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<1234567…34>
  • that "listing variables during runtime" thingWell, I did eventually finish this, but with my meds playing up I don't have much time each day that I can spend at the computer, so it's taken rathe…

    ... block graphics have their own character set, rather than calling ... character sets.

    Part the 4th - the streamlined print ... not needed)
    PRINTA: ;print character A at row B column ... with attributes A'
    PRINTA0:;print character A at DE
    * ...
    Battle Bunny Battle Bunny November 2013 Sinclair Basic
  • New version emulator ZEsarUX-1.3Hi I have uploaded a new version of my ZX80/81/Spectrum emulator at [url]http://sourceforge.net/projects/zesarux/[/url] Changes are: Added experim…

    ... 10H). Supports automatic detection of print character routines and some other known ...
    chernandezba chernandezba October 2014 Emulators
  • Changes that would have made a bad game goodA posting about technician ted beign far too hard to be playable got me thinking - what changes could have been made to existing games to make them b…

    ... that intecepted calls to the print character routine, and substituted nice hi ...
    Neil^P Neil^P March 2004 Games
  • IF2 Rom snapshot creationHi, is it possible convert a Speccy 16k snapshot to a Interface 2 Rom file? I've the original Ultimate Pssst, Cookie, Trans-am and Jetpac tapes and …

    ... with just this. A replacement "print character" routine will be needed. In ...
    Jimmy Jimmy April 2008 Emulators
  • [WANTED] ASM routinesHi there, 1.) i really need 5-6 working and well commented routines, showing assembler capabilities. They should be simple, but not too much complic…

    ... :
    [SIZE="1"][CODE]pchar ;PRINT CHARACTER
    LD A,2 ;channel ...
    JuPo JuPo June 2008 Emulators
  • Jetpac questionHi all, I just bought a copy of Jetpac off of Ebay and I'm having problems. To start, I'm trying to play it on an issue 2 Speccy with Interface 1, 2 …

    ... ; not end of string, print character

    POP ... br /> JR QP_LOOP2 ; next character

    QP_PADDING

    QUICKPRINT
    ; Print character in 'A'
    ; at ROW ... /> POP AF ;Restore the character
    ;We need (QP_CHARS ...
    Digital Prawn Digital Prawn January 2009 Games
  • Hi Res Print Routine neededHas anyone seen code for a print routine with pixel accuracy? That is print(y,x,CHAR) that allows 0 < y < 192 and 0 < x < 255 - that takes a charact…

    ... br /> ;
    ; Routine to Print a Single Character to Spectrum Screen on ...
    ret
    ;don't print character if > 191 - off the ...
    Turkwel Turkwel June 2010 Development
  • Howto paint a squared zone of the screen ?You know what guys ? i begin to love this languaje. Cant understand why not put more effort on the 80's to learn it :( because it is really speedy. …

    yes but i imagine that exist some better procedure and not to use the print character by charactger that for sure is slow.
    arfgh arfgh June 2010 Sinclair Basic
  • Hi Res Print Routine neededHas anyone seen code for a print routine with pixel accuracy? That is print(y,x,CHAR) that allows 0 < y < 192 and 0 < x < 255 - that takes a charact…

    ... /> ret
    ;don't print character if > 191 - off the ... /> ;save off Address of Character Data, Screen Address, Screen ... to split the Rotated Character Data over a Character boundary
    ...
    ;in the next Character location
    ;[again, remove ...
    Turkwel Turkwel June 2010 Development
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... mean the program could only print character codes as background graphics rather ... than allowing both character codes and absolute memory ... sp1_IterateUpdateArr(list, sp1_InvUpdateStruct); // invalidate all character cells in list
    [/code ...
    Alcoholics Anonymous Alcoholics Anonymous December 2010 Development
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... sp1_update" array. In spritepack each character cell on screen is represented ... mean the program could only print character codes as background graphics rather ... than allowing both character codes and absolute memory addresses ...
    Timmy Timmy December 2010 Development
  • This might be something new[img]http://www.711chan.org/test/src/130427925559.png[/img] Have a look at this screenshot of my emulator ZX82. Notice the copyright message? That's…

    ... Linux. If someone calls the "print character" routine, it'll be intercepted ...
    wilsonsamm wilsonsamm May 2011 Emulators
  • FZX: a new standard format and driver for proportional fonts[B]FZX[/B] is a very compact and efficient (although extremely flexible and powerful) standard format to create new fonts for the ZX-Spectrum. It sup…

    ... string terminator
    rst $10 ; print character
    inc hl
    jr ... ; preserve HL
    call START ; print character
    exx ; recover HL
    Einar Saukas Einar Saukas June 2013 Brand new software
  • FZX: a new standard format and driver for proportional fonts[B]FZX[/B] is a very compact and efficient (although extremely flexible and powerful) standard format to create new fonts for the ZX-Spectrum. It sup…

    ... : ld a, (hl) ; for each character of this string...
    or ... string terminator
    rst $10 ; print character
    inc hl
    jr ...
    slenkar slenkar June 2013 Brand new software
  • FZX: a new standard format and driver for proportional fonts[B]FZX[/B] is a very compact and efficient (although extremely flexible and powerful) standard format to create new fonts for the ZX-Spectrum. It sup…

    ... a, (hl) ; for each character of this string...
    or ... preserve HL
    call START ; print character
    exx ; recover HL
    character control must be interpreted as ...
    utz utz July 2013 Brand new software
  • SE Basic IV Buffy v4.1 source (WIP)I've been doing a major refactor on the SE Basic source and I'd appreciate a code review from anyone who has time to look at it. I've almost certainl…

