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<1…28293031323334>
  • Animated attribute revealA new challenge to solve next. I would like to create an animated attribute reveal in machine code by having my 768 byte attributes held in ram whic…

    ... br /> ; 000DEFGH IJKLMNOP
    ld bc,8192 ;size of 13-bit ... )
    LOOP14:
    push bc
    ld a,e

    pop bc
    dec bc
    ld a,b ...
    Battle Bunny Battle Bunny February 2014 Development
  • Animated attribute revealA new challenge to solve next. I would like to create an animated attribute reveal in machine code by having my 768 byte attributes held in ram whic…

    I've got the code together but the assembler built in to Spin doesn't recognise "dup"
    [code] dup 7
    ld a,(hl)
    ld (bc),a
    inc h
    inc b
    edup[/code]
    Speccy_James Speccy_James February 2014 Development
  • Animated attribute revealA new challenge to solve next. I would like to create an animated attribute reveal in machine code by having my 768 byte attributes held in ram whic…

    ... /> ld de,dat
    ld bc,151
    call 8252 ; PRINTs ... need your own procedure to print on virtual screen
    something ... ://www.dropbox.com/s/ygfizwa0qgidqjc/print.a80"]https://www.dropbox.com ...
    Jerri Jerri February 2014 Development
  • Animated attribute revealA new challenge to solve next. I would like to create an animated attribute reveal in machine code by having my 768 byte attributes held in ram whic…

    ... prepare and call the virtual print in the same way as ... de,dat
    ld bc,7
    call print[/code]

    print routine, I just need to ...
    Speccy_James Speccy_James February 2014 Development
  • Animated attribute revealA new challenge to solve next. I would like to create an animated attribute reveal in machine code by having my 768 byte attributes held in ram whic…

    ... and call the virtual print in the same way ... dat
    ld bc,7
    call print[/code]
    < ... colour attributes with this print routine, I just need ... *64+flash*128
    call print




    please reload print.a80 - i fixed bug
    Jerri Jerri February 2014 Development
  • RE: Hex to binary converterHi, Does anyone know of any hex to binary converters or zx graphic programs that convert pictures to binary. I have been looking up sources and fou…

    ... out like this on the assembler output options?[/QUOTE]

    print char by char, the order ... char". If you want to print by columns, then Y char ...
    Metalbrain Metalbrain February 2014 Development
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    ...

    [code]
    ld bc, $58ff
    defb $3a
    loop1 rrca
    loop2 ld (bc), a
    inc c
    assembler, but what function does it ...
    Atari_Jetman Atari_Jetman February 2014 Development
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    ... defining a label in your assembler, but what function does it ... the command RRCA and LD (BC),A the first time.
    Dr BEEP Dr BEEP February 2014 Development
  • Tile routinesHi all, Please does anyone have any examples of tile routines in pure asm to set up maptile screens. I would like to try and understand them and ti…

    ... simple such as this text print routine

    [code] ld ... reached, exit
    ld bc,#3C00 ;BC=ROM font address
    ld ... hl,hl
    add hl,bc ;HL=address of the source ... /> 1) Change it so that BC is pointing at some sort ...
    Hikaru Hikaru February 2014 Development
  • Tile routinesHi all, Please does anyone have any examples of tile routines in pure asm to set up maptile screens. I would like to try and understand them and ti…

    ...
    print_tile:

    ld bc,(tile_x) ; loads C with column ... ,8 ; 8 pixel rows to print

    print_block: ; prints ... br /> and 248 ; load BC with screen position (B = row ... carrying the screen position to print the block at
    ...
    Morkin Morkin February 2014 Development
  • Tile routinesHi all, Please does anyone have any examples of tile routines in pure asm to set up maptile screens. I would like to try and understand them and ti…

    ...
    print_tile:

    ld bc,(tile_x) ; loads C with column ... ,8 ; 8 pixel rows to print

    print_block: ; prints ... br /> and 248 ; load BC with screen position (B = row ... carrying the screen position to print the block at
    ...
    alienbanana alienbanana March 2014 Development
  • Tile routinesHi all, Please does anyone have any examples of tile routines in pure asm to set up maptile screens. I would like to try and understand them and ti…

