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<1…28293031323334>
  • Keys redefine routine and key check.I have written some asm code which allows me to redefine keys (for a game etc.), and also allows me to be able to check any keypresses for the redefi…

    Checking bits in BASIC is very inefficient. If ... use this routine from BASIC, I recommend changing it ... , using the results from BASIC becomes very easy, kinda ... R=USR startaddress
    110 PRINT AT X,Y;" "
    ... PEEK leftrightaddress
    140 PRINT AT X,Y;"O"
    Einar Saukas Einar Saukas September 2011 Development
  • Rml 380z / 480zjust looking through a book i got back from my dads that ive had since 1983 micro games (patrick bossert and philippa dickinson) and it mentions th…

    ... built by Research Machines (RM) in the early 1980s. Both were ... . RM, as now, were big players in the education market, and I ... being a few 380Z's in our local schools. They seem ... ! You had to load the BASIC from disc, if I remember ...
    RST#08 RST#08 September 2011 Chit chat
  • Keys redefine routine and key check.I have written some asm code which allows me to redefine keys (for a game etc.), and also allows me to be able to check any keypresses for the redefi…

    ... =Einar Saukas;561626]Checking bits in BASIC is very inefficient. If anybody ... R=USR startaddress
    110 PRINT AT X,Y;" "
    120 ... -1+PEEK leftrightaddress
    140 PRINT AT X,Y;"O"
    BASIC and Assembly routines.[/QUOTE]
    polomint polomint September 2011 Development
  • checking bits in BASICThe question of manipulating bit patterns in BASIC was raised recently in this [thread=35728]Keys redefine routine and key check[/thread] thread. I s…

    Bits manipulation is very slow in basic but very fast in assembler, so why ... to calculate the new offset in the LD BC,0024
    2023 PRINT "usr",usr
    2025 INPUT ... j
    2030 PRINT "FN b$(j)",FN b ...
    mattsteel mattsteel September 2011 Sinclair Basic
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... ;563339]Wow, that makes a big difference! Thanks for the tip ... than usual (not very efficient in BASIC) and the program is not ...
    Einar Saukas Einar Saukas September 2011 Sinclair Basic
  • Address of monitor to load emulator files into real SpeccyI have a monitor/debugger that can load data over serial port really fast. Now I would like to extend it to load standard emulator files over the ser…

    ... you cannot count on BASIC area to not being ... load a big CODE part off of the BASIC area, then ... to overwrite BASIC area. Others have a BASIC loader that ... do not touch the BASIC area (Manic Miner is ... them, putting the loader in BASIC area, or buffer printer ...
    mcleod_ideafix mcleod_ideafix September 2011 Development
  • User Defined GraphicsCan someone please give some very simple code for a displaying a UDG at a location on screen? Any assistance would be greatly appreciated. Sincerely…

    ... ,66,129,255
    30 PRINT AT 10,10;"a"

    Char "a" in line 30 must be writed ... in graphic mode (press SHIFT+9 ... " can be in basic signed with codes 144-164 (30 PRINT AT 10 ...
    velesoft velesoft September 2011 Development
  • Any ideas on how to solve this equation?If I have three numbers 10:A:B where A & B are equal +ve integers <10, what formula could I apply to pairs of numbers (A,10) or (10,B) such that the …

    ... I'd mentioned appeared in the actual function. The ... of my not checking a text search & replace ... base conversions "long-hand" in a diminishing loop, but ... which did exactly that, in which FN b() was ... few days ago in the "checking bits in BASIC" thread; this ...
    Battle Bunny Battle Bunny September 2011 Development
  • Where to start?..Hello, First off, sorry if this is in the wrong and sorry if the questions I'm about to ask have been asked and answered numerous time! Little back…

    ... bit (or PRINT in Joefish's example) is just BASIC syntactic sugar... ... You've got to have [i]something[/i] in ... be accepted as a valid BASIC statement, that's all. ... which you'll find stored in BASIC programs as comma separated lists ...
    csmith csmith September 2011 Development
  • Where to start?..Hello, First off, sorry if this is in the wrong and sorry if the questions I'm about to ask have been asked and answered numerous time! Little back…