    ... swap pointers
    rst print_a ; print character
    jr out_line4 ; loop ... on_err_goto:
    rst next_char ; next character
    call expt_1num ; expect ... :
    rst next_char ; next character
    call check_end ; expect ...
    chev chev October 2013 Development
  • SE Basic IV Buffy v4.1 source (WIP)I've been doing a major refactor on the SE Basic source and I'd appreciate a code review from anyone who has time to look at it. I've almost certainl…

    ...
    call po_char ; print a character if so
    jr ... br /> po_able_2:
    call po_any ; print character and continue

    ; ...
    chev chev November 2013 Development
  • Converting an integer arbitrary large binary number into a printable decimal formThis was asked a long ago at the comp.sys.sinclair newsgroup. At that time, I came up with a solution by extrapolating the classic algorithm of suces…

    ... I tried this bare bones print routine, which takes 37 bytes ... $10 with:
    [code]
    ;print character A at D'E'
    Battle Bunny Battle Bunny December 2013 Development
  • How to print logo onto screen at chosen coordinates?Hi, I've just got back into zx spectrum games after all these years and after seeing some of the great games on here I would like to start learning p…

    ... and 112 UDGs, using character row/column coordinates. Doing ... PRINT AT row,col;{any desired attribute controls};:
    ; RANDOMIZE {character ... ;>
    PRINTA: ;print character A at row B column ... gt;>
    PRINTA0:;print character A at DE
    ...
    Battle Bunny Battle Bunny February 2014 Development
  • FZX: a new standard format and driver for proportional fonts[B]FZX[/B] is a very compact and efficient (although extremely flexible and powerful) standard format to create new fonts for the ZX-Spectrum. It sup…

    ... a print character subroutine, and a print string routine that repeatedly calls the character print ...
    Gedlion Gedlion March 2014 Brand new software
  • FZX: a new standard format and driver for proportional fonts[B]FZX[/B] is a very compact and efficient (although extremely flexible and powerful) standard format to create new fonts for the ZX-Spectrum. It sup…

    ... a print character subroutine, and a print string routine that repeatedly calls the character print ... ][B]"ENTRY POINT #2 - PROPORTIONAL PRINT ROUTINE"[/B][/I].
    Einar Saukas Einar Saukas March 2014 Brand new software
  • Clashbasher a new interface to reduce colour clashI've been working on this for a while now. [IMG]http://markamy.uwclub.net/cauldron.JPG[/IMG] Basicly its an add on for a 48k spectrum, which reinte…

    ... display file in both the print character routine and the plot routine ...
    Basher Basher April 2014 Hardware
  • FZX: a new standard format and driver for proportional fonts[B]FZX[/B] is a very compact and efficient (although extremely flexible and powerful) standard format to create new fonts for the ZX-Spectrum. It sup…

    ... : ld a, (hl) ; for each character of this string...
    or ... ; preserve HL
    call FZX_START ; print character
    exx ; recover HL
    velesoft velesoft November 2014 Brand new software
  • FZX: a new standard format and driver for proportional fonts[B]FZX[/B] is a very compact and efficient (although extremely flexible and powerful) standard format to create new fonts for the ZX-Spectrum. It sup…

    ... a, (hl) ; for each character of this string...
    or ... preserve HL
    call FZX_START ; print character
    exx ; recover HL
    print code #16, then stop ...
    Einar Saukas Einar Saukas November 2014 Brand new software
  • FZX: a new standard format and driver for proportional fonts[B]FZX[/B] is a very compact and efficient (although extremely flexible and powerful) standard format to create new fonts for the ZX-Spectrum. It sup…

    ... , your routine will only print code #16, then stop ... a, (hl) ; for each character of this string...
    or ... preserve HL
    call FZX_START ; print character
    exx ; recover HL
    velesoft velesoft November 2014 Brand new software
  • Trial version of CharAde graphics engine for Sinclair BASICA trial version of my <span style="font-weight: bold;">CharAde</span> graphics engine for Sinclair BASIC is now available. It consists of a block of …

    ... aren't affected by your character sprites being drawn over anything ... it won't print anything for the centre character where the "." is ... will just skip over that character.

    At the ... SPACE and a 'don't print' character are two different things.
    joefish joefish June 2015 Sinclair Basic
  • Variable sized tiles /tile routineHow would you do a variable sized tile routine where the tiles have position variables too? Thanks would be interested to learn :)

    ... also do it with a character-PRINT routine.

    ... write a one-character print routine. Make the PRINT routine able to ... that will reject attempts to print character zero. Now you can ... and not be printed (using character code zero), without any problems ...
    joefish joefish January 2016 Development
  • Fast Binary to Text DisplayI've done this thing that takes some memory contents and converts it to a Binary version of 0's and 1's on screen. However, I've no idea what to use …

    ... looking in bewilderment for the print character routine, like I was, ... down the side), so each character on screen is one nibble ... /> [/code]

    A one character is laid out like this ... single bit set for each character. That leaves you filling in ...
    thricenightly thricenightly December 2017 Development
  • ZEsarUX-7.1Hi! There’s a new stable version of ZEsarUX, version 7.1! The next 24th of September it will be 5 years old :) So this is a special anniversary…

    [quote="Crisis;945989"]HI,

    in yr read.md i found a very little typo, you forgot the 'o' in
    "even non standard print character rutines."

    [/quote]

    I haven't seen it. Fixed. Thanks! :)
    chernandezba chernandezba October 2018 Emulators
<1234567…34>

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