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<1…28293031323334>
  • Speeding up PRINT code in ROMHi Folks, I seem to recall that someone stated the PRINT command is rather slow because it has to handle screen and printer printing - is this cor…

    ... =1 to 500
    20 print at 20,10; paper 1 ... , though if you plan to print messages, you can probably get ... the display buffer for each character (usually, 'inc hl' will be ... to step to the next character cell).

    Also, looking ...
    Georgeo Georgeo August 2017 Sinclair Basic
  • Need help from people with a +2A/+3Started a topic [url="https://www.worldofspectrum.org/forums/discussion/55141/need-help-from-people-with-a-2a-3"]here[/url] to get a broader reach, b…

    ... straightforward option, i.e. just print the T state at which ... , 0 if attribute
    X: character 1~32 from the left ...
    Hikaru Hikaru September 2017 Development
  • Thought this would be simple... Z80Hi Folks, Started to read "Beyond simple BASIC, Delving Deeper into your ZX Spectrum" by Dilwyn Jones. This is a great book and I came across the…

    ... ,Y,W,H) in ATTR character positions. So far I have ... /> inc hl ; Move to next character address
    inc a ; Increment ... FOR I=5 TO 15: PRINT AT I,5;"XXXXXXXXXXXXXXXXXXXX": NEXT ...
    Paddy Coleman Paddy Coleman September 2017 Development
  • Thought this would be simple... Z80Hi Folks, Started to read "Beyond simple BASIC, Delving Deeper into your ZX Spectrum" by Dilwyn Jones. This is a great book and I came across the…

    ... hl ; Move to next character address
    inc a ... ; Increment character counter
    cp b ... 5 TO 15: PRINT AT I,7;"XXXXXXXXXXXXXXXXXXXX ...
    Paddy Coleman Paddy Coleman September 2017 Development
  • Thought this would be simple... Z80Hi Folks, Started to read "Beyond simple BASIC, Delving Deeper into your ZX Spectrum" by Dilwyn Jones. This is a great book and I came across the…

    ... ------------------------------------------------------------------------------
    ; Paint the polygon character by character

    PAINT_POLYGON ld ... NEXT I
    360 PRINT #1;AT 0,0;" ...
    Paddy Coleman Paddy Coleman September 2017 Development
  • Thought this would be simple... Z80Hi Folks, Started to read "Beyond simple BASIC, Delving Deeper into your ZX Spectrum" by Dilwyn Jones. This is a great book and I came across the…

    ... [code]100 CLS
    110 PRINT AT 12,16;"X"
    character row/column
    ld a ... the
    inc h ; character row/column
    ld (hl ...
    Paddy Coleman Paddy Coleman September 2017 Development
  • Can't Get My Simple Code To RunHello again, I'm trying to run the following simple code: [code] org 32768 main ld b, 21 ; x coordinate is …

    ... with this coordinate you can print 1 character only

    i ... it to use with different print-channels so i automated the ...
    Scorpion_Realities Scorpion_Realities October 2017 Development
  • Need help with keyboard scanning ?After getting frustrated with learning ASM for a while I'm back into it. The little listing below is using the ROM's PRINT AT routine to draw me a sp…

    Yep the control code is missing in listing above it all works fine. But I can't get it to respond to key presses. I can print a character or udg anywhere on screen and even move it I just need it to respond to the keys :)
    ivanb303 ivanb303 November 2017 Development
  • 1k Chess (was the 924 bytes thing!)Hi, I've decided to do a major rewrite of large parts of the code for the isometric Chess thing that I've been messing with. It got to the point, …

    ... chess. Went down to 1 character squares with normal and reverse ... easier. Print At instead of having to devise a 9 character square ...
    mik3d3nch mik3d3nch November 2017 Development
  • im looking for a double size, height and width character programi want to be able to stretch and scale up udg's

    ... would be to redefine the character set and just POKE it ... equivalent bottom-halves. Then just print one under the other. For ... multiple banks of UDGs and print one under the other. As ...
    joefish joefish November 2017 Development
  • im looking for a double size, height and width character programi want to be able to stretch and scale up udg's

    ... . Feel free to change the character code and the base address ... to LD BC,$FE58 will print the first UDG in the ...
    Ast_A_Moore Ast_A_Moore November 2017 Development
  • HELP! THE COMPUTER WON’T READ ANY OF MY CARDS!I’m desperate. Don’t know what to do. Any ideas? [img]https://pbs.twimg.com/media/DPbt0sbWAAE41LH.jpg[/img]

    ... holds about 80 characters. A character is not necessarily eight bits ... /> A single card for the PRINT "HELLO" stuff.
    About nine ...
    Ast_A_Moore Ast_A_Moore November 2017 Chit chat
  • ive found an attr scrolling routine but i want to remove the smaller scroller within it, etc.https://pastebin.com/K4nG3xbX also i would like to be able to change the colours and not have a shadow. http://www.worldofspectrum.org/pub/sin…

    Here's the fast version, just doing a plain 8-row scroll of the supplied message expanded as attributes (message not incluided).