    ... bit (or PRINT in Joefish's example) is just BASIC syntactic sugar... ... You've got to have [i]something[/i] in ... you'll find stored in BASIC programs as comma separated lists ... still needing to cover BASIC and everything before touching ...
    meow meow September 2011 Development
  • Did you have a favourite/hated game genre?Tried a quick forum search but couldn't see anything specific on this. Thinking of the YS top 100 thread, it struck me that growing up with the spec…

    ... games (those in Basic with some UDGs, lots of text and practically no ... was the exception.
    Any text adventure game that didn't ...
    zxbruno zxbruno September 2011 Games
  • line, plot and circle in whole 256x192 displayhi! are there some way to draw lines, or whatever, in the whole 256x192 display, than just the above 256x176 part? (this is the msx1 version i made o…

    ... I noticed a difference in output between the .z80 ... at two different routines here in action?...

    ... show a moving line in BASIC but found no time ... fact that in the german version of the big 'Zaks' ... one instruction more than in the english version. Now ...
    roko roko October 2011 Sinclair Basic
  • Is it a must...Since this ZX Evolution thing I have been wanting another ZX Spectrum but with the ros and an ide device. Well yesterday I was very lucky as I had a …

    ... , you wish to write something in assembly, or something larger, then ... a problem for stuff written in basic, but does become a problem ... this: If your writing something big, your going to want to ... EmuZWin comes with a built in assembler, as does ZXSpin... Most ...
    kgmcneil kgmcneil October 2011 Development
  • Official CSSCGC 2011 Competition ThreadHello fellas. The site is up and running. We are already accepting submissions. [url]http://www.mojontwins.com/csscgc2011/[/url] Rules, info, and e…

    ... ;569002]the biggest (animated) sprite in BASIC history![/QUOTE]

    That ... I'm cheating: sprites are print using assembly.

    But ...
    na_th_an na_th_an October 2011 Games
  • Need help with tzxingI recently got a copy of this Polish text game: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0006622[/url] I can't make a tzx of it howeve…

    ... on. Piracy was a big problem in Poland and they were probably ... />
    The identification number is in Basic variable [B]a[/B] which ... last 4 bytes of the basic loader differ between the two ... 5 data blocks inside the big speedy part (7400by,6400by,17505by ...
    lfaria lfaria October 2011 MIA/STP/SDP
  • Computer Science not being taught in UK schoolsI uploaded this to youtube from a broadcast last night on Newsnight. [youtube]MkSEUb2LWX0[/youtube] Its shocking that schoolchildren no longer lear…

    ... same basic libraries (stdlib/stdio) syscalls, techniques etc. are still in ... who only ever mucked around in BASIC had real problems getting ... quality hacking time in. I noted in university that the ... found discrete maths not a big deal. In my school, however, ...
    Winston Winston October 2011 Chit chat
  • SP1 and memoryWhile developing my program, I've run into memory related issues and haven't (yet) run into any advice over how SP1 uses memory. The examples all sb…

    ... for each character square in the sprite. In addition, malloc has a ... is not needed is to print as tiles at character ... be the case in basic. This was done in [URL="http://www ... sp1_IterateUpdateRect to visit each struct_sp1_update in the rectangle and then ...
    Alcoholics Anonymous Alcoholics Anonymous October 2011 Development
  • all these unreleased gamesearlier I was reading [url=http://www.worldofspectrum.org/showmag.cgi?mag=YourSinclair/Issue61/Pages/YourSinclair6100011.jpg]this YS page from 1990[/…

    ... for Dundee or Scottish football in general. A real product of ... cover tape & was written in basic.

    I changed all ... ; changed the fonts to white text on a green background.
    the_hawk the_hawk October 2011 Games
  • all these unreleased gamesearlier I was reading [url=http://www.worldofspectrum.org/showmag.cgi?mag=YourSinclair/Issue61/Pages/YourSinclair6100011.jpg]this YS page from 1990[/…

    ... for Dundee or Scottish football in general. A real product of ... cover tape & was written in basic.

