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Search Again :: Adv Search 1000 results in 0.086s
<1…26272829303132…34>
  • Random numbers...Hi Folks, I am not an expert when it comes to random numbers. If I have the RANDOMIZE statement the beginning of a program and then proceed to gene…

    ...
    Paddy[/QUOTE]

    In #1 you have RANDOMIZE at ... you are demonstrating that the Basic RND is not very good ... time. This assumes the basic rom interrupt routine is running ... small differences in time elapsed will not make big differences in the ...
    Alcoholics Anonymous Alcoholics Anonymous May 2011 Sinclair Basic
  • A type-in BASIC platformer that's worth a goWorking on some type-ins for TTFn, from Games Computing, I came across [url=http://www.users.globalnet.co.uk/~jg27paw4/pourri/patpostman.zip]The Adve…

    ... array (one row each), and print level data line by line ... a lot you can do in BASIC with good performance if you ... are careful enough.

    In particular, this method above is ... used a long time ago in [URL="http://www.worldofspectrum.org ...
    Einar Saukas Einar Saukas May 2011 Games
  • Proportional Print Routine...Hi Folks, Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints with charact…

    ... 't something you can make in BASIC and expect it to be ... 's ZX BASIC compiler. It comes with a nice proportional print routine ... to use it from Sinclair BASIC.

    Or you can ...
    na_th_an na_th_an May 2011 Sinclair Basic
  • A type-in BASIC platformer that's worth a goWorking on some type-ins for TTFn, from Games Computing, I came across [url=http://www.users.globalnet.co.uk/~jg27paw4/pourri/patpostman.zip]The Adve…

    ... of densely packed listing in a tiny font that ... I thought "D'OH!" big time, but it turned out ... something that's written entirely in BASIC. I've shown a ... It'll be included in the archive whenever I do ... games are still left undiscovered in 80s computer mags.
    ...
    AndyOaks AndyOaks May 2011 Games
  • Rock n Roll by JezzsoftRock 'n Roll by "Jezzsoft International", 1987. I'm not sure if this was ever released, as the only copy I have is on a blank cassette with a label …

    ... .

    it is written in BASIC although I haven't played ... it in over 20 years I remember ... especially original, it was a text based game where you sought ... date. Jezzsoft does not exist in the archive, so it could ...
    LCD LCD May 2011 MIA/STP/SDP
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... 1805 128K - "C Nonsense in BASIC, 1500:3" error upon loading ... - Game starts with missing text and graphics.
    [*]Starstrike ... loading.
    [*]Three Weeks In Paradise 128K - Reset upon ... Anyone willing to help? Thanks in advance :)[/QUOTE]

    velesoft velesoft May 2011 Games
  • Sinclair QL ProblemHi there. I purchased recently four Sinclair QL for a not small amount of money. Two german and two english, they are mixed: British or European conn…

    ... manual it mentions the following text in the formatting section...
    ... . These digits will vary in size depending on the capacity ... load a BASIC program called 'name' from the disk in drive ... (Execute the program called 'name' in drive 1).

    EXEC ...
    rwap rwap May 2011 Hardware
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... however noticed under all modes in three different emulators (ZXSpin ... with a "C Nonsense in BASIC, 2:9" error after ... has garbled graphics and text. I made a snapshot ... loaded on the +2A in USR0 mode. It works ... (click on "qui" in case the Altervista page shows ...
    Alessandro Grussu Alessandro Grussu May 2011 Games
  • Proportional Print Routine...Hi Folks, Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints with charact…

    ... up the printing of text in a position already occupied ... by text without having to erase ... character passed in the A register in isolation; it ... there's already something in that character square ... It's just told "Print a 'B'", "Print a 'u'", etc ...
    Battle Bunny Battle Bunny May 2011 Sinclair Basic
  • GUI/OS for the Spectrum?Hi, Is anybody working on a WIMP/GUI system for the Spec? Is there anything current out there? [url]http://snakeoillabs.com/wordpress/2005/10/30/8…

    ... and rightmost pixels in a single byte ... think there's much advantage in doing that.
    < ... in the second icon in the screenshot).