    ... print_tile:

    ld bc,(tile_x) ; loads C with column ... ,8 ; 8 pixel rows to print


    < ... de,16385
    ld bc,6143
    ld (hl ... inc de
    ld bc,767
    ld (hl ...
    alienbanana alienbanana March 2014 Development
  • Tile routinesHi all, Please does anyone have any examples of tile routines in pure asm to set up maptile screens. I would like to try and understand them and ti…

    ... />
    1. If everytime you print a tile it always has ... />
    print_tile:

    ld bc,(tile_x) ; loads C with column ... the graphics

    ld bc,(tile_x) ; loads C with column ... now contains screen position to print at


    2 ...
    seedy1812 seedy1812 March 2014 Development
  • that "listing variables during runtime" thingWell, I did eventually finish this, but with my meds playing up I don't have much time each day that I can spend at the computer, so it's taken rathe…

    ... ...NEXT control"
    9901 CLS : PRINT INVERSE 1;"SEARCH FOR VARIABLE ... /> FOR a=2 TO 7: PRINT a;" = ";v$(a): NEXT a ... CHR$ (d-e*32+96): PRINT l$;
    9904 IF e ... +2+FN p(i+1): PRINT "$" AND e4;"()" AND e2;< ... THEN LET i=i+18: PRINT "...";
    9907 IF e=5 ...
    Battle Bunny Battle Bunny March 2014 Sinclair Basic
  • Tile routinesHi all, Please does anyone have any examples of tile routines in pure asm to set up maptile screens. I would like to try and understand them and ti…

    ...
    print_tile:

    ld bc,(tile_x) ; loads C with column ... ,8 ; 8 pixel rows to print

    print_block: ; ... ;
    and 248 ; load BC with screen position (B = row ... carrying the screen position to print the block at
    ...
    alienbanana alienbanana March 2014 Development
  • Tile routinesHi all, Please does anyone have any examples of tile routines in pure asm to set up maptile screens. I would like to try and understand them and ti…

    ... br /> print_tile:

    ld bc,(tile_x) ; loads C with column ... now contains screen position to print at

    ... ,8 ; 8 pixel rows to print

    print_block: ; ... lines

    ld bc,(tile_x) ; retrieve co-ordinates< ...
    alienbanana alienbanana March 2014 Development
  • Tile routinesHi all, Please does anyone have any examples of tile routines in pure asm to set up maptile screens. I would like to try and understand them and ti…

    ... ]print_tile:

    push bc ; temporarily store BC
    call get_screen_location
    print[/CODE]
    alienbanana alienbanana March 2014 Development
  • Tile routinesHi all, Please does anyone have any examples of tile routines in pure asm to set up maptile screens. I would like to try and understand them and ti…

    ... print_tile:

    push bc ; temporarily store BC
    call get_screen_location
    print[/CODE][/QUOTE]

    ... )
    It then points BC at the bottom-left quarter ... )
    It then points BC at the bottom-right quarter ...
    Morkin Morkin March 2014 Development
  • IF1Bis problems. The Edge of the Spectrum...Advice is sought from the learned on WoS. I just bought an Interface 1Bis from sunny South Africa. It arrived fast, but unfortunately doesn't work.…

    ... br /> [CODE]

    AS80 Assembler for i8080 [1.31]. Page ...
    001c : 019f00 LD BC,PDT
    001f : 60 ... XOR A
    AS80 Assembler for i8080 [1.31]. ...
    Dan Antohi Dan Antohi March 2014 Hardware
  • Tile routinesHi all, Please does anyone have any examples of tile routines in pure asm to set up maptile screens. I would like to try and understand them and ti…

    ... print_tile:

    push bc ; temporarily store BC
    call get_screen_location
    print

    print_character:
    ... print_character

    pop bc ; retrieve BC
    call get_screen_attr
    ...
    alienbanana alienbanana March 2014 Development
  • JP (HL) confusionokay.... JP nn will jump to memory address nn. JP (HL) ,I assumed would read the contents of memory address HL and jump to the location and be a gre…