    I changed all ... ; changed the fonts to white text on a green background.
    in the match highlights, as well ...
    def chris def chris October 2011 Games
  • Drunken foolery!I've been pissing around with AGD for the last week or so, something may be coming together? Also I've had a few beers, listening to some tunes, lik…

    ... 'm using moving platforms in this screen and apparently ... to add the one big meanie in there and I think ... required other than the big ugly bugger I'm ... screen names I had in the text file? I dunno, ... that chubby gristle falls in to those catergories but anyway ...
    dm_boozefreek dm_boozefreek October 2011 Development
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... to use when programming in BASIC. The only inconvenience is ... cannot detect that the PRINT statement has finished. Thus ... instance:
    [CODE]
    PRINT #4; INVERSE 1;AT 10 ... it can be used in BASIC also (just add 128 ... /> FOR f=32 to 127: PRINT #4; CHR$ (f+128 ...
    Einar Saukas Einar Saukas November 2011 Development
  • Rarities Found?Hey guys. Just picked up a 48k Spectrum with a load of games, tape deck, joysticks, interface - usual stuff - for ?20, but surprised about a few of …

    ... downloaded and played Laser Lord. Big K got it right, one ... days, teenagers could write games in BASIC and get them published. But ...
    absinthe_boy absinthe_boy November 2011 Games
  • Mazes and Tremaux's AlgorithmI've done a version of Tremaux's maze solving algorithm which solves my current test maze with 400 junctions and 715 connections in a reasonably quic…

    ... item. I did it all in BASIC first to get the logic ... : LET so=go:
    PRINT USR ms,k2,em,"v ... $()",mi;:
    PRINT AT k2,k0;"Back from ... LET sz=k0
    1214 PRINT AT k3,k0;"Depth=";jp ... k1: LET j$(loc)="!":
    PRINT AT k3,k3*k8;sz ...
    Battle Bunny Battle Bunny November 2011 Development
  • Games for girls/kids?Hi Everyone, I've recently purchased a +3 and am looking to show my children (2 girls under 7) what all the fuss was about. Just wanted to know if …

    My 6 year old niece is kept entertained simply by writing basic programs that print her name in a loop in all different colours :)
    guesser guesser December 2011 Games
  • Spectrum bookWhen i got my 1st spectrum in the 80's, I also had a book which had type in pictures, one that sticks out in my memory is the flag of the USA. Does …

    I had the spectrum + book I think, my speccy back then was a 48k+ i'm gonna draw stars and stripes from the book now, hope to learn how to draw a bit better cos i'm trying to make a little text adventure(with pics) in basic, i'm bored lol
    rustyredline rustyredline December 2011 Sinclair Basic
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... 128K: Returns "C Nonsense in BASIC, 2:9" error after the ... 128K: Returns "C Nonsense in BASIC, 1500:3" error after the ... 128K: Returns "C Nonsense in BASIC, 22:1" error after the ... br /> [*]Starglider 128K: Missing text and graphics.
    [*]Starstrike ...
    Alessandro Grussu Alessandro Grussu December 2011 Games
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... 128K: Returns "C Nonsense in BASIC, 2:9" error after the ... Austerlitz 128K: Returns "C Nonsense in BASIC, 1500:3" error after the ... 128K: Returns "C Nonsense in BASIC, 22:1" error after the ... br /> [*]Starglider 128K: Missing text and graphics. [URL="http:// ...
    Alessandro Grussu Alessandro Grussu December 2011 Games
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... 128K: Returns "C Nonsense in BASIC, 2:9" error after the ... Austerlitz 128K: Returns "C Nonsense in BASIC, 1500:3" error after the ... 128K: Returns "C Nonsense in BASIC, 22:1" error after the ... br /> [*]Starglider 128K: Missing text and graphics. [URL="http:// ...
    Alessandro Grussu Alessandro Grussu January 2012 Games
  • Speccy related resolutionsThis year I am going to: Learn machine code Complete Lords of Midnight Make a game with AGD

    ... a go at doing something in BASIC....got distracted this year and ... the key words and syntax in the *cough* waytoomany *cough* years ... , and not just a crummy text adventure using INPUT I$ etc ...
    Wookiee Wookiee January 2012 Games
  • Creating a new game - AssemblySo... finally I?m studying Assembly Z80... after 36 years. :) Well... it?s sooooooooooooo hard to make a game using Assembly? I bought a book (Spectr…

    ... is quite usefull, combined with PRINT AT.

    True, you ... can only print on fixed positions, but you ... and see the differences between PRINT AT in BASIC and your first MC ...
    Dr BEEP Dr BEEP January 2012 Development
<1…28293031323334>

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