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Search Again :: Adv Search 1000 results in 0.011s
<1…16171819202122…34>
  • Creating a new game - AssemblySo... finally I?m studying Assembly Z80... after 36 years. :) Well... it?s sooooooooooooo hard to make a game using Assembly? I bought a book (Spectr…

    ... I was when after entering PRINT PEEK 25000 I read 56 ... significant and the least significant byte, something which had me puzzled ...
    Turrican Turrican January 2012 Development
  • 3rd Trashman game found for CPC[url]http://www.cpcwiki.eu/forum/games/a-rare-game-for-cpc-wiki/[/url] What? No Spectrum version? Grrrrr! :-o

    ... I was when after entering PRINT PEEK 25000 I read 56 ... significant and the least significant byte, something which had me puzzled ...
    rich_chandler rich_chandler January 2012 Games
  • Creating a new game - AssemblySo... finally I?m studying Assembly Z80... after 36 years. :) Well... it?s sooooooooooooo hard to make a game using Assembly? I bought a book (Spectr…

    ... a 256 byte boundary (not so easy with the decimal equivalent 34560 ... /> If you are writing a byte to the screen then you ...
    ccowley ccowley January 2012 Development
  • Creating a new game - AssemblySo... finally I?m studying Assembly Z80... after 36 years. :) Well... it?s sooooooooooooo hard to make a game using Assembly? I bought a book (Spectr…

    ... a 256 byte boundary (not so easy with the decimal equivalent 34560 ... /> If you are writing a byte to the screen then you ...
    Turrican Turrican January 2012 Development
  • Amazonia (BUGFIX)This is a bugfix for game [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0027280"]Amazonia[/URL], please add the following "known errors" des…

    ... this action requires an extra byte that can be saved from ...
    b8c6: 01 60 PRINT MSG(96) ; print "Ela esta toda quebrada ... ?
    bc92: 01 3c PRINT MSG(60) ; print "@&++.!'?... errei."
    bc94 ...
    Einar Saukas Einar Saukas January 2012 Infoseek database
  • Using the ROMs PRINT routineI really am starting from scratch again it seems, but how do you utilize the ROM routine to print characters, I think you point te BC register to an …

    ... & Karingal posted non ROM print routines that did an x ... ,y print at but couldn't find ...
    inc hl ;next graphic byte
    inc d ;next line ...
    R-Tape R-Tape January 2012 Development
  • How to safely maximise available memoryHi All, I'm toying with an idea that will require I have as much memory available as possible. I'm a little embarrassed I have to ask this tbh. As…

    ... computing the character in the print routine, for the convenience of ... longer to print as you'd be rotating each byte to extract ...
    joefish joefish January 2012 Development
  • How to safely maximise available memoryHi All, I'm toying with an idea that will require I have as much memory available as possible. I'm a little embarrassed I have to ask this tbh. As…

    ... longer to print as you'd be rotating each byte to extract ... to alter the routine one byte.

    It wasn't ...
    Geoff Geoff January 2012 Development
  • Copying a SCREEN$ in ZX BASIC in 1 second?!Following on from the revived "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really only needed a suitable POKE i…

    ... might be different the aa byte should hold a 1 rather ... A$(4): LET A$="HELLO" : PRINT A$
    will give HELL ...
    Dr BEEP Dr BEEP February 2012 Sinclair Basic
  • Copying a SCREEN$ in ZX BASIC in 1 second?!Following on from the revived "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really only needed a suitable POKE i…

    ... long as you don't PRINT on top of it or ... , the reason that the 'A' byte has to be '0' rather ...
    Battle Bunny Battle Bunny February 2012 Sinclair Basic
  • Copying a SCREEN$ in ZX BASIC in 1 second?!Following on from the revived "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really only needed a suitable POKE i…

    ... long as you don't PRINT on top of it or ... , the reason that the 'A' byte has to be '0' rather ...
    Paddy Coleman Paddy Coleman February 2012 Sinclair Basic
  • Reading interface 2 using the IN commandHow do you read using the IN command from BASIC? You can read multiple keys at once, but I cant remember the values...