    ... ,24 etc
    ; BC is the current address of ... on
    LD A,(BC)
    LD L,A ... LD H,jumptable shr 8 - assembler dependent
    JP (HL) ... HL register instead of BC this could be even ...
    PokeMon PokeMon March 2014 Development
  • TAPlist - the emulator versionI've got this working reasonably well; there's just a couple of small extra features which I want to add. (Recall that TAPlist writes a formatted lis…

    ... like it - the assembler version of TAPlist. Instead ... conversion from BASIC to assembler, but it's fast ... 6)))):
    STOP:
    PRINT "no code":
    STOP ... :
    PRINT "bad margin":
    STOP:
    PRINT "bad tabstop ...
    Battle Bunny Battle Bunny April 2014 Sinclair Basic
  • 128+2 Help!Today the postie brought me an early Spectrum 128+2, it's a Z70700 Issue 1. Everything seems to be working ok, i.e it boots up and the keyboard work…

    ... you can't load an assembler you'll have to type ... /> DI ; 32771 243
    LD BC, 32766 ; 32772 1 254 127 ... 17 0 8
    LD BC, 49150 ; 32820 1 254 191 ...
    Battle Bunny Battle Bunny April 2014 Hardware
  • Help needed with calculating screen addressesCan anyone help me finally crack Jonathan Cauldwell's screen addressing calculator and, more to the point, is the reason I'm struggling because this …

    ... use(d) the screencoordinates like PRINT AT and PLOT in the ... the routine will not effect BC anymore and the coordinates can ...
    Dr BEEP Dr BEEP April 2014 Development
  • TAPlist - the emulator versionI've got this working reasonably well; there's just a couple of small extra features which I want to add. (Recall that TAPlist writes a formatted lis…

    ... fix.

    The new assembler listing is here:

    STOP:
    PRINT "no code":
    STOP:
    PRINT "bad margin":
    STOP:
    PRINT "bad tabstop":
    Battle Bunny Battle Bunny April 2014 Sinclair Basic
  • Interface 1bis updateSupport for connecting a standard PC keyboard to the interface?s PS/2 socket, in place of a mouse, has been added. The external keyboard?s output is …

    ... key code
    ;
    ; Print server command codes
    ;
    AS80 Assembler for i8080 [1.31]. Page ...
    Dan Antohi Dan Antohi April 2014 Hardware
  • Interface 1bis updateSupport for connecting a standard PC keyboard to the interface?s PS/2 socket, in place of a mouse, has been added. The external keyboard?s output is …

    ... key code
    ;
    ; Print server command codes
    ;
    ;
    AS80 Assembler for i8080 [1.31]. Page ...
    Dan Antohi Dan Antohi April 2014 Hardware
  • Read Data from memoryHi there. Not been on this scene for a long time. Does anyone know how to do a routine to read data from memory(peek..etc) rather than using lines of…

    ... /> if you want to use assembler, you can try this to ... ,56000 ; destination address
    LD BC,1000 ; bytes count
    LDIR ...
    LCD LCD May 2014 Sinclair Basic
  • Read Data from memoryHi there. Not been on this scene for a long time. Does anyone know how to do a routine to read data from memory(peek..etc) rather than using lines of…

    ... /> if you want to use assembler, you can try this to ... ,56000 ; destination address
    LD BC,1000 ; bytes count
    LDIR ...
    davepierce07 davepierce07 May 2014 Sinclair Basic
  • Fast and easy read/write of attributes?What are the fastest or easiest ways to check the attributes of tiles on the screen, in BASIC? It seems to be a great way of storing object info. …

    ... printed from BASIC; they just print a '?'; and although CHR$ ... the way, including decoding the PRINT separators; all (b) has ... the positions is done from assembler).

    The above ... 25secs - because updating the embedded print controls has to use CHR ...
    Battle Bunny Battle Bunny June 2014 Sinclair Basic
<1…28293031323334>

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