    The text in ... column display code to print those and the ... br /> Using the attributes in this way should speed up ...
    chev chev May 2011 Development
  • fast font engine possible?inspired by the recent "proportional font" thread for zx basic and ideas for gui and having done some of the work on this in the past i wonder if it …

    ... ]Using RST10 to print a chracter to the ... versions of the proportional print routine. That can all ... to measure and draw text it is relatively simple ... one line of text. this would enable text editing (which ... line of text) in any font. if we can print one ...
    tstih tstih May 2011 Development
  • fast font engine possible?inspired by the recent "proportional font" thread for zx basic and ideas for gui and having done some of the work on this in the past i wonder if it …

    ... of one line of text. this would enable text editing (which is ... single line of text) in any font. if we can print one line ... ]
    that is how Desktop text editor works with proportional 12px ...
    Fikee Fikee May 2011 Development
  • Famous 8 x 8 graphicsHi All, Part of a game I'm writing involves collecting falling 8x8 graphics, one level will be fonts (got this bit sorted) and another will be 8x8 g…

    ... way to preview the UDG in x2 size. It's ... real size next to the big drawing grid but a 2x ... had a UDG designer made in Basic with QAOP-Space, over 1 ... pixel on/off), movement with IN (instead of INKEY$) and real ... -time preview in x1 and x2 size, but ...
    zxbruno zxbruno June 2011 Development
  • Famous 8 x 8 graphicsHi All, Part of a game I'm writing involves collecting falling 8x8 graphics, one level will be fonts (got this bit sorted) and another will be 8x8 g…

    ... real size next to the big drawing grid but a ... had a UDG designer made in Basic with QAOP-Space, over 1 ... pixel on/off), movement with IN (instead of INKEY$) and ... real-time preview in x1 and x2 size, ... but there's already some in Utilities (I've just ...
    R-Tape R-Tape June 2011 Development
  • Development choices, help!As a small part-time project I would like to convert my daily programming work (a workflow/bpel engine) to the Spectrum, purely for fun. I would like…

    ... br /> The project contains some text input and processing as the ... t want to develop this in Basic, I would like to challenge ... fighting a losing battle with text processing in Z80.
    [/QUOTE]
    BASIC which is pretty small functional ...
    Fikee Fikee June 2011 Development
  • Print TextHow do i print text on the bottom left row(memory location in attribute 23295) of the screen in assembly? I understand the parts better on paper and …

    ... br />
    As in BASIC where you have to issue ... change colours before printing text you have to do ... your text to appear. The ROM routines ARE Sinclair BASIC ... can't normally do in BASIC but in this case, with ... rest of your bottom-line text.

    Hope ...
    Turkwel Turkwel June 2011 Development
  • numbers to binaryHi everyone, I have looked through the manual and have found nothing. How do you change a number to binary easily? I know you can go binary to decim…

    ... : CLEAR : LET a=BIN 11011011: PRINT "a=";a'"a$=";
    25 ... a$=FN b$(a,15): PRINT a$
    [/code]the ... the final 'b>=0' in 'b>0' does ... question.
    A recursive formula in BASIC needs a full coverage of ... or it goes on. In my example you see d1 ...
    Dr BEEP Dr BEEP June 2011 Sinclair Basic
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... start learning how to program in BASIC?[/QUOTE]

    I'll ... "Basic for kids" (in Spanish). The first three chapters dealt with PRINT, variables ... /> 100 PRINT
    110 PRINT "YOU NOTICE A HOLE IN THE FLOOR.": PRINT "GOOD ...
    na_th_an na_th_an June 2011 Sinclair Basic
  • Help with random numbers......Hi all, wonder if anyone can help me... sort of a novice here ... I have been trying to write a simple ish basic program to compare random sets of n…

