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  • How to write a simple BASIC* horizontal scrolling game (Tutorial) [b]How to write a simple BASIC* horizontal scrolling game[/b] In this tutorial, we will be talking about how to write a simple BASIC* horizont…

    ... not much more than a character row or two. One could ... of string variables, and use PRINT S$(n To n+31 ...
    dmsmith dmsmith September 2020 Development
  • How to write a simple C+asm horizontal scrolling game (Tutorial, z88dk)[b]How to write a simple C/asm horizontal scrolling game[/b] [b]Note:[/b] This tutorial has multiple parts... I am still writing but this first pa…

    ... send that address into the print function.

    ... find a good simple print function, so I decided ... find the address of that character in spectrum ROM, and ... now you'll have to print a string.

    print a string, and one ...
    Timmy Timmy September 2020 Development
  • How to write a simple C+asm horizontal scrolling game (Tutorial, z88dk)[b]How to write a simple C/asm horizontal scrolling game[/b] [b]Note:[/b] This tutorial has multiple parts... I am still writing but this first pa…

    ... ), '*');[/code]
    as
    [code]print( at( rand()%21 , 30 ), '*');[/code ... print_uchar() function only prints one character and not a whole string ... /> [quote]Is there no simple "print at" variant somewhere? I think ...
    Timmy Timmy September 2020 Development
  • How to write a simple C+asm horizontal scrolling game (Tutorial, z88dk)[b]How to write a simple C/asm horizontal scrolling game[/b] [b]Note:[/b] This tutorial has multiple parts... I am still writing but this first pa…

    ... the game.
    Then we print the score right after scrolling ... C ends with a \0 character.



    [b ...
    Timmy Timmy September 2020 Development
  • How to write a simple C+asm horizontal scrolling game (Tutorial, z88dk)[b]How to write a simple C/asm horizontal scrolling game[/b] [b]Note:[/b] This tutorial has multiple parts... I am still writing but this first pa…

    ... being the topline of the character.[/quote]

    Then you ... =0 TO 7
    20 PRINT AT y,0;"*";
    30 ...
    JianYang JianYang September 2020 Development
  • Mighty Maths ProgramsIn a break from typing in listings from 37-year-old magazines, I had a sudden urge to write a maths-related program, as I do, occasionally. Some, suc…

    ... one of those 42-character or even 64-character PRINT routines for the ... similar to redefining an entire character set on the Spectrum, ... in that if one character is redefined, the rest disappear ... defining the block from a character other than CHR$ 128 ...
    The Mighty Dopethrone The Mighty Dopethrone October 2020 Sinclair Basic
<1…28293031323334>

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