    ... key pressed.

    10 print at 0,0; in 61438 ...
    zxbruno zxbruno March 2012 Sinclair Basic
  • Issue 3B only sees 16k (and RAMTOP NO GOOD on loading)A ZX+ with issue 3B board that i got recently, does not see anything more than 32768 (sometimes 37267..) on "PRINT PEEK 23732 + PEEK 23733 * 256 (Ent…

    ... than 32768 (sometimes 37267..) on "PRINT PEEK 23732 + PEEK 23733 * 256 ... and PRINT PEEK 32769. You should get 192, which is the decimal ...
    mcleod_ideafix mcleod_ideafix March 2012 Hardware
  • Issue 3B only sees 16k (and RAMTOP NO GOOD on loading)A ZX+ with issue 3B board that i got recently, does not see anything more than 32768 (sometimes 37267..) on "PRINT PEEK 23732 + PEEK 23733 * 256 (Ent…

    ... and PRINT PEEK 32769. You should get 192, which is the decimal ...
    Asure Asure March 2012 Hardware
  • LZ77 en/decodingI've written an LZ77 en/decoding routine as I couldn't find one around for the Spectrum. Initially I'm just doing it in BASIC to get the logic right.…

    ... ,($5C78)
    LD ($FFFE),HL ; print this number
    POP HL ... be reduce 1 byte, and use the last byte addres byte as code ...
    Z80user Z80user March 2012 Development
  • type-ins in zmakebas formati were about coding some type-ins from MicroHobby magazine, and found that there are 'semanal' tape series available at http://www.worldofspectrum.or…

    ... />
    // EMBEDDED COLOURS //

    PRINT "hello \{i6p1}Russell!"

    decimal, 0x/$ hex codes, and ... :

    @Start
    Print ink rnd*7;"hello"

    10 PRINT INK RND*7;"hello"
    Dunny Dunny March 2012 Support files
  • those darned recursive functions againI've been stuck on this one all evening. I want to dump out some memory in binary to debug a program. I've got a simple mod 2 division loop to do tha…

    ... in full as decimals; eg. PRINT 999999999 prints as just 1E ... number (it converts back to decimal 1000000001).

    What the ...
    Battle Bunny Battle Bunny March 2012 Sinclair Basic
  • BUG in zxspin and SpecEmu - read Loading speed in WAV fileI'm created a new save, but it can run at 44.1 KHz, to test it, i make a new file from WAV 44.1 KHz to 88.2 KHz. Load this file in a emulator zx-spin…

    ... 9-. MY loading scheme - 1 byte, ECC
    10-. MY loading ... scheme - 1 byte, ECC and error detected

    I not print change on my loading scheme ... , 8 times in 1 byte
    I resyn between ... 6 and 20 timer every byte [average resync is (6 ...
    Z80user Z80user April 2012 Emulators
  • 28-character wide multicolour(ish) on 48k SpectrumLong-time lurker here... I've always been interested in rainbow effects on the 48k Spectrum, mainly from a perspective of "Just what [I]would [/I]ha…

    ... 's my clunky code (brick print not included), suggestions welcome! Please ... to 65024 to find low byte
    ld i, a
    byte and low byte 253 jumps to 65021 ...
    R-Tape R-Tape April 2012 Development
  • Keyboard problem...Hi Folks, I have hit a problem in MRT and I cannot see how to get around it. Please allow me to explain. I have a list of items from which one can…

    ... ";"Press ENTER to continue":
    PRINT AT e15,VAL "12"; OVER ...
    Paddy Coleman Paddy Coleman April 2012 Sinclair Basic
  • Keyboard problem...Hi Folks, I have hit a problem in MRT and I cannot see how to get around it. Please allow me to explain. I have a list of items from which one can…