    [code]
    L_FA13: HALT ; FA13 76

    L_FB51: LD HL, $5900 ; = ...
    Battle Bunny Battle Bunny November 2017 Development
  • i need a sideways scrolling program written in basicso like ghosts and goblins it scrolls along with the player. i had help with this before in making a tunnel game but this time i need it to be a able…

    ... in BASIC with a 1 character scrolling ground and maybe ceiling ... . Id have my main character in the centre of the ... move him, but only occasionally print animation frames over top periodically ... functions, and the ability to print limited portions of the string...
    kgmcneil kgmcneil January 2018 Development
  • i need a sideways scrolling program written in basicso like ghosts and goblins it scrolls along with the player. i had help with this before in making a tunnel game but this time i need it to be a able…

    ... in BASIC with a 1 character scrolling ground and maybe ceiling ... only. Id have my main character in the centre of the ... move him, but only occasionally print animation frames over top periodically ... functions, and the ability to print limited portions of the string ...
    digital digital January 2018 Development
  • i need a sideways scrolling program written in basicso like ghosts and goblins it scrolls along with the player. i had help with this before in making a tunnel game but this time i need it to be a able…

    ... as you scroll, you print one more character at a time onto ... for each character along that you scroll.

    So print your ... to 31, so you print a new character from the second half ... />
    You shouldn't re-print entire strings of 32 characters ...
    joefish joefish January 2018 Development
  • Proportional-width fontsFor reasons that are still not quite clear to me (because I’ve always loved typography and design,) I never bothered to write a proportional-font rou…

    ... />
    I did a prop-print routine a while back as ... each character, but no need to store that line, just print a ...
    FrankT FrankT January 2018 Development
  • Proportional-width fontsFor reasons that are still not quite clear to me (because I’ve always loved typography and design,) I never bothered to write a proportional-font rou…

    ... />
    I did a prop-print routine a while back as ... it can fit the next character without splitting it vertically when ... automatic handling of the space character.
    -------
    I made some ...
    Ast_A_Moore Ast_A_Moore January 2018 Development
  • Proportional-width fontsFor reasons that are still not quite clear to me (because I’ve always loved typography and design,) I never bothered to write a proportional-font rou…

    ... it can fit the next character without splitting it vertically ... />
    He wants a partial character printed that is clipped horizontally ... do it in the fzx print routine but that does have ... measurements of strings or buffers, print styles (or, xor, clear), ...
    Alcoholics Anonymous Alcoholics Anonymous January 2018 Development
  • Proportional-width fontsFor reasons that are still not quite clear to me (because I’ve always loved typography and design,) I never bothered to write a proportional-font rou…

    ... identifying the end of the character and that the next vertical ... 768 byte (8 bytes per character) format, which can be printed ... used by the scroller and print routine.
    Arkannoyed Arkannoyed January 2018 Development
  • Proportional-width fontsFor reasons that are still not quite clear to me (because I’ve always loved typography and design,) I never bothered to write a proportional-font rou…

    ... , it will simply not print an individual character that will not entirely ...
    Alcoholics Anonymous Alcoholics Anonymous January 2018 Development
  • Help needed (YS Megabasic - Sprite designer)Hi everyone If i select the Image Editor on YSM Sprite Designer and try to use any option (S for colours, C to clear grid etc.), nothing happens. It…

    ... as being 64 character columns across and 24 character lines down. The ... the old coordinate system, but PRINT AT uses the new system ... . Also,the PRINT AT coordinates are relative to ...
    Pgyuri Pgyuri March 2018 Sinclair Miscellaneous
  • Help needed (YS Megabasic - Sprite designer)Hi everyone If i select the Image Editor on YSM Sprite Designer and try to use any option (S for colours, C to clear grid etc.), nothing happens. It…

    ... as being 64 character columns across and 24 character lines down. The ... the old coordinate system, but PRINT AT uses the new system ... . Also,the PRINT AT coordinates are relative to ...
    alchemist alchemist March 2018 Sinclair Miscellaneous
  • Need Some Basic HelpHi all, I’ve decided to give programming in Spectrum Basic a go again (bit of nostalgia trip!) and I’m trying to develop a CYOA style game. How…

    ... demo for populating a 30kb character array, either via LOAD or ... blen=rows*128
    1033 PRINT " LOAD """;d$;"""CODE ";bstart;","; ... 1999 STOP

    2001 PRINT AT 0,0;
    "PROG ... TO arow+rows-1:
    PRINT a'a$(a):
    ...
    Battle Bunny Battle Bunny April 2018 Sinclair Basic
  • How to stop a flickering character erasure?I'm trying to figure out how to build a moving sprite. Eventually it will be made up of several UDG's. However its early days yet so I'm experimentin…

    ... />
    10 CLS
    20 PRINT AT 10,10; "Press s ... 30 STEP 1
    40 PRINT AT 1,x;" AB "
    50 PRINT AT 2,x;" CD "
    character and so on - effectively looking ...
    mik3d3nch mik3d3nch May 2018 BASIC
  • How to stop a flickering character erasure?I'm trying to figure out how to build a moving sprite. Eventually it will be made up of several UDG's. However its early days yet so I'm experimentin…

    ... (you can also redefine the character set - the font - but that ... /> If you're happy with character by character movement, then you need ... =y
    20 PAUSE 1: PRINT AT oy,ox;" ";AT y ...
    Dunny Dunny May 2018 BASIC
  • How to stop a flickering character erasure?I'm trying to figure out how to build a moving sprite. Eventually it will be made up of several UDG's. However its early days yet so I'm experimentin…

    ... initial question about moving a character without flickering:

    character movement by now.
    - ... for coordinates"
    2 "Print the sprite on its coordinates ... you will move a character around the screen, without ...
    IvanBasic IvanBasic May 2018 BASIC
  • Fast Binary to Text DisplayI've done this thing that takes some memory contents and converts it to a Binary version of 0's and 1's on screen. However, I've no idea what to use …

    ... a,44h ;top and bottom character bytes
    ld (de),a ... a,06h ;make '0' character
    print:
    ld (de),a ;
    print the correct version of the ...
    Arkannoyed Arkannoyed July 2018 Development
<1…28293031323334>

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