    ... /> 10 REM MARK RANDOM NUMBERS IN A ARRAY
    30 FOR ... n
    112 REM PRINT RANDOM NUMBERS IN SETS OF 6
    116 IF a(o) THEN PRINT " " AND o
    Battle Bunny Battle Bunny July 2011 Sinclair Basic
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... 5 bytes for channel below BASIC area
    call 0x1655 ... CH_ADDL ; LSB address of the PRINT # routine at CH_ADDR
    ... CH_ADDH ; MSB address of the PRINT # routine at CH_ADDR
    ... as follows:

    In BASIC, type CLEAR 64868, then compile ...
    Einar Saukas Einar Saukas July 2011 Development
  • Need help transferring a file to a Spectrum .dsk fileHello, I was wondering if anyone can help me transfer a file that I have into a spectrum *.dsk file? The background to this request is that I have r…

    ... outputs the text
    "Realdisk Unavailable Sorry, not implemented in this version ... able to type characters : or " in BASIC. May I ask if you ...
    Flanimal Flanimal August 2011 Emulators
  • Setting the border/paper/ink colours problem[deleted]

    ... 've tried your first program in BASin and it worked.
    Here's the first example in basic:

    [CODE]10 REM ... /> 40 NEXT i
    50 PRINT USR 23760
    100 DATA ...
    Timmy Timmy August 2011 Development
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... 5 bytes for channel below BASIC area
    push bc< ... /> defw CH_ADDR ; address of the PRINT # routine
    defw 0x15c4 ; address ... addresses, as follows:

    In BASIC, type CLEAR 64871, then compile ...
    Einar Saukas Einar Saukas August 2011 Development
  • NEW KEMPSTON interface for ZXHi. Lotharek has released a new KEMPSTON interface for people who doesn't need AY on-board and want to have some really small device. [url]http:/…

    ... unstable, absent pull-up resistor in joystick connector

    + through ... part of floating bus value. PRINT IN 31 not return clear values ... need D5-D7 in log.0 state or in sobe games writen in BASIC)
    velesoft velesoft August 2011 Hardware
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... keep this demo in Basic instead of rewritting it in Assembly, so it ... suggest using this:
    [CODE]PRINT #4;AT 0,0;: FOR ... : FOR g=32 TO 127: PRINT #4;CHR$ g;: NEXT g ... : FOR f=0 TO 23: PRINT #4;AT f,f;"A ...
    Einar Saukas Einar Saukas August 2011 Development
  • Modified 8x8 Font...Hi Folks, I am trying to come up with a good looking font for the Spectrum. I have looked at the BBC Micro font, Apple Mac etc. and so far I have: …

    ... example you posted with a Basic listing proves this. Most of ... some more tests with running text in lowercase and see how readable ...
    Paul van der Laan Paul van der Laan August 2011 Sinclair Basic
  • Modified 8x8 Font...Hi Folks, I am trying to come up with a good looking font for the Spectrum. I have looked at the BBC Micro font, Apple Mac etc. and so far I have: …

    ... example you posted with a Basic listing proves this. Most of ... some more tests with running text in lowercase and see how readable ... " either. It works really well in my proportional font but looks ... like a lower case "o" in this scenario. The standard "a ...
    Paddy Coleman Paddy Coleman August 2011 Sinclair Basic
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... in the previous routine, just like in Sinclair BASIC, ... the regular "print comma" works in Sinclair BASIC. Although ... /> ; STANDARD "COMMA" (print spaces until reaches column multiple ... ld a, 32 ; print space
    call DRIVER< ...
    Einar Saukas Einar Saukas August 2011 Development
  • machine code loadercan someone have a look at this loader and break down what its actually doing and also how i can stop it from executing the 2 loads of headerless blo…

    ... load data from your disk in basic (i'm not familiar with ... higher address in memory and then load final code (to print buffer ... , one small enought to fit in print buffer (with your code to ...
    ub880d ub880d August 2011 Sinclair Miscellaneous
<1…26272829303132…34>

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