    ... only looks at the first byte, so giving it more than ... $)=CODE p$(x)
    110 PRINT FN a(3,"Paddy")
    Battle Bunny Battle Bunny April 2012 Sinclair Basic
  • Keyboard problem...Hi Folks, I have hit a problem in MRT and I cannot see how to get around it. Please allow me to explain. I have a list of items from which one can…

    ... only looks at the first byte, so giving it more than ... $)=CODE p$(x)
    110 PRINT FN a(3,"Paddy")
    Paddy Coleman Paddy Coleman April 2012 Sinclair Basic
  • +3 DOS questionHey all, Is it possible to catalogue a +3 disk to a variable somehow from BASIC? I'm looking at extending my Snapshot to Microdrive utility, so it s…

    ... $ PEEK a: NEXT a:
    PRINT s$
    [/code]
    It ... gets incremented as each CAT byte is copied to WORKSP.
    Battle Bunny Battle Bunny April 2012 Sinclair Basic
  • Byte-order backbufferThis is a tool for Z80 coders who wish the Spectrum screen had a serial layout. It runs as an interrupt mode 2 service routine and uses POP and PUSH …

    ... sprite and text routines to print to the buffered display and ... .

    [code]; Byte Order Backbuffer - Pop And Push ... - (attr * 16)
    ; last byte of the back_buffer - 16
    ; last byte of the screen
    ld ...
    R-Tape R-Tape April 2012 Development
  • Turn UDG to Attrribute blocksI'm trying to enlarge my UDG's to 8 x 8 character blocks per pixel, but struggling, is there any subroutine/program for enlarging UDG's x 8?

    ... table of all 256 possible byte values, but that'd eat ... />
    Then you take a byte, divide it by 16, take ... again, subtract from the original byte, and add on the string ... print that string of 8 characters, and move onto the next byte ...
    joefish joefish May 2012 Development
  • Turn UDG to Attrribute blocksI'm trying to enlarge my UDG's to 8 x 8 character blocks per pixel, but struggling, is there any subroutine/program for enlarging UDG's x 8?

    ... ,12)) and including a 2-byte PAPER-setting in-line code ... of 4 spaces. When you PRINT them they'll set the ... />
    I think a straight PRINT is probably quicker than forming ...
    joefish joefish May 2012 Development
  • Screen2StringFurther to writing that BASIC one-liner to redirect CAT to a string I thought that I'd do a general redirection routine for anything which normally p…

    ... to point to my 9-byte m/code routine, which in ... the bytes being output by PRINT or whatever and appends them ...
    Battle Bunny Battle Bunny May 2012 Sinclair Basic
  • How much space does a number take?Hi Folks, Could someone please remind me how much memory a number takes up in a BASIC listing. For example, if you had: [CODE]100 LET a=3000[/CODE…

    Here's a little program to list the length (excluding the 4-byte header and the trailing ENTER) of each BASIC line in the selected range.
    [code]
    9990 DEF FN p(a)=256*PEEK ABS a+256*PEEK (ABS a+1)-255*PEEK (ABS a+(a
    Battle Bunny Battle Bunny May 2012 Sinclair Basic
  • How much space does a number take?Hi Folks, Could someone please remind me how much memory a number takes up in a BASIC listing. For example, if you had: [CODE]100 LET a=3000[/CODE…

    ... , then - 0-255 in one byte, for example, or 0-65535 ... put in a nice proportional print routine too.

    And ...
    Gedlion Gedlion May 2012 Sinclair Basic
  • How much space does a number take?Hi Folks, Could someone please remind me how much memory a number takes up in a BASIC listing. For example, if you had: [CODE]100 LET a=3000[/CODE…

    ... , then - 0-255 in one byte, for example, or 0-65535 ... put in a nice proportional print routine too.[/Quote]

    print routine.

    Many thanks ...
    Paddy Coleman Paddy Coleman May 2012 Sinclair Basic
<1…16171819202122…34>

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