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  • How to print logo onto screen at chosen coordinates?Hi, I've just got back into zx spectrum games after all these years and after seeing some of the great games on here I would like to start learning p…

    ... nows but just want the text in a string rather than individual ... -dat ; length of string to print
    call 8252 ;PRINTs string ... point
    ret ;return to BASIC

    dat defb 22 ...
    alienbanana alienbanana February 2014 Development
  • How to print logo onto screen at chosen coordinates?Hi, I've just got back into zx spectrum games after all these years and after seeing some of the great games on here I would like to start learning p…

    ... put a string of text into it and have ... pass each character in turn to the print routine, which is ... what the ROM does in $203c ;PR_STRING "print BC characters from ... 1) THEN PLOT x,y: PRINT x;",";y;" ";
    80 ... . It's a bit slow in BASIC.
    [code]
    15 ...
    Battle Bunny Battle Bunny February 2014 Development
  • How to print logo onto screen at chosen coordinates?Hi, I've just got back into zx spectrum games after all these years and after seeing some of the great games on here I would like to start learning p…

    ... nows but just want the text in a string rather than individual ... ][/B] ; length of string to print **

    call 8252 ;PRINTs ... point
    ret ;return to BASIC

    dat defb 22 ...
    Morkin Morkin February 2014 Development
  • Programming again with the ZX SpectrumI am going to take a blast at programming for the Spectrum again. Its bee a long time since I have done this. I need to refresh my memory and maybe l…

    ... start with BASIC, again, do it on your PC, in something like ... stuck in. On a PC, set yourself up with a text editor ... ).

    Remember in BASIC if you type PRINT USR 32768 then the ... own character-print routine instead of using the one in the Spectrum ...
    joefish joefish February 2014 Sinclair Basic
  • writing incrementally to tape without leadersI want to be able to write intermittently & incrementally to some sequential medium which is supported on any Spectrum (emulator, ie. tape); eg. [cod…

    ... a text file, being the formatted version of the BASIC listing currently in ... />
    but by sending ' 10 PRINT "HELLO"' and then sending ' 20 ... PRINT "WORLD"'. But the system writing ...
    Jonathan Harston Jonathan Harston March 2014 Development
  • The official CSSCGC 2014 threadJust to announce that the comp.sys.sinclair Crap Games Competition 2014 is now open. It's home for the year will be; [url]http://www.mykeweb.co.uk/c…

    Very polished entry! Move over Kerbal Space Program!
    I particularly like the text print and ping sound effects. Is that really done in BASIC?
    Kweepa Kweepa April 2014 Games
  • Clashbasher a new interface to reduce colour clashI've been working on this for a while now. [IMG]http://markamy.uwclub.net/cauldron.JPG[/IMG] Basicly its an add on for a 48k spectrum, which reinte…

    ... to the display file in both the print character routine and ... with the printing of characters in basic the following clashbasher commands need ... ink colour using standard sinclair basic plot, draw and circle ... the in game graphics. However it doesn't make a big ...
    Basher Basher April 2014 Hardware
  • How much would you pay for this FPGA clone?...given that a mint 128 goes for around ?125. [img]https://dl.dropboxusercontent.com/u/15659782/chloe280seboxed.jpg[/img] Features: [list] [*]100%…

    ... second AY chip from SE Basic's SOUND command.

    in BASIC.

    [quote]Considering all ... big change is the firmware. When the prototype was released SE Basic ... , and includes an 80 column text mode. The language has been ...
    chev chev May 2014 Hardware
  • ZX software/games with IDE supportMaking games with loading data from FAT16/32 is not so hard. For example text adventures or dungeons... Small example (screens are stolen from russi…

    ... without memory limits. In basic is possible make text adventures,dungeons and similar ... slow games. In future may ... only with big capacity of this new software - loading in emulators from ...
    velesoft velesoft August 2014 Games
  • llvm-z80 statusFew months ago I read about efforts to produce llvm back-end for the Z80 (even perhaps as part of new z88dk). Any update on that? I found [URL="htt…

    ... php%3Ft%3D20094&edit-text=&act=url"]I ...
    .file "test.c"
    .text
    .globl main
    .type ... allocation for the most nested basic blocks first and then ... register. That is a big deal in terms of performance.
    Alcoholics Anonymous Alcoholics Anonymous September 2014 Development
  • Simple text scrolling routine...I'm having trouble writing a very simple text scroller, the idea is to use the ROM printer routine to print 32 characters each time the routine is ca…

