

    ... bet: put CLEAR 59999 at the start of your program ... banks at will depending on what you need to print. By ... 96 graphics to play with at a time), although then ... again if you want to print any text.

    However, ... of having a playable game at the end, it's ...
    olaf olaf January 2011 Sinclair Basic
  • Proportional Print Routine...Hi Folks, Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints with charact…

    ... the article displayed as plain text, to show the header byte ... your characters when I look at them in detail. This is ... . Love the fact you can print at pixel location too.

    Paddy Coleman Paddy Coleman May 2011 Sinclair Basic
  • Print TextHow do i print text on the bottom left row(memory location in attribute 23295) of the screen in assembly? I understand the parts better on paper and …

    Simple, generic Print AT code - where the ... use the 5 bytes at mess_score as your main ... into a 5 character text string or by setting ... /> ;point at start of string and start print position on ... inc e
    ;restore text pointer and screen pointer - increment ...
    Turkwel Turkwel June 2011 Development
  • Storing and displaying attributes...Hi Folks, I have a requirement to store and then redisplay a line of attributes from the screen. For example: 100 DIM a$(1,32) 110 LET line=10 120…

    ... GO TO 310
    320 PRINT AT a,0; PAPER p; INK ... screen comes back - colours and text.

    Why is this ...
    Paddy Coleman Paddy Coleman June 2011 Sinclair Basic
  • Print TextHow do i print text on the bottom left row(memory location in attribute 23295) of the screen in assembly? I understand the parts better on paper and …

    ... which I used for display text to the screen.


    It will print anywhere on screen and in ... /> ; CONTROL CHARACTERS
    ;
    ; $16 - PRINT AT X, Y
    ;
    ; $0A ...
    rich_chandler rich_chandler June 2011 Development
  • binutils questionSince there's a few people using binutils these days I thought I'd give it a go and see whether it solves my hunt for a replacement assembler/librari…

    ... />
    [quote][code]
    .section text

    rand:

    text section and the variable to ... not work is performing an assembly time expression on the address ... 256. This is always done at [b]assembly[/b] time, and not ...
    csmith csmith June 2011 Development
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... />
    You can only delete text through backspacing i.e. there ...
    570 REM
    580 PRINT #z; PAPER o; INK VAL ... p,ATTR (i2,i1+i7): PRINT AT i2,i1+i7; FLASH z ... ;" ";AT i2,i1+i7-o; PAPER ...
    Paddy Coleman Paddy Coleman August 2011 Sinclair Basic
  • Keys redefine routine and key check.I have written some asm code which allows me to redefine keys (for a game etc.), and also allows me to be able to check any keypresses for the redefi…

    ... [*]UP/DOWN results stored at a certain address (0=UP ... /> [*]LEFT/RIGHT results stored at another address (0=LEFT, ... R=USR startaddress
    110 PRINT AT X,Y;" "
    ... +PEEK leftrightaddress
    140 PRINT AT X,Y;"O"
    ... of BASIC and Assembly routines.
    Einar Saukas Einar Saukas September 2011 Development
  • Keys redefine routine and key check.I have written some asm code which allows me to redefine keys (for a game etc.), and also allows me to be able to check any keypresses for the redefi…

    ... br /> [*]LEFT/RIGHT results stored at another address (0=LEFT, 1 ... R=USR startaddress
    110 PRINT AT X,Y;" "
    120 ... -1+PEEK leftrightaddress
    140 PRINT AT X,Y;"O"
    150 ... a combination of BASIC and Assembly routines.[/QUOTE]

    That ...
    polomint polomint September 2011 Development
  • INSTR function...Hi Folks, Another little program that people might find useful: [CODE]100 DIM i(4) 110 LET a$="This is some sample text" 120 LET b$="text" 130 GO S…

    ... a larger t$ string, starting at position p, defined as a ... s$="This is some text"
    2005 PRINT s$'''"looking for 'is ... IF p>0 THEN PRINT AT 1,p;"^": LET p=p ... /> [HTML]
    This is some text
    ^ ^

    looking for ...
    mattsteel mattsteel September 2011 Sinclair Basic
  • Need help with tzxingI recently got a copy of this Polish text game: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0006622[/url] I can't make a tzx of it howeve…

    ... : FLASH 0: INK 0: CLS : PRINT AT 14,0; PAPER 4;"numer ... part probably.

    The text says:
    [I]ID number ...
    Ralf Ralf October 2011 MIA/STP/SDP
  • Tool for saving prog op codes in one neat column?[deleted]

    ... address range, with a print width from one to ... End? (hex) "2950"
    Print address? [hdn] "n"
    ... yn] "n"
    will print Look_Vars like this:


    The PRINT at line 100 could be changed ... printer output to a text file, as does WinZ80 ...
    Battle Bunny Battle Bunny December 2011 Development
  • So easy to use.Back in the 90s I was off work for 3 months following an operation, anyway in my boredom I dusted off my old speccy+ and the manual, and got my head …

    ... /> See in my program, to print coloured words on the screen ... "Red" I have entered the text "Red" and then coloured it ... opposed to say:
    10 print; at 1,1; ink 2; "Red ...
    RetroGamerUK RetroGamerUK January 2012 Sinclair Basic
  • So easy to use.Back in the 90s I was off work for 3 months following an operation, anyway in my boredom I dusted off my old speccy+ and the manual, and got my head …

    ... /> See in my program, to print coloured words on the screen ... "Red" I have entered the text "Red" and then coloured it ... opposed to say:
    10 print; at 1,1; ink 2; "Red ...
    Paddy Coleman Paddy Coleman January 2012 Sinclair Basic
  • Using the ROMs PRINT routineI really am starting from scratch again it seems, but how do you utilize the ROM routine to print characters, I think you point te BC register to an …

    ... did an x,y print at but couldn't find ... /> call pstring.

    At around 60 bytes plus the ... ld ix,string ;point ix at text
    ld de,16384 ; ... a, return with hl pointing at graphic
    pop de ... de ;hl now pointing at graphic source for ascii< ...
    R-Tape R-Tape January 2012 Development
  • type-ins in zmakebas formati were about coding some type-ins from MicroHobby magazine, and found that there are 'semanal' tape series available at http://www.worldofspectrum.or…

    ... that it's just a text file:

    ... be entered as plain text, using the escape codes ... char:

    10 PRINT AT 1,1;"Hello There";\

    10 PRINT AT 1,1;"Hello There";" Mother ... split quoted text that way - any whitespace at the start ...
    Dunny Dunny March 2012 Support files
  • 'Spectrum Play' ErrorI always wondered why the screen sometimes filled with 'SPECTRUM PLAY' if I loaded a 48k game in 128k mode (using my 128k+2B). Colditz Story in parti…

    ... like this.

    10 PRINT AT 0,10;"Hello World"
    30 PRINT AT 0,10;"Hello World"
    text to a story by fading ...
    marmite marmite June 2012 Games
<1234567…34>

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