    ... how I do it in BASIC and then did something ... de)
    rst $10 ;print next character
    inc ... 1
    ldir ;rotate the text
    ld (de),a ... trouble writing a very simple text scroller. "
    datz:
    Battle Bunny Battle Bunny September 2014 Development
  • Early thoughts about creating a text adventureSo I always wanted to create my own ZX Spectrum text adventure. I tried looking at PAWs and GAC, but frankly I'm probably too stupid to use them. I…

    ... used to write adventures in BASIC so it's not ... merge it into my text adventure...)[/QUOTE]That is ... have enough room for the text. Also realise you won ... game. Some can do coloured text, some don't. Some ... text, or lots of pictures. Don't try to start too big ...
    Timmy Timmy December 2014 Development
  • Edge Grinder, how would YOU do it?I always meant to post about this and AndyC reminded me in the 'vs' thread in games. [QUOTE=AndyC;808887]The thing I love about threads like this is…

    ...
    Bung it in to your favourite emulator assembler in basic

    ; scroll the text
    LD HL,20735
    print
    LD (HL),255
    MatGubbins MatGubbins December 2014 Development
  • Sorting variablesHi there. I'm trying to make a greyhound betting game. I'm ok on the straight win part but need some help with the other bets and sorting dogs(1st,2n…

    ... might not look like a big difference, but what makes ... powerful is that the number in brackets can [B]also ... example if wanted to print the positions of 10 dogs ... 10
    110 PRINT "Dog:";n;" came in at ";D(N ... One way to do this in BASIC (untested, so might need ...
    GReW GReW March 2015 Sinclair Basic
  • Sorting variablesHi there. I'm trying to make a greyhound betting game. I'm ok on the straight win part but need some help with the other bets and sorting dogs(1st,2n…

    ... not look like a big difference, but what makes ... example if wanted to print the positions of 10 dogs ...
    110 PRINT "Dog:";n;" came in at ";D(N ... One way to do this in BASIC (untested, so might need ... br /> Cheers GReW. Typed that in but doesn't work. variable ...
    davepierce07 davepierce07 March 2015 Sinclair Basic
  • Trial version of CharAde graphics engine for Sinclair BASICA trial version of my <span style="font-weight: bold;">CharAde</span> graphics engine for Sinclair BASIC is now available. It consists of a block of …

    ... it now, I think! So in a Manic Miner-type platform ... need for a "don't print me character" though, that penny ... big graphics moving about the screen faster than could be done in BASIC ...
    textvoyage textvoyage June 2015 Sinclair Basic
  • Code structureHi all, I'd be interested in opinions on the neatest way to do this. I've got a print string routine in which 0-31 are reserved for control codes, …

    ... do along the lines suggested in this thread...

    ... ;
    do_byte
    ....branch to print char or control code
    print text in a mainloop I would write ... The bbc mentioned GOTO in the BASIC prog in [url="http://www.bbc ...
    R-Tape R-Tape August 2015 Development
  • z80 assembly helpEver since I was a child I wanted to program my zx81 then my zx spectrum + 2. However, it was such a mystical beast and I only ever used BASIC not kn…

    ... - they were used to print all the text in Balachor's Revenge (there ... values in registers and call a routine to get the text on ... wouldn't use the ROM print routine for sprites as it ... than BASIC and (c) doesn't Davey Sludge use ROM print routines ...
    Morkin Morkin September 2015 Development
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... />
    ;**************************************************
    ;* graphics text routine macros
    ;**************************************************
    #DEFINE ... /> ;* works similar to print@ in Microsoft BASIC
    ;* prntat contains ...
    JamesD JamesD September 2015 Development
  • Reading PC text files from BASIC!I was playing around with my DivMMC Enjoy! and managed to work out that it's dead easy to load PC .TXT files into the Speccy - I've got them viewable…

    ... to import and export text would be by hacking ... , save and print routines in Tasword are written in BASIC and the program ... Tasword loads and saves text files as blocks of ... able to move and edit text really easily. I'll ... a program to move text from a ZX81 to ...
    PrimitivePerson PrimitivePerson February 2016 Sinclair Basic
  • Reading PC text files from BASIC!I was playing around with my DivMMC Enjoy! and managed to work out that it's dead easy to load PC .TXT files into the Speccy - I've got them viewable…

    ... could output a TAP with Basic programs, one for each HTML ... /> The Basic program will be very simple, with all the text in print instructions ... INPUT and load the next Basic program. :-)
    4throck 4throck March 2016 Sinclair Basic
  • 1986-2016.I'm early, but I'm tired of 1985. So here's the annual thirty-years after topic about Speccy games.

    ... the lowest ranked Speccy text adventure after Secret Mission Radio ... twenty-years, and in this occasion a big festival is staged ... out nonsenses. Anyway, in spite of being in basic, it's sufficiently ... quick
    in reacting ...
    WhenIWasCruel WhenIWasCruel August 2016 Games
  • Akalabeth gamei found now that someone ported an ansi-basic game (coded in 1979?) to msx-basic - what about a zx-spectrum basic version of it? ;) https://plus.goo…

    ...
    Reference:
    AppleSoft-II BASIC Programming Reference Manual (©1978 Apple ... Inc)
    Apple-II BASIC Programming Manual (©1978 Apple Computer ... z$)=USR p42
    Print z$ text using 42-col font ... r(a) parameter). Called in this manner; eg.: GO ...
    Battle Bunny Battle Bunny August 2016 Sinclair Basic
  • Requesting permissions from authors!!![url="http://spectrumcomputing.co.uk/"]Spectrum Computing[/url] is currently hosting ZXDB, however it has chosen to only distribute files after obtai…

    ... seems to be a big bug in the define keys part of ... the program. Tried in Spin0.666 and Fuse 1 ... here are the bugs fixed in v1.1 vs. the one ... both players
    ; added a basic attract mode were it shows ... br /> ; small tidy up - code, text positions etc...
    TomD TomD April 2017 Announcements
  • How do I use colour control codes in 128 basic?Just started using a toast rack in 128 basic and I am struggling to understand how to easily create coloured characters and graphics in a print state…

    In a PRINT statement, PRINT PAPER 1; INK 6;"Woohoo!" ... /> The Extend mode does work in 128 BASIC (eg. execute INPUT i ... using Extend mode to embed print controls in the listing itself as ... lot then putting the print controls + text into a string literal at ...
    Battle Bunny Battle Bunny April 2017 BASIC
  • endless runner project..So I'm thinking of writing a small tutorial series on writing games for the speccy in C, and figured that an endless runner would be an easy example …

    ... . And it was a big step back from Basic on Spectrum ;) You ... never happened to me with Basic ;)

    And manuals were ... type. And in the end just got some text in black console. Total ... example in Basic. Okay, you have the same stuff in asm. But in asm ...
    Ralf Ralf May 2017 Development
  • endless runner project..So I'm thinking of writing a small tutorial series on writing games for the speccy in C, and figured that an endless runner would be an easy example …

    ... can lead to trouble. A text should be teaching good practice ... it was a big step back from Basic on Spectrum You ... example in Basic. Okay, you have the same stuff in asm. But in asm ... the same sort of thing in Sinclair Basic in the recursive DEFFN functions ...
    Alcoholics Anonymous Alcoholics Anonymous May 2017 Development
  • endless runner project..So I'm thinking of writing a small tutorial series on writing games for the speccy in C, and figured that an endless runner would be an easy example …

    ... bytes that can be in either text mode (7-bit, ... As you know in basic you can print certain codes to ... sprintf to generate formatted text into a buffer if ... program is also ignoring text input but I've ... instead of scanf() directly. Text input is almost always ...
    Alcoholics Anonymous Alcoholics Anonymous May 2017 Development
  • z88dk sp1lib with fzxThe numbers dont seem to display properly? fzx by itself works [quote] // for targets supporting fzx // zcc +zx -vn -startup=31 -O3 -clib…

    ... would be to print the score in an interrupt ... text drawing functions, it looks a bit too much like the Basic ... br /> Actually use sp1 text might be a bad idea ... to use sp1 to draw text?
    [/quote]
    ... a library that prints text monospaced, (one char ...
    Alcoholics Anonymous Alcoholics Anonymous June 2017 Development
  • How to automatically find the character set in a gameThis is all completely new to me, so please be patient. I've done some reading up on how character sets are handled by the Spectrum. I understand tha…

    ... I guess many games print out their text in the same manner as ... print routines would sometimes allow to offset (or shift) lines of text ... really. Besides being slow, BASIC relies on stuff like IM1 ... games' needs. Simple standalone print routines start at some 15 ...
    Hikaru Hikaru June 2017